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Thursday, August 19, 2021 2:43 PM
HUMANKIND V1.01.0034-S10, RELEASE (64-bit Standalone, build: 163265)

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14:43:50:560NonePresentation Battle 15910: Execute action[12195]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:43:50:560NonePresentation Battle 15910: Execute action[12196]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:43:50:560NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:43:50:661NonePresentation Battle 15910: Execute action[12197]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:43:50:661NonePresentation Battle 15910: Execute action[12198]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:43:50:661NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:43:50:759NonePresentation Battle 15910: Execute action[12199]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:43:50:759NonePresentation Battle 15910: Execute action[12200]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:43:50:759NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:43:50:866NonePresentation Battle 15910: Execute action[12201]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:43:50:866NonePresentation Battle 15910: Execute action[12202]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:43:50:866NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:43:50:966NonePresentation Battle 15910: Execute action[12203]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:43:50:966NonePresentation Battle 15910: Execute action[12204]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:43:50:966NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:43:51:062NonePresentation Battle 15910: Execute action[12205]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:43:51:062NonePresentation Battle 15910: Execute action[12206]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:43:51:062NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:43:51:165NonePresentation Battle 15910: Execute action[12207]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:43:51:165NonePresentation Battle 15910: Execute action[12208]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:43:51:165NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:43:51:263NonePresentation Battle 15910: Execute action[12209]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:43:51:263NonePresentation Battle 15910: Execute action[12210]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:43:51:263NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:43:51:364NonePresentation Battle 15910: Execute action[12211]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:43:51:364NonePresentation Battle 15910: Execute action[12212]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:43:51:364NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:43:51:463NonePresentation Battle 15910: Execute action[12213]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:43:51:463NonePresentation Battle 15910: Execute action[12214]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:43:51:463NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:43:51:567NonePresentation Battle 15910: Execute action[12215]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:43:51:567NonePresentation Battle 15910: Execute action[12216]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:43:51:567NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:43:51:672NonePresentation Battle 15910: Execute action[12217]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:43:51:672NonePresentation Battle 15910: Execute action[12218]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:43:51:672NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:43:51:775NonePresentation Battle 15910: Execute action[12219]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:43:51:775NonePresentation Battle 15910: Execute action[12220]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:43:51:775NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:43:51:876NonePresentation Battle 15910: Execute action[12221]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:43:51:876NonePresentation Battle 15910: Execute action[12222]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:43:51:876NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:43:51:978NonePresentation Battle 15910: Execute action[12223]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:43:51:978NonePresentation Battle 15910: Execute action[12224]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:43:51:978NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:43:52:079NonePresentation Battle 15910: Execute action[12225]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:43:52:079NonePresentation Battle 15910: Execute action[12226]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:43:52:079NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:43:52:185NonePresentation Battle 15910: Execute action[12227]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:43:52:185NonePresentation Battle 15910: Execute action[12228]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:43:52:185NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:43:52:287NonePresentation Battle 15910: Execute action[12229]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:43:52:288NonePresentation Battle 15910: Execute action[12230]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:43:52:288NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:43:52:363NonePresentation Battle 15910: Execute action[12231]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:43:52:464NonePresentation Battle 15910: Execute action[12232]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:43:52:464NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:43:52:565NonePresentation Battle 15910: Execute action[12233]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:43:52:565NonePresentation Battle 15910: Execute action[12234]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:43:52:565NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:43:52:690NonePresentation Battle 15910: Execute action[12235]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:43:52:690NonePresentation Battle 15910: Execute action[12236]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:43:52:690NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:43:52:791NonePresentation Battle 15910: Execute action[12237]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:43:52:792NonePresentation Battle 15910: Execute action[12238]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:43:52:792NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:43:52:866NonePresentation Battle 15910: Execute action[12239]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:43:52:867NonePresentation Battle 15910: Execute action[12240]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:43:52:867NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:43:52:970NonePresentation Battle 15910: Execute action[12241]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:43:52:970NonePresentation Battle 15910: Execute action[12242]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:43:52:970NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:43:53:097NonePresentation Battle 15910: Execute action[12243]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:43:53:097NonePresentation Battle 15910: Execute action[12244]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:43:53:097NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:43:53:251NonePresentation Battle 15910: Execute action[12245]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:43:53:251NonePresentation Battle 15910: Execute action[12246]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:43:53:251NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:43:53:434NonePresentation Battle 15910: Execute action[12247]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:43:53:434NonePresentation Battle 15910: Execute action[12248]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:43:53:434NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:43:53:606NonePresentation Battle 15910: Execute action[12249]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:43:53:607NonePresentation Battle 15910: Execute action[12250]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:43:53:607NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:43:53:714NonePresentation Battle 15910: Execute action[12251]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:43:53:837NonePresentation Battle 15910: Execute action[12252]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:43:53:837NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:43:54:049NonePresentation Battle 15910: Execute action[12253]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:43:54:049NonePresentation Battle 15910: Execute action[12254]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:43:54:049NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:43:54:194NonePresentation Battle 15910: Execute action[12255]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:43:54:195NonePresentation Battle 15910: Execute action[12256]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:43:54:195NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:43:54:297NonePresentation Battle 15910: Execute action[12257]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:43:54:297NonePresentation Battle 15910: Execute action[12258]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:43:54:297NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:43:54:378NonePresentation Battle 15910: Execute action[12259]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:43:54:378NonePresentation Battle 15910: Execute action[12260]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:43:54:378NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:43:54:476NonePresentation Battle 15910: Execute action[12261]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:43:54:476NonePresentation Battle 15910: Execute action[12262]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:43:54:476NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:43:54:576NonePresentation Battle 15910: Execute action[12263]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:43:54:577NonePresentation Battle 15910: Execute action[12264]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:43:54:577NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:43:54:699NonePresentation Battle 15910: Execute action[12265]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:43:54:699NonePresentation Battle 15910: Execute action[12266]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:43:54:699NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:43:54:784NonePresentation Battle 15910: Execute action[12267]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:43:54:784NonePresentation Battle 15910: Execute action[12268]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:43:54:784NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:43:54:883NonePresentation Battle 15910: Execute action[12269]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:43:54:883NonePresentation Battle 15910: Execute action[12270]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:43:54:883NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:43:54:984NonePresentation Battle 15910: Execute action[12271]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:43:54:984NonePresentation Battle 15910: Execute action[12272]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:43:54:984NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:43:55:083NonePresentation Battle 15910: Execute action[12273]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:43:55:083NonePresentation Battle 15910: Execute action[12274]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:43:55:083NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:43:55:182NonePresentation Battle 15910: Execute action[12275]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:43:55:283NonePresentation Battle 15910: Execute action[12276]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:43:55:283NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:43:55:384NonePresentation Battle 15910: Execute action[12277]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:43:55:384NonePresentation Battle 15910: Execute action[12278]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:43:55:384NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:43:55:484NonePresentation Battle 15910: Execute action[12279]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:43:55:484NonePresentation Battle 15910: Execute action[12280]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:43:55:484NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:43:55:584NonePresentation Battle 15910: Execute action[12281]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:43:55:584NonePresentation Battle 15910: Execute action[12282]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:43:55:584NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:43:55:683NonePresentation Battle 15910: Execute action[12283]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:43:55:784NonePresentation Battle 15910: Execute action[12284]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:43:55:784NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:43:55:883NonePresentation Battle 15910: Execute action[12285]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:43:55:884NonePresentation Battle 15910: Execute action[12286]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:43:55:884NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:43:55:986NonePresentation Battle 15910: Execute action[12287]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:43:55:986NonePresentation Battle 15910: Execute action[12288]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:43:55:986NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:43:56:094NonePresentation Battle 15910: Execute action[12289]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:43:56:094NonePresentation Battle 15910: Execute action[12290]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:43:56:094NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:43:56:224NonePresentation Battle 15910: Execute action[12291]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:43:56:224NonePresentation Battle 15910: Execute action[12292]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:43:56:224NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:43:56:282NonePresentation Battle 15910: Execute action[12293]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:43:56:383NonePresentation Battle 15910: Execute action[12294]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:43:56:383NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:43:56:483NonePresentation Battle 15910: Execute action[12295]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:43:56:483NonePresentation Battle 15910: Execute action[12296]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:43:56:483NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:43:56:582NonePresentation Battle 15910: Execute action[12297]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:43:56:582NonePresentation Battle 15910: Execute action[12298]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:43:56:582NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:43:56:684NonePresentation Battle 15910: Execute action[12299]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:43:56:684NonePresentation Battle 15910: Execute action[12300]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:43:56:684NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:43:56:789NonePresentation Battle 15910: Execute action[12301]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:43:56:789NonePresentation Battle 15910: Execute action[12302]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:43:56:789NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:43:56:888NonePresentation Battle 15910: Execute action[12303]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:43:56:888NonePresentation Battle 15910: Execute action[12304]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:43:56:888NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:43:56:988NonePresentation Battle 15910: Execute action[12305]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:43:56:988NonePresentation Battle 15910: Execute action[12306]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:43:56:988NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:43:57:092NonePresentation Battle 15910: Execute action[12307]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:43:57:092NonePresentation Battle 15910: Execute action[12308]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:43:57:092NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:43:57:193NonePresentation Battle 15910: Execute action[12309]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:43:57:193NonePresentation Battle 15910: Execute action[12310]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:43:57:193NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:43:57:294NonePresentation Battle 15910: Execute action[12311]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:43:57:294NonePresentation Battle 15910: Execute action[12312]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:43:57:294NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:43:57:395NonePresentation Battle 15910: Execute action[12313]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:43:57:396NonePresentation Battle 15910: Execute action[12314]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:43:57:396NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:43:57:493NonePresentation Battle 15910: Execute action[12315]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:43:57:493NonePresentation Battle 15910: Execute action[12316]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:43:57:493NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:43:57:599NonePresentation Battle 15910: Execute action[12317]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:43:57:599NonePresentation Battle 15910: Execute action[12318]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:43:57:599NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:43:57:704NonePresentation Battle 15910: Execute action[12319]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:43:57:704NonePresentation Battle 15910: Execute action[12320]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:43:57:704NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:43:57:810NonePresentation Battle 15910: Execute action[12321]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:43:57:811NonePresentation Battle 15910: Execute action[12322]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:43:57:811NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:43:57:886NonePresentation Battle 15910: Execute action[12323]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:43:57:886NonePresentation Battle 15910: Execute action[12324]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:43:57:886NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:43:57:984NonePresentation Battle 15910: Execute action[12325]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:43:57:984NonePresentation Battle 15910: Execute action[12326]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:43:57:984NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:43:58:086NonePresentation Battle 15910: Execute action[12327]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:43:58:086NonePresentation Battle 15910: Execute action[12328]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:43:58:086NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:43:58:190NonePresentation Battle 15910: Execute action[12329]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:43:58:190NonePresentation Battle 15910: Execute action[12330]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:43:58:190NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:43:58:365NonePresentation Battle 15910: Execute action[12331]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:43:58:365NonePresentation Battle 15910: Execute action[12332]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:43:58:365NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:43:58:494NonePresentation Battle 15910: Execute action[12333]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:43:58:494NonePresentation Battle 15910: Execute action[12334]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:43:58:494NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:43:58:595NonePresentation Battle 15910: Execute action[12335]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:43:58:595NonePresentation Battle 15910: Execute action[12336]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:43:58:595NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:43:58:696NonePresentation Battle 15910: Execute action[12337]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:43:58:799NonePresentation Battle 15910: Execute action[12338]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:43:58:799NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:43:58:898NonePresentation Battle 15910: Execute action[12339]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:43:58:898NonePresentation Battle 15910: Execute action[12340]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:43:58:898NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:43:58:997NonePresentation Battle 15910: Execute action[12341]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:43:58:997NonePresentation Battle 15910: Execute action[12342]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:43:58:997NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:43:59:099NonePresentation Battle 15910: Execute action[12343]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:43:59:099NonePresentation Battle 15910: Execute action[12344]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:43:59:099NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:43:59:198NonePresentation Battle 15910: Execute action[12345]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:43:59:198NonePresentation Battle 15910: Execute action[12346]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:43:59:198NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:43:59:297NonePresentation Battle 15910: Execute action[12347]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:43:59:297NonePresentation Battle 15910: Execute action[12348]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:43:59:297NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:43:59:397NonePresentation Battle 15910: Execute action[12349]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:43:59:397NonePresentation Battle 15910: Execute action[12350]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:43:59:397NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:43:59:497NonePresentation Battle 15910: Execute action[12351]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:43:59:497NonePresentation Battle 15910: Execute action[12352]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:43:59:497NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:43:59:596NonePresentation Battle 15910: Execute action[12353]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:43:59:596NonePresentation Battle 15910: Execute action[12354]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:43:59:596NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:43:59:697NonePresentation Battle 15910: Execute action[12355]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:43:59:697NonePresentation Battle 15910: Execute action[12356]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:43:59:697NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:43:59:810NonePresentation Battle 15910: Execute action[12357]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:43:59:810NonePresentation Battle 15910: Execute action[12358]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:43:59:810NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:43:59:887NonePresentation Battle 15910: Execute action[12359]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:43:59:887NonePresentation Battle 15910: Execute action[12360]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:43:59:887NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:43:59:989NonePresentation Battle 15910: Execute action[12361]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:43:59:989NonePresentation Battle 15910: Execute action[12362]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:43:59:989NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:00:112NonePresentation Battle 15910: Execute action[12363]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:00:192NonePresentation Battle 15910: Execute action[12364]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:00:192NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:00:290NonePresentation Battle 15910: Execute action[12365]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:00:291NonePresentation Battle 15910: Execute action[12366]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:00:291NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:00:426NonePresentation Battle 15910: Execute action[12367]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:00:427NonePresentation Battle 15910: Execute action[12368]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:00:427NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:00:548NonePresentation Battle 15910: Execute action[12369]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:00:548NonePresentation Battle 15910: Execute action[12370]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:00:548NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:00:708NonePresentation Battle 15910: Execute action[12371]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:00:708NonePresentation Battle 15910: Execute action[12372]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:00:708NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:00:808NonePresentation Battle 15910: Execute action[12373]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:00:808NonePresentation Battle 15910: Execute action[12374]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:00:808NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:00:912NonePresentation Battle 15910: Execute action[12375]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:00:912NonePresentation Battle 15910: Execute action[12376]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:00:912NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:01:015NonePresentation Battle 15910: Execute action[12377]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:01:015NonePresentation Battle 15910: Execute action[12378]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:01:015NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:01:116NonePresentation Battle 15910: Execute action[12379]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:01:116NonePresentation Battle 15910: Execute action[12380]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:01:116NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:01:217NonePresentation Battle 15910: Execute action[12381]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:01:217NonePresentation Battle 15910: Execute action[12382]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:01:217NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:01:319NonePresentation Battle 15910: Execute action[12383]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:01:319NonePresentation Battle 15910: Execute action[12384]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:01:319NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:01:393NonePresentation Battle 15910: Execute action[12385]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:01:393NonePresentation Battle 15910: Execute action[12386]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:01:393NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:01:495NonePresentation Battle 15910: Execute action[12387]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:01:495NonePresentation Battle 15910: Execute action[12388]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:01:495NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:01:601NonePresentation Battle 15910: Execute action[12389]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:01:601NonePresentation Battle 15910: Execute action[12390]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:01:601NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:01:704NonePresentation Battle 15910: Execute action[12391]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:01:704NonePresentation Battle 15910: Execute action[12392]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:01:704NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:01:804NonePresentation Battle 15910: Execute action[12393]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:01:805NonePresentation Battle 15910: Execute action[12394]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:01:805NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:01:909NonePresentation Battle 15910: Execute action[12395]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:01:909NonePresentation Battle 15910: Execute action[12396]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:01:909NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:02:014NonePresentation Battle 15910: Execute action[12397]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:02:014NonePresentation Battle 15910: Execute action[12398]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:02:014NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:02:114NonePresentation Battle 15910: Execute action[12399]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:02:115NonePresentation Battle 15910: Execute action[12400]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:02:115NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:02:215NonePresentation Battle 15910: Execute action[12401]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:02:215NonePresentation Battle 15910: Execute action[12402]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:02:215NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:02:318NonePresentation Battle 15910: Execute action[12403]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:02:318NonePresentation Battle 15910: Execute action[12404]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:02:318NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:02:391NonePresentation Battle 15910: Execute action[12405]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:02:391NonePresentation Battle 15910: Execute action[12406]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:02:391NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:02:519NonePresentation Battle 15910: Execute action[12407]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:02:519NonePresentation Battle 15910: Execute action[12408]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:02:519NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:02:627NonePresentation Battle 15910: Execute action[12409]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:02:627NonePresentation Battle 15910: Execute action[12410]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:02:627NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:02:744NonePresentation Battle 15910: Execute action[12411]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:02:744NonePresentation Battle 15910: Execute action[12412]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:02:744NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:02:808NonePresentation Battle 15910: Execute action[12413]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:02:906NonePresentation Battle 15910: Execute action[12414]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:02:906NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:03:008NonePresentation Battle 15910: Execute action[12415]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:03:008NonePresentation Battle 15910: Execute action[12416]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:03:008NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:03:112NonePresentation Battle 15910: Execute action[12417]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:03:112NonePresentation Battle 15910: Execute action[12418]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:03:112NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:03:215NonePresentation Battle 15910: Execute action[12419]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:03:215NonePresentation Battle 15910: Execute action[12420]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:03:215NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:03:316NonePresentation Battle 15910: Execute action[12421]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:03:316NonePresentation Battle 15910: Execute action[12422]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:03:316NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:03:418NonePresentation Battle 15910: Execute action[12423]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:03:418NonePresentation Battle 15910: Execute action[12424]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:03:418NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:03:519NonePresentation Battle 15910: Execute action[12425]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:03:519NonePresentation Battle 15910: Execute action[12426]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:03:519NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:03:620NonePresentation Battle 15910: Execute action[12427]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:03:621NonePresentation Battle 15910: Execute action[12428]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:03:621NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:03:724NonePresentation Battle 15910: Execute action[12429]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:03:724NonePresentation Battle 15910: Execute action[12430]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:03:724NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:03:797NonePresentation Battle 15910: Execute action[12431]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:03:798NonePresentation Battle 15910: Execute action[12432]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:03:798NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:03:926NonePresentation Battle 15910: Execute action[12433]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:03:926NonePresentation Battle 15910: Execute action[12434]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:03:926NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:04:002NonePresentation Battle 15910: Execute action[12435]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:04:003NonePresentation Battle 15910: Execute action[12436]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:04:003NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:04:127NonePresentation Battle 15910: Execute action[12437]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:04:127NonePresentation Battle 15910: Execute action[12438]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:04:127NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:04:204NonePresentation Battle 15910: Execute action[12439]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:04:204NonePresentation Battle 15910: Execute action[12440]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:04:204NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:04:304NonePresentation Battle 15910: Execute action[12441]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:04:304NonePresentation Battle 15910: Execute action[12442]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:04:304NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:04:407NonePresentation Battle 15910: Execute action[12443]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:04:407NonePresentation Battle 15910: Execute action[12444]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:04:407NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:04:510NonePresentation Battle 15910: Execute action[12445]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:04:510NonePresentation Battle 15910: Execute action[12446]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:04:510NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:04:611NonePresentation Battle 15910: Execute action[12447]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:04:611NonePresentation Battle 15910: Execute action[12448]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:04:611NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:04:713NonePresentation Battle 15910: Execute action[12449]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:04:831NonePresentation Battle 15910: Execute action[12450]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:04:831NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:04:952NonePresentation Battle 15910: Execute action[12451]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:04:952NonePresentation Battle 15910: Execute action[12452]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:04:952NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:05:113NonePresentation Battle 15910: Execute action[12453]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:05:113NonePresentation Battle 15910: Execute action[12454]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:05:113NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:05:221NonePresentation Battle 15910: Execute action[12455]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:05:221NonePresentation Battle 15910: Execute action[12456]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:05:221NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:05:332NonePresentation Battle 15910: Execute action[12457]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:05:333NonePresentation Battle 15910: Execute action[12458]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:05:333NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:05:406NonePresentation Battle 15910: Execute action[12459]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:05:406NonePresentation Battle 15910: Execute action[12460]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:05:406NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:05:510NonePresentation Battle 15910: Execute action[12461]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:05:510NonePresentation Battle 15910: Execute action[12462]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:05:510NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:05:609NonePresentation Battle 15910: Execute action[12463]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:05:609NonePresentation Battle 15910: Execute action[12464]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:05:609NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:05:717NonePresentation Battle 15910: Execute action[12465]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:05:717NonePresentation Battle 15910: Execute action[12466]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:05:717NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:05:819NonePresentation Battle 15910: Execute action[12467]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:05:819NonePresentation Battle 15910: Execute action[12468]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:05:819NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:05:922NonePresentation Battle 15910: Execute action[12469]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:05:923NonePresentation Battle 15910: Execute action[12470]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:05:923NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:06:023NonePresentation Battle 15910: Execute action[12471]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:06:128NonePresentation Battle 15910: Execute action[12472]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:06:128NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:06:204NonePresentation Battle 15910: Execute action[12473]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:06:204NonePresentation Battle 15910: Execute action[12474]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:06:204NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:06:333NonePresentation Battle 15910: Execute action[12475]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:06:333NonePresentation Battle 15910: Execute action[12476]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:06:333NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:06:410NonePresentation Battle 15910: Execute action[12477]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:06:410NonePresentation Battle 15910: Execute action[12478]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:06:410NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:06:539NonePresentation Battle 15910: Execute action[12479]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:06:539NonePresentation Battle 15910: Execute action[12480]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:06:539NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:06:620NonePresentation Battle 15910: Execute action[12481]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:06:620NonePresentation Battle 15910: Execute action[12482]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:06:620NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:06:721NonePresentation Battle 15910: Execute action[12483]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:06:721NonePresentation Battle 15910: Execute action[12484]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:06:721NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:06:822NonePresentation Battle 15910: Execute action[12485]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:06:822NonePresentation Battle 15910: Execute action[12486]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:06:822NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:06:925NonePresentation Battle 15910: Execute action[12487]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:06:925NonePresentation Battle 15910: Execute action[12488]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:06:925NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:07:026NonePresentation Battle 15910: Execute action[12489]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:07:026NonePresentation Battle 15910: Execute action[12490]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:07:026NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:07:184NonePresentation Battle 15910: Execute action[12491]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:07:184NonePresentation Battle 15910: Execute action[12492]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:07:184NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:07:315NonePresentation Battle 15910: Execute action[12493]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:07:315NonePresentation Battle 15910: Execute action[12494]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:07:315NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:07:420NonePresentation Battle 15910: Execute action[12495]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:07:420NonePresentation Battle 15910: Execute action[12496]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:07:420NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:07:523NonePresentation Battle 15910: Execute action[12497]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:07:523NonePresentation Battle 15910: Execute action[12498]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:07:523NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:07:631NonePresentation Battle 15910: Execute action[12499]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:07:631NonePresentation Battle 15910: Execute action[12500]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:07:631NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:07:729NonePresentation Battle 15910: Execute action[12501]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:07:729NonePresentation Battle 15910: Execute action[12502]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:07:729NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:07:833NonePresentation Battle 15910: Execute action[12503]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:07:833NonePresentation Battle 15910: Execute action[12504]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:07:833NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:07:912NonePresentation Battle 15910: Execute action[12505]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:07:913NonePresentation Battle 15910: Execute action[12506]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:07:913NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:08:020NonePresentation Battle 15910: Execute action[12507]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:08:020NonePresentation Battle 15910: Execute action[12508]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:08:020NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:08:122NonePresentation Battle 15910: Execute action[12509]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:08:122NonePresentation Battle 15910: Execute action[12510]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:08:122NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:08:224NonePresentation Battle 15910: Execute action[12511]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:08:224NonePresentation Battle 15910: Execute action[12512]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:08:224NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:08:331NonePresentation Battle 15910: Execute action[12513]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:08:331NonePresentation Battle 15910: Execute action[12514]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:08:331NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:08:429NonePresentation Battle 15910: Execute action[12515]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:08:430NonePresentation Battle 15910: Execute action[12516]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:08:430NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:08:530NonePresentation Battle 15910: Execute action[12517]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:08:530NonePresentation Battle 15910: Execute action[12518]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:08:530NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:08:634NonePresentation Battle 15910: Execute action[12519]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:08:635NonePresentation Battle 15910: Execute action[12520]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:08:635NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:08:738NonePresentation Battle 15910: Execute action[12521]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:08:738NonePresentation Battle 15910: Execute action[12522]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:08:738NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:08:841NonePresentation Battle 15910: Execute action[12523]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:08:841NonePresentation Battle 15910: Execute action[12524]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:08:841NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:08:916NonePresentation Battle 15910: Execute action[12525]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:08:916NonePresentation Battle 15910: Execute action[12526]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:08:916NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:09:024NonePresentation Battle 15910: Execute action[12527]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:09:024NonePresentation Battle 15910: Execute action[12528]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:09:024NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:09:124NonePresentation Battle 15910: Execute action[12529]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:09:124NonePresentation Battle 15910: Execute action[12530]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:09:124NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:09:230NonePresentation Battle 15910: Execute action[12531]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:09:230NonePresentation Battle 15910: Execute action[12532]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:09:230NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:09:332NonePresentation Battle 15910: Execute action[12533]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:09:332NonePresentation Battle 15910: Execute action[12534]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:09:332NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:09:434NonePresentation Battle 15910: Execute action[12535]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:09:434NonePresentation Battle 15910: Execute action[12536]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:09:434NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:09:550NonePresentation Battle 15910: Execute action[12537]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:09:721NonePresentation Battle 15910: Execute action[12538]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:09:722NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:09:841NonePresentation Battle 15910: Execute action[12539]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:09:841NonePresentation Battle 15910: Execute action[12540]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:09:841NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:09:946NonePresentation Battle 15910: Execute action[12541]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:09:946NonePresentation Battle 15910: Execute action[12542]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:09:946NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:10:022NonePresentation Battle 15910: Execute action[12543]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:10:022NonePresentation Battle 15910: Execute action[12544]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:10:022NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:10:125NonePresentation Battle 15910: Execute action[12545]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:10:125NonePresentation Battle 15910: Execute action[12546]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:10:125NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:10:228NonePresentation Battle 15910: Execute action[12547]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:10:228NonePresentation Battle 15910: Execute action[12548]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:10:228NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:10:332NonePresentation Battle 15910: Execute action[12549]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:10:332NonePresentation Battle 15910: Execute action[12550]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:10:332NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:10:431NonePresentation Battle 15910: Execute action[12551]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:10:431NonePresentation Battle 15910: Execute action[12552]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:10:431NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:10:534NonePresentation Battle 15910: Execute action[12553]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:10:534NonePresentation Battle 15910: Execute action[12554]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:10:534NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:10:638NonePresentation Battle 15910: Execute action[12555]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:10:638NonePresentation Battle 15910: Execute action[12556]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:10:638NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:10:746NonePresentation Battle 15910: Execute action[12557]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:10:746NonePresentation Battle 15910: Execute action[12558]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:10:746NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:10:822NonePresentation Battle 15910: Execute action[12559]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:10:822NonePresentation Battle 15910: Execute action[12560]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:10:822NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:10:950NonePresentation Battle 15910: Execute action[12561]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:11:026NonePresentation Battle 15910: Execute action[12562]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:11:026NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:11:126NonePresentation Battle 15910: Execute action[12563]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:11:127NonePresentation Battle 15910: Execute action[12564]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:11:127NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:11:227NonePresentation Battle 15910: Execute action[12565]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:11:227NonePresentation Battle 15910: Execute action[12566]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:11:227NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:11:330NonePresentation Battle 15910: Execute action[12567]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:11:330NonePresentation Battle 15910: Execute action[12568]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:11:330NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:11:431NonePresentation Battle 15910: Execute action[12569]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:11:532NonePresentation Battle 15910: Execute action[12570]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:11:532NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:11:635NonePresentation Battle 15910: Execute action[12571]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:11:635NonePresentation Battle 15910: Execute action[12572]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:11:636NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:11:739NonePresentation Battle 15910: Execute action[12573]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:11:739NonePresentation Battle 15910: Execute action[12574]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:11:739NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:11:844NonePresentation Battle 15910: Execute action[12575]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:11:844NonePresentation Battle 15910: Execute action[12576]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:11:844NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:11:950NonePresentation Battle 15910: Execute action[12577]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:11:950NonePresentation Battle 15910: Execute action[12578]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:11:950NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:12:110NonePresentation Battle 15910: Execute action[12579]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:12:111NonePresentation Battle 15910: Execute action[12580]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:12:111NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:12:248NonePresentation Battle 15910: Execute action[12581]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:12:248NonePresentation Battle 15910: Execute action[12582]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:12:248NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:12:327NonePresentation Battle 15910: Execute action[12583]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:12:327NonePresentation Battle 15910: Execute action[12584]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:12:327NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:12:429NonePresentation Battle 15910: Execute action[12585]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:12:429NonePresentation Battle 15910: Execute action[12586]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:12:429NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:12:533NonePresentation Battle 15910: Execute action[12587]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:12:533NonePresentation Battle 15910: Execute action[12588]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:12:533NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:12:636NonePresentation Battle 15910: Execute action[12589]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:12:636NonePresentation Battle 15910: Execute action[12590]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:12:636NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:12:744NonePresentation Battle 15910: Execute action[12591]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:12:744NonePresentation Battle 15910: Execute action[12592]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:12:744NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:12:858NonePresentation Battle 15910: Execute action[12593]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:12:964NonePresentation Battle 15910: Execute action[12594]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:12:964NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:13:041NonePresentation Battle 15910: Execute action[12595]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:13:041NonePresentation Battle 15910: Execute action[12596]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:13:041NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:13:139NonePresentation Battle 15910: Execute action[12597]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:13:139NonePresentation Battle 15910: Execute action[12598]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:13:139NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:13:244NonePresentation Battle 15910: Execute action[12599]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:13:244NonePresentation Battle 15910: Execute action[12600]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:13:244NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:13:347NonePresentation Battle 15910: Execute action[12601]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:13:347NonePresentation Battle 15910: Execute action[12602]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:13:347NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:13:450NonePresentation Battle 15910: Execute action[12603]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:13:450NonePresentation Battle 15910: Execute action[12604]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:13:450NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:13:550NonePresentation Battle 15910: Execute action[12605]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:13:550NonePresentation Battle 15910: Execute action[12606]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:13:550NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:13:650NonePresentation Battle 15910: Execute action[12607]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:13:650NonePresentation Battle 15910: Execute action[12608]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:13:650NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:13:753NonePresentation Battle 15910: Execute action[12609]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:13:753NonePresentation Battle 15910: Execute action[12610]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:13:753NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:13:832NonePresentation Battle 15910: Execute action[12611]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:13:832NonePresentation Battle 15910: Execute action[12612]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:13:832NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:13:936NonePresentation Battle 15910: Execute action[12613]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:13:936NonePresentation Battle 15910: Execute action[12614]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:13:936NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:14:037NonePresentation Battle 15910: Execute action[12615]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:14:037NonePresentation Battle 15910: Execute action[12616]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:14:037NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:14:139NonePresentation Battle 15910: Execute action[12617]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:14:140NonePresentation Battle 15910: Execute action[12618]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:14:140NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:14:242NonePresentation Battle 15910: Execute action[12619]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:14:242NonePresentation Battle 15910: Execute action[12620]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:14:242NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:14:345NonePresentation Battle 15910: Execute action[12621]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:14:345NonePresentation Battle 15910: Execute action[12622]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:14:345NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:14:447NonePresentation Battle 15910: Execute action[12623]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:14:447NonePresentation Battle 15910: Execute action[12624]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:14:447NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:14:613NonePresentation Battle 15910: Execute action[12625]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:14:614NonePresentation Battle 15910: Execute action[12626]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:14:614NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:14:756NonePresentation Battle 15910: Execute action[12627]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:14:756NonePresentation Battle 15910: Execute action[12628]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:14:756NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:14:842NonePresentation Battle 15910: Execute action[12629]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:14:842NonePresentation Battle 15910: Execute action[12630]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:14:842NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:14:949NonePresentation Battle 15910: Execute action[12631]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:14:949NonePresentation Battle 15910: Execute action[12632]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:14:949NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:15:052NonePresentation Battle 15910: Execute action[12633]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:15:052NonePresentation Battle 15910: Execute action[12634]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:15:052NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:15:152NonePresentation Battle 15910: Execute action[12635]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:15:152NonePresentation Battle 15910: Execute action[12636]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:15:152NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:15:250NonePresentation Battle 15910: Execute action[12637]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:15:250NonePresentation Battle 15910: Execute action[12638]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:15:250NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:15:354NonePresentation Battle 15910: Execute action[12639]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:15:354NonePresentation Battle 15910: Execute action[12640]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:15:354NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:15:455NonePresentation Battle 15910: Execute action[12641]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:15:455NonePresentation Battle 15910: Execute action[12642]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:15:455NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:15:559NonePresentation Battle 15910: Execute action[12643]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:15:559NonePresentation Battle 15910: Execute action[12644]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:15:559NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:15:663NonePresentation Battle 15910: Execute action[12645]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:15:740NonePresentation Battle 15910: Execute action[12646]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:15:740NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:15:839NonePresentation Battle 15910: Execute action[12647]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:15:839NonePresentation Battle 15910: Execute action[12648]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:15:839NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:15:940NonePresentation Battle 15910: Execute action[12649]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:15:940NonePresentation Battle 15910: Execute action[12650]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:15:940NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:16:038NonePresentation Battle 15910: Execute action[12651]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:16:038NonePresentation Battle 15910: Execute action[12652]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:16:039NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:16:138NonePresentation Battle 15910: Execute action[12653]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:16:139NonePresentation Battle 15910: Execute action[12654]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:16:139NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:16:242NonePresentation Battle 15910: Execute action[12655]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:16:243NonePresentation Battle 15910: Execute action[12656]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:16:243NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:16:344NonePresentation Battle 15910: Execute action[12657]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:16:344NonePresentation Battle 15910: Execute action[12658]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:16:344NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:16:448NonePresentation Battle 15910: Execute action[12659]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:16:448NonePresentation Battle 15910: Execute action[12660]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:16:448NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:16:547NonePresentation Battle 15910: Execute action[12661]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:16:547NonePresentation Battle 15910: Execute action[12662]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:16:547NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:16:646NonePresentation Battle 15910: Execute action[12663]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:16:646NonePresentation Battle 15910: Execute action[12664]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:16:646NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:16:744NonePresentation Battle 15910: Execute action[12665]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:16:744NonePresentation Battle 15910: Execute action[12666]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:16:744NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:16:843NonePresentation Battle 15910: Execute action[12667]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:16:843NonePresentation Battle 15910: Execute action[12668]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:16:843NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:16:944NonePresentation Battle 15910: Execute action[12669]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:16:944NonePresentation Battle 15910: Execute action[12670]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:16:944NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:17:071NonePresentation Battle 15910: Execute action[12671]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:17:071NonePresentation Battle 15910: Execute action[12672]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:17:071NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:17:197NonePresentation Battle 15910: Execute action[12673]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:17:197NonePresentation Battle 15910: Execute action[12674]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:17:197NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:17:356NonePresentation Battle 15910: Execute action[12675]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:17:356NonePresentation Battle 15910: Execute action[12676]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:17:356NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:17:460NonePresentation Battle 15910: Execute action[12677]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:17:461NonePresentation Battle 15910: Execute action[12678]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:17:461NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:17:559NonePresentation Battle 15910: Execute action[12679]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:17:559NonePresentation Battle 15910: Execute action[12680]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:17:559NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:17:658NonePresentation Battle 15910: Execute action[12681]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:17:659NonePresentation Battle 15910: Execute action[12682]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:17:659NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:17:761NonePresentation Battle 15910: Execute action[12683]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:17:761NonePresentation Battle 15910: Execute action[12684]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:17:761NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:17:863NonePresentation Battle 15910: Execute action[12685]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:17:863NonePresentation Battle 15910: Execute action[12686]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:17:863NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:17:963NonePresentation Battle 15910: Execute action[12687]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:17:963NonePresentation Battle 15910: Execute action[12688]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:17:963NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:18:061NonePresentation Battle 15910: Execute action[12689]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:18:062NonePresentation Battle 15910: Execute action[12690]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:18:062NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:18:161NonePresentation Battle 15910: Execute action[12691]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:18:161NonePresentation Battle 15910: Execute action[12692]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:18:161NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:18:260NonePresentation Battle 15910: Execute action[12693]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:18:260NonePresentation Battle 15910: Execute action[12694]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:18:260NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:18:363NonePresentation Battle 15910: Execute action[12695]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:18:363NonePresentation Battle 15910: Execute action[12696]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:18:363NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:18:460NonePresentation Battle 15910: Execute action[12697]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:18:460NonePresentation Battle 15910: Execute action[12698]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:18:460NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:18:562NonePresentation Battle 15910: Execute action[12699]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:18:562NonePresentation Battle 15910: Execute action[12700]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:18:562NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:18:660NonePresentation Battle 15910: Execute action[12701]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:18:660NonePresentation Battle 15910: Execute action[12702]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:18:660NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:18:760NonePresentation Battle 15910: Execute action[12703]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:18:761NonePresentation Battle 15910: Execute action[12704]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:18:761NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:18:862NonePresentation Battle 15910: Execute action[12705]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:18:862NonePresentation Battle 15910: Execute action[12706]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:18:862NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:18:959NonePresentation Battle 15910: Execute action[12707]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:19:061NonePresentation Battle 15910: Execute action[12708]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:19:061NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:19:163NonePresentation Battle 15910: Execute action[12709]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:19:164NonePresentation Battle 15910: Execute action[12710]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:19:164NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:19:264NonePresentation Battle 15910: Execute action[12711]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:19:264NonePresentation Battle 15910: Execute action[12712]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:19:265NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:19:365NonePresentation Battle 15910: Execute action[12713]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:19:365NonePresentation Battle 15910: Execute action[12714]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:19:365NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:19:463NonePresentation Battle 15910: Execute action[12715]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:19:463NonePresentation Battle 15910: Execute action[12716]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:19:463NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:19:561NonePresentation Battle 15910: Execute action[12717]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:19:561NonePresentation Battle 15910: Execute action[12718]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:19:561NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:19:668NonePresentation Battle 15910: Execute action[12719]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:19:668NonePresentation Battle 15910: Execute action[12720]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:19:668NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:19:822NonePresentation Battle 15910: Execute action[12721]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:19:822NonePresentation Battle 15910: Execute action[12722]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:19:822NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:19:961NonePresentation Battle 15910: Execute action[12723]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:19:962NonePresentation Battle 15910: Execute action[12724]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:19:962NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:20:063NonePresentation Battle 15910: Execute action[12725]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:20:063NonePresentation Battle 15910: Execute action[12726]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:20:063NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:20:164NonePresentation Battle 15910: Execute action[12727]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:20:164NonePresentation Battle 15910: Execute action[12728]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:20:164NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:20:264NonePresentation Battle 15910: Execute action[12729]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:20:264NonePresentation Battle 15910: Execute action[12730]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:20:264NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:20:364NonePresentation Battle 15910: Execute action[12731]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:20:364NonePresentation Battle 15910: Execute action[12732]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:20:364NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:20:465NonePresentation Battle 15910: Execute action[12733]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:20:466NonePresentation Battle 15910: Execute action[12734]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:20:466NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:20:564NonePresentation Battle 15910: Execute action[12735]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:20:564NonePresentation Battle 15910: Execute action[12736]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:20:564NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:20:664NonePresentation Battle 15910: Execute action[12737]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:20:664NonePresentation Battle 15910: Execute action[12738]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:20:665NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:20:768NonePresentation Battle 15910: Execute action[12739]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:20:769NonePresentation Battle 15910: Execute action[12740]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:20:769NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:20:873NonePresentation Battle 15910: Execute action[12741]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:20:873NonePresentation Battle 15910: Execute action[12742]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:20:874NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:20:952NonePresentation Battle 15910: Execute action[12743]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:20:952NonePresentation Battle 15910: Execute action[12744]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:20:952NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:21:055NonePresentation Battle 15910: Execute action[12745]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:21:056NonePresentation Battle 15910: Execute action[12746]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:21:056NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:21:156NonePresentation Battle 15910: Execute action[12747]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:21:156NonePresentation Battle 15910: Execute action[12748]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:21:156NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:21:259NonePresentation Battle 15910: Execute action[12749]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:21:259NonePresentation Battle 15910: Execute action[12750]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:21:259NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:21:357NonePresentation Battle 15910: Execute action[12751]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:21:357NonePresentation Battle 15910: Execute action[12752]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:21:357NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:21:457NonePresentation Battle 15910: Execute action[12753]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:21:457NonePresentation Battle 15910: Execute action[12754]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:21:457NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:21:558NonePresentation Battle 15910: Execute action[12755]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:21:558NonePresentation Battle 15910: Execute action[12756]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:21:558NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:21:660NonePresentation Battle 15910: Execute action[12757]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:21:661NonePresentation Battle 15910: Execute action[12758]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:21:661NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:21:761NonePresentation Battle 15910: Execute action[12759]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:21:761NonePresentation Battle 15910: Execute action[12760]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:21:761NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:21:861NonePresentation Battle 15910: Execute action[12761]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:21:861NonePresentation Battle 15910: Execute action[12762]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:21:861NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:21:956NonePresentation Battle 15910: Execute action[12763]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:21:956NonePresentation Battle 15910: Execute action[12764]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:21:957NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:22:057NonePresentation Battle 15910: Execute action[12765]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:22:057NonePresentation Battle 15910: Execute action[12766]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:22:057NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:22:156NonePresentation Battle 15910: Execute action[12767]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:22:156NonePresentation Battle 15910: Execute action[12768]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:22:156NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:22:259NonePresentation Battle 15910: Execute action[12769]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:22:259NonePresentation Battle 15910: Execute action[12770]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:22:259NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:22:399NonePresentation Battle 15910: Execute action[12771]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:22:400NonePresentation Battle 15910: Execute action[12772]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:22:400NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:22:572NonePresentation Battle 15910: Execute action[12773]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:22:572NonePresentation Battle 15910: Execute action[12774]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:22:572NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:22:673NonePresentation Battle 15910: Execute action[12775]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:22:673NonePresentation Battle 15910: Execute action[12776]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:22:673NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:22:774NonePresentation Battle 15910: Execute action[12777]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:22:774NonePresentation Battle 15910: Execute action[12778]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:22:774NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:22:886NonePresentation Battle 15910: Execute action[12779]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:22:886NonePresentation Battle 15910: Execute action[12780]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:22:886NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:22:957NonePresentation Battle 15910: Execute action[12781]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:22:957NonePresentation Battle 15910: Execute action[12782]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:22:957NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:23:058NonePresentation Battle 15910: Execute action[12783]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:23:058NonePresentation Battle 15910: Execute action[12784]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:23:058NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:23:182NonePresentation Battle 15910: Execute action[12785]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:23:182NonePresentation Battle 15910: Execute action[12786]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:23:182NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:23:282NonePresentation Battle 15910: Execute action[12787]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:23:282NonePresentation Battle 15910: Execute action[12788]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:23:282NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:23:384NonePresentation Battle 15910: Execute action[12789]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:23:384NonePresentation Battle 15910: Execute action[12790]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:23:384NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:23:484NonePresentation Battle 15910: Execute action[12791]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:23:484NonePresentation Battle 15910: Execute action[12792]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:23:484NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:23:582NonePresentation Battle 15910: Execute action[12793]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:23:582NonePresentation Battle 15910: Execute action[12794]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:23:582NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:23:687NonePresentation Battle 15910: Execute action[12795]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:23:687NonePresentation Battle 15910: Execute action[12796]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:23:687NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:23:764NonePresentation Battle 15910: Execute action[12797]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:23:764NonePresentation Battle 15910: Execute action[12798]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:23:764NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:23:874NonePresentation Battle 15910: Execute action[12799]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:23:874NonePresentation Battle 15910: Execute action[12800]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:23:874NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:23:972NonePresentation Battle 15910: Execute action[12801]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:23:972NonePresentation Battle 15910: Execute action[12802]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:23:972NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:24:076NonePresentation Battle 15910: Execute action[12803]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:24:076NonePresentation Battle 15910: Execute action[12804]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:24:076NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:24:179NonePresentation Battle 15910: Execute action[12805]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:24:179NonePresentation Battle 15910: Execute action[12806]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:24:179NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:24:282NonePresentation Battle 15910: Execute action[12807]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:24:282NonePresentation Battle 15910: Execute action[12808]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:24:282NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:24:379NonePresentation Battle 15910: Execute action[12809]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:24:380NonePresentation Battle 15910: Execute action[12810]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:24:380NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:24:492NonePresentation Battle 15910: Execute action[12811]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:24:492NonePresentation Battle 15910: Execute action[12812]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:24:492NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:24:589NonePresentation Battle 15910: Execute action[12813]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:24:589NonePresentation Battle 15910: Execute action[12814]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:24:589NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:24:668NonePresentation Battle 15910: Execute action[12815]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:24:668NonePresentation Battle 15910: Execute action[12816]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:24:668NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:24:766NonePresentation Battle 15910: Execute action[12817]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:24:766NonePresentation Battle 15910: Execute action[12818]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:24:766NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:24:876NonePresentation Battle 15910: Execute action[12819]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:24:876NonePresentation Battle 15910: Execute action[12820]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:24:876NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:24:979NonePresentation Battle 15910: Execute action[12821]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:24:979NonePresentation Battle 15910: Execute action[12822]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:24:979NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:25:086NonePresentation Battle 15910: Execute action[12823]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:25:086NonePresentation Battle 15910: Execute action[12824]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:25:086NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:25:229NonePresentation Battle 15910: Execute action[12825]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:25:229NonePresentation Battle 15910: Execute action[12826]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:25:229NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:25:383NonePresentation Battle 15910: Execute action[12827]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:25:384NonePresentation Battle 15910: Execute action[12828]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:25:384NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:25:488NonePresentation Battle 15910: Execute action[12829]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:25:488NonePresentation Battle 15910: Execute action[12830]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:25:488NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:25:564NonePresentation Battle 15910: Execute action[12831]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:25:564NonePresentation Battle 15910: Execute action[12832]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:25:564NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:25:668NonePresentation Battle 15910: Execute action[12833]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:25:668NonePresentation Battle 15910: Execute action[12834]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:25:668NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:25:771NonePresentation Battle 15910: Execute action[12835]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:25:771NonePresentation Battle 15910: Execute action[12836]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:25:771NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:25:874NonePresentation Battle 15910: Execute action[12837]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:25:874NonePresentation Battle 15910: Execute action[12838]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:25:874NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:25:972NonePresentation Battle 15910: Execute action[12839]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:25:972NonePresentation Battle 15910: Execute action[12840]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:25:972NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:26:075NonePresentation Battle 15910: Execute action[12841]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:26:075NonePresentation Battle 15910: Execute action[12842]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:26:075NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:26:174NonePresentation Battle 15910: Execute action[12843]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:26:174NonePresentation Battle 15910: Execute action[12844]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:26:174NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:26:274NonePresentation Battle 15910: Execute action[12845]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:26:274NonePresentation Battle 15910: Execute action[12846]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:26:274NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:26:377NonePresentation Battle 15910: Execute action[12847]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:26:377NonePresentation Battle 15910: Execute action[12848]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:26:377NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:26:475NonePresentation Battle 15910: Execute action[12849]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:26:475NonePresentation Battle 15910: Execute action[12850]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:26:475NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:26:576NonePresentation Battle 15910: Execute action[12851]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:26:576NonePresentation Battle 15910: Execute action[12852]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:26:576NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:26:675NonePresentation Battle 15910: Execute action[12853]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:26:675NonePresentation Battle 15910: Execute action[12854]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:26:675NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:26:775NonePresentation Battle 15910: Execute action[12855]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:26:775NonePresentation Battle 15910: Execute action[12856]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:26:775NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:26:876NonePresentation Battle 15910: Execute action[12857]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:26:876NonePresentation Battle 15910: Execute action[12858]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:26:876NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:26:975NonePresentation Battle 15910: Execute action[12859]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:26:975NonePresentation Battle 15910: Execute action[12860]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:26:975NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:27:075NonePresentation Battle 15910: Execute action[12861]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:27:076NonePresentation Battle 15910: Execute action[12862]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:27:076NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:27:176NonePresentation Battle 15910: Execute action[12863]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:27:176NonePresentation Battle 15910: Execute action[12864]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:27:176NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:27:279NonePresentation Battle 15910: Execute action[12865]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:27:279NonePresentation Battle 15910: Execute action[12866]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:27:279NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:27:379NonePresentation Battle 15910: Execute action[12867]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:27:379NonePresentation Battle 15910: Execute action[12868]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:27:379NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:27:485NonePresentation Battle 15910: Execute action[12869]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:27:485NonePresentation Battle 15910: Execute action[12870]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:27:485NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:27:587NonePresentation Battle 15910: Execute action[12871]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:27:587NonePresentation Battle 15910: Execute action[12872]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:27:587NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:27:686NonePresentation Battle 15910: Execute action[12873]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:27:686NonePresentation Battle 15910: Execute action[12874]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:27:686NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:27:784NonePresentation Battle 15910: Execute action[12875]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:27:784NonePresentation Battle 15910: Execute action[12876]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:27:784NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:27:892NonePresentation Battle 15910: Execute action[12877]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:27:892NonePresentation Battle 15910: Execute action[12878]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:27:892NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:28:037NonePresentation Battle 15910: Execute action[12879]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:28:037NonePresentation Battle 15910: Execute action[12880]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:28:037NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:28:193NonePresentation Battle 15910: Execute action[12881]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:28:193NonePresentation Battle 15910: Execute action[12882]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:28:193NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:28:269NonePresentation Battle 15910: Execute action[12883]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:28:269NonePresentation Battle 15910: Execute action[12884]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:28:269NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:28:370NonePresentation Battle 15910: Execute action[12885]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:28:370NonePresentation Battle 15910: Execute action[12886]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:28:370NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:28:494NonePresentation Battle 15910: Execute action[12887]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:28:494NonePresentation Battle 15910: Execute action[12888]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:28:494NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:28:595NonePresentation Battle 15910: Execute action[12889]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:28:595NonePresentation Battle 15910: Execute action[12890]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:28:595NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:28:693NonePresentation Battle 15910: Execute action[12891]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:28:693NonePresentation Battle 15910: Execute action[12892]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:28:693NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:28:794NonePresentation Battle 15910: Execute action[12893]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:28:794NonePresentation Battle 15910: Execute action[12894]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:28:794NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:28:896NonePresentation Battle 15910: Execute action[12895]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:28:896NonePresentation Battle 15910: Execute action[12896]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:28:896NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:28:977NonePresentation Battle 15910: Execute action[12897]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:28:977NonePresentation Battle 15910: Execute action[12898]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:28:977NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:29:078NonePresentation Battle 15910: Execute action[12899]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:29:078NonePresentation Battle 15910: Execute action[12900]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:29:078NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:29:182NonePresentation Battle 15910: Execute action[12901]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:29:278NonePresentation Battle 15910: Execute action[12902]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:29:278NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:29:378NonePresentation Battle 15910: Execute action[12903]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:29:378NonePresentation Battle 15910: Execute action[12904]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:29:378NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:29:480NonePresentation Battle 15910: Execute action[12905]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:29:481NonePresentation Battle 15910: Execute action[12906]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:29:481NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:29:580NonePresentation Battle 15910: Execute action[12907]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:29:580NonePresentation Battle 15910: Execute action[12908]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:29:580NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:29:703NonePresentation Battle 15910: Execute action[12909]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:29:704NonePresentation Battle 15910: Execute action[12910]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:29:704NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:29:780NonePresentation Battle 15910: Execute action[12911]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:29:780NonePresentation Battle 15910: Execute action[12912]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:29:780NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:29:889NonePresentation Battle 15910: Execute action[12913]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:29:890NonePresentation Battle 15910: Execute action[12914]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:29:890NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:29:990NonePresentation Battle 15910: Execute action[12915]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:29:990NonePresentation Battle 15910: Execute action[12916]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:29:990NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:30:089NonePresentation Battle 15910: Execute action[12917]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:30:089NonePresentation Battle 15910: Execute action[12918]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:30:089NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:30:191NonePresentation Battle 15910: Execute action[12919]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:30:191NonePresentation Battle 15910: Execute action[12920]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:30:191NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:30:291NonePresentation Battle 15910: Execute action[12921]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:30:291NonePresentation Battle 15910: Execute action[12922]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:30:291NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:30:391NonePresentation Battle 15910: Execute action[12923]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:30:391NonePresentation Battle 15910: Execute action[12924]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:30:391NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:30:491NonePresentation Battle 15910: Execute action[12925]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:30:590NonePresentation Battle 15910: Execute action[12926]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:30:590NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:30:695NonePresentation Battle 15910: Execute action[12927]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:30:695NonePresentation Battle 15910: Execute action[12928]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:30:695NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:30:854NonePresentation Battle 15910: Execute action[12929]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:30:854NonePresentation Battle 15910: Execute action[12930]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:30:854NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:30:987NonePresentation Battle 15910: Execute action[12931]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:30:987NonePresentation Battle 15910: Execute action[12932]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:30:987NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:31:088NonePresentation Battle 15910: Execute action[12933]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:31:088NonePresentation Battle 15910: Execute action[12934]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:31:088NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:31:189NonePresentation Battle 15910: Execute action[12935]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:31:189NonePresentation Battle 15910: Execute action[12936]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:31:189NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:31:287NonePresentation Battle 15910: Execute action[12937]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:31:287NonePresentation Battle 15910: Execute action[12938]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:31:287NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:31:388NonePresentation Battle 15910: Execute action[12939]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:31:388NonePresentation Battle 15910: Execute action[12940]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:31:388NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:31:490NonePresentation Battle 15910: Execute action[12941]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:31:490NonePresentation Battle 15910: Execute action[12942]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:31:490NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:31:587NonePresentation Battle 15910: Execute action[12943]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:31:587NonePresentation Battle 15910: Execute action[12944]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:31:587NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:31:688NonePresentation Battle 15910: Execute action[12945]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:31:689NonePresentation Battle 15910: Execute action[12946]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:31:689NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:31:788NonePresentation Battle 15910: Execute action[12947]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:31:788NonePresentation Battle 15910: Execute action[12948]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:31:788NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:31:888NonePresentation Battle 15910: Execute action[12949]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:31:888NonePresentation Battle 15910: Execute action[12950]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:31:888NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:31:991NonePresentation Battle 15910: Execute action[12951]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:31:991NonePresentation Battle 15910: Execute action[12952]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:31:991NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:32:089NonePresentation Battle 15910: Execute action[12953]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:32:089NonePresentation Battle 15910: Execute action[12954]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:32:089NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:32:189NonePresentation Battle 15910: Execute action[12955]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:32:189NonePresentation Battle 15910: Execute action[12956]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:32:189NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:32:288NonePresentation Battle 15910: Execute action[12957]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:32:288NonePresentation Battle 15910: Execute action[12958]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:32:288NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:32:388NonePresentation Battle 15910: Execute action[12959]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:32:389NonePresentation Battle 15910: Execute action[12960]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:32:389NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:32:489NonePresentation Battle 15910: Execute action[12961]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:32:489NonePresentation Battle 15910: Execute action[12962]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:32:489NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:32:589NonePresentation Battle 15910: Execute action[12963]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:32:589NonePresentation Battle 15910: Execute action[12964]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:32:589NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:32:689NonePresentation Battle 15910: Execute action[12965]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:32:689NonePresentation Battle 15910: Execute action[12966]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:32:689NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:32:796NonePresentation Battle 15910: Execute action[12967]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:32:797NonePresentation Battle 15910: Execute action[12968]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:32:797NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:32:899NonePresentation Battle 15910: Execute action[12969]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:32:899NonePresentation Battle 15910: Execute action[12970]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:32:899NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:32:998NonePresentation Battle 15910: Execute action[12971]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:32:998NonePresentation Battle 15910: Execute action[12972]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:32:998NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:33:097NonePresentation Battle 15910: Execute action[12973]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:33:198NonePresentation Battle 15910: Execute action[12974]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:33:198NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:33:298NonePresentation Battle 15910: Execute action[12975]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:33:298NonePresentation Battle 15910: Execute action[12976]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:33:298NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:33:401NonePresentation Battle 15910: Execute action[12977]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:33:401NonePresentation Battle 15910: Execute action[12978]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:33:401NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:33:513NonePresentation Battle 15910: Execute action[12979]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:33:513NonePresentation Battle 15910: Execute action[12980]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:33:513NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:33:687NonePresentation Battle 15910: Execute action[12981]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:33:687NonePresentation Battle 15910: Execute action[12982]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:33:687NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:33:837NonePresentation Battle 15910: Execute action[12983]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:33:838NonePresentation Battle 15910: Execute action[12984]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:33:838NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:34:043NonePresentation Battle 15910: Execute action[12985]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:34:043NonePresentation Battle 15910: Execute action[12986]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:34:043NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:34:265NonePresentation Battle 15910: Execute action[12987]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:34:265NonePresentation Battle 15910: Execute action[12988]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:34:265NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:34:407NonePresentation Battle 15910: Execute action[12989]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:34:408NonePresentation Battle 15910: Execute action[12990]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:34:408NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:34:511NonePresentation Battle 15910: Execute action[12991]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:34:512NonePresentation Battle 15910: Execute action[12992]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:34:512NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:34:614NonePresentation Battle 15910: Execute action[12993]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:34:614NonePresentation Battle 15910: Execute action[12994]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:34:614NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:34:690NonePresentation Battle 15910: Execute action[12995]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:34:690NonePresentation Battle 15910: Execute action[12996]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:34:690NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:34:790NonePresentation Battle 15910: Execute action[12997]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:34:790NonePresentation Battle 15910: Execute action[12998]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:34:790NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:34:902NonePresentation Battle 15910: Execute action[12999]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:34:902NonePresentation Battle 15910: Execute action[13000]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:34:902NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:35:001NonePresentation Battle 15910: Execute action[13001]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:35:001NonePresentation Battle 15910: Execute action[13002]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:35:001NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:35:101NonePresentation Battle 15910: Execute action[13003]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:35:200NonePresentation Battle 15910: Execute action[13004]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:35:200NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:35:301NonePresentation Battle 15910: Execute action[13005]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:35:301NonePresentation Battle 15910: Execute action[13006]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:35:301NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:35:403NonePresentation Battle 15910: Execute action[13007]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:35:403NonePresentation Battle 15910: Execute action[13008]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:35:403NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:35:506NonePresentation Battle 15910: Execute action[13009]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:35:506NonePresentation Battle 15910: Execute action[13010]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:35:506NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:35:607NonePresentation Battle 15910: Execute action[13011]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:35:607NonePresentation Battle 15910: Execute action[13012]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:35:607NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:35:706NonePresentation Battle 15910: Execute action[13013]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:35:706NonePresentation Battle 15910: Execute action[13014]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:35:706NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:35:809NonePresentation Battle 15910: Execute action[13015]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:35:809NonePresentation Battle 15910: Execute action[13016]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:35:809NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:35:908NonePresentation Battle 15910: Execute action[13017]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:35:908NonePresentation Battle 15910: Execute action[13018]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:35:908NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:36:009NonePresentation Battle 15910: Execute action[13019]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:36:010NonePresentation Battle 15910: Execute action[13020]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:36:010NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:36:109NonePresentation Battle 15910: Execute action[13021]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:36:109NonePresentation Battle 15910: Execute action[13022]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:36:109NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:36:212NonePresentation Battle 15910: Execute action[13023]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:36:212NonePresentation Battle 15910: Execute action[13024]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:36:212NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:36:351NonePresentation Battle 15910: Execute action[13025]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:36:351NonePresentation Battle 15910: Execute action[13026]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:36:351NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:36:506NonePresentation Battle 15910: Execute action[13027]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:36:506NonePresentation Battle 15910: Execute action[13028]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:36:506NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:36:608NonePresentation Battle 15910: Execute action[13029]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:36:608NonePresentation Battle 15910: Execute action[13030]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:36:608NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:36:707NonePresentation Battle 15910: Execute action[13031]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:36:707NonePresentation Battle 15910: Execute action[13032]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:36:707NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:36:808NonePresentation Battle 15910: Execute action[13033]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:36:808NonePresentation Battle 15910: Execute action[13034]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:36:808NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:36:910NonePresentation Battle 15910: Execute action[13035]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:36:910NonePresentation Battle 15910: Execute action[13036]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:36:910NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:37:009NonePresentation Battle 15910: Execute action[13037]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:37:009NonePresentation Battle 15910: Execute action[13038]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:37:009NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:37:111NonePresentation Battle 15910: Execute action[13039]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:37:111NonePresentation Battle 15910: Execute action[13040]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:37:111NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:37:210NonePresentation Battle 15910: Execute action[13041]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:37:311NonePresentation Battle 15910: Execute action[13042]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:37:311NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:37:409NonePresentation Battle 15910: Execute action[13043]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:37:409NonePresentation Battle 15910: Execute action[13044]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:37:409NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:37:511NonePresentation Battle 15910: Execute action[13045]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:37:511NonePresentation Battle 15910: Execute action[13046]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:37:511NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:37:610NonePresentation Battle 15910: Execute action[13047]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:37:610NonePresentation Battle 15910: Execute action[13048]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:37:610NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:37:709NonePresentation Battle 15910: Execute action[13049]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:37:709NonePresentation Battle 15910: Execute action[13050]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:37:709NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:37:810NonePresentation Battle 15910: Execute action[13051]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:37:810NonePresentation Battle 15910: Execute action[13052]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:37:810NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:37:915NonePresentation Battle 15910: Execute action[13053]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:37:915NonePresentation Battle 15910: Execute action[13054]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:37:915NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:38:012NonePresentation Battle 15910: Execute action[13055]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:38:012NonePresentation Battle 15910: Execute action[13056]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:38:012NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:38:113NonePresentation Battle 15910: Execute action[13057]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:38:113NonePresentation Battle 15910: Execute action[13058]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:38:113NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:38:214NonePresentation Battle 15910: Execute action[13059]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:38:348NonePresentation Battle 15910: Execute action[13060]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:38:349NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:38:407NonePresentation Battle 15910: Execute action[13061]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:38:503NonePresentation Battle 15910: Execute action[13062]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:38:503NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:38:603NonePresentation Battle 15910: Execute action[13063]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:38:603NonePresentation Battle 15910: Execute action[13064]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:38:603NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:38:705NonePresentation Battle 15910: Execute action[13065]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:38:705NonePresentation Battle 15910: Execute action[13066]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:38:705NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:38:804NonePresentation Battle 15910: Execute action[13067]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:38:805NonePresentation Battle 15910: Execute action[13068]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:38:805NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:38:905NonePresentation Battle 15910: Execute action[13069]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:38:905NonePresentation Battle 15910: Execute action[13070]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:38:905NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:39:008NonePresentation Battle 15910: Execute action[13071]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:39:008NonePresentation Battle 15910: Execute action[13072]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:39:008NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:39:106NonePresentation Battle 15910: Execute action[13073]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:39:106NonePresentation Battle 15910: Execute action[13074]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:39:106NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:39:205NonePresentation Battle 15910: Execute action[13075]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:39:205NonePresentation Battle 15910: Execute action[13076]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:39:205NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:39:305NonePresentation Battle 15910: Execute action[13077]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:39:305NonePresentation Battle 15910: Execute action[13078]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:39:305NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:39:407NonePresentation Battle 15910: Execute action[13079]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:39:508NonePresentation Battle 15910: Execute action[13080]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:39:508NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:39:605NonePresentation Battle 15910: Execute action[13081]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:39:606NonePresentation Battle 15910: Execute action[13082]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:39:606NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:39:705NonePresentation Battle 15910: Execute action[13083]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:39:705NonePresentation Battle 15910: Execute action[13084]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:39:705NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:39:810NonePresentation Battle 15910: Execute action[13085]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:39:810NonePresentation Battle 15910: Execute action[13086]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:39:810NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:39:923NonePresentation Battle 15910: Execute action[13087]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:39:923NonePresentation Battle 15910: Execute action[13088]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:39:923NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:40:027NonePresentation Battle 15910: Execute action[13089]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:40:027NonePresentation Battle 15910: Execute action[13090]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:40:027NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:40:129NonePresentation Battle 15910: Execute action[13091]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:40:129NonePresentation Battle 15910: Execute action[13092]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:40:129NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:40:232NonePresentation Battle 15910: Execute action[13093]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:40:232NonePresentation Battle 15910: Execute action[13094]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:40:232NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:40:405NonePresentation Battle 15910: Execute action[13095]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:40:406NonePresentation Battle 15910: Execute action[13096]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:40:406NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:40:520NonePresentation Battle 15910: Execute action[13097]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:40:520NonePresentation Battle 15910: Execute action[13098]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:40:520NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:40:620NonePresentation Battle 15910: Execute action[13099]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:40:620NonePresentation Battle 15910: Execute action[13100]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:40:620NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:40:722NonePresentation Battle 15910: Execute action[13101]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:40:723NonePresentation Battle 15910: Execute action[13102]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:40:723NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:40:832NonePresentation Battle 15910: Execute action[13103]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:40:832NonePresentation Battle 15910: Execute action[13104]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:40:832NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:40:935NonePresentation Battle 15910: Execute action[13105]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:40:936NonePresentation Battle 15910: Execute action[13106]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:40:936NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:41:012NonePresentation Battle 15910: Execute action[13107]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:41:012NonePresentation Battle 15910: Execute action[13108]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:41:012NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:41:111NonePresentation Battle 15910: Execute action[13109]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:41:112NonePresentation Battle 15910: Execute action[13110]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:41:112NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:41:214NonePresentation Battle 15910: Execute action[13111]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:41:214NonePresentation Battle 15910: Execute action[13112]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:41:214NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:41:313NonePresentation Battle 15910: Execute action[13113]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:41:313NonePresentation Battle 15910: Execute action[13114]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:41:313NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:41:414NonePresentation Battle 15910: Execute action[13115]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:41:414NonePresentation Battle 15910: Execute action[13116]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:41:414NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:41:512NonePresentation Battle 15910: Execute action[13117]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:41:512NonePresentation Battle 15910: Execute action[13118]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:41:512NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:41:614NonePresentation Battle 15910: Execute action[13119]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:41:615NonePresentation Battle 15910: Execute action[13120]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:41:615NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:41:714NonePresentation Battle 15910: Execute action[13121]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:41:714NonePresentation Battle 15910: Execute action[13122]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:41:714NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:41:815NonePresentation Battle 15910: Execute action[13123]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:41:815NonePresentation Battle 15910: Execute action[13124]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:41:815NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:41:915NonePresentation Battle 15910: Execute action[13125]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:41:915NonePresentation Battle 15910: Execute action[13126]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:41:915NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:42:042NonePresentation Battle 15910: Execute action[13127]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:42:043NonePresentation Battle 15910: Execute action[13128]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:42:043NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:42:117NonePresentation Battle 15910: Execute action[13129]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:42:117NonePresentation Battle 15910: Execute action[13130]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:42:117NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:42:215NonePresentation Battle 15910: Execute action[13131]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:42:215NonePresentation Battle 15910: Execute action[13132]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:42:215NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:42:318NonePresentation Battle 15910: Execute action[13133]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:42:319NonePresentation Battle 15910: Execute action[13134]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:42:319NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:42:490NonePresentation Battle 15910: Execute action[13135]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:42:490NonePresentation Battle 15910: Execute action[13136]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:42:490NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:42:642NonePresentation Battle 15910: Execute action[13137]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:42:642NonePresentation Battle 15910: Execute action[13138]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:42:642NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:42:718NonePresentation Battle 15910: Execute action[13139]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:42:718NonePresentation Battle 15910: Execute action[13140]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:42:718NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:42:820NonePresentation Battle 15910: Execute action[13141]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:42:820NonePresentation Battle 15910: Execute action[13142]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:42:820NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:42:924NonePresentation Battle 15910: Execute action[13143]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:42:924NonePresentation Battle 15910: Execute action[13144]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:42:924NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:43:025NonePresentation Battle 15910: Execute action[13145]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:43:026NonePresentation Battle 15910: Execute action[13146]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:43:026NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:43:148NonePresentation Battle 15910: Execute action[13147]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:43:223NonePresentation Battle 15910: Execute action[13148]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:43:223NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:43:322NonePresentation Battle 15910: Execute action[13149]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:43:322NonePresentation Battle 15910: Execute action[13150]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:43:322NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:43:422NonePresentation Battle 15910: Execute action[13151]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:43:422NonePresentation Battle 15910: Execute action[13152]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:43:422NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:43:523NonePresentation Battle 15910: Execute action[13153]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:43:523NonePresentation Battle 15910: Execute action[13154]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:43:523NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:43:624NonePresentation Battle 15910: Execute action[13155]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:43:724NonePresentation Battle 15910: Execute action[13156]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:43:724NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:43:826NonePresentation Battle 15910: Execute action[13157]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:43:826NonePresentation Battle 15910: Execute action[13158]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:43:826NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:43:926NonePresentation Battle 15910: Execute action[13159]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:43:926NonePresentation Battle 15910: Execute action[13160]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:43:926NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:44:026NonePresentation Battle 15910: Execute action[13161]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:44:027NonePresentation Battle 15910: Execute action[13162]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:44:027NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:44:127NonePresentation Battle 15910: Execute action[13163]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:44:127NonePresentation Battle 15910: Execute action[13164]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:44:127NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:44:230NonePresentation Battle 15910: Execute action[13165]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:44:230NonePresentation Battle 15910: Execute action[13166]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:44:230NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:44:330NonePresentation Battle 15910: Execute action[13167]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:44:330NonePresentation Battle 15910: Execute action[13168]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:44:330NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:44:427NonePresentation Battle 15910: Execute action[13169]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:44:428NonePresentation Battle 15910: Execute action[13170]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:44:428NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:44:528NonePresentation Battle 15910: Execute action[13171]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:44:528NonePresentation Battle 15910: Execute action[13172]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:44:528NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:44:690NonePresentation Battle 15910: Execute action[13173]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:44:690NonePresentation Battle 15910: Execute action[13174]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:44:690NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:44:819NonePresentation Battle 15910: Execute action[13175]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:44:819NonePresentation Battle 15910: Execute action[13176]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:44:819NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:44:927NonePresentation Battle 15910: Execute action[13177]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:44:927NonePresentation Battle 15910: Execute action[13178]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:44:927NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:45:026NonePresentation Battle 15910: Execute action[13179]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:45:026NonePresentation Battle 15910: Execute action[13180]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:45:026NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:45:129NonePresentation Battle 15910: Execute action[13181]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:45:129NonePresentation Battle 15910: Execute action[13182]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:45:129NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:45:228NonePresentation Battle 15910: Execute action[13183]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:45:228NonePresentation Battle 15910: Execute action[13184]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:45:228NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:45:328NonePresentation Battle 15910: Execute action[13185]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:45:328NonePresentation Battle 15910: Execute action[13186]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:45:328NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:45:428NonePresentation Battle 15910: Execute action[13187]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:45:428NonePresentation Battle 15910: Execute action[13188]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:45:428NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:45:531NonePresentation Battle 15910: Execute action[13189]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:45:531NonePresentation Battle 15910: Execute action[13190]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:45:531NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:45:629NonePresentation Battle 15910: Execute action[13191]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:45:629NonePresentation Battle 15910: Execute action[13192]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:45:629NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:45:730NonePresentation Battle 15910: Execute action[13193]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:45:731NonePresentation Battle 15910: Execute action[13194]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:45:731NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:45:828NonePresentation Battle 15910: Execute action[13195]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:45:828NonePresentation Battle 15910: Execute action[13196]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:45:828NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:45:927NonePresentation Battle 15910: Execute action[13197]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:45:927NonePresentation Battle 15910: Execute action[13198]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:45:927NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:46:029NonePresentation Battle 15910: Execute action[13199]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:46:029NonePresentation Battle 15910: Execute action[13200]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:46:029NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:46:128NonePresentation Battle 15910: Execute action[13201]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:46:129NonePresentation Battle 15910: Execute action[13202]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:46:129NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:46:236NonePresentation Battle 15910: Execute action[13203]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:46:236NonePresentation Battle 15910: Execute action[13204]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:46:236NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:46:340NonePresentation Battle 15910: Execute action[13205]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:46:340NonePresentation Battle 15910: Execute action[13206]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:46:340NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:46:444NonePresentation Battle 15910: Execute action[13207]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:46:444NonePresentation Battle 15910: Execute action[13208]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:46:444NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:46:544NonePresentation Battle 15910: Execute action[13209]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:46:544NonePresentation Battle 15910: Execute action[13210]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:46:544NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:46:644NonePresentation Battle 15910: Execute action[13211]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:46:644NonePresentation Battle 15910: Execute action[13212]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:46:644NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:46:744NonePresentation Battle 15910: Execute action[13213]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:46:744NonePresentation Battle 15910: Execute action[13214]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:46:744NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:46:847NonePresentation Battle 15910: Execute action[13215]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:46:847NonePresentation Battle 15910: Execute action[13216]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:46:847NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:47:000NonePresentation Battle 15910: Execute action[13217]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:47:001NonePresentation Battle 15910: Execute action[13218]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:47:001NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:47:135NonePresentation Battle 15910: Execute action[13219]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:47:135NonePresentation Battle 15910: Execute action[13220]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:47:135NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:47:236NonePresentation Battle 15910: Execute action[13221]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:47:236NonePresentation Battle 15910: Execute action[13222]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:47:236NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:47:336NonePresentation Battle 15910: Execute action[13223]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:47:336NonePresentation Battle 15910: Execute action[13224]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:47:336NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:47:436NonePresentation Battle 15910: Execute action[13225]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:47:436NonePresentation Battle 15910: Execute action[13226]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:47:436NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:47:536NonePresentation Battle 15910: Execute action[13227]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:47:536NonePresentation Battle 15910: Execute action[13228]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:47:536NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:47:635NonePresentation Battle 15910: Execute action[13229]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:47:635NonePresentation Battle 15910: Execute action[13230]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:47:635NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:47:736NonePresentation Battle 15910: Execute action[13231]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:47:736NonePresentation Battle 15910: Execute action[13232]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:47:736NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:47:836NonePresentation Battle 15910: Execute action[13233]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:47:836NonePresentation Battle 15910: Execute action[13234]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:47:836NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:47:936NonePresentation Battle 15910: Execute action[13235]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:47:937NonePresentation Battle 15910: Execute action[13236]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:47:937NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:48:039NonePresentation Battle 15910: Execute action[13237]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:48:040NonePresentation Battle 15910: Execute action[13238]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:48:040NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:48:137NonePresentation Battle 15910: Execute action[13239]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:48:137NonePresentation Battle 15910: Execute action[13240]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:48:137NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:48:237NonePresentation Battle 15910: Execute action[13241]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:48:237NonePresentation Battle 15910: Execute action[13242]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:48:237NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:48:338NonePresentation Battle 15910: Execute action[13243]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:48:338NonePresentation Battle 15910: Execute action[13244]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:48:338NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:48:440NonePresentation Battle 15910: Execute action[13245]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:48:440NonePresentation Battle 15910: Execute action[13246]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:48:440NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:48:541NonePresentation Battle 15910: Execute action[13247]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:48:541NonePresentation Battle 15910: Execute action[13248]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:48:541NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:48:639NonePresentation Battle 15910: Execute action[13249]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:48:639NonePresentation Battle 15910: Execute action[13250]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:48:639NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:48:740NonePresentation Battle 15910: Execute action[13251]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:48:740NonePresentation Battle 15910: Execute action[13252]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:48:740NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:48:840NonePresentation Battle 15910: Execute action[13253]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:48:840NonePresentation Battle 15910: Execute action[13254]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:48:840NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:48:939NonePresentation Battle 15910: Execute action[13255]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:48:939NonePresentation Battle 15910: Execute action[13256]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:48:939NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:49:037NonePresentation Battle 15910: Execute action[13257]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:49:038NonePresentation Battle 15910: Execute action[13258]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:49:038NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:49:137NonePresentation Battle 15910: Execute action[13259]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:49:137NonePresentation Battle 15910: Execute action[13260]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:49:137NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:49:240NonePresentation Battle 15910: Execute action[13261]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:49:241NonePresentation Battle 15910: Execute action[13262]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:49:241NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:49:429NonePresentation Battle 15910: Execute action[13263]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:49:429NonePresentation Battle 15910: Execute action[13264]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:49:429NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:49:538NonePresentation Battle 15910: Execute action[13265]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:49:538NonePresentation Battle 15910: Execute action[13266]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:49:538NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:49:639NonePresentation Battle 15910: Execute action[13267]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:49:639NonePresentation Battle 15910: Execute action[13268]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:49:639NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:49:739NonePresentation Battle 15910: Execute action[13269]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:49:840NonePresentation Battle 15910: Execute action[13270]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:49:840NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:49:947NonePresentation Battle 15910: Execute action[13271]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:49:947NonePresentation Battle 15910: Execute action[13272]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:49:947NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:50:047NonePresentation Battle 15910: Execute action[13273]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:50:047NonePresentation Battle 15910: Execute action[13274]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:50:047NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:50:152NonePresentation Battle 15910: Execute action[13275]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:50:152NonePresentation Battle 15910: Execute action[13276]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:50:152NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:50:250NonePresentation Battle 15910: Execute action[13277]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:50:250NonePresentation Battle 15910: Execute action[13278]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:50:250NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:50:348NonePresentation Battle 15910: Execute action[13279]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:50:348NonePresentation Battle 15910: Execute action[13280]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:50:348NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:50:449NonePresentation Battle 15910: Execute action[13281]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:50:450NonePresentation Battle 15910: Execute action[13282]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:50:450NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:50:548NonePresentation Battle 15910: Execute action[13283]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:50:548NonePresentation Battle 15910: Execute action[13284]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:50:548NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:50:648NonePresentation Battle 15910: Execute action[13285]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:50:648NonePresentation Battle 15910: Execute action[13286]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:50:648NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:50:749NonePresentation Battle 15910: Execute action[13287]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:50:749NonePresentation Battle 15910: Execute action[13288]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:50:749NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:50:848NonePresentation Battle 15910: Execute action[13289]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:50:848NonePresentation Battle 15910: Execute action[13290]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:50:848NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:50:951NonePresentation Battle 15910: Execute action[13291]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:50:951NonePresentation Battle 15910: Execute action[13292]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:50:951NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:51:052NonePresentation Battle 15910: Execute action[13293]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:51:052NonePresentation Battle 15910: Execute action[13294]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:51:052NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:51:153NonePresentation Battle 15910: Execute action[13295]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:51:153NonePresentation Battle 15910: Execute action[13296]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:51:153NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:51:256NonePresentation Battle 15910: Execute action[13297]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:51:256NonePresentation Battle 15910: Execute action[13298]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:51:256NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:51:358NonePresentation Battle 15910: Execute action[13299]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:51:359NonePresentation Battle 15910: Execute action[13300]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:51:359NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:51:457NonePresentation Battle 15910: Execute action[13301]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:51:457NonePresentation Battle 15910: Execute action[13302]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:51:457NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:51:560NonePresentation Battle 15910: Execute action[13303]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:51:560NonePresentation Battle 15910: Execute action[13304]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:51:560NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:51:663NonePresentation Battle 15910: Execute action[13305]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:51:663NonePresentation Battle 15910: Execute action[13306]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:51:663NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:51:836NonePresentation Battle 15910: Execute action[13307]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:51:836NonePresentation Battle 15910: Execute action[13308]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:51:836NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:51:999NonePresentation Battle 15910: Execute action[13309]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:51:999NonePresentation Battle 15910: Execute action[13310]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:51:999NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:52:171NonePresentation Battle 15910: Execute action[13311]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:52:171NonePresentation Battle 15910: Execute action[13312]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:52:171NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:52:244NonePresentation Battle 15910: Execute action[13313]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:52:244NonePresentation Battle 15910: Execute action[13314]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:52:244NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:52:344NonePresentation Battle 15910: Execute action[13315]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:52:344NonePresentation Battle 15910: Execute action[13316]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:52:344NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:52:445NonePresentation Battle 15910: Execute action[13317]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:52:445NonePresentation Battle 15910: Execute action[13318]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:52:445NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:52:545NonePresentation Battle 15910: Execute action[13319]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:52:545NonePresentation Battle 15910: Execute action[13320]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:52:545NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:52:643NonePresentation Battle 15910: Execute action[13321]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:52:643NonePresentation Battle 15910: Execute action[13322]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:52:643NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:52:741NonePresentation Battle 15910: Execute action[13323]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:52:742NonePresentation Battle 15910: Execute action[13324]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:52:742NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:52:865NonePresentation Battle 15910: Execute action[13325]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:52:865NonePresentation Battle 15910: Execute action[13326]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:52:865NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:52:964NonePresentation Battle 15910: Execute action[13327]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:52:964NonePresentation Battle 15910: Execute action[13328]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:52:964NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:53:061NonePresentation Battle 15910: Execute action[13329]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:53:061NonePresentation Battle 15910: Execute action[13330]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:53:061NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:53:162NonePresentation Battle 15910: Execute action[13331]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:53:162NonePresentation Battle 15910: Execute action[13332]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:53:162NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:53:260NonePresentation Battle 15910: Execute action[13333]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:53:260NonePresentation Battle 15910: Execute action[13334]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:53:260NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:53:357NonePresentation Battle 15910: Execute action[13335]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:53:357NonePresentation Battle 15910: Execute action[13336]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:53:358NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:53:458NonePresentation Battle 15910: Execute action[13337]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:53:458NonePresentation Battle 15910: Execute action[13338]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:53:458NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:53:557NonePresentation Battle 15910: Execute action[13339]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:53:557NonePresentation Battle 15910: Execute action[13340]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:53:557NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:53:656NonePresentation Battle 15910: Execute action[13341]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:53:656NonePresentation Battle 15910: Execute action[13342]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:53:656NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:53:755NonePresentation Battle 15910: Execute action[13343]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:53:756NonePresentation Battle 15910: Execute action[13344]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:53:756NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:53:858NonePresentation Battle 15910: Execute action[13345]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:53:858NonePresentation Battle 15910: Execute action[13346]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:53:858NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:53:954NonePresentation Battle 15910: Execute action[13347]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:53:954NonePresentation Battle 15910: Execute action[13348]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:53:954NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:54:053NonePresentation Battle 15910: Execute action[13349]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:54:054NonePresentation Battle 15910: Execute action[13350]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:54:054NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:54:182NonePresentation Battle 15910: Execute action[13351]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:54:182NonePresentation Battle 15910: Execute action[13352]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:54:182NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:54:303NonePresentation Battle 15910: Execute action[13353]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:54:304NonePresentation Battle 15910: Execute action[13354]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:54:304NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:54:465NonePresentation Battle 15910: Execute action[13355]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:54:465NonePresentation Battle 15910: Execute action[13356]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:54:465NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:54:563NonePresentation Battle 15910: Execute action[13357]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:54:563NonePresentation Battle 15910: Execute action[13358]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:54:563NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:54:663NonePresentation Battle 15910: Execute action[13359]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:54:663NonePresentation Battle 15910: Execute action[13360]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:54:663NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:54:761NonePresentation Battle 15910: Execute action[13361]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:54:761NonePresentation Battle 15910: Execute action[13362]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:54:761NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:54:862NonePresentation Battle 15910: Execute action[13363]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:54:862NonePresentation Battle 15910: Execute action[13364]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:54:862NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:54:977NonePresentation Battle 15910: Execute action[13365]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:54:977NonePresentation Battle 15910: Execute action[13366]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:54:977NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:55:075NonePresentation Battle 15910: Execute action[13367]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:55:150NonePresentation Battle 15910: Execute action[13368]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:55:150NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:55:274NonePresentation Battle 15910: Execute action[13369]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:55:274NonePresentation Battle 15910: Execute action[13370]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:55:274NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:55:348NonePresentation Battle 15910: Execute action[13371]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:55:348NonePresentation Battle 15910: Execute action[13372]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:55:348NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:55:447NonePresentation Battle 15910: Execute action[13373]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:55:447NonePresentation Battle 15910: Execute action[13374]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:55:447NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:55:569NonePresentation Battle 15910: Execute action[13375]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:55:569NonePresentation Battle 15910: Execute action[13376]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:55:569NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:55:672NonePresentation Battle 15910: Execute action[13377]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:55:672NonePresentation Battle 15910: Execute action[13378]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:55:672NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:55:771NonePresentation Battle 15910: Execute action[13379]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:55:771NonePresentation Battle 15910: Execute action[13380]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:55:771NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:55:853NonePresentation Battle 15910: Execute action[13381]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:55:853NonePresentation Battle 15910: Execute action[13382]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:55:853NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:55:951NonePresentation Battle 15910: Execute action[13383]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:55:951NonePresentation Battle 15910: Execute action[13384]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:55:951NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:56:055NonePresentation Battle 15910: Execute action[13385]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:56:153NonePresentation Battle 15910: Execute action[13386]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:56:153NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:56:271NonePresentation Battle 15910: Execute action[13387]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:56:271NonePresentation Battle 15910: Execute action[13388]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:56:271NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:56:364NonePresentation Battle 15910: Execute action[13389]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:56:364NonePresentation Battle 15910: Execute action[13390]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:56:364NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:56:456NonePresentation Battle 15910: Execute action[13391]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:56:456NonePresentation Battle 15910: Execute action[13392]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:56:456NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:56:579NonePresentation Battle 15910: Execute action[13393]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:56:671NonePresentation Battle 15910: Execute action[13394]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:56:671NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:56:766NonePresentation Battle 15910: Execute action[13395]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:56:766NonePresentation Battle 15910: Execute action[13396]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:56:766NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:56:932NonePresentation Battle 15910: Execute action[13397]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:56:932NonePresentation Battle 15910: Execute action[13398]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:56:932NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:57:074NonePresentation Battle 15910: Execute action[13399]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:57:074NonePresentation Battle 15910: Execute action[13400]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:57:074NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:57:171NonePresentation Battle 15910: Execute action[13401]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:57:171NonePresentation Battle 15910: Execute action[13402]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:57:171NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:57:251NonePresentation Battle 15910: Execute action[13403]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:57:251NonePresentation Battle 15910: Execute action[13404]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:57:251NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:57:352NonePresentation Battle 15910: Execute action[13405]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:57:352NonePresentation Battle 15910: Execute action[13406]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:57:352NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:57:452NonePresentation Battle 15910: Execute action[13407]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:57:452NonePresentation Battle 15910: Execute action[13408]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:57:452NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:57:577NonePresentation Battle 15910: Execute action[13409]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:57:577NonePresentation Battle 15910: Execute action[13410]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:57:577NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:57:675NonePresentation Battle 15910: Execute action[13411]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:57:675NonePresentation Battle 15910: Execute action[13412]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:57:675NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:57:772NonePresentation Battle 15910: Execute action[13413]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:57:773NonePresentation Battle 15910: Execute action[13414]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:57:773NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:57:870NonePresentation Battle 15910: Execute action[13415]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:57:870NonePresentation Battle 15910: Execute action[13416]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:57:870NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:57:968NonePresentation Battle 15910: Execute action[13417]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:57:968NonePresentation Battle 15910: Execute action[13418]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:57:968NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:58:066NonePresentation Battle 15910: Execute action[13419]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:58:067NonePresentation Battle 15910: Execute action[13420]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:58:067NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:58:166NonePresentation Battle 15910: Execute action[13421]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:58:166NonePresentation Battle 15910: Execute action[13422]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:58:166NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:58:263NonePresentation Battle 15910: Execute action[13423]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:58:263NonePresentation Battle 15910: Execute action[13424]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:58:263NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:58:360NonePresentation Battle 15910: Execute action[13425]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:58:360NonePresentation Battle 15910: Execute action[13426]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:58:360NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:58:460NonePresentation Battle 15910: Execute action[13427]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:58:460NonePresentation Battle 15910: Execute action[13428]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:58:460NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:58:555NonePresentation Battle 15910: Execute action[13429]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:58:556NonePresentation Battle 15910: Execute action[13430]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:58:556NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:58:678NonePresentation Battle 15910: Execute action[13431]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:58:679NonePresentation Battle 15910: Execute action[13432]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:58:679NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:58:751NonePresentation Battle 15910: Execute action[13433]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:58:751NonePresentation Battle 15910: Execute action[13434]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:58:751NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:58:878NonePresentation Battle 15910: Execute action[13435]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:58:878NonePresentation Battle 15910: Execute action[13436]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:58:878NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:58:974NonePresentation Battle 15910: Execute action[13437]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:58:974NonePresentation Battle 15910: Execute action[13438]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:58:974NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:59:071NonePresentation Battle 15910: Execute action[13439]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:59:071NonePresentation Battle 15910: Execute action[13440]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:59:071NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:59:169NonePresentation Battle 15910: Execute action[13441]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:59:169NonePresentation Battle 15910: Execute action[13442]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:59:169NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:59:268NonePresentation Battle 15910: Execute action[13443]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:59:268NonePresentation Battle 15910: Execute action[13444]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:59:268NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:59:367NonePresentation Battle 15910: Execute action[13445]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:59:367NonePresentation Battle 15910: Execute action[13446]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:59:367NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:59:464NonePresentation Battle 15910: Execute action[13447]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:59:464NonePresentation Battle 15910: Execute action[13448]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:59:464NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:59:560NonePresentation Battle 15910: Execute action[13449]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:59:561NonePresentation Battle 15910: Execute action[13450]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:59:561NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:59:658NonePresentation Battle 15910: Execute action[13451]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:59:659NonePresentation Battle 15910: Execute action[13452]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:59:659NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:59:781NonePresentation Battle 15910: Execute action[13453]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:59:781NonePresentation Battle 15910: Execute action[13454]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:59:781NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:59:880NonePresentation Battle 15910: Execute action[13455]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:59:880NonePresentation Battle 15910: Execute action[13456]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:59:880NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:44:59:988NonePresentation Battle 15910: Execute action[13457]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:59:988NonePresentation Battle 15910: Execute action[13458]: UnitMove. EmpireIndex=3. UnitGuid=16136, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:44:59:988NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:45:00:019NoneShutting down session of type 'Amplitude.Mercury.Session.Session'...

Amplitude.Framework.Session.SessionManager+d__15:MoveNext()

14:45:00:021NoneDisconnecting...

Amplitude.Mercury.Game.GameClient:Disconnect()

14:45:00:021NoneDisconnected.

Amplitude.Mercury.Game.GameClient:Disconnect()

14:45:00:022NoneSending disconnection message...

Amplitude.Mercury.Game.GameServer:Disconnect()

14:45:00:025NoneClosing P2P session with 00000000-0000-0000-0000-000000000001...

Amplitude.Mercury.Game.GameServer:ClientDisconnected(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:45:00:025NoneClient 00000000-0000-0000-0000-000000000001 was disconnected (game server shutdown).

Amplitude.Mercury.Game.GameServer:Disconnect()

14:45:00:084NonePresentation has been shutdown.

Amplitude.Mercury.Presentation.Presentation+d__63:MoveNext()

14:45:00:168NoneShutting down game of type 'Amplitude.Mercury.Game.Game'...

Amplitude.Framework.Game.GameManager+d__17:MoveNext()

14:45:00:183None[Sandbox] Gracefully exited the sandbox loop; shutting down...

Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.MonoParameterInfo)

14:45:00:222NoneCan't update distance to capital : no capital yet for this empire.

Amplitude.Mercury.Simulation.DepartmentOfTheInterior:UpdateAllDistancesToCapital()

14:45:00:236NoneCan't update distance to capital : no capital yet for this empire.

Amplitude.Mercury.Simulation.DepartmentOfTheInterior:UpdateAllDistancesToCapital()

14:45:00:242NoneCan't update distance to capital : no capital yet for this empire.

Amplitude.Mercury.Simulation.DepartmentOfTheInterior:UpdateAllDistancesToCapital()

14:45:00:261NoneCan't update distance to capital : no capital yet for this empire.

Amplitude.Mercury.Simulation.DepartmentOfTheInterior:UpdateAllDistancesToCapital()

14:45:00:270NoneCan't update distance to capital : no capital yet for this empire.

Amplitude.Mercury.Simulation.DepartmentOfTheInterior:UpdateAllDistancesToCapital()

14:45:00:277NoneCan't update distance to capital : no capital yet for this empire.

Amplitude.Mercury.Simulation.DepartmentOfTheInterior:UpdateAllDistancesToCapital()

14:45:00:281NoneCan't update distance to capital : no capital yet for this empire.

Amplitude.Mercury.Simulation.DepartmentOfTheInterior:UpdateAllDistancesToCapital()

14:45:00:331NoneAIController shutdown...

Amplitude.Mercury.AI.AIController+d__104:MoveNext()

14:45:00:336NoneAIController shutdown terminated.

Amplitude.Mercury.AI.AIController+d__104:MoveNext()

14:45:00:382NoneSession of type 'Amplitude.Mercury.Session.Session' has been shutdown.

Amplitude.Framework.Session.SessionManager+d__15:MoveNext()

14:45:00:390NoneStarting new session of type 'Amplitude.Mercury.Session.Session'...

Amplitude.Framework.Session.SessionManager+d__14:MoveNext()

14:45:00:390NoneMetadata 'GameOption_StartingEra' already has a policy registered; ignoring...

Amplitude.Framework.Session.Session:SetMetadataPolicy(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:45:00:390NoneSession of type 'Amplitude.Mercury.Session.Session' has been started.

Amplitude.Framework.Session.SessionManager+d__14:MoveNext()

14:45:00:390NoneGame of type 'Amplitude.Mercury.Game.Game' has been shutdown.

Amplitude.Framework.Game.GameManager+d__17:MoveNext()

14:45:00:390NoneOpening the session, hosting an offline game...

Amplitude.Framework.Session.Session+d__53:MoveNext()

14:45:00:393NoneSession has been opened.

Amplitude.Framework.Session.Session+d__53:MoveNext()

14:45:00:393NoneMember 00000000-0000-0000-0000-000000000001: Added.

Amplitude.Framework.Session.Session:OnMemberChange(System.Reflection.MonoParameterInfo)

14:45:00:393NoneUsing (offline) local network identifier: 00000000-0000-0000-0000-000000000001.

Amplitude.Photon.Networking.PhotonNetworkingManager:Login(System.Reflection.MonoParameterInfo)

14:45:00:923NoneStarting new game of type 'Amplitude.Mercury.Game.Game'...

Amplitude.Framework.Game.GameManager+d__16:MoveNext()

14:45:01:366NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_Affinity_Merchant_GainPerTradeRoads.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:45:01:366NoneFormatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for Effect_CivilizationTrait_Era0_DefaultTribe.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:45:01:367NoneDescriptor 'MinorRelation_Base' Effect '0' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:45:01:367NoneDescriptor 'MinorRelation_Base' Effect '0' PropertyEffect '1' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:45:01:369NoneDescriptor 'Tag_Empire_Major' Effect '0' PropertyEffect '3' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:45:01:369NoneDescriptor 'Tag_Empire_Major' Effect '0' PropertyEffect '4' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:45:01:369NoneDescriptor 'Tag_Empire_Major' Effect '0' PropertyEffect '5' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:45:01:369NoneDescriptor 'Tag_Empire_Major' Effect '0' PropertyEffect '6' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:45:01:369NoneDescriptor 'Tag_Empire_Major' Effect '0' PropertyEffect '7' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:45:01:369NoneDescriptor 'Tag_Empire_Major' Effect '0' PropertyEffect '8' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:45:01:369NoneDescriptor 'Tag_Empire_Major' Effect '2' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:45:01:369NoneDescriptor 'Tag_Empire_Major' Effect '3' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:45:01:369NoneDescriptor 'Tag_Empire_Major' Effect '4' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:45:01:369NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Tag_Empire_Minor.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:45:01:370NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_Extension_InBattle.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:45:01:370NoneDescriptor 'GameEffect_DistrictStatus_None' Effect '0' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:45:01:370NoneDescriptor 'GameEffect_DistrictStatus_None' Effect '0' PropertyEffect '1' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:45:01:370NoneDescriptor 'GameEffect_DistrictStatus_None' Effect '0' PropertyEffect '2' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:45:01:370NoneDescriptor 'GameEffect_DistrictStatus_None' Effect '0' PropertyEffect '3' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:45:01:370NoneDescriptor 'GameEffect_DistrictStatus_None' Effect '0' PropertyEffect '4' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:45:01:370NoneDescriptor 'GameEffect_DistrictStatus_None' Effect '0' PropertyEffect '5' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:45:01:371NoneDescriptor 'Effect_Extension_Era5_BritishEmpire' Effect '0' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:45:01:374NoneDescriptor 'GameEffect_Settlement' Effect '0' PropertyEffect '1' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:45:01:374NoneDescriptor 'GameEffect_Settlement' Effect '0' PropertyEffect '3' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:45:01:374NoneDescriptor 'GameEffect_Settlement' Effect '0' PropertyEffect '4' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:45:01:374NoneDescriptor 'GameEffect_Settlement' Effect '0' PropertyEffect '5' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:45:01:374NoneFormatting of Operation 'Div' cannot be satisfying. Consider using an Exotic localization for GameEffect_BattleAction_DebuffTargetMove.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:45:01:374NoneFormatting of Operation 'Div' cannot be satisfying. Consider using an Exotic localization for GameEffect_BattleAction_DebuffTargetMove.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:45:01:374NoneFormatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for Effect_Army_Peacefull.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:45:01:375NoneDescriptor 'Effect_LandUnit_Era3_HolyRomanEmpire_TeutonicKnights' Effect '0' PropertyEffect '2' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:45:01:376NoneDescriptor 'GameEffect_Army' Effect '0' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:45:01:376NoneDescriptor 'GameEffect_Army' Effect '1' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:45:01:376NoneDescriptor 'GameEffect_Army' Effect '1' PropertyEffect '1' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:45:01:376NoneDescriptor 'GameEffect_Squadron' Effect '0' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:45:01:376NoneDescriptor 'GameEffect_Squadron' Effect '1' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:45:01:376NoneDescriptor 'GameEffect_Squadron' Effect '1' PropertyEffect '1' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:45:01:377NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_PersonaStrength_ArtificialWonders_03.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:45:01:378None[DATA] The descriptor Effect_Unit_HasRangedAttack is used both as a Unit and a UnitClass. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:45:01:378None[DATA] The descriptor Effect_Unit_SpecialtyLevel1 is used both as a Unit and a UnitClass. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:45:01:378None[DATA] The descriptor Effect_Unit_SpecialtyLevel1 is used both as a UnitClass and a UnitSpecialty. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:45:01:378None[DATA] The descriptor Effect_Unit_SpecialtyLevel2 is used both as a Unit and a UnitSpecialty. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:45:01:378None[DATA] The descriptor Effect_Unit_SpecialtyLevel3 is used both as a Unit and a UnitSpecialty. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:45:01:378None[DATA] The descriptor Effect_Extension_Base_Military is used both as a Extension and a NarrativeEvent. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:45:01:379None[DATA] The descriptor GameEffect_BattleAction_TileMilitary is used both as a UnitClass and a StatusCategory. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:45:01:390NoneCan't update distance to capital : no capital yet for this empire.

Amplitude.Mercury.Simulation.DepartmentOfTheInterior:UpdateAllDistancesToCapital()

14:45:01:475None[Sandbox] The sandbox thread has been started.

Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.MonoParameterInfo)

14:45:01:478NoneBackground worker has returned.

Amplitude.Mercury.Game.Game+d__4:MoveNext()

14:45:01:478NoneGame of type 'Amplitude.Mercury.Game.Game' has been started.

Amplitude.Framework.Game.GameManager+d__16:MoveNext()

14:45:01:490NoneStart AI players...

Amplitude.Mercury.AI.AIController:StartAI()

14:45:01:490NoneNo AI configuration set in SandboxStartSettings or retrieved from save. Fallback to default settings, all mods on all AIs.

Amplitude.Mercury.AI.AIController:StartAIAsync()

14:45:01:614NoneAn instance of type Amplitude.Graphics.Fx.FxComponentTextureAtlasManager has generated a cycling LoadIFN. Check the stack.

Amplitude.Graphics.LoadableBehaviour:LoadIFN()

14:45:01:891NoneAn instance of type Amplitude.Graphics.Fx.FxComponentTextureAtlasManager has generated a cycling LoadIFN. Check the stack.

Amplitude.Graphics.LoadableBehaviour:LoadIFN()

14:45:01:901NoneAI players started. Check for a save to load...

Amplitude.Mercury.AI.AIController:StartAIAsync()

14:45:01:901NoneLoading AI save: auto-save 351.AI.bin

Amplitude.Mercury.AI.AIController:LoadAIPlayersIfNecessary()

14:45:01:938NoneAI players ready to run.

Amplitude.Mercury.AI.AIController:StartAIAsync()

14:45:02:055NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationBattleController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

14:45:02:118NonePresentationLandmarks revolveDependencies True

Amplitude.Mercury.Presentation.PresentationLandmarkController:ResolveDependencies()

14:45:02:118NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

Amplitude.Mercury.Presentation.PresentationLandmarkController+d__24:MoveNext()

14:45:02:135NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()

14:45:02:534NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationCameraController/Camera [Amplitude.Mercury.Presentation.PresentationCameraMover is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:45:02:562NoneGround materials using full res textures

Amplitude.Mercury.Terrain.GroundMaterialCollection+RuntimeData:CreateOrUpdateTextureArrayFromAtlases(System.Reflection.MonoParameterInfo)

14:45:03:206NoneSculpting elements using full res albedo textures

Amplitude.Mercury.Terrain.Matching.SculptingBakedElementsLoader+d__67:MoveNext()

14:45:03:207NoneSculpting elements using full res ao textures

Amplitude.Mercury.Terrain.Matching.SculptingBakedElementsLoader+d__67:MoveNext()

14:45:03:207NoneSculpting elements using full res world space normal textures

Amplitude.Mercury.Terrain.Matching.SculptingBakedElementsLoader+d__67:MoveNext()

14:45:03:207NoneSculpting elements using full res transition mask textures

Amplitude.Mercury.Terrain.Matching.SculptingBakedElementsLoader+d__67:MoveNext()

14:45:03:207NoneSculpting elements using full res roughness textures

Amplitude.Mercury.Terrain.Matching.SculptingBakedElementsLoader+d__67:MoveNext()

14:45:03:207NoneSculpting elements using full res topography textures

Amplitude.Mercury.Terrain.Matching.SculptingBakedElementsLoader+d__67:MoveNext()

14:45:03:207NoneSculpting elements using full res border textures

Amplitude.Mercury.Terrain.Matching.SculptingBakedElementsLoader+d__67:MoveNext()

14:45:04:254NoneRivers using full res river bank textures

Amplitude.Mercury.Terrain.Matching.RiverBakedElementsLoader+d__44:MoveNext()

14:45:04:254NoneRivers using full res river normal textures

Amplitude.Mercury.Terrain.Matching.RiverBakedElementsLoader+d__44:MoveNext()

14:45:04:254NoneRivers using full res river water transitionMask textures

Amplitude.Mercury.Terrain.Matching.RiverBakedElementsLoader+d__44:MoveNext()

14:45:04:356NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/TerrainAndFx/Renderer [Amplitude.Mercury.Terrain.Matching.TerrainSectorProvider is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:45:04:356None Unable to resolve Amplitude.Mercury.Terrain.Matching.TerrainSectorProvider dependencies. sculptingBakedElementsLoader [False], groundMaterialBakedElementsLoader [Ok], riverBakedElementsLoader [NOK] constHexBufferProvider [Ok] groundMaterialsBufferProvider [Ok]cameraGraphicService [Ok]computeShaderSettings [Ok]renderPasses [Ok]

Amplitude.Mercury.Terrain.Matching.TerrainSectorProvider:ResolveDependencies()

14:45:04:358NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/TerrainAndFx/Renderer [Amplitude.Mercury.Terrain.TerrainPositionService is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:45:04:358NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/TerrainAndFx/Renderer [Amplitude.Mercury.Terrain.FogOfWarRenderer is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:45:04:358NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/TerrainAndFx/Renderer [Amplitude.Mercury.Terrain.ProceduralTerrainRenderer is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:45:04:358None Unable to resolve Amplitude.Mercury.Terrain.Matching.TerrainSectorProvider dependencies. sculptingBakedElementsLoader [False], groundMaterialBakedElementsLoader [Ok], riverBakedElementsLoader [NOK] constHexBufferProvider [Ok] groundMaterialsBufferProvider [Ok]cameraGraphicService [Ok]computeShaderSettings [Ok]renderPasses [Ok]

Amplitude.Mercury.Terrain.Matching.TerrainSectorProvider:ResolveDependencies()

14:45:04:358None Unable to resolve landmarkResolved [{14}] dependencies. cameraGraphicService [Amplitude.Mercury.Terrain.ProceduralTerrainRenderer], constHexBufferProvider [True], fogOfWarRenderer [Ok] sculptingBakedElementsLoader [NOK] groundMaterialBakedElementsLoader [Ok]riverBakedElementsLoader [Ok]debug [Ok]terrainDebuggingService [Ok]hexagonalGrid [Ok]fxComponentRenderFeature [Ok]terrainSectorProvider [Ok]gpuDiagnostics [NOK]technicalSettings [Ok]visualSettings [Ok]

Amplitude.Mercury.Terrain.ProceduralTerrainRenderer:ResolveDependencies()

14:45:04:359NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/TerrainAndFx/EdgeOfTheWorldRenderer [Amplitude.Mercury.Terrain.EdgeOfTheWorldRenderer is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:45:04:359NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/FxTerrainCompanion [Amplitude.Mercury.Terrain.Fx.FxComponentTerrain is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:45:04:359NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/FxTerrainCompanion [Amplitude.Mercury.Terrain.WorldLife.WorldLifeManager is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:45:04:361NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/FxTerrainCompanion [Amplitude.Mercury.Terrain.Fx.FxComponentLevelBuildParticleAdder is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:45:04:364None Unable to resolve Amplitude.Mercury.Terrain.Fx.FxComponentLevelBuildParticleAdder dependencies. globalSettingsOk [True], fxComponentEvolveOk [Ok], fxComponentLevelBuildContentOk [Ok] worldMapProviderOk [Ok] worldMapVisibilityProviderOk [Ok]worldMapVisibilityProviderOk [Ok]namesOk [Ok]proceduralTerrainRendererOk [NOK]groundMaterialBufferProviderOk [NOK]cameraGraphicServiceOk [Ok]matchingLayersOk [NOK]territoryDataProviderOk [Ok]baseOk [Ok]

Amplitude.Mercury.Terrain.Fx.FxComponentLevelBuildParticleAdder:ResolveDependencies()

14:45:04:364NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/FxTerrainCompanion [Amplitude.Mercury.Terrain.TerrainElevationResolver is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:45:04:364None Unable to resolve Amplitude.Mercury.Terrain.TerrainElevationResolver dependencies, sculptingBakedElementsLoaderResolved NOK, groundMaterialBakedElementsLoaderResolved NOK, riverBakedElementsLoaderResolved NOK, fogOfWarRendererResolved NOK, proceduralTerrainRendererOk NOK, cameraGraphicServiceOk Ok, resolveElevationShaderOk Ok, terrainPickingServiceOk Ok, fixAnchorElevationOk Ok, gpuDiagnosticsResolved Ok, baseResolveDependencies Ok

Amplitude.Mercury.Terrain.TerrainElevationResolver:ResolveDependencies()

14:45:04:364NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/WorldLabelRenderer [Amplitude.Mercury.Terrain.WorldLabelRenderer is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:45:04:364NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/LandmarkRenderer [Amplitude.Mercury.Terrain.LandmarksRenderer is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:45:04:364NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/WorldSpaceLineRenderer [Amplitude.Mercury.Terrain.WorldSpaceLineRenderer is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:45:04:364NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationFimsController/Renderer [Amplitude.Mercury.Terrain.Fx.FxComponentFIMS is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:45:04:364NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationFrontiersController/FrontiersRenderer [Amplitude.Mercury.Terrain.FrontiersRenderer is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:45:04:364NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationCharacterSet [Amplitude.Mercury.Presentation.CharacterRenderFeatures is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:45:04:364NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationProjectileManager [Amplitude.Mercury.Presentation.PresentationProjectileManager is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:45:04:364NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationTerritoryLabels [Amplitude.Mercury.Presentation.PresentationTerritoryLabels is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:45:04:368NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationBattleController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

14:45:04:368NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

Amplitude.Mercury.Presentation.PresentationLandmarkController+d__24:MoveNext()

14:45:04:369NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()

14:45:04:369NoneAmplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

14:45:04:369NoneAmplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

14:45:04:369NoneAmplitude.Mercury.Presentation.PresentationFimsController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

14:45:04:369NoneAmplitude.Mercury.Presentation.PresentationFrontiersController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

14:45:04:369NoneAmplitude.Mercury.Presentation.PresentationPathfindRenderingController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

14:45:04:369NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

14:45:04:369NoneAmplitude.Mercury.Presentation.PresentationBattleController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

14:45:04:369NoneAmplitude.Mercury.Presentation.PresentationAIController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

14:45:04:369NoneAmplitude.Mercury.Presentation.PresentationTradeRoadController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

14:45:04:369NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

14:45:04:369NoneAmplitude.Mercury.Presentation.PresentationTerritoryController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

14:45:04:369NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

14:45:05:865NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationBattleController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

14:45:05:877NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

Amplitude.Mercury.Presentation.PresentationLandmarkController+d__24:MoveNext()

14:45:05:877NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()

14:45:08:285NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

Amplitude.Mercury.Presentation.PresentationLandmarkController+d__24:MoveNext()

14:45:08:285NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()

14:45:08:285NoneAmplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

14:45:08:285NoneAmplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

14:45:08:285NoneAmplitude.Mercury.Presentation.PresentationFimsController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

14:45:08:285NoneAmplitude.Mercury.Presentation.PresentationFrontiersController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

14:45:08:285NoneAmplitude.Mercury.Presentation.PresentationPathfindRenderingController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

14:45:08:285NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

14:45:08:285NoneAmplitude.Mercury.Presentation.PresentationTradeRoadController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

14:45:08:285NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

14:45:08:285NoneAmplitude.Mercury.Presentation.PresentationTerritoryController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

14:45:08:285NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

14:45:09:579NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

Amplitude.Mercury.Presentation.PresentationLandmarkController+d__24:MoveNext()

14:45:09:579NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()

14:45:10:755NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

14:45:10:755NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

Amplitude.Mercury.Presentation.PresentationLandmarkController+d__24:MoveNext()

14:45:10:755NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()

14:45:10:755NoneAmplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

14:45:10:755NoneAmplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

14:45:10:755NoneAmplitude.Mercury.Presentation.PresentationFimsController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

14:45:10:755NoneAmplitude.Mercury.Presentation.PresentationFrontiersController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

14:45:10:755NoneAmplitude.Mercury.Presentation.PresentationPathfindRenderingController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

14:45:10:755NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

14:45:10:755NoneAmplitude.Mercury.Presentation.PresentationTradeRoadController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

14:45:10:755NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

14:45:10:755NoneAmplitude.Mercury.Presentation.PresentationTerritoryController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

14:45:10:755NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

14:45:11:891NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

14:45:11:891NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

Amplitude.Mercury.Presentation.PresentationLandmarkController+d__24:MoveNext()

14:45:11:891NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()

14:45:12:925NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

14:45:12:925NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

Amplitude.Mercury.Presentation.PresentationLandmarkController+d__24:MoveNext()

14:45:12:925NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()

14:45:12:925NoneAmplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

14:45:12:925NoneAmplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

14:45:12:925NoneAmplitude.Mercury.Presentation.PresentationFimsController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

14:45:12:925NoneAmplitude.Mercury.Presentation.PresentationFrontiersController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

14:45:12:925NoneAmplitude.Mercury.Presentation.PresentationPathfindRenderingController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

14:45:12:925NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

14:45:12:925NoneAmplitude.Mercury.Presentation.PresentationTradeRoadController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

14:45:12:925NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

14:45:12:925NoneAmplitude.Mercury.Presentation.PresentationTerritoryController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

14:45:12:925NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

14:45:14:437NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

14:45:14:437NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

Amplitude.Mercury.Presentation.PresentationLandmarkController+d__24:MoveNext()

14:45:14:437NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()

14:45:15:760NoneUnable to resolve Amplitude.Mercury.Presentation.PresentationFimsController dependencies or load fimsRenderer for 10 frames

Amplitude.Mercury.Presentation.PresentationFimsController+d__33:MoveNext()

14:45:15:760NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

14:45:15:760NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

Amplitude.Mercury.Presentation.PresentationLandmarkController+d__24:MoveNext()

14:45:15:760NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()

14:45:15:760NoneAmplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

14:45:15:760NoneAmplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

14:45:15:760NoneAmplitude.Mercury.Presentation.PresentationFimsController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

14:45:15:760NoneAmplitude.Mercury.Presentation.PresentationFrontiersController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

14:45:15:760NoneAmplitude.Mercury.Presentation.PresentationPathfindRenderingController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

14:45:15:760NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

14:45:15:760NoneAmplitude.Mercury.Presentation.PresentationTradeRoadController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

14:45:15:760NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

14:45:15:760NoneAmplitude.Mercury.Presentation.PresentationTerritoryController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

14:45:15:760NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

14:45:16:832NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

14:45:16:842NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()

14:45:22:026NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

14:45:22:027NoneAmplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

14:45:22:027NoneAmplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

14:45:22:027NoneAmplitude.Mercury.Presentation.PresentationFimsController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

14:45:22:027NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

14:45:22:161NoneExtracting MeshContent VFX_Ring_003

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:45:22:161NoneExtracting MeshContent PlaneAxis_YX

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:45:22:161NoneExtracting MeshContent VFX_HexagonExtrude000

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:45:23:223NoneElement of criteria NoPublicOrder in IconFims datatable is missing.

Amplitude.Mercury.Terrain.Fx.FxComponentFIMS:FillFIMSIEvolverMaterialInfo()

14:45:23:223NoneElement of criteria NoInfluence in IconFims datatable is missing.

Amplitude.Mercury.Terrain.Fx.FxComponentFIMS:FillFIMSIEvolverMaterialInfo()

14:45:23:223NoneElement of criteria NoFaith in IconFims datatable is missing.

Amplitude.Mercury.Terrain.Fx.FxComponentFIMS:FillFIMSIEvolverMaterialInfo()

14:45:23:274NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

14:45:24:372NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

14:45:24:372NoneAmplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

14:45:24:372NoneAmplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

14:45:24:372NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

14:45:24:556NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

14:45:24:757NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

14:45:24:881NoneExtracting MeshContent VFX_Hexagon_000

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:45:24:881NoneExtracting MeshContent VFX_Circle001

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:45:24:881NoneExtracting MeshContent VFX_Ring_000

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:45:24:881NoneExtracting MeshContent VFX_SpawnHemiGeoSphere

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:45:24:882NoneExtracting MeshContent FX_Quad

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:45:24:882NoneExtracting MeshContent VFX_cloudNuclear

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:45:24:882NoneExtracting MeshContent FX_NuclearMeshBot_01

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:45:24:883NoneExtracting MeshContent VFX_Wonder_BabylonGardens01_PollenSpawn

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:45:24:883NoneExtracting MeshContent VFX_Ring_004

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:45:25:078NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

14:45:25:189NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

14:45:25:312NoneExtracting MeshContent VFX_Ring_005

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:45:25:337NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

14:45:25:453NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

14:45:25:588NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

14:45:25:725NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

14:45:25:839NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

14:45:25:868NoneExtracting MeshContent FX_Border_02

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:45:25:869NoneExtracting MeshContent VFX_Ring_001

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:45:25:869NoneExtracting MeshContent FX_Border

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:45:25:876NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

14:45:25:894None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Huns #9697 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:45:25:902None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era2_Mesoamerican #10771 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:45:25:915None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_CelticCivilization #14913 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:45:25:923None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_OlmecCivilization #996 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:45:25:930None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_MayaCivilization #999 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:45:25:941None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_AztecEmpire #3153 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:45:25:943None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_Mediterranean #13159 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:45:25:961None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_Mediterranean #13808 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:45:25:969None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Goths #11543 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:45:25:976None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_Mediterranean #13431 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:45:25:987None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_AncientGreece #10438 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:45:25:998None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era1_Temperate #13727 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:45:25:999None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_AncientGreece #12750 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:45:26:001None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Huns #13933 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:45:26:008None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Goths #12528 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:45:26:015None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_Mediterranean #13436 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:45:26:026None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_AztecEmpire #11770 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:45:26:033None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Huns #15290 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:45:26:040None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era2_Mediterranean #13147 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:45:26:042None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_IroquoisConfederacy #11559 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:45:26:049None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_Mediterranean #13392 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:45:26:056None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_AncientGreece #12817 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:45:26:067None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_AztecEmpire #11987 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:45:26:079None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era1_Temperate #10215 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:45:26:080None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_MayaCivilization #6395 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:45:26:091None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_CelticCivilization #4671 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:45:26:098None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era2_Mediterranean #13898 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:45:26:099None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Huns #12980 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:45:26:110None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_CelticCivilization #12224 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:45:26:112None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_IroquoisConfederacy #7272 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:45:26:119None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_Mediterranean #12879 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:45:26:120None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Babylon #7378 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:45:26:131None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_AncientGreece #8033 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:45:26:138None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Goths #15280 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:45:26:145None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_Mediterranean #13411 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:45:26:153None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_MongolEmpire #13723 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:45:26:154None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_Mediterranean #13486 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:45:26:161None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_AncientGreece #12348 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:45:26:168None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Huns #14904 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:45:26:175None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Huns #15288 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:45:26:177None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_AztecEmpire #13385 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:45:26:187None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_IroquoisConfederacy #11042 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:45:26:198None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_IroquoisConfederacy #10338 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:45:26:209None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_Mediterranean #12968 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:45:26:220None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era4_Eastern #14924 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:45:26:231None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_Mediterranean #13755 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:45:26:242None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era1_Temperate #9001 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:45:26:256None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era1_Temperate #12235 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:45:26:263None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Huns #15286 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:45:26:271None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era2_European #14919 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:45:26:281None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_AncientGreece #10721 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:45:26:283None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Goths #12955 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:45:26:290None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_Mediterranean #13732 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:45:26:297None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era2_Mediterranean #13184 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:45:26:305None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Goths #13366 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:45:26:306None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_AztecEmpire #8417 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:45:26:317None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era1_Temperate #12289 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:45:26:327None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era1_Temperate #13372 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:45:26:335None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_UmayyadCaliphate #15587 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:45:26:342None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_Mediterranean #14692 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:45:26:355None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era1_Temperate #7627 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:45:26:363None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Huns #12959 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:45:26:364None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_AztecEmpire #13387 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:45:26:372None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_HarappanCivilization #4759 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:45:26:383None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_MayaCivilization #7380 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:45:26:390None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era2_Mediterranean #11281 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:45:26:392None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_AztecEmpire #14379 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:45:26:400None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_UmayyadCaliphate #11133 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:45:26:408None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Huns #14902 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:45:26:415None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Goths #10997 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:45:26:426None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Huns #11131 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:45:26:434None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_AncientGreece #11137 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:45:26:436None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_Mediterranean #13376 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:45:26:437None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_Mediterranean #13690 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:45:26:444None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_OlmecCivilization #1845 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:45:26:452None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Goths #14895 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:45:26:466None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_UmayyadCaliphate #12530 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:45:26:485None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_Mediterranean #12991 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:45:26:492None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era2_Mediterranean #13461 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:45:26:499None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_Mediterranean #13845 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:45:26:511None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_Mediterranean #13851 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:45:26:520None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Huns #13869 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:45:26:532None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_Mediterranean #13942 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:45:26:540None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_Mediterranean #14240 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:45:26:542None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Huns #14906 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:45:26:543None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_AztecEmpire #14900 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:45:26:545None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_AztecEmpire #14218 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:45:26:559None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_Mediterranean #15301 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:45:26:561None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_IroquoisConfederacy #15589 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:45:26:568None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Huns #15591 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:45:26:575None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Huns #15595 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:45:26:582None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_AncientGreece #15599 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:45:26:583NoneAmplitude.Mercury.Presentation.Presentation.DoStartAllPresentationController tooks 24547 ms

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

14:45:26:585UI Steam[UI] Start calling OnPresentationStarted on in-game windows.

Amplitude.Mercury.UI.Windows.WindowsManager+d__38:MoveNext()
Amplitude.Mercury.UI.Windows.WindowsManager+d__38:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__37:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
UnityEngine.MonoBehaviour:StartCoroutineManaged2(System.Reflection.MonoParameterInfo)
UnityEngine.MonoBehaviour:StartCoroutine(System.Reflection.MonoParameterInfo)
Amplitude.Framework.UnityCoroutine:StartCoroutine(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Windows.WindowsManager:OnPresentationStarted()
Amplitude.Mercury.UI.Windows.WindowsManager:Presentation_PresentationChange(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Presentation.Presentation:OnPresentationChange(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Presentation.Presentation+d__62:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__37:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:45:26:605NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.MonoParameterInfo)

14:45:26:605NonePresentation has been started.

Amplitude.Mercury.Presentation.Presentation+d__62:MoveNext()

14:45:26:605NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.MonoParameterInfo)

14:45:26:605NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.MonoParameterInfo)

14:45:26:617NonePresentation has been presented.

Amplitude.Mercury.Presentation.Presentation+d__62:MoveNext()

14:45:26:617NonePresentation has been presented.

Amplitude.Mercury.Presentation.InGameView+d__4:MoveNext()

14:45:26:678NoneTechnology 'Technology_Era3_05''s Unlock %ConstructibleExtension_VillageCenterTitle has no UnlockCategory.

Amplitude.Mercury.UI.TechnologyScreen_Search+Entry:.ctor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:45:26:680NoneTechnology 'Technology_Era5_07''s Unlock %Unlock_BattleAction_DugInTitle has no UnlockCategory.

Amplitude.Mercury.UI.TechnologyScreen_Search+Entry:.ctor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:45:26:712UI Steam[UI] Finished calling OnPresentationStarted on in-game windows in 0.0 seconds.

Amplitude.Mercury.UI.Windows.WindowsManager+d__38:MoveNext()
Amplitude.Mercury.UI.Windows.WindowsManager+d__38:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__37:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:45:26:829None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era4_Eastern #15604 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:45:26:856NoneAI Synchronization took 47.7275ms at frame 15 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

14:45:26:893NonePresentation Battle 15010: Execute action[0]: BattleLoaded. Loaded in progress=True, AdditionalData=-2146893824, currentRound=0, maximumRoundCount=9 (initialActionType: BattleLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:45:26:893NonePresentation Battle 15010: Execute action[0]: BattleAreaLoaded (initialActionType: BattleLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:45:26:893NonePresentation Battle 15010: Execute action[0]: CapturePointLoaded (initialActionType: BattleLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:45:26:893NonePresentation Battle 15010: Execute action[0]: ContenderJoined. EmpireIndex=1, Group=Attacker, Modifiers=Besieger, unitCount=0 (initialActionType: BattleLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:45:26:893NonePresentation Battle 15010: Execute action[0]: SetAutoResolveFor. EmpireIndex=1, Value=True. (initialActionType: BattleLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:45:26:893NonePresentation Battle 15010: Execute action[0]: ContenderJoined. EmpireIndex=15, Group=Defender, Modifiers=Besieged, unitCount=0 (initialActionType: BattleLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:45:26:893NonePresentation Battle 15010: Execute action[0]: SetAutoResolveFor. EmpireIndex=15, Value=True. (initialActionType: BattleLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:45:26:893NonePresentation Battle 15010: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:45:26:894NonePresentation Battle 15010: Execute action[1]: ParticipantJoined. EmpireIndex=1, Guid=13366, Group=Attacker, Modifiers=Besieger, Type=Army UnitCount=5 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:45:26:894NonePresentation Battle 15010: Execute action[2]: ParticipantJoined. EmpireIndex=1, Guid=15016, Group=Attacker, Modifiers=Besieger, Type=SiegeEngines UnitCount=0 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:45:26:894NonePresentation Battle 15010: Execute action[3]: ParticipantJoined. EmpireIndex=15, Guid=15012, Group=Defender, Modifiers=Besieged, Type=Militia UnitCount=3 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:45:26:894NonePresentation Battle 15010: Execute action[4]: ParticipantJoined. EmpireIndex=15, Guid=10794, Group=Defender, Modifiers=Besieged, Type=City UnitCount=0 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:45:26:894NonePresentation Battle 15010: Execute action[5]: ParticipantJoined. EmpireIndex=15, Guid=13372, Group=Defender, Modifiers=Besieged, Type=Army UnitCount=3 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:45:26:894NonePresentation Battle 15010: Execute action[6]: ParticipantJoined. EmpireIndex=15, Guid=13727, Group=Defender, Modifiers=Besieged, Type=Army UnitCount=4 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:45:26:894NonePresentation Battle 15010: Execute action[7]: ParticipantJoined. EmpireIndex=15, Guid=14919, Group=Defender, Modifiers=Besieged, Type=Army UnitCount=4 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:45:26:894NonePresentation Battle 15010: Execute action[8]: StartSiege. EmpireIndex=1. (initialActionType: StartSiege)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:45:26:894NonePresentation Battle 15010: Execute action[8]: UpdateSiegeStatus. Stock=10.00, Net=5.00. (initialActionType: StartSiege)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:45:26:895NonePresentation Battle 15010: Execute action[9]: UpdateSiegeStatus. Stock=10.00, Net=5.00. (initialActionType: UpdateSiegeStatus)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:45:27:952NoneThe AI decision process took 1.1 seconds to be executed (0.8 seconds of AI processing and 0.3 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

14:45:28:071NoneAI Synchronization took 56.0583ms at frame 44 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

14:45:28:278NoneCan't find entity 15587 of ongoing task. Fails the task 12139.

Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:45:29:230NoneCan't find entity 15611 of ongoing task. Fails the task 4887.

Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:45:29:414NoneAI Synchronization took 37.6071ms at frame 104 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

14:45:29:488NoneCan't find entity 12528 of ongoing task. Fails the task 4708.

Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:45:29:943NoneAI Synchronization took 34.171ms at frame 132 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

14:45:30:309NoneAI Synchronization took 35.6902ms at frame 146 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

14:45:30:862NoneAI Synchronization took 35.534ms at frame 170 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

14:45:31:309NoneAI Synchronization took 38.4909ms at frame 196 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

14:45:31:341None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_AztecEmpire #15611 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:45:31:386NoneArmy 14895 does not exists anymore. Fail task.

Amplitude.Mercury.AI.Brain.Actuators.BehaviorTreeActuator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.AI.Brain.Tasks.MilitaryMission, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Territory, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateTaskStatus()

14:45:32:074NoneAI Synchronization took 36.661ms at frame 218 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

14:45:32:128None[Empire 1] Invalid Land spawn position for settlement 3101. This may happen once after an OrderChangeUnitSpawnPosition.

Amplitude.Mercury.AI.Brain.Analysis.Military.ComputeWantedArmies:Process()

14:45:32:436None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Huns #11131 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:45:32:821NoneAI Synchronization took 35.6795ms at frame 247 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

14:45:33:338NoneAI Synchronization took 35.0539ms at frame 259 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

14:45:34:399NoneAI Synchronization took 35.8173ms at frame 281 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

14:45:35:243UI Steam[UI] The UITable '/WindowsRoot/InGameSelection/DiplomaticScreen/PanelsGroup/_CrisisPanel/_CrisisGroup/Table/GrievancesGroup/_Showable/Scrollviews/_MyGrievances/Scrollview/Viewport/Content/_GrievanceLine/Content' have resizable children but not enough space left for giving them a positive size.

Amplitude.UI.Layouts.UITable1D:ResizeChildren(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.Layouts.UITable1D:ResizeChildren(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.MonoParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
Amplitude.UI.Layouts.UILayout:Child_VisibleGloballyChange(System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.MonoParameterInfo)
Amplitude.UI.UIAbstractShowable:SetTransformVisibleSelf(System.Reflection.MonoParameterInfo)
Amplitude.UI.UIAbstractShowable:InternalRequestShow()
Amplitude.UI.UIAbstractShowable:RequestShow(System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIShowable:Show(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.DiplomaticCrisisPanel:Refresh()
Amplitude.UI.Windows.UIContainer:RefreshNow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.UIAbstractShowable:RequestShow(System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIContainer:RequestShow(System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIPanel:Show(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.DiplomaticCrisisPanel:Amplitude.Mercury.UI.IDiplomaticPanel.Show(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.DiplomaticScreen:SetCurrentMode(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.DiplomaticScreen:Refresh()
Amplitude.UI.Windows.UIContainer:RefreshNow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

14:45:35:243UI Steam[UI] The UITable '/WindowsRoot/InGameSelection/DiplomaticScreen/PanelsGroup/_CrisisPanel/_CrisisGroup/Table/GrievancesGroup/_Showable/Scrollviews/_MyGrievances/Scrollview/Viewport/Content/_GrievanceLine/Content' have resizable children but not enough space left for giving them a positive size.

Amplitude.UI.Layouts.UITable1D:ResizeChildren(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.Layouts.UITable1D:ResizeChildren(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.MonoParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
Amplitude.UI.Layouts.UILayout:Child_VisibleGloballyChange(System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.MonoParameterInfo)
Amplitude.UI.UIAbstractShowable:SetTransformVisibleSelf(System.Reflection.MonoParameterInfo)
Amplitude.UI.UIAbstractShowable:InternalRequestShow()
Amplitude.UI.UIAbstractShowable:RequestShow(System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIShowable:Show(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.DiplomaticCrisisPanel:Refresh()
Amplitude.UI.Windows.UIContainer:RefreshNow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.UIAbstractShowable:RequestShow(System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIContainer:RequestShow(System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIPanel:Show(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.DiplomaticCrisisPanel:Amplitude.Mercury.UI.IDiplomaticPanel.Show(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.DiplomaticScreen:SetCurrentMode(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.DiplomaticScreen:Refresh()
Amplitude.UI.Windows.UIContainer:RefreshNow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

14:45:35:244UI Steam[UI] The UITable '/WindowsRoot/InGameSelection/DiplomaticScreen/PanelsGroup/_CrisisPanel/_CrisisGroup/Table/GrievancesGroup/_Showable/Scrollviews/_MyGrievances/Scrollview/Viewport/Content/_GrievanceLine/Content' have resizable children but not enough space left for giving them a positive size.

Amplitude.UI.Layouts.UITable1D:ResizeChildren(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.Layouts.UITable1D:ResizeChildren(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.MonoParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
Amplitude.UI.Layouts.UILayout:Child_VisibleGloballyChange(System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.MonoParameterInfo)
Amplitude.UI.UIAbstractShowable:SetTransformVisibleSelf(System.Reflection.MonoParameterInfo)
Amplitude.UI.UIAbstractShowable:InternalRequestShow()
Amplitude.UI.UIAbstractShowable:RequestShow(System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIShowable:Show(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.DiplomaticCrisisPanel:Refresh()
Amplitude.UI.Windows.UIContainer:RefreshNow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.UIAbstractShowable:RequestShow(System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIContainer:RequestShow(System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIPanel:Show(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.DiplomaticCrisisPanel:Amplitude.Mercury.UI.IDiplomaticPanel.Show(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.DiplomaticScreen:SetCurrentMode(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.DiplomaticScreen:Refresh()
Amplitude.UI.Windows.UIContainer:RefreshNow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

14:45:35:244UI Steam[UI] The UITable '/WindowsRoot/InGameSelection/DiplomaticScreen/PanelsGroup/_CrisisPanel/_CrisisGroup/Table/GrievancesGroup/_Showable/Scrollviews/_MyGrievances/Scrollview/Viewport/Content/_GrievanceLine/Content' have resizable children but not enough space left for giving them a positive size.

Amplitude.UI.Layouts.UITable1D:ResizeChildren(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.Layouts.UITable1D:ResizeChildren(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.MonoParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
Amplitude.UI.Layouts.UILayout:Child_VisibleGloballyChange(System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.MonoParameterInfo)
Amplitude.UI.UIAbstractShowable:SetTransformVisibleSelf(System.Reflection.MonoParameterInfo)
Amplitude.UI.UIAbstractShowable:InternalRequestShow()
Amplitude.UI.UIAbstractShowable:RequestShow(System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIShowable:Show(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.DiplomaticCrisisPanel:Refresh()
Amplitude.UI.Windows.UIContainer:RefreshNow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.UIAbstractShowable:RequestShow(System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIContainer:RequestShow(System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIPanel:Show(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.DiplomaticCrisisPanel:Amplitude.Mercury.UI.IDiplomaticPanel.Show(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.DiplomaticScreen:SetCurrentMode(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.DiplomaticScreen:Refresh()
Amplitude.UI.Windows.UIContainer:RefreshNow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

14:45:35:244UI Steam[UI] The UITable '/WindowsRoot/InGameSelection/DiplomaticScreen/PanelsGroup/_CrisisPanel/_CrisisGroup/Table/GrievancesGroup/_Showable/Scrollviews/_MyGrievances/Scrollview/Viewport/Content/_GrievanceLine/Content' have resizable children but not enough space left for giving them a positive size.

Amplitude.UI.Layouts.UITable1D:ResizeChildren(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.Layouts.UITable1D:ResizeChildren(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.MonoParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
Amplitude.UI.Layouts.UILayout:Child_VisibleGloballyChange(System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.MonoParameterInfo)
Amplitude.UI.UIAbstractShowable:SetTransformVisibleSelf(System.Reflection.MonoParameterInfo)
Amplitude.UI.UIAbstractShowable:InternalRequestShow()
Amplitude.UI.UIAbstractShowable:RequestShow(System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIShowable:Show(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.DiplomaticCrisisPanel:Refresh()
Amplitude.UI.Windows.UIContainer:RefreshNow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.UIAbstractShowable:RequestShow(System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIContainer:RequestShow(System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIPanel:Show(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.DiplomaticCrisisPanel:Amplitude.Mercury.UI.IDiplomaticPanel.Show(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.DiplomaticScreen:SetCurrentMode(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.DiplomaticScreen:Refresh()
Amplitude.UI.Windows.UIContainer:RefreshNow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

14:45:35:245UI Steam[UI] The UITable '/WindowsRoot/InGameSelection/DiplomaticScreen/PanelsGroup/_CrisisPanel/_CrisisGroup/Table/GrievancesGroup/_Showable/Scrollviews/_MyGrievances/Scrollview/Viewport/Content/_GrievanceLine/Content' have resizable children but not enough space left for giving them a positive size.

Amplitude.UI.Layouts.UITable1D:ResizeChildren(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.Layouts.UITable1D:ResizeChildren(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.MonoParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
Amplitude.UI.Layouts.UILayout:UiTransform_VisibleGloballyChange(System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.MonoParameterInfo)
Amplitude.UI.UIAbstractShowable:SetTransformVisibleSelf(System.Reflection.MonoParameterInfo)
Amplitude.UI.UIAbstractShowable:InternalRequestShow()
Amplitude.UI.UIAbstractShowable:RequestShow(System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIShowable:Show(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.DiplomaticCrisisPanel:Refresh()
Amplitude.UI.Windows.UIContainer:RefreshNow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.UIAbstractShowable:RequestShow(System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIContainer:RequestShow(System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIPanel:Show(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.DiplomaticCrisisPanel:Amplitude.Mercury.UI.IDiplomaticPanel.Show(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.DiplomaticScreen:SetCurrentMode(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.DiplomaticScreen:Refresh()
Amplitude.UI.Windows.UIContainer:RefreshNow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

14:45:35:494NoneAI Synchronization took 34.1875ms at frame 309 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

14:45:35:675None[Empire 4] Invalid Maritime spawn position for settlement 1160. This may happen once after an OrderChangeUnitSpawnPosition.

Amplitude.Mercury.AI.Brain.Analysis.Military.ComputeWantedArmies:Process()

14:45:35:853NoneAI Synchronization took 35.6226ms at frame 318 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

14:45:36:289NoneAI Synchronization took 37.7231ms at frame 321 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

14:45:36:695NoneAI Synchronization took 37.5474ms at frame 330 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

14:45:37:472NoneAI Synchronization took 36.5682ms at frame 340 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

14:45:39:077NoneAI Synchronization took 36.112ms at frame 360 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

14:45:43:617NoneAI Synchronization took 38.0392ms at frame 404 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

14:45:44:668NoneAI Synchronization took 36.6242ms at frame 416 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

14:45:45:735NoneAI Synchronization took 49.9077ms at frame 432 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

14:45:46:967NoneAI Synchronization took 47.6408ms at frame 448 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

14:45:47:669NoneAI Synchronization took 54.8906ms at frame 456 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

14:45:48:856NoneAI Synchronization took 51.1464ms at frame 463 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

14:45:49:923NoneAI Synchronization took 55.4873ms at frame 470 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

14:46:01:569NoneCreatePresentationBattlePreview attacker #0, defender #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:46:01:569NoneCreatePresentationBattlePreview attacker #6001, defender #2664, ticketnumber #45150.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:CreatePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:46:01:596NoneRequestAsyncOperation_Completed for ticket #45150.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestAsyncOperation_Completed(System.Reflection.MonoParameterInfo)

14:46:01:596NonePreparePresentationBattlePreview attacker #6001, defender #2664, battle #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:PreparePresentationBattlePreview(System.Reflection.MonoParameterInfo)

14:46:01:596NoneRequestAsyncOperation_Dismissed for ticket #45150.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestAsyncOperation_Dismissed(System.Reflection.MonoParameterInfo)

14:46:01:787NoneHidePresentationBattlePreview for ticket #45150 with current ticket #45150.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:HidePresentationBattlePreview(System.Reflection.MonoParameterInfo)

14:46:01:787NoneReleasePresentationBattlePreview attacker #6001, defender #2664

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:46:01:788None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #6001 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:46:01:788None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #5528 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:46:01:788None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #13400 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:46:01:788None[Preview] PresentationArmy LandUnit_Era2_Huns_HunnicHorde #9697 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:46:01:788None[Preview] PresentationArmy LandUnit_Era2_Huns_HunnicHorde #11131 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:46:04:963NoneCreatePresentationBattlePreview attacker #0, defender #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:46:04:963NoneCreatePresentationBattlePreview attacker #5528, defender #2663, ticketnumber #45205.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:CreatePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:46:04:992NoneRequestAsyncOperation_Completed for ticket #45205.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestAsyncOperation_Completed(System.Reflection.MonoParameterInfo)

14:46:04:992NonePreparePresentationBattlePreview attacker #5528, defender #2663, battle #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:PreparePresentationBattlePreview(System.Reflection.MonoParameterInfo)

14:46:04:992NoneRequestAsyncOperation_Dismissed for ticket #45205.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestAsyncOperation_Dismissed(System.Reflection.MonoParameterInfo)

14:46:05:512NoneDisplayPresentationBattlePreview attacker 5528, defender 2663

Amplitude.Mercury.Presentation.PresentationBattlePreview:DisplayPresentationBattlePreview()

14:46:05:512None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #5528 SetHiddenByFlag started, hidden: True, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:46:05:512None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_FrenchRepublic #5528 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:46:05:512None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #5528 SetHiddenByFlag finished (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:46:05:512None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #13400 SetHiddenByFlag started, hidden: True, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:46:05:512None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_FrenchRepublic #13400 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:46:05:512None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #13400 SetHiddenByFlag finished (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:46:05:512None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #6001 SetHiddenByFlag started, hidden: True, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:46:05:512None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_FrenchRepublic #6001 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:46:05:512None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #6001 SetHiddenByFlag finished (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:46:05:512None[Preview] PresentationArmy LandUnit_Era2_Huns_HunnicHorde #11131 SetHiddenByFlag started, hidden: True, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:46:05:512None[Preview] PresentationArmy LandUnit_Era2_Huns_HunnicHorde #11131 SetHiddenByFlag finished (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:46:05:512None[Preview] PresentationArmy LandUnit_Era2_Huns_HunnicHorde #9697 SetHiddenByFlag started, hidden: True, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:46:05:512None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Huns #9697 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:46:05:512None[Preview] PresentationArmy LandUnit_Era2_Huns_HunnicHorde #9697 SetHiddenByFlag finished (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:46:05:674None[Preview] Set PresentationUnit #0 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:46:05:791NoneHidePresentationBattlePreview for ticket #45205 with current ticket #45205.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:HidePresentationBattlePreview(System.Reflection.MonoParameterInfo)

14:46:05:792NoneHidePresentationBattlePreview attacker #5528, defender #2663

Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.MonoParameterInfo)

14:46:05:792None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #5528 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:46:05:792None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #5528 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:46:05:792None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #13400 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:46:05:792None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #13400 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:46:05:792None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #6001 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:46:05:792None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #6001 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:46:05:792None[Preview] PresentationArmy LandUnit_Era2_Huns_HunnicHorde #11131 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:46:05:792None[Preview] PresentationArmy LandUnit_Era2_Huns_HunnicHorde #11131 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:46:05:792None[Preview] PresentationArmy LandUnit_Era2_Huns_HunnicHorde #9697 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:46:05:792None[Preview] PresentationArmy LandUnit_Era2_Huns_HunnicHorde #9697 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:46:05:792None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_TokugawaShogunate #4046 visual status as Hidden (previous visual status: Preview)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:46:05:792None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_TokugawaShogunate #11541 visual status as Hidden (previous visual status: Preview)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:46:05:792None[Preview] Set PresentationUnit #0 visual status as Hidden (previous visual status: OpponentPreview)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:46:05:792None[Preview] Set PresentationUnit #0 visual status as Hidden (previous visual status: OpponentPreview)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:46:05:792None[Preview] Set PresentationUnit #0 visual status as Hidden (previous visual status: OpponentPreview)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:46:05:792None[Preview] Set PresentationUnit #0 visual status as Hidden (previous visual status: OpponentPreview)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:46:05:792NoneReleasePresentationBattlePreview attacker #5528, defender #2663

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:46:05:792None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #5528 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:46:05:793None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #13400 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:46:05:793None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #6001 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:46:05:793None[Preview] PresentationArmy LandUnit_Era2_Huns_HunnicHorde #11131 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:46:05:793None[Preview] PresentationArmy LandUnit_Era2_Huns_HunnicHorde #9697 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:46:06:629NoneCreatePresentationBattlePreview attacker #0, defender #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:46:06:630NoneCreatePresentationBattlePreview attacker #5528, defender #2664, ticketnumber #45223.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:CreatePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:46:06:659NoneRequestAsyncOperation_Completed for ticket #45223.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestAsyncOperation_Completed(System.Reflection.MonoParameterInfo)

14:46:06:659NonePreparePresentationBattlePreview attacker #5528, defender #2664, battle #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:PreparePresentationBattlePreview(System.Reflection.MonoParameterInfo)

14:46:06:659NoneRequestAsyncOperation_Dismissed for ticket #45223.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestAsyncOperation_Dismissed(System.Reflection.MonoParameterInfo)

14:46:07:161NoneDisplayPresentationBattlePreview attacker 5528, defender 2664

Amplitude.Mercury.Presentation.PresentationBattlePreview:DisplayPresentationBattlePreview()

14:46:07:161None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #5528 SetHiddenByFlag started, hidden: True, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:46:07:161None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_FrenchRepublic #5528 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:46:07:161None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #5528 SetHiddenByFlag finished (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:46:07:161None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #13400 SetHiddenByFlag started, hidden: True, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:46:07:161None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_FrenchRepublic #13400 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:46:07:161None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #13400 SetHiddenByFlag finished (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:46:07:161None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #6001 SetHiddenByFlag started, hidden: True, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:46:07:161None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_FrenchRepublic #6001 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:46:07:161None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #6001 SetHiddenByFlag finished (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:46:07:162None[Preview] PresentationArmy LandUnit_Era2_Huns_HunnicHorde #9697 SetHiddenByFlag started, hidden: True, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:46:07:162None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Huns #9697 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:46:07:162None[Preview] PresentationArmy LandUnit_Era2_Huns_HunnicHorde #9697 SetHiddenByFlag finished (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:46:07:162None[Preview] PresentationArmy LandUnit_Era2_Huns_HunnicHorde #11131 SetHiddenByFlag started, hidden: True, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:46:07:162None[Preview] PresentationArmy LandUnit_Era2_Huns_HunnicHorde #11131 SetHiddenByFlag finished (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:46:07:483NonePreview Loading completed attacker 5528, defender 2664

Amplitude.Mercury.Presentation.PresentationBattlePreview:OnLoadingCompleted()

14:46:08:916NoneKeepPresentationBattlePreviewDefenders for ticket #45223 with current ticket #45223.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:LockPresentationBattlePreview(System.Reflection.MonoParameterInfo)

14:46:08:916NoneLockPresentationBattlePreview attacker #5528, defender #2664, battlePreviewId 45223

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:LockPresentationBattlePreview(System.Reflection.MonoParameterInfo)

14:46:08:916NoneHidePresentationBattlePreview attacker #5528, defender #2664

Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.MonoParameterInfo)

14:46:08:916None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #5528 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:46:08:916None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #5528 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:46:08:916None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #13400 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:46:08:916None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #13400 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:46:08:916None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #6001 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:46:08:916None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #6001 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:46:08:916None[Preview] PresentationArmy LandUnit_Era2_Huns_HunnicHorde #9697 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:46:08:916None[Preview] PresentationArmy LandUnit_Era2_Huns_HunnicHorde #9697 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:46:08:916None[Preview] PresentationArmy LandUnit_Era2_Huns_HunnicHorde #11131 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:46:08:916None[Preview] PresentationArmy LandUnit_Era2_Huns_HunnicHorde #11131 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:46:08:916None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_TokugawaShogunate #4046 visual status as Hidden (previous visual status: Preview)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:46:08:916None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_TokugawaShogunate #11541 visual status as Hidden (previous visual status: Preview)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:46:08:917None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_TokugawaShogunate #5363 visual status as Hidden (previous visual status: Preview)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:46:08:917None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_FrenchRepublic #4786 visual status as Hidden (previous visual status: Preview)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:46:08:917None[Preview] Set PresentationUnit #0 visual status as Hidden (previous visual status: OpponentPreview)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:46:08:917None[Preview] Set PresentationUnit #0 visual status as Hidden (previous visual status: OpponentPreview)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:46:08:917None[Preview] Set PresentationUnit #0 visual status as Hidden (previous visual status: OpponentPreview)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:46:08:917None[Preview] Set PresentationUnit #0 visual status as Hidden (previous visual status: OpponentPreview)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:46:08:917None[Preview] Set PresentationUnit #0 visual status as Hidden (previous visual status: OpponentPreview)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:46:09:008NoneAI Synchronization took 46.558ms at frame 521 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

14:46:09:029None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Huns #9697 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:46:09:029None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Huns #12980 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:46:09:062NonePresentation Battle 15684: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:46:09:062NonePresentation Battle 15684: Execute action[1]: AdditionalParticipantJoined. EmpireIndex=0. ParticipantGuid=13400. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:46:09:062NonePresentation Battle 15684: Execute action[2]: AdditionalParticipantJoined. EmpireIndex=0. ParticipantGuid=6001. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:46:09:062NonePresentation Battle 15684: Execute action[3]: BattleLoaded. Loaded in progress=False, AdditionalData=786432, currentRound=0, maximumRoundCount=12 (initialActionType: BattleLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:46:09:062NonePresentation Battle 15684: Execute action[4]: ParticipantJoined. EmpireIndex=0, Guid=5528, Group=Attacker, Modifiers=Besieger, Type=Army UnitCount=5 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:46:09:062NonePresentation Battle 15684: Execute action[5]: ParticipantJoined. EmpireIndex=0, Guid=15692, Group=Attacker, Modifiers=Besieger, Type=SiegeEngines UnitCount=0 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:46:09:062NonePresentation Battle 15684: Execute action[6]: ParticipantJoined. EmpireIndex=0, Guid=13400, Group=Attacker, Modifiers=Besieger, Type=Army UnitCount=5 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:46:09:062NonePresentation Battle 15684: Execute action[7]: ParticipantJoined. EmpireIndex=0, Guid=6001, Group=Attacker, Modifiers=Besieger, Type=Army UnitCount=4 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:46:09:062NonePresentation Battle 15684: Execute action[8]: ParticipantJoined. EmpireIndex=3, Guid=15686, Group=Defender, Modifiers=Besieged, Type=Militia UnitCount=5 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:46:09:062NonePresentation Battle 15684: Execute action[9]: ParticipantJoined. EmpireIndex=3, Guid=1291, Group=Defender, Modifiers=Besieged, Type=City UnitCount=0 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:46:09:063NonePresentation Battle 15684: Execute action[10]: ParticipantJoined. EmpireIndex=3, Guid=9697, Group=Defender, Modifiers=Besieged, Type=Army UnitCount=5 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:46:09:063NonePresentation Battle 15684: Execute action[11]: ParticipantJoined. EmpireIndex=3, Guid=11131, Group=Defender, Modifiers=Besieged, Type=Army UnitCount=5 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:46:09:063NonePresentation Battle 15684: Execute action[12]: StartSiege. EmpireIndex=0. (initialActionType: StartSiege)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:46:09:063NonePresentation Battle 15684: Execute action[12]: UpdateSiegeStatus. Stock=0.00, Net=9.00. (initialActionType: StartSiege)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:46:11:974NonePresentation Battle 15684: Execute action[13]: ContinueSiegeFor. EmpireIndex=0. (initialActionType: ContinueSiegeFor)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:46:40:624NoneAI Synchronization took 52.8652ms at frame 552 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

14:46:40:649None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Huns #15857 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:46:40:678NonePresentation Battle 15684: Execute action[14]: UpdateSiegeParticipant. EmpireIndex=3, ParticipantGuid=0, ParticipantGroup=Defender, unitCount=0 (initialActionType: UpdateSiegeParticipant)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:46:40:681NoneMetadata 'rmc0' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:46:40:681NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:46:41:603NoneAI Synchronization took 44.3815ms at frame 560 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

14:46:41:627None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_Mediterranean #15865 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:46:41:636None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_Mediterranean #15871 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:46:41:666NonePresentation Battle 15684: Execute action[15]: UpdateSiegeStatus. Stock=0.00, Net=9.00. (initialActionType: UpdateSiegeStatus)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:46:41:667NonePresentation Battle 15010: Execute action[10]: UpdateSiegeParticipant. EmpireIndex=1, ParticipantGuid=0, ParticipantGroup=Attacker, unitCount=0 (initialActionType: UpdateSiegeParticipant)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:46:41:667NonePresentation Battle 15010: Execute action[11]: UpdateSiegeStatus. Stock=3.00, Net=5.00. (initialActionType: UpdateSiegeStatus)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:46:42:747NonePresentation Battle 15010: Execute action[12]: CapturePointLoaded (initialActionType: CapturePointLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:46:42:749NonePresentation Battle 15010: Execute action[13]: ReportDeploymentZone. EmpireIndex=1, Group=Attacker, deploymentTileCount=9 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:46:42:752NonePresentation Battle 15010: Execute action[14]: ReportDeploymentZone. EmpireIndex=15, Group=Defender, deploymentTileCount=26 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:46:42:752NonePresentation Battle 15010: Execute action[15]: StartConfirmation. EmpireIndex=15 (initialActionType: StartConfirmation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:46:42:752None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #12348 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:46:42:752None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #12348 SetHiddenByFlag finished (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:46:42:994NoneCan't find entity 14379 of ongoing task. Fails the task 3.

Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:46:43:278NoneAI Synchronization took 49.5782ms at frame 592 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

14:46:43:529NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!

Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawnsCountWhenNotMoving()

14:46:43:559NonePresentation Battle 15010: Execute action[16]: ContenderConfirmed. EmpireIndex=1 (initialActionType: ContenderConfirmed)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:46:43:559NonePresentation Battle 15010: Execute action[17]: ContenderConfirmed. EmpireIndex=15 (initialActionType: ContenderConfirmed)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:46:43:559NonePresentation Battle 15010: Execute action[18]: AddMoneyToSpoilsOfWar (initialActionType: AddMoneyToSpoilsOfWar)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:46:43:559NonePresentation Battle 15010: Execute action[19]: AddMoneyToSpoilsOfWar (initialActionType: AddMoneyToSpoilsOfWar)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:46:43:559NonePresentation Battle 15010: Execute action[20]: AddMoneyToSpoilsOfWar (initialActionType: AddMoneyToSpoilsOfWar)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:46:43:559NonePresentation Battle 15010: Execute action[21]: AddMoneyToSpoilsOfWar (initialActionType: AddMoneyToSpoilsOfWar)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:46:43:559NonePresentation Battle 15010: Execute action[22]: AddMoneyToSpoilsOfWar (initialActionType: AddMoneyToSpoilsOfWar)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:46:43:560NonePresentation Battle 15010: Execute action[23]: AddMoneyToSpoilsOfWar (initialActionType: AddMoneyToSpoilsOfWar)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:46:43:560NonePresentation Battle 15010: Execute action[24]: AddMoneyToSpoilsOfWar (initialActionType: AddMoneyToSpoilsOfWar)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:46:43:560NonePresentation Battle 15010: Execute action[25]: AddMoneyToSpoilsOfWar (initialActionType: AddMoneyToSpoilsOfWar)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:46:43:560NonePresentation Battle 15010: Execute action[26]: AddMoneyToSpoilsOfWar (initialActionType: AddMoneyToSpoilsOfWar)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:46:43:560NonePresentation Battle 15010: Execute action[27]: AddMoneyToSpoilsOfWar (initialActionType: AddMoneyToSpoilsOfWar)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:46:43:560NonePresentation Battle 15010: Execute action[28]: AddMoneyToSpoilsOfWar (initialActionType: AddMoneyToSpoilsOfWar)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:46:43:560NonePresentation Battle 15010: Execute action[29]: AddMoneyToSpoilsOfWar (initialActionType: AddMoneyToSpoilsOfWar)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:46:43:560NonePresentation Battle 15010: Execute action[30]: AddMoneyToSpoilsOfWar (initialActionType: AddMoneyToSpoilsOfWar)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:46:43:560NonePresentation Battle 15010: Execute action[31]: AddMoneyToSpoilsOfWar (initialActionType: AddMoneyToSpoilsOfWar)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:46:43:560NonePresentation Battle 15010: Execute action[32]: BattleEnded (initialActionType: BattleEnded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:46:43:560None[Preview] PresentationArmy LandUnit_Era2_Goths_GothicCavalry #13366 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:46:43:560None[Preview] PresentationArmy LandUnit_Era2_Goths_GothicCavalry #13366 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:46:43:560None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #12348 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:46:43:560None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #12348 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:46:43:560NoneCould not find PresentationBattlePreview with armyEntityGUID=13366, targetEntityGUID=9852.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:46:44:026NoneAI Synchronization took 43.9998ms at frame 629 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

14:46:44:581NoneAI Synchronization took 44.4355ms at frame 656 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

14:46:44:863NoneCan't find entity 14913 of ongoing task. Fails the task 17204.

Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:46:45:041NoneAI Synchronization took 42.2449ms at frame 680 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

14:46:45:510NoneAI Synchronization took 44.3813ms at frame 700 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

14:46:46:047NoneAI Synchronization took 40.0911ms at frame 724 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

14:46:46:426NoneAI Synchronization took 42.5472ms at frame 745 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

14:46:46:887NoneAI Synchronization took 40.7826ms at frame 760 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

14:46:47:166NonePresentation Battle 15902: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:46:47:166NonePresentation Battle 15902: Execute action[1]: AdditionalParticipantJoined. EmpireIndex=3. ParticipantGuid=12980. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:46:47:166NonePresentation Battle 15902: Execute action[2]: AdditionalParticipantJoined. EmpireIndex=0. ParticipantGuid=13402. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:46:47:166NonePresentation Battle 15902: Execute action[3]: BattleLoaded. Loaded in progress=False, AdditionalData=589824, currentRound=0, maximumRoundCount=9 (initialActionType: BattleLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:46:47:167NoneCreatePresentationBattlePreview attacker #0, defender #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:46:47:167NoneRestorePresentationBattlePreview created ticket #45739.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:46:47:168NonePresentation Battle 15902: Execute action[4]: ParticipantJoined. EmpireIndex=3, Guid=14906, Group=Attacker, Modifiers=Besieger, Type=Army UnitCount=5 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:46:47:168NonePresentation Battle 15902: Execute action[5]: ParticipantJoined. EmpireIndex=3, Guid=15911, Group=Attacker, Modifiers=Besieger, Type=SiegeEngines UnitCount=0 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:46:47:168NonePresentation Battle 15902: Execute action[6]: ParticipantJoined. EmpireIndex=3, Guid=12980, Group=Attacker, Modifiers=Besieger, Type=Army UnitCount=5 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:46:47:168NonePresentation Battle 15902: Execute action[7]: ParticipantJoined. EmpireIndex=0, Guid=15904, Group=Defender, Modifiers=Besieged, Type=Militia UnitCount=6 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:46:47:168NonePresentation Battle 15902: Execute action[8]: ParticipantJoined. EmpireIndex=0, Guid=13870, Group=Defender, Modifiers=Besieged, Type=City UnitCount=0 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:46:47:168NonePresentation Battle 15902: Execute action[9]: ParticipantJoined. EmpireIndex=0, Guid=13402, Group=Defender, Modifiers=Besieged, Type=Army UnitCount=5 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:46:47:169NonePresentation Battle 15902: Execute action[10]: CapturePointLoaded (initialActionType: CapturePointLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:46:47:171NonePresentation Battle 15902: Execute action[11]: ReportDeploymentZone. EmpireIndex=3, Group=Attacker, deploymentTileCount=11 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:46:47:171NonePresentation Battle 15902: Execute action[12]: ReportDeploymentZone. EmpireIndex=0, Group=Defender, deploymentTileCount=9 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:46:47:172NonePresentation Battle 15902: Execute action[13]: StartConfirmation. EmpireIndex=0 (initialActionType: StartConfirmation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:46:47:204NoneRequestRestoreAsyncOperation_Completed for ticket #45739.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.MonoParameterInfo)

14:46:47:204NoneRestorePresentationBattlePreview skipped due to ended battle #15902

Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.MonoParameterInfo)

14:46:47:204NoneRequestAsyncOperation_Dismissed for ticket #45739.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.MonoParameterInfo)

14:46:47:300NoneAI Synchronization took 42.6499ms at frame 772 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

14:46:47:665NonePresentation Battle 15902: Execute action[14]: ContenderConfirmed. EmpireIndex=3 (initialActionType: ContenderConfirmed)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:46:47:801NoneAI Synchronization took 41.7391ms at frame 792 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

14:46:47:993None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Huns #12959 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:46:48:189NoneAI Synchronization took 42.0643ms at frame 806 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

14:46:48:701NoneAI Synchronization took 44.2844ms at frame 821 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

14:46:49:005NoneAI Synchronization took 41.0951ms at frame 830 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

14:46:49:370NoneAI Synchronization took 39.4189ms at frame 833 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

14:46:49:796NoneAI Synchronization took 40.7777ms at frame 849 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

14:46:50:925NoneAI Synchronization took 40.1241ms at frame 869 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

14:46:51:215NoneAI Synchronization took 40.7353ms at frame 876 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

14:46:51:466NoneCould not latch intermediate variable 'BattleTerminated.WinningArmy'.

Amplitude.Mercury.Simulation.NarrativeEventManager:EnumerateArmyUnits(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:46:51:575NonePresentation Battle 15902: Execute action[15]: SetAutoResolveFor. EmpireIndex=0, Value=True. (initialActionType: SetAutoResolveFor)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:46:51:575NonePresentation Battle 15902: Execute action[16]: StartForcedAIControlFor. EmpireIndex=0. (initialActionType: StartForcedAIControlFor)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:46:51:575NonePresentation Battle 15902: Execute action[17]: ContenderConfirmed. EmpireIndex=0 (initialActionType: ContenderConfirmed)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:46:51:575NonePresentation Battle 15902: Execute action[18]: AddMoneyToSpoilsOfWar (initialActionType: AddMoneyToSpoilsOfWar)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:46:51:575NonePresentation Battle 15902: Execute action[19]: AddFoodToSpoilsOfWar (initialActionType: AddFoodToSpoilsOfWar)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:46:51:575NonePresentation Battle 15902: Execute action[20]: AddMoneyToSpoilsOfWar (initialActionType: AddMoneyToSpoilsOfWar)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:46:51:575NonePresentation Battle 15902: Execute action[21]: AddMoneyToSpoilsOfWar (initialActionType: AddMoneyToSpoilsOfWar)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:46:51:575NonePresentation Battle 15902: Execute action[22]: AddMoneyToSpoilsOfWar (initialActionType: AddMoneyToSpoilsOfWar)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:46:51:576NonePresentation Battle 15902: Execute action[23]: AddMoneyToSpoilsOfWar (initialActionType: AddMoneyToSpoilsOfWar)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:46:51:576NonePresentation Battle 15902: Execute action[24]: AddMoneyToSpoilsOfWar (initialActionType: AddMoneyToSpoilsOfWar)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:46:51:576NonePresentation Battle 15902: Execute action[25]: AddMoneyToSpoilsOfWar (initialActionType: AddMoneyToSpoilsOfWar)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:46:51:576NonePresentation Battle 15902: Execute action[26]: AddMoneyToSpoilsOfWar (initialActionType: AddMoneyToSpoilsOfWar)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:46:51:576NonePresentation Battle 15902: Execute action[27]: AddFoodToSpoilsOfWar (initialActionType: AddFoodToSpoilsOfWar)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:46:51:576NonePresentation Battle 15902: Execute action[28]: AddMoneyToSpoilsOfWar (initialActionType: AddMoneyToSpoilsOfWar)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:46:51:576NonePresentation Battle 15902: Execute action[29]: AddMoneyToSpoilsOfWar (initialActionType: AddMoneyToSpoilsOfWar)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:46:51:576NonePresentation Battle 15902: Execute action[30]: AddMoneyToSpoilsOfWar (initialActionType: AddMoneyToSpoilsOfWar)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:46:51:576NonePresentation Battle 15902: Execute action[31]: AddMoneyToSpoilsOfWar (initialActionType: AddMoneyToSpoilsOfWar)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:46:51:576NonePresentation Battle 15902: Execute action[32]: BattleEnded (initialActionType: BattleEnded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:46:51:576None[Preview] PresentationArmy LandUnit_Era4_Common_Musketeers #13402 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:46:51:576None[Preview] PresentationArmy LandUnit_Era4_Common_Musketeers #13402 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:46:51:576NoneReleasePresentationBattlePreview attacker #14906, defender #13876

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:46:51:576NoneHidePresentationBattlePreview attacker #14906, defender #13876

Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.MonoParameterInfo)

14:46:51:697NoneAI Synchronization took 42.949ms at frame 883 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

14:46:51:878NoneArmy 12980 does not exists anymore. Fail task.

Amplitude.Mercury.AI.Brain.Actuators.BehaviorTreeActuator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.AI.Brain.Tasks.MilitaryMission, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Territory, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateTaskStatus()

14:46:51:878NoneArmy 14906 does not exists anymore. Fail task.

Amplitude.Mercury.AI.Brain.Actuators.BehaviorTreeActuator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.AI.Brain.Tasks.MilitaryMission, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Territory, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateTaskStatus()

14:46:52:136NoneAI Synchronization took 42.9587ms at frame 902 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

14:46:52:706NonePresentation Battle 16014: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:46:52:707NonePresentation Battle 16014: Execute action[1]: AdditionalParticipantJoined. EmpireIndex=1. ParticipantGuid=11543. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:46:52:707NonePresentation Battle 16014: Execute action[2]: BattleLoaded. Loaded in progress=False, AdditionalData=196608, currentRound=0, maximumRoundCount=3 (initialActionType: BattleLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:46:52:707NoneCreatePresentationBattlePreview attacker #0, defender #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:46:52:708NoneRestorePresentationBattlePreview created ticket #45931.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:46:52:708NonePresentation Battle 16014: Execute action[3]: ParticipantJoined. EmpireIndex=1, Guid=15280, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:46:52:708NonePresentation Battle 16014: Execute action[4]: ParticipantJoined. EmpireIndex=1, Guid=11543, Group=Attacker, Modifiers=None, Type=Army UnitCount=5 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:46:52:708NonePresentation Battle 16014: Execute action[5]: ParticipantJoined. EmpireIndex=2, Guid=12348, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:46:52:708None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #12348 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:46:52:709NonePresentation Battle 16014: Execute action[6]: CapturePointLoaded (initialActionType: CapturePointLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:46:52:712NonePresentation Battle 16014: Execute action[7]: ReportDeploymentZone. EmpireIndex=1, Group=Attacker, deploymentTileCount=5 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:46:52:712NonePresentation Battle 16014: Execute action[8]: ReportDeploymentZone. EmpireIndex=2, Group=Defender, deploymentTileCount=4 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:46:52:712NonePresentation Battle 16014: Execute action[9]: StartConfirmation. EmpireIndex=2 (initialActionType: StartConfirmation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:46:52:734NoneRequestRestoreAsyncOperation_Completed for ticket #45931.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.MonoParameterInfo)

14:46:52:734NoneRestorePresentationBattlePreview skipped due to ended battle #16014

Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.MonoParameterInfo)

14:46:52:734NoneRequestAsyncOperation_Dismissed for ticket #45931.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.MonoParameterInfo)

14:46:52:970NoneAI Synchronization took 41.4232ms at frame 920 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

14:46:53:181NonePresentation Battle 16014: Execute action[10]: ContenderConfirmed. EmpireIndex=1 (initialActionType: ContenderConfirmed)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:46:53:289NonePresentation Battle 16014: Execute action[11]: ContenderConfirmed. EmpireIndex=2 (initialActionType: ContenderConfirmed)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:46:53:289NonePresentation Battle 16014: Execute action[12]: AddMoneyToSpoilsOfWar (initialActionType: AddMoneyToSpoilsOfWar)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:46:53:289NonePresentation Battle 16014: Execute action[13]: BattleEnded (initialActionType: BattleEnded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:46:53:289None[Preview] PresentationArmy LandUnit_Era2_Goths_GothicCavalry #15280 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:46:53:290None[Preview] PresentationArmy LandUnit_Era2_Goths_GothicCavalry #11543 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:46:53:290None[Preview] PresentationArmy LandUnit_Era2_Goths_GothicCavalry #11543 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:46:53:290None[Preview] PresentationArmy LandUnit_Era2_Goths_GothicCavalry #15280 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:46:53:290NoneReleasePresentationBattlePreview attacker #15280, defender #12348

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:46:53:290NoneHidePresentationBattlePreview attacker #15280, defender #12348

Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.MonoParameterInfo)

14:46:53:290None[Preview] PresentationArmy LandUnit_Era2_Goths_GothicCavalry #15280 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:46:53:290None[Preview] PresentationArmy LandUnit_Era2_Goths_GothicCavalry #15280 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:46:53:506NoneArmy 12348 does not exists anymore. Fail task.

Amplitude.Mercury.AI.Brain.Actuators.BehaviorTreeActuator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.AI.Brain.Tasks.MilitaryMission, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Territory, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateTaskStatus()

14:46:54:550NoneAI Synchronization took 39.161ms at frame 938 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

14:46:57:349NoneAI Synchronization took 43.2642ms at frame 968 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

14:46:58:354NoneAI Synchronization took 42.3039ms at frame 979 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

14:46:59:333NoneAI Synchronization took 44.5095ms at frame 990 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

14:47:00:325NoneAI Synchronization took 40.5983ms at frame 999 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

14:47:01:295NoneAI Synchronization took 39.5366ms at frame 1005 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

14:47:02:275NoneAI Synchronization took 39.0688ms at frame 1011 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

14:47:03:274NoneAI Synchronization took 47.7752ms at frame 1020 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

14:47:23:329NoneAI Synchronization took 46.408ms at frame 1074 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

14:47:42:893UI Steam[UI] The UITable '/WindowsRoot/InGameSelection/DiplomaticScreen/PanelsGroup/_CrisisPanel/_CrisisGroup/Table/GrievancesGroup/_Showable/Scrollviews/_MyGrievances/Scrollview/Viewport/Content/_GrievanceLine/Content' have resizable children but not enough space left for giving them a positive size.

Amplitude.UI.Layouts.UITable1D:ResizeChildren(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.Layouts.UITable1D:ResizeChildren(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.MonoParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
Amplitude.UI.Layouts.UILayout:Child_VisibleGloballyChange(System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.MonoParameterInfo)
Amplitude.UI.UIAbstractShowable:SetTransformVisibleSelf(System.Reflection.MonoParameterInfo)
Amplitude.UI.UIAbstractShowable:InternalRequestShow()
Amplitude.UI.UIAbstractShowable:RequestShow(System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIShowable:Show(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.DiplomaticCrisisPanel:Refresh()
Amplitude.UI.Windows.UIContainer:RefreshNow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.UIAbstractShowable:RequestShow(System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIContainer:RequestShow(System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIPanel:Show(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.DiplomaticCrisisPanel:Amplitude.Mercury.UI.IDiplomaticPanel.Show(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.DiplomaticScreen:SetCurrentMode(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.DiplomaticScreen:Refresh()
Amplitude.UI.Windows.UIContainer:RefreshNow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

14:47:46:482NoneAI Synchronization took 35.9059ms at frame 1127 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

14:47:49:502NoneAI Synchronization took 34.7788ms at frame 1144 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

14:47:54:090UI Steam[UI] Showing NarrativeWindow: $NarrativeEvent_Civics_Religion04

Amplitude.Mercury.UI.NarrativeWindow:OnBeginShow(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.NarrativeWindow:OnBeginShow(System.Reflection.MonoParameterInfo)
Amplitude.UI.UIAbstractShowable:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

14:47:55:615NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.MonoParameterInfo)

14:47:55:616NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.MonoParameterInfo)

14:47:55:616NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.MonoParameterInfo)

14:47:57:116NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.MonoParameterInfo)

14:47:57:116NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.MonoParameterInfo)

14:47:57:116NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.MonoParameterInfo)

14:48:02:048UI Steam[UI] The UITable '/WindowsRoot/InGameSelection/DiplomaticScreen/PanelsGroup/_CrisisPanel/_CrisisGroup/Table/GrievancesGroup/_Showable/Scrollviews/_MyGrievances/Scrollview/Viewport/Content/_GrievanceLine/Content' have resizable children but not enough space left for giving them a positive size.

Amplitude.UI.Layouts.UITable1D:ResizeChildren(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.Layouts.UITable1D:ResizeChildren(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.MonoParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
Amplitude.UI.Layouts.UILayout:Child_PositionOrSizeChange(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:set_Width(System.Reflection.MonoParameterInfo)
Amplitude.UI.Renderers.UILabel:AdjustSizesIfNecessary()
Amplitude.UI.Renderers.UILabel:OnTransformVisibleGloballyChanged(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UIIndexedComponent:OnTransformStateChanged(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToSiblingsOnTransformStateChange()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.MonoParameterInfo)
Amplitude.UI.UIAbstractShowable:SetTransformVisibleSelf(System.Reflection.MonoParameterInfo)
Amplitude.UI.UIAbstractShowable:InternalRequestShow()
Amplitude.UI.UIAbstractShowable:RequestShow(System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIShowable:Show(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.DiplomaticCrisisPanel:Refresh()
Amplitude.UI.Windows.UIContainer:RefreshNow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.UIAbstractShowable:RequestShow(System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIContainer:RequestShow(System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIPanel:Show(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.DiplomaticCrisisPanel:Amplitude.Mercury.UI.IDiplomaticPanel.Show(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.DiplomaticScreen:SetCurrentMode(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.DiplomaticScreen:Refresh()
Amplitude.UI.Windows.UIContainer:RefreshNow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

14:48:02:048UI Steam[UI] The UITable '/WindowsRoot/InGameSelection/DiplomaticScreen/PanelsGroup/_CrisisPanel/_CrisisGroup/Table/GrievancesGroup/_Showable/Scrollviews/_MyGrievances/Scrollview/Viewport/Content/_GrievanceLine/Content' have resizable children but not enough space left for giving them a positive size.

Amplitude.UI.Layouts.UITable1D:ResizeChildren(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.Layouts.UITable1D:ResizeChildren(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.MonoParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
Amplitude.UI.Layouts.UILayout:Child_VisibleGloballyChange(System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:set_Width(System.Reflection.MonoParameterInfo)
Amplitude.UI.Renderers.UILabel:AdjustSizesIfNecessary()
Amplitude.UI.Renderers.UILabel:OnTransformVisibleGloballyChanged(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UIIndexedComponent:OnTransformStateChanged(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToSiblingsOnTransformStateChange()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.MonoParameterInfo)
Amplitude.UI.UIAbstractShowable:SetTransformVisibleSelf(System.Reflection.MonoParameterInfo)
Amplitude.UI.UIAbstractShowable:InternalRequestShow()
Amplitude.UI.UIAbstractShowable:RequestShow(System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIShowable:Show(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.DiplomaticCrisisPanel:Refresh()
Amplitude.UI.Windows.UIContainer:RefreshNow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.UIAbstractShowable:RequestShow(System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIContainer:RequestShow(System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIPanel:Show(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.DiplomaticCrisisPanel:Amplitude.Mercury.UI.IDiplomaticPanel.Show(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.DiplomaticScreen:SetCurrentMode(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.DiplomaticScreen:Refresh()
Amplitude.UI.Windows.UIContainer:RefreshNow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

14:48:02:049UI Steam[UI] The UITable '/WindowsRoot/InGameSelection/DiplomaticScreen/PanelsGroup/_CrisisPanel/_CrisisGroup/Table/GrievancesGroup/_Showable/Scrollviews/_MyGrievances/Scrollview/Viewport/Content/_GrievanceLine/Content' have resizable children but not enough space left for giving them a positive size.

Amplitude.UI.Layouts.UITable1D:ResizeChildren(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.Layouts.UITable1D:ResizeChildren(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.MonoParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
Amplitude.UI.Layouts.UILayout:Child_VisibleGloballyChange(System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.MonoParameterInfo)
Amplitude.UI.UIAbstractShowable:SetTransformVisibleSelf(System.Reflection.MonoParameterInfo)
Amplitude.UI.UIAbstractShowable:InternalRequestShow()
Amplitude.UI.UIAbstractShowable:RequestShow(System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIShowable:Show(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.DiplomaticCrisisPanel:Refresh()
Amplitude.UI.Windows.UIContainer:RefreshNow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.UIAbstractShowable:RequestShow(System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIContainer:RequestShow(System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIPanel:Show(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.DiplomaticCrisisPanel:Amplitude.Mercury.UI.IDiplomaticPanel.Show(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.DiplomaticScreen:SetCurrentMode(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.DiplomaticScreen:Refresh()
Amplitude.UI.Windows.UIContainer:RefreshNow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

14:48:02:049UI Steam[UI] The UITable '/WindowsRoot/InGameSelection/DiplomaticScreen/PanelsGroup/_CrisisPanel/_CrisisGroup/Table/GrievancesGroup/_Showable/Scrollviews/_MyGrievances/Scrollview/Viewport/Content/_GrievanceLine/Content' have resizable children but not enough space left for giving them a positive size.

Amplitude.UI.Layouts.UITable1D:ResizeChildren(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.Layouts.UITable1D:ResizeChildren(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.MonoParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
Amplitude.UI.Layouts.UILayout:Child_PositionOrSizeChange(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:set_Width(System.Reflection.MonoParameterInfo)
Amplitude.UI.Renderers.UILabel:AdjustSizesIfNecessary()
Amplitude.UI.Renderers.UILabel:OnTransformVisibleGloballyChanged(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UIIndexedComponent:OnTransformStateChanged(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToSiblingsOnTransformStateChange()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.MonoParameterInfo)
Amplitude.UI.UIAbstractShowable:SetTransformVisibleSelf(System.Reflection.MonoParameterInfo)
Amplitude.UI.UIAbstractShowable:InternalRequestShow()
Amplitude.UI.UIAbstractShowable:RequestShow(System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIShowable:Show(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.DiplomaticCrisisPanel:Refresh()
Amplitude.UI.Windows.UIContainer:RefreshNow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.UIAbstractShowable:RequestShow(System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIContainer:RequestShow(System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIPanel:Show(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.DiplomaticCrisisPanel:Amplitude.Mercury.UI.IDiplomaticPanel.Show(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.DiplomaticScreen:SetCurrentMode(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.DiplomaticScreen:Refresh()
Amplitude.UI.Windows.UIContainer:RefreshNow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

14:48:02:050UI Steam[UI] The UITable '/WindowsRoot/InGameSelection/DiplomaticScreen/PanelsGroup/_CrisisPanel/_CrisisGroup/Table/GrievancesGroup/_Showable/Scrollviews/_MyGrievances/Scrollview/Viewport/Content/_GrievanceLine/Content' have resizable children but not enough space left for giving them a positive size.

Amplitude.UI.Layouts.UITable1D:ResizeChildren(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.Layouts.UITable1D:ResizeChildren(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.MonoParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
Amplitude.UI.Layouts.UILayout:Child_VisibleGloballyChange(System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:set_Width(System.Reflection.MonoParameterInfo)
Amplitude.UI.Renderers.UILabel:AdjustSizesIfNecessary()
Amplitude.UI.Renderers.UILabel:OnTransformVisibleGloballyChanged(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UIIndexedComponent:OnTransformStateChanged(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToSiblingsOnTransformStateChange()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.MonoParameterInfo)
Amplitude.UI.UIAbstractShowable:SetTransformVisibleSelf(System.Reflection.MonoParameterInfo)
Amplitude.UI.UIAbstractShowable:InternalRequestShow()
Amplitude.UI.UIAbstractShowable:RequestShow(System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIShowable:Show(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.DiplomaticCrisisPanel:Refresh()
Amplitude.UI.Windows.UIContainer:RefreshNow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.UIAbstractShowable:RequestShow(System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIContainer:RequestShow(System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIPanel:Show(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.DiplomaticCrisisPanel:Amplitude.Mercury.UI.IDiplomaticPanel.Show(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.DiplomaticScreen:SetCurrentMode(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.DiplomaticScreen:Refresh()
Amplitude.UI.Windows.UIContainer:RefreshNow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

14:48:02:050UI Steam[UI] The UITable '/WindowsRoot/InGameSelection/DiplomaticScreen/PanelsGroup/_CrisisPanel/_CrisisGroup/Table/GrievancesGroup/_Showable/Scrollviews/_MyGrievances/Scrollview/Viewport/Content/_GrievanceLine/Content' have resizable children but not enough space left for giving them a positive size.

Amplitude.UI.Layouts.UITable1D:ResizeChildren(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.Layouts.UITable1D:ResizeChildren(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.MonoParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
Amplitude.UI.Layouts.UILayout:UiTransform_VisibleGloballyChange(System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.MonoParameterInfo)
Amplitude.UI.UIAbstractShowable:SetTransformVisibleSelf(System.Reflection.MonoParameterInfo)
Amplitude.UI.UIAbstractShowable:InternalRequestShow()
Amplitude.UI.UIAbstractShowable:RequestShow(System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIShowable:Show(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.DiplomaticCrisisPanel:Refresh()
Amplitude.UI.Windows.UIContainer:RefreshNow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.UIAbstractShowable:RequestShow(System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIContainer:RequestShow(System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIPanel:Show(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.DiplomaticCrisisPanel:Amplitude.Mercury.UI.IDiplomaticPanel.Show(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.DiplomaticScreen:SetCurrentMode(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.DiplomaticScreen:Refresh()
Amplitude.UI.Windows.UIContainer:RefreshNow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

14:48:02:051UI Steam[UI] The UITable '/WindowsRoot/InGameSelection/DiplomaticScreen/PanelsGroup/_CrisisPanel/_CrisisGroup/Table/GrievancesGroup/_Showable/Scrollviews/_MyGrievances/Scrollview/Viewport/Content/_GrievanceLine/Content' have resizable children but not enough space left for giving them a positive size.

Amplitude.UI.Layouts.UITable1D:ResizeChildren(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.Layouts.UITable1D:ResizeChildren(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.MonoParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
Amplitude.UI.Layouts.UILayout:Child_PositionOrSizeChange(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:set_Width(System.Reflection.MonoParameterInfo)
Amplitude.UI.Renderers.UILabel:AdjustSizesIfNecessary()
Amplitude.UI.Renderers.UILabel:OnTransformVisibleGloballyChanged(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UIIndexedComponent:OnTransformStateChanged(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToSiblingsOnTransformStateChange()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.MonoParameterInfo)
Amplitude.UI.UIAbstractShowable:SetTransformVisibleSelf(System.Reflection.MonoParameterInfo)
Amplitude.UI.UIAbstractShowable:InternalRequestShow()
Amplitude.UI.UIAbstractShowable:RequestShow(System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIShowable:Show(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.DiplomaticCrisisPanel:Refresh()
Amplitude.UI.Windows.UIContainer:RefreshNow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.UIAbstractShowable:RequestShow(System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIContainer:RequestShow(System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIPanel:Show(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.DiplomaticCrisisPanel:Amplitude.Mercury.UI.IDiplomaticPanel.Show(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.DiplomaticScreen:SetCurrentMode(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.DiplomaticScreen:Refresh()
Amplitude.UI.Windows.UIContainer:RefreshNow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

14:48:02:051UI Steam[UI] The UITable '/WindowsRoot/InGameSelection/DiplomaticScreen/PanelsGroup/_CrisisPanel/_CrisisGroup/Table/GrievancesGroup/_Showable/Scrollviews/_MyGrievances/Scrollview/Viewport/Content/_GrievanceLine/Content' have resizable children but not enough space left for giving them a positive size.

Amplitude.UI.Layouts.UITable1D:ResizeChildren(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.Layouts.UITable1D:ResizeChildren(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.MonoParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
Amplitude.UI.Layouts.UILayout:Child_VisibleGloballyChange(System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:set_Width(System.Reflection.MonoParameterInfo)
Amplitude.UI.Renderers.UILabel:AdjustSizesIfNecessary()
Amplitude.UI.Renderers.UILabel:OnTransformVisibleGloballyChanged(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UIIndexedComponent:OnTransformStateChanged(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToSiblingsOnTransformStateChange()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.MonoParameterInfo)
Amplitude.UI.UIAbstractShowable:SetTransformVisibleSelf(System.Reflection.MonoParameterInfo)
Amplitude.UI.UIAbstractShowable:InternalRequestShow()
Amplitude.UI.UIAbstractShowable:RequestShow(System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIShowable:Show(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.DiplomaticCrisisPanel:Refresh()
Amplitude.UI.Windows.UIContainer:RefreshNow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.UIAbstractShowable:RequestShow(System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIContainer:RequestShow(System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIPanel:Show(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.DiplomaticCrisisPanel:Amplitude.Mercury.UI.IDiplomaticPanel.Show(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.DiplomaticScreen:SetCurrentMode(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.DiplomaticScreen:Refresh()
Amplitude.UI.Windows.UIContainer:RefreshNow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

14:48:02:052UI Steam[UI] The UITable '/WindowsRoot/InGameSelection/DiplomaticScreen/PanelsGroup/_CrisisPanel/_CrisisGroup/Table/GrievancesGroup/_Showable/Scrollviews/_MyGrievances/Scrollview/Viewport/Content/_GrievanceLine/Content' have resizable children but not enough space left for giving them a positive size.

Amplitude.UI.Layouts.UITable1D:ResizeChildren(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.Layouts.UITable1D:ResizeChildren(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.MonoParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
Amplitude.UI.Layouts.UILayout:Child_VisibleGloballyChange(System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.MonoParameterInfo)
Amplitude.UI.UIAbstractShowable:SetTransformVisibleSelf(System.Reflection.MonoParameterInfo)
Amplitude.UI.UIAbstractShowable:InternalRequestShow()
Amplitude.UI.UIAbstractShowable:RequestShow(System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIShowable:Show(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.DiplomaticCrisisPanel:Refresh()
Amplitude.UI.Windows.UIContainer:RefreshNow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.UIAbstractShowable:RequestShow(System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIContainer:RequestShow(System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIPanel:Show(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.DiplomaticCrisisPanel:Amplitude.Mercury.UI.IDiplomaticPanel.Show(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.DiplomaticScreen:SetCurrentMode(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.DiplomaticScreen:Refresh()
Amplitude.UI.Windows.UIContainer:RefreshNow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

14:48:02:052UI Steam[UI] The UITable '/WindowsRoot/InGameSelection/DiplomaticScreen/PanelsGroup/_CrisisPanel/_CrisisGroup/Table/GrievancesGroup/_Showable/Scrollviews/_MyGrievances/Scrollview/Viewport/Content/_GrievanceLine/Content' have resizable children but not enough space left for giving them a positive size.

Amplitude.UI.Layouts.UITable1D:ResizeChildren(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.Layouts.UITable1D:ResizeChildren(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.MonoParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
Amplitude.UI.Layouts.UILayout:Child_VisibleGloballyChange(System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.MonoParameterInfo)
Amplitude.UI.UIAbstractShowable:SetTransformVisibleSelf(System.Reflection.MonoParameterInfo)
Amplitude.UI.UIAbstractShowable:InternalRequestShow()
Amplitude.UI.UIAbstractShowable:RequestShow(System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIShowable:Show(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.DiplomaticCrisisPanel:Refresh()
Amplitude.UI.Windows.UIContainer:RefreshNow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.UIAbstractShowable:RequestShow(System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIContainer:RequestShow(System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIPanel:Show(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.DiplomaticCrisisPanel:Amplitude.Mercury.UI.IDiplomaticPanel.Show(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.DiplomaticScreen:SetCurrentMode(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.DiplomaticScreen:Refresh()
Amplitude.UI.Windows.UIContainer:RefreshNow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

14:48:02:053UI Steam[UI] The UITable '/WindowsRoot/InGameSelection/DiplomaticScreen/PanelsGroup/_CrisisPanel/_CrisisGroup/Table/GrievancesGroup/_Showable/Scrollviews/_MyGrievances/Scrollview/Viewport/Content/_GrievanceLine/Content' have resizable children but not enough space left for giving them a positive size.

Amplitude.UI.Layouts.UITable1D:ResizeChildren(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.Layouts.UITable1D:ResizeChildren(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.MonoParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
Amplitude.UI.Layouts.UILayout:UiTransform_VisibleGloballyChange(System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.MonoParameterInfo)
Amplitude.UI.UIAbstractShowable:SetTransformVisibleSelf(System.Reflection.MonoParameterInfo)
Amplitude.UI.UIAbstractShowable:InternalRequestShow()
Amplitude.UI.UIAbstractShowable:RequestShow(System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIShowable:Show(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.DiplomaticCrisisPanel:Refresh()
Amplitude.UI.Windows.UIContainer:RefreshNow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.UIAbstractShowable:RequestShow(System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIContainer:RequestShow(System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIPanel:Show(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.DiplomaticCrisisPanel:Amplitude.Mercury.UI.IDiplomaticPanel.Show(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.DiplomaticScreen:SetCurrentMode(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.DiplomaticScreen:Refresh()
Amplitude.UI.Windows.UIContainer:RefreshNow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

14:48:02:053UI Steam[UI] The UITable '/WindowsRoot/InGameSelection/DiplomaticScreen/PanelsGroup/_CrisisPanel/_CrisisGroup/Table/GrievancesGroup/_Showable/Scrollviews/_TheirGrievances/Scrollview/Viewport/Content/_GrievanceLine/Content' have resizable children but not enough space left for giving them a positive size.

Amplitude.UI.Layouts.UITable1D:ResizeChildren(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.Layouts.UITable1D:ResizeChildren(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.MonoParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
Amplitude.UI.Layouts.UILayout:Child_PositionOrSizeChange(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:set_Width(System.Reflection.MonoParameterInfo)
Amplitude.UI.Renderers.UILabel:AdjustSizesIfNecessary()
Amplitude.UI.Renderers.UILabel:OnTransformVisibleGloballyChanged(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UIIndexedComponent:OnTransformStateChanged(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToSiblingsOnTransformStateChange()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.MonoParameterInfo)
Amplitude.UI.UIAbstractShowable:SetTransformVisibleSelf(System.Reflection.MonoParameterInfo)
Amplitude.UI.UIAbstractShowable:InternalRequestShow()
Amplitude.UI.UIAbstractShowable:RequestShow(System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIShowable:Show(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.DiplomaticCrisisPanel:Refresh()
Amplitude.UI.Windows.UIContainer:RefreshNow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.UIAbstractShowable:RequestShow(System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIContainer:RequestShow(System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIPanel:Show(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.DiplomaticCrisisPanel:Amplitude.Mercury.UI.IDiplomaticPanel.Show(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.DiplomaticScreen:SetCurrentMode(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.DiplomaticScreen:Refresh()
Amplitude.UI.Windows.UIContainer:RefreshNow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

14:48:02:053UI Steam[UI] The UITable '/WindowsRoot/InGameSelection/DiplomaticScreen/PanelsGroup/_CrisisPanel/_CrisisGroup/Table/GrievancesGroup/_Showable/Scrollviews/_TheirGrievances/Scrollview/Viewport/Content/_GrievanceLine/Content' have resizable children but not enough space left for giving them a positive size.

Amplitude.UI.Layouts.UITable1D:ResizeChildren(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.Layouts.UITable1D:ResizeChildren(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.MonoParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
Amplitude.UI.Layouts.UILayout:Child_VisibleGloballyChange(System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:set_Width(System.Reflection.MonoParameterInfo)
Amplitude.UI.Renderers.UILabel:AdjustSizesIfNecessary()
Amplitude.UI.Renderers.UILabel:OnTransformVisibleGloballyChanged(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UIIndexedComponent:OnTransformStateChanged(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToSiblingsOnTransformStateChange()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.MonoParameterInfo)
Amplitude.UI.UIAbstractShowable:SetTransformVisibleSelf(System.Reflection.MonoParameterInfo)
Amplitude.UI.UIAbstractShowable:InternalRequestShow()
Amplitude.UI.UIAbstractShowable:RequestShow(System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIShowable:Show(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.DiplomaticCrisisPanel:Refresh()
Amplitude.UI.Windows.UIContainer:RefreshNow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.UIAbstractShowable:RequestShow(System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIContainer:RequestShow(System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIPanel:Show(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.DiplomaticCrisisPanel:Amplitude.Mercury.UI.IDiplomaticPanel.Show(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.DiplomaticScreen:SetCurrentMode(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.DiplomaticScreen:Refresh()
Amplitude.UI.Windows.UIContainer:RefreshNow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

14:48:02:054UI Steam[UI] The UITable '/WindowsRoot/InGameSelection/DiplomaticScreen/PanelsGroup/_CrisisPanel/_CrisisGroup/Table/GrievancesGroup/_Showable/Scrollviews/_TheirGrievances/Scrollview/Viewport/Content/_GrievanceLine/Content' have resizable children but not enough space left for giving them a positive size.

Amplitude.UI.Layouts.UITable1D:ResizeChildren(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.Layouts.UITable1D:ResizeChildren(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.MonoParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
Amplitude.UI.Layouts.UILayout:Child_VisibleGloballyChange(System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.MonoParameterInfo)
Amplitude.UI.UIAbstractShowable:SetTransformVisibleSelf(System.Reflection.MonoParameterInfo)
Amplitude.UI.UIAbstractShowable:InternalRequestShow()
Amplitude.UI.UIAbstractShowable:RequestShow(System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIShowable:Show(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.DiplomaticCrisisPanel:Refresh()
Amplitude.UI.Windows.UIContainer:RefreshNow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.UIAbstractShowable:RequestShow(System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIContainer:RequestShow(System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIPanel:Show(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.DiplomaticCrisisPanel:Amplitude.Mercury.UI.IDiplomaticPanel.Show(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.DiplomaticScreen:SetCurrentMode(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.DiplomaticScreen:Refresh()
Amplitude.UI.Windows.UIContainer:RefreshNow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

14:48:10:165NoneAI Synchronization took 34.3424ms at frame 1194 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

14:48:10:184None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Huns #16073 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:48:10:197None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_CelticCivilization #16081 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:48:10:211NoneMetadata 'rmc0' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:48:10:211NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:48:10:213NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!

Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawnsCountWhenNotMoving()

14:48:10:224None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Huns #16076 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:48:11:247NoneAI Synchronization took 39.1068ms at frame 1202 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

14:48:11:302NonePresentation Battle 15684: Execute action[16]: UpdateSiegeStatus. Stock=0.00, Net=9.00. (initialActionType: UpdateSiegeStatus)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:48:12:200NoneCan't find entity 12955 of ongoing task. Fails the task 4205.

Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:48:12:241NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!

Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawnsCountWhenNotMoving()

14:48:12:567NoneCan't find entity 15599 of ongoing task. Fails the task 5416.

Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:48:13:068None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Huns #16089 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:48:13:386NoneAI Synchronization took 39.0521ms at frame 1271 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

14:48:13:903NoneAI Synchronization took 38.3467ms at frame 1299 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

14:48:14:326NoneAI Synchronization took 38.0897ms at frame 1319 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

14:48:14:454None[Empire 2] The task 14737:Build Outpost Creation on [91, 23] to restore is not in progress, force the allocations so it can be started. This should only happen when an AI take back control over a human player.

Amplitude.AI.ProcessingPasses.TaskRestorationPass`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.AI.Brain.Tasks.BaseBuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Continue(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:48:14:717NoneAI Synchronization took 41.3944ms at frame 1333 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

14:48:15:294NoneAI Synchronization took 36.4511ms at frame 1356 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

14:48:15:602NoneAI Synchronization took 35.8456ms at frame 1367 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

14:48:16:067NoneAI Synchronization took 34.751ms at frame 1389 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

14:48:16:469NoneAI Synchronization took 35.1926ms at frame 1407 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

14:48:16:815NoneAI Synchronization took 36.2016ms at frame 1417 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

14:48:16:940None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_CelticCivilization #12224 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:48:17:198NoneAI Synchronization took 34.985ms at frame 1434 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

14:48:17:709NoneAI Synchronization took 35.5807ms at frame 1450 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

14:48:17:983NoneAI Synchronization took 34.3339ms at frame 1457 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

14:48:18:423NoneAI Synchronization took 35.5045ms at frame 1464 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

14:48:18:845NoneAI Synchronization took 36.6409ms at frame 1479 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

14:48:18:886NonePresentation Battle 15684: Execute action[17]: StartReinforcement. EmpireIndex=3. (initialActionType: StartReinforcement)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:48:18:887NonePresentation Battle 15684: Execute action[18]: AdditionalParticipantJoined. EmpireIndex=3. ParticipantGuid=996. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:48:19:504NoneAI Synchronization took 37.4931ms at frame 1488 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

14:48:19:992NoneAI Synchronization took 35.8141ms at frame 1494 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

14:48:20:311NoneAI Synchronization took 36.3424ms at frame 1504 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

14:48:20:757NoneAI Synchronization took 35.327ms at frame 1511 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

14:48:21:161NoneAI Synchronization took 37.2006ms at frame 1514 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

14:48:21:523NoneAI Synchronization took 37.7432ms at frame 1520 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

14:48:21:892NoneAI Synchronization took 35.0746ms at frame 1524 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

14:48:23:398NoneAI Synchronization took 35.8777ms at frame 1536 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

14:48:24:210NoneAI Synchronization took 34.6575ms at frame 1551 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

14:48:25:160NoneAI Synchronization took 34.5651ms at frame 1560 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

14:48:26:012NoneAI Synchronization took 39.3878ms at frame 1564 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

14:48:26:332NoneAI Synchronization took 37.4574ms at frame 1575 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

14:48:27:182NoneAI Synchronization took 41.9922ms at frame 1584 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

14:48:28:233NoneAI Synchronization took 35.3951ms at frame 1593 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

14:48:28:958NoneAI Synchronization took 40.0131ms at frame 1601 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

14:48:29:328NoneAI Synchronization took 35.5474ms at frame 1607 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

14:48:30:087NoneAI Synchronization took 34.2065ms at frame 1610 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

14:48:30:468NoneAI Synchronization took 35.8393ms at frame 1616 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

14:48:31:237NoneAI Synchronization took 36.6925ms at frame 1622 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

14:48:32:331NoneAI Synchronization took 35.4934ms at frame 1631 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

14:48:33:444NoneAI Synchronization took 41.7284ms at frame 1640 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

14:48:34:533NoneAI Synchronization took 35.9033ms at frame 1646 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

14:48:35:194NoneAI Synchronization took 40.8171ms at frame 1649 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

14:48:36:353NoneAI Synchronization took 35.6128ms at frame 1655 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

14:48:37:437NoneAI Synchronization took 34.6914ms at frame 1658 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

14:48:38:527NoneAI Synchronization took 36.5126ms at frame 1661 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

14:49:53:122NonePresentation Battle 15684: Execute action[19]: CapturePointLoaded (initialActionType: CapturePointLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:49:53:124NonePresentation Battle 15684: Execute action[20]: ReportDeploymentZone. EmpireIndex=0, Group=Attacker, deploymentTileCount=11 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:49:53:124NonePresentation Battle 15684: Execute action[21]: ReportDeploymentZone. EmpireIndex=3, Group=Defender, deploymentTileCount=28 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:49:53:124NonePresentation Battle 15684: Execute action[22]: StartConfirmation. EmpireIndex=3 (initialActionType: StartConfirmation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:49:54:427NonePresentation Battle 15684: Execute action[23]: ContenderConfirmed. EmpireIndex=3 (initialActionType: ContenderConfirmed)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:49:55:593NoneCould not latch intermediate variable 'BattleTerminated.WinningArmy'.

Amplitude.Mercury.Simulation.NarrativeEventManager:EnumerateArmyUnits(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:49:55:683NoneAI Synchronization took 40.2211ms at frame 1715 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

14:49:55:734NonePresentation Battle 15684: Execute action[24]: SetAutoResolveFor. EmpireIndex=0, Value=True. (initialActionType: SetAutoResolveFor)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:49:55:734NonePresentation Battle 15684: Execute action[25]: StartForcedAIControlFor. EmpireIndex=0. (initialActionType: StartForcedAIControlFor)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:49:55:734NonePresentation Battle 15684: Execute action[26]: ContenderConfirmed. EmpireIndex=0 (initialActionType: ContenderConfirmed)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:49:55:734NonePresentation Battle 15684: Execute action[27]: AddMoneyToSpoilsOfWar (initialActionType: AddMoneyToSpoilsOfWar)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:49:55:734NonePresentation Battle 15684: Execute action[28]: AddMoneyToSpoilsOfWar (initialActionType: AddMoneyToSpoilsOfWar)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:49:55:734NonePresentation Battle 15684: Execute action[29]: AddMoneyToSpoilsOfWar (initialActionType: AddMoneyToSpoilsOfWar)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:49:55:734NonePresentation Battle 15684: Execute action[30]: AddMoneyToSpoilsOfWar (initialActionType: AddMoneyToSpoilsOfWar)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:49:55:734NonePresentation Battle 15684: Execute action[31]: AddMoneyToSpoilsOfWar (initialActionType: AddMoneyToSpoilsOfWar)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:49:55:734NonePresentation Battle 15684: Execute action[32]: AddMoneyToSpoilsOfWar (initialActionType: AddMoneyToSpoilsOfWar)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:49:55:734NonePresentation Battle 15684: Execute action[33]: AddMoneyToSpoilsOfWar (initialActionType: AddMoneyToSpoilsOfWar)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:49:55:734NonePresentation Battle 15684: Execute action[34]: AddMoneyToSpoilsOfWar (initialActionType: AddMoneyToSpoilsOfWar)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:49:55:734NonePresentation Battle 15684: Execute action[35]: AddMoneyToSpoilsOfWar (initialActionType: AddMoneyToSpoilsOfWar)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:49:55:734NonePresentation Battle 15684: Execute action[36]: AddMoneyToSpoilsOfWar (initialActionType: AddMoneyToSpoilsOfWar)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:49:55:734NonePresentation Battle 15684: Execute action[37]: AddMoneyToSpoilsOfWar (initialActionType: AddMoneyToSpoilsOfWar)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:49:55:734NonePresentation Battle 15684: Execute action[38]: AddMoneyToSpoilsOfWar (initialActionType: AddMoneyToSpoilsOfWar)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:49:55:735NonePresentation Battle 15684: Execute action[39]: BattleEnded (initialActionType: BattleEnded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:49:55:735None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #5528 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:49:55:735None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #13400 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:49:55:735None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #6001 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:49:55:735None[Preview] PresentationArmy LandUnit_Era2_Huns_HunnicHorde #11131 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:49:55:735None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #5528 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:49:55:735None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #13400 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:49:55:735None[Preview] PresentationArmy LandUnit_Era2_Huns_HunnicHorde #11131 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:49:55:735None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #6001 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:49:55:735NoneReleasePresentationBattlePreview attacker #5528, defender #2664

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:49:55:735NoneHidePresentationBattlePreview attacker #5528, defender #2664

Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.MonoParameterInfo)

14:49:55:735None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #5528 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:49:55:735None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #13400 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:49:55:735None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #6001 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:49:55:735None[Preview] PresentationArmy LandUnit_Era2_Huns_HunnicHorde #11131 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:49:55:735None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #5528 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:49:55:735None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #13400 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:49:55:735None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #6001 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:49:55:735None[Preview] PresentationArmy LandUnit_Era2_Huns_HunnicHorde #11131 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:49:57:276NoneArmy 9697 does not exists anymore. Fail task.

Amplitude.Mercury.AI.Brain.Actuators.BehaviorTreeActuator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.AI.Brain.Tasks.MilitaryMission, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Territory, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateTaskStatus()

14:49:57:276NoneArmy 996 does not exists anymore. Fail task.

Amplitude.Mercury.AI.Brain.Actuators.BehaviorTreeActuator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.AI.Brain.Tasks.MilitaryMission, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Territory, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateTaskStatus()

14:49:57:312NoneCan't find entity 1291 of ongoing task. Fails the task 12898.

Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:49:58:313NoneAI Synchronization took 41.2145ms at frame 1737 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

14:49:58:749NoneAI Synchronization took 38.0206ms at frame 1742 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

14:49:59:551NoneAI Synchronization took 38.1322ms at frame 1748 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

14:49:59:780NoneAI Synchronization took 37.5477ms at frame 1751 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

14:50:00:271NoneAI Synchronization took 38.8552ms at frame 1754 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

14:50:01:026NoneAI Synchronization took 39.9768ms at frame 1757 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

14:50:01:316NoneAI Synchronization took 41.6228ms at frame 1760 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

14:50:01:889NoneAI Synchronization took 44.1801ms at frame 1763 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

14:50:02:661NoneAI Synchronization took 37.313ms at frame 1769 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

14:50:03:013NoneAI Synchronization took 39.3111ms at frame 1772 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

14:50:03:484NoneAI Synchronization took 39.5811ms at frame 1775 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

14:50:03:780NoneAI Synchronization took 40.816ms at frame 1778 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

14:50:04:955NoneAI Synchronization took 39.1833ms at frame 1784 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

14:50:07:418NoneAI Synchronization took 37.7036ms at frame 1787 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

14:50:20:364None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Huns #16114 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:50:20:367None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_AztecEmpire #16120 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:50:20:367NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!

Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawnsCountWhenNotMoving()

14:50:20:372None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_IroquoisConfederacy #16111 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:50:20:411NoneAI Synchronization took 37.7178ms at frame 1800 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

14:50:20:497NoneMetadata 'rmc0' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:50:20:497NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:50:21:420None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_Mediterranean #16124 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:50:21:466NoneAI Synchronization took 46.426ms at frame 1808 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

14:50:22:830None[Empire 3] Invalid Land spawn position for settlement 3888. This may happen once after an OrderChangeUnitSpawnPosition.

Amplitude.Mercury.AI.Brain.Analysis.Military.ComputeWantedArmies:Process()

14:50:23:505NoneAI Synchronization took 43.2214ms at frame 1872 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

14:50:23:695None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Goths #12528 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:50:23:695None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Goths #12955 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:50:23:695None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_HarappanCivilization #4759 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:50:23:892None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Huns #16131 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:50:24:079NoneAI Synchronization took 44.1686ms at frame 1903 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

14:50:24:395None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Huns #15288 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:50:24:395None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_AztecEmpire #13387 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:50:24:395None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Huns #11131 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:50:24:395None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Huns #16089 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:50:24:423NonePresentation Battle 16132: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:50:24:424NonePresentation Battle 16132: Execute action[1]: AdditionalParticipantJoined. EmpireIndex=0. ParticipantGuid=5528. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:50:24:424NonePresentation Battle 16132: Execute action[2]: BattleLoaded. Loaded in progress=False, AdditionalData=393216, currentRound=0, maximumRoundCount=6 (initialActionType: BattleLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:50:24:424NonePresentation Battle 16132: Execute action[3]: ParticipantJoined. EmpireIndex=3, Guid=11131, Group=Attacker, Modifiers=Besieger, Type=Army UnitCount=5 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:50:24:424NonePresentation Battle 16132: Execute action[4]: ParticipantJoined. EmpireIndex=3, Guid=16134, Group=Attacker, Modifiers=Besieger, Type=Militia UnitCount=0 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:50:24:424NonePresentation Battle 16132: Execute action[5]: ParticipantJoined. EmpireIndex=3, Guid=16135, Group=Attacker, Modifiers=Besieger, Type=SiegeEngines UnitCount=0 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:50:24:424NonePresentation Battle 16132: Execute action[6]: ParticipantJoined. EmpireIndex=0, Guid=1291, Group=Defender, Modifiers=Besieged, Type=City UnitCount=0 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:50:24:424NonePresentation Battle 16132: Execute action[7]: ParticipantJoined. EmpireIndex=0, Guid=5528, Group=Defender, Modifiers=Besieged, Type=Army UnitCount=5 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:50:24:424NonePresentation Battle 16132: Execute action[8]: BattleResultAcknowledge (initialActionType: BattleResultAcknowledge)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:50:24:553NonePresentation Battle 16132: Execute action[9]: BattleEnded (initialActionType: BattleEnded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:50:24:553None[Preview] PresentationArmy LandUnit_Era2_Huns_HunnicHorde #11131 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:50:24:553None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #5528 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:50:24:553None[Preview] PresentationArmy LandUnit_Era2_Huns_HunnicHorde #11131 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:50:24:553None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #5528 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:50:24:553NoneCould not find PresentationBattlePreview with armyEntityGUID=11131, targetEntityGUID=10652.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:50:24:680NoneAI Synchronization took 37.6734ms at frame 1938 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

14:50:24:796None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Goths #12528 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:50:25:075NoneCan't find entity 12817 of ongoing task. Fails the task 2546.

Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:50:25:167NoneAI Synchronization took 37.2275ms at frame 1964 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

14:50:25:431NonePresentation Battle 16229: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:50:25:432NonePresentation Battle 16229: Execute action[1]: BattleLoaded. Loaded in progress=False, AdditionalData=589824, currentRound=0, maximumRoundCount=9 (initialActionType: BattleLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:50:25:432NoneCreatePresentationBattlePreview attacker #0, defender #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:50:25:432NoneRestorePresentationBattlePreview created ticket #49542.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:50:25:432NonePresentation Battle 16229: Execute action[2]: ParticipantJoined. EmpireIndex=1, Guid=15280, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:50:25:433NonePresentation Battle 16229: Execute action[3]: ParticipantJoined. EmpireIndex=2, Guid=11133, Group=Defender, Modifiers=None, Type=Army UnitCount=7 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:50:25:433None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #11133 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:50:25:433NonePresentation Battle 16229: Execute action[4]: CapturePointLoaded (initialActionType: CapturePointLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:50:25:434NonePresentation Battle 16229: Execute action[5]: ReportDeploymentZone. EmpireIndex=1, Group=Attacker, deploymentTileCount=4 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:50:25:434NonePresentation Battle 16229: Execute action[6]: ReportDeploymentZone. EmpireIndex=2, Group=Defender, deploymentTileCount=13 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:50:25:434NonePresentation Battle 16229: Execute action[7]: StartConfirmation. EmpireIndex=2 (initialActionType: StartConfirmation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:50:25:458NoneRequestRestoreAsyncOperation_Completed for ticket #49542.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.MonoParameterInfo)

14:50:25:458NoneRestorePresentationBattlePreview skipped due to ended battle #16229

Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.MonoParameterInfo)

14:50:25:458NoneRequestAsyncOperation_Dismissed for ticket #49542.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.MonoParameterInfo)

14:50:25:713NoneAI Synchronization took 38.2167ms at frame 1992 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

14:50:25:920NonePresentation Battle 16229: Execute action[8]: ContenderConfirmed. EmpireIndex=1 (initialActionType: ContenderConfirmed)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:50:26:027NonePresentation Battle 16229: Execute action[9]: ContenderConfirmed. EmpireIndex=2 (initialActionType: ContenderConfirmed)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:50:26:028NonePresentation Battle 16229: Execute action[10]: AddMoneyToSpoilsOfWar (initialActionType: AddMoneyToSpoilsOfWar)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:50:26:028NonePresentation Battle 16229: Execute action[11]: BattleEnded (initialActionType: BattleEnded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:50:26:028None[Preview] PresentationArmy LandUnit_Era3_UmayyadCaliphate_AlHaras #11133 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:50:26:028None[Preview] PresentationArmy LandUnit_Era3_UmayyadCaliphate_AlHaras #11133 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:50:26:028NoneReleasePresentationBattlePreview attacker #15280, defender #11133

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:50:26:028NoneHidePresentationBattlePreview attacker #15280, defender #11133

Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.MonoParameterInfo)

14:50:26:028None[Preview] PresentationArmy LandUnit_Era3_UmayyadCaliphate_AlHaras #11133 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:50:26:028None[Preview] PresentationArmy LandUnit_Era3_UmayyadCaliphate_AlHaras #11133 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:50:26:213NoneAI Synchronization took 37.6198ms at frame 2023 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

14:50:26:304NoneArmy 15280 does not exists anymore. Fail task.

Amplitude.Mercury.AI.Brain.Actuators.BehaviorTreeActuator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.AI.Brain.Tasks.MilitaryMission, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Territory, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateTaskStatus()

14:50:26:308None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_AncientGreece #15599 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:50:26:681NoneAI Synchronization took 40.8195ms at frame 2041 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

14:50:26:806None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Goths #12528 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:50:27:133NoneAI Synchronization took 40.1721ms at frame 2055 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

14:50:27:610NoneAI Synchronization took 39.8674ms at frame 2078 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

14:50:28:051NoneAI Synchronization took 45.1045ms at frame 2092 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

14:50:28:547NoneAI Synchronization took 38.1055ms at frame 2101 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

14:50:28:811None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Goths #13366 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:50:28:888NoneAI Synchronization took 41.8941ms at frame 2108 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

14:50:29:325NoneAI Synchronization took 38.1033ms at frame 2122 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

14:50:29:775NoneAI Synchronization took 37.5255ms at frame 2133 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

14:50:30:170NoneAI Synchronization took 36.9897ms at frame 2143 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

14:50:30:980NoneAI Synchronization took 44.4392ms at frame 2153 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

14:50:31:349NoneAI Synchronization took 37.263ms at frame 2163 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

14:50:32:202NoneAI Synchronization took 41.4551ms at frame 2177 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

14:50:32:955NoneAI Synchronization took 37.9303ms at frame 2185 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

14:50:33:347NoneAI Synchronization took 44.0675ms at frame 2194 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

14:50:34:507NoneAI Synchronization took 40.4837ms at frame 2207 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

14:50:36:208NoneAI Synchronization took 37.1137ms at frame 2222 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

14:50:36:352None[Empire 3] The task 13802:Build Outpost Creation on [40, 64] to restore is not in progress, force the allocations so it can be started. This should only happen when an AI take back control over a human player.

Amplitude.AI.ProcessingPasses.TaskRestorationPass`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.AI.Brain.Tasks.BaseBuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Continue(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:50:37:921NoneAI Synchronization took 37.0166ms at frame 2235 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

14:50:38:982NoneAI Synchronization took 52.3455ms at frame 2243 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

14:50:40:018NoneAI Synchronization took 39.242ms at frame 2250 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

14:50:41:052NoneAI Synchronization took 41.501ms at frame 2258 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

14:50:42:095NoneAI Synchronization took 38.8816ms at frame 2264 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

14:50:43:166NoneAI Synchronization took 40.8468ms at frame 2269 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

14:50:44:200NoneAI Synchronization took 42.3886ms at frame 2274 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

14:50:45:231NoneAI Synchronization took 38.267ms at frame 2283 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

14:50:45:935NoneAI Synchronization took 39.7729ms at frame 2287 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

14:53:50:695NoneMetadata 'rmc0' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:53:50:695NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:54:05:561NoneShutting down session of type 'Amplitude.Mercury.Session.Session'...

Amplitude.Framework.Session.SessionManager+d__15:MoveNext()

14:54:05:561NoneDisconnecting...

Amplitude.Mercury.Game.GameClient:Disconnect()

14:54:05:561NoneDisconnected.

Amplitude.Mercury.Game.GameClient:Disconnect()

14:54:05:561NoneSending disconnection message...

Amplitude.Mercury.Game.GameServer:Disconnect()

14:54:05:561NoneClosing P2P session with 00000000-0000-0000-0000-000000000001...

Amplitude.Mercury.Game.GameServer:ClientDisconnected(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:54:05:561NoneClient 00000000-0000-0000-0000-000000000001 was disconnected (game server shutdown).

Amplitude.Mercury.Game.GameServer:Disconnect()

14:54:05:573NonePresentation has been shutdown.

Amplitude.Mercury.Presentation.Presentation+d__63:MoveNext()

14:54:05:627NoneShutting down game of type 'Amplitude.Mercury.Game.Game'...

Amplitude.Framework.Game.GameManager+d__17:MoveNext()

14:54:05:629None[Sandbox] Gracefully exited the sandbox loop; shutting down...

Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.MonoParameterInfo)

14:54:05:659NoneCan't update distance to capital : no capital yet for this empire.

Amplitude.Mercury.Simulation.DepartmentOfTheInterior:UpdateAllDistancesToCapital()

14:54:05:675NoneCan't update distance to capital : no capital yet for this empire.

Amplitude.Mercury.Simulation.DepartmentOfTheInterior:UpdateAllDistancesToCapital()

14:54:05:689NoneCan't update distance to capital : no capital yet for this empire.

Amplitude.Mercury.Simulation.DepartmentOfTheInterior:UpdateAllDistancesToCapital()

14:54:05:711NoneCan't update distance to capital : no capital yet for this empire.

Amplitude.Mercury.Simulation.DepartmentOfTheInterior:UpdateAllDistancesToCapital()

14:54:05:718NoneCan't update distance to capital : no capital yet for this empire.

Amplitude.Mercury.Simulation.DepartmentOfTheInterior:UpdateAllDistancesToCapital()

14:54:05:724NoneCan't update distance to capital : no capital yet for this empire.

Amplitude.Mercury.Simulation.DepartmentOfTheInterior:UpdateAllDistancesToCapital()

14:54:05:727NoneCan't update distance to capital : no capital yet for this empire.

Amplitude.Mercury.Simulation.DepartmentOfTheInterior:UpdateAllDistancesToCapital()

14:54:05:741NoneAIController shutdown...

Amplitude.Mercury.AI.AIController+d__104:MoveNext()

14:54:05:742NoneAIController shutdown terminated.

Amplitude.Mercury.AI.AIController+d__104:MoveNext()

14:54:05:927NoneSession of type 'Amplitude.Mercury.Session.Session' has been shutdown.

Amplitude.Framework.Session.SessionManager+d__15:MoveNext()

14:54:05:935NoneStarting new session of type 'Amplitude.Mercury.Session.Session'...

Amplitude.Framework.Session.SessionManager+d__14:MoveNext()

14:54:05:935NoneMetadata 'GameOption_StartingEra' already has a policy registered; ignoring...

Amplitude.Framework.Session.Session:SetMetadataPolicy(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:54:05:935NoneSession of type 'Amplitude.Mercury.Session.Session' has been started.

Amplitude.Framework.Session.SessionManager+d__14:MoveNext()

14:54:05:935NoneGame of type 'Amplitude.Mercury.Game.Game' has been shutdown.

Amplitude.Framework.Game.GameManager+d__17:MoveNext()

14:54:05:935NoneOpening the session, hosting an offline game...

Amplitude.Framework.Session.Session+d__53:MoveNext()

14:54:05:939NoneSession has been opened.

Amplitude.Framework.Session.Session+d__53:MoveNext()

14:54:05:939NoneMember 00000000-0000-0000-0000-000000000001: Added.

Amplitude.Framework.Session.Session:OnMemberChange(System.Reflection.MonoParameterInfo)

14:54:05:939NoneUsing (offline) local network identifier: 00000000-0000-0000-0000-000000000001.

Amplitude.Photon.Networking.PhotonNetworkingManager:Login(System.Reflection.MonoParameterInfo)

14:54:06:450NoneStarting new game of type 'Amplitude.Mercury.Game.Game'...

Amplitude.Framework.Game.GameManager+d__16:MoveNext()

14:54:07:007NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_Affinity_Merchant_GainPerTradeRoads.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:54:07:007NoneFormatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for Effect_CivilizationTrait_Era0_DefaultTribe.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:54:07:008NoneDescriptor 'MinorRelation_Base' Effect '0' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:54:07:008NoneDescriptor 'MinorRelation_Base' Effect '0' PropertyEffect '1' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:54:07:009NoneDescriptor 'Tag_Empire_Major' Effect '0' PropertyEffect '3' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:54:07:010NoneDescriptor 'Tag_Empire_Major' Effect '0' PropertyEffect '4' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:54:07:010NoneDescriptor 'Tag_Empire_Major' Effect '0' PropertyEffect '5' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:54:07:010NoneDescriptor 'Tag_Empire_Major' Effect '0' PropertyEffect '6' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:54:07:010NoneDescriptor 'Tag_Empire_Major' Effect '0' PropertyEffect '7' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:54:07:010NoneDescriptor 'Tag_Empire_Major' Effect '0' PropertyEffect '8' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:54:07:010NoneDescriptor 'Tag_Empire_Major' Effect '2' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:54:07:010NoneDescriptor 'Tag_Empire_Major' Effect '3' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:54:07:010NoneDescriptor 'Tag_Empire_Major' Effect '4' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:54:07:010NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Tag_Empire_Minor.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:54:07:012NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_Extension_InBattle.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:54:07:012NoneDescriptor 'GameEffect_DistrictStatus_None' Effect '0' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:54:07:012NoneDescriptor 'GameEffect_DistrictStatus_None' Effect '0' PropertyEffect '1' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:54:07:012NoneDescriptor 'GameEffect_DistrictStatus_None' Effect '0' PropertyEffect '2' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:54:07:012NoneDescriptor 'GameEffect_DistrictStatus_None' Effect '0' PropertyEffect '3' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:54:07:012NoneDescriptor 'GameEffect_DistrictStatus_None' Effect '0' PropertyEffect '4' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:54:07:012NoneDescriptor 'GameEffect_DistrictStatus_None' Effect '0' PropertyEffect '5' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:54:07:013NoneDescriptor 'Effect_Extension_Era5_BritishEmpire' Effect '0' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:54:07:017NoneDescriptor 'GameEffect_Settlement' Effect '0' PropertyEffect '1' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:54:07:017NoneDescriptor 'GameEffect_Settlement' Effect '0' PropertyEffect '3' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:54:07:017NoneDescriptor 'GameEffect_Settlement' Effect '0' PropertyEffect '4' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:54:07:017NoneDescriptor 'GameEffect_Settlement' Effect '0' PropertyEffect '5' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:54:07:017NoneFormatting of Operation 'Div' cannot be satisfying. Consider using an Exotic localization for GameEffect_BattleAction_DebuffTargetMove.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:54:07:017NoneFormatting of Operation 'Div' cannot be satisfying. Consider using an Exotic localization for GameEffect_BattleAction_DebuffTargetMove.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:54:07:017NoneFormatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for Effect_Army_Peacefull.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:54:07:018NoneDescriptor 'Effect_LandUnit_Era3_HolyRomanEmpire_TeutonicKnights' Effect '0' PropertyEffect '2' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:54:07:019NoneDescriptor 'GameEffect_Army' Effect '0' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:54:07:019NoneDescriptor 'GameEffect_Army' Effect '1' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:54:07:019NoneDescriptor 'GameEffect_Army' Effect '1' PropertyEffect '1' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:54:07:019NoneDescriptor 'GameEffect_Squadron' Effect '0' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:54:07:019NoneDescriptor 'GameEffect_Squadron' Effect '1' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:54:07:019NoneDescriptor 'GameEffect_Squadron' Effect '1' PropertyEffect '1' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:54:07:020NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_PersonaStrength_ArtificialWonders_03.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:54:07:021None[DATA] The descriptor Effect_Unit_HasRangedAttack is used both as a Unit and a UnitClass. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:54:07:021None[DATA] The descriptor Effect_Unit_SpecialtyLevel1 is used both as a Unit and a UnitClass. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:54:07:021None[DATA] The descriptor Effect_Unit_SpecialtyLevel1 is used both as a UnitClass and a UnitSpecialty. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:54:07:021None[DATA] The descriptor Effect_Unit_SpecialtyLevel2 is used both as a Unit and a UnitSpecialty. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:54:07:021None[DATA] The descriptor Effect_Unit_SpecialtyLevel3 is used both as a Unit and a UnitSpecialty. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:54:07:021None[DATA] The descriptor Effect_Extension_Base_Military is used both as a Extension and a NarrativeEvent. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:54:07:022None[DATA] The descriptor GameEffect_BattleAction_TileMilitary is used both as a UnitClass and a StatusCategory. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:54:07:033NoneCan't update distance to capital : no capital yet for this empire.

Amplitude.Mercury.Simulation.DepartmentOfTheInterior:UpdateAllDistancesToCapital()

14:54:07:117None[Sandbox] The sandbox thread has been started.

Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.MonoParameterInfo)

14:54:07:118NoneBackground worker has returned.

Amplitude.Mercury.Game.Game+d__4:MoveNext()

14:54:07:118NoneGame of type 'Amplitude.Mercury.Game.Game' has been started.

Amplitude.Framework.Game.GameManager+d__16:MoveNext()

14:54:07:131NoneStart AI players...

Amplitude.Mercury.AI.AIController:StartAI()

14:54:07:131NoneNo AI configuration set in SandboxStartSettings or retrieved from save. Fallback to default settings, all mods on all AIs.

Amplitude.Mercury.AI.AIController:StartAIAsync()

14:54:07:262NoneAn instance of type Amplitude.Graphics.Fx.FxComponentTextureAtlasManager has generated a cycling LoadIFN. Check the stack.

Amplitude.Graphics.LoadableBehaviour:LoadIFN()

14:54:07:493NoneAn instance of type Amplitude.Graphics.Fx.FxComponentTextureAtlasManager has generated a cycling LoadIFN. Check the stack.

Amplitude.Graphics.LoadableBehaviour:LoadIFN()

14:54:07:536NoneAI players started. Check for a save to load...

Amplitude.Mercury.AI.AIController:StartAIAsync()

14:54:07:537NoneLoading AI save: auto-save 352.AI.bin

Amplitude.Mercury.AI.AIController:LoadAIPlayersIfNecessary()

14:54:07:573NoneAI players ready to run.

Amplitude.Mercury.AI.AIController:StartAIAsync()

14:54:07:644NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationBattleController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

14:54:07:710NonePresentationLandmarks revolveDependencies True

Amplitude.Mercury.Presentation.PresentationLandmarkController:ResolveDependencies()

14:54:07:710NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

Amplitude.Mercury.Presentation.PresentationLandmarkController+d__24:MoveNext()

14:54:07:724NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()

14:54:08:087NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationCameraController/Camera [Amplitude.Mercury.Presentation.PresentationCameraMover is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:54:08:111NoneGround materials using full res textures

Amplitude.Mercury.Terrain.GroundMaterialCollection+RuntimeData:CreateOrUpdateTextureArrayFromAtlases(System.Reflection.MonoParameterInfo)

14:54:08:639NoneSculpting elements using full res albedo textures

Amplitude.Mercury.Terrain.Matching.SculptingBakedElementsLoader+d__67:MoveNext()

14:54:08:639NoneSculpting elements using full res ao textures

Amplitude.Mercury.Terrain.Matching.SculptingBakedElementsLoader+d__67:MoveNext()

14:54:08:639NoneSculpting elements using full res world space normal textures

Amplitude.Mercury.Terrain.Matching.SculptingBakedElementsLoader+d__67:MoveNext()

14:54:08:639NoneSculpting elements using full res transition mask textures

Amplitude.Mercury.Terrain.Matching.SculptingBakedElementsLoader+d__67:MoveNext()

14:54:08:639NoneSculpting elements using full res roughness textures

Amplitude.Mercury.Terrain.Matching.SculptingBakedElementsLoader+d__67:MoveNext()

14:54:08:639NoneSculpting elements using full res topography textures

Amplitude.Mercury.Terrain.Matching.SculptingBakedElementsLoader+d__67:MoveNext()

14:54:08:639NoneSculpting elements using full res border textures

Amplitude.Mercury.Terrain.Matching.SculptingBakedElementsLoader+d__67:MoveNext()

14:54:09:983NoneRivers using full res river bank textures

Amplitude.Mercury.Terrain.Matching.RiverBakedElementsLoader+d__44:MoveNext()

14:54:09:983NoneRivers using full res river normal textures

Amplitude.Mercury.Terrain.Matching.RiverBakedElementsLoader+d__44:MoveNext()

14:54:09:983NoneRivers using full res river water transitionMask textures

Amplitude.Mercury.Terrain.Matching.RiverBakedElementsLoader+d__44:MoveNext()

14:54:10:105NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/TerrainAndFx/Renderer [Amplitude.Mercury.Terrain.Matching.TerrainSectorProvider is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:54:10:106None Unable to resolve Amplitude.Mercury.Terrain.Matching.TerrainSectorProvider dependencies. sculptingBakedElementsLoader [False], groundMaterialBakedElementsLoader [Ok], riverBakedElementsLoader [NOK] constHexBufferProvider [Ok] groundMaterialsBufferProvider [Ok]cameraGraphicService [Ok]computeShaderSettings [Ok]renderPasses [Ok]

Amplitude.Mercury.Terrain.Matching.TerrainSectorProvider:ResolveDependencies()

14:54:10:109NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/TerrainAndFx/Renderer [Amplitude.Mercury.Terrain.TerrainPositionService is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:54:10:109NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/TerrainAndFx/Renderer [Amplitude.Mercury.Terrain.FogOfWarRenderer is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:54:10:109NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/TerrainAndFx/Renderer [Amplitude.Mercury.Terrain.ProceduralTerrainRenderer is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:54:10:109None Unable to resolve Amplitude.Mercury.Terrain.Matching.TerrainSectorProvider dependencies. sculptingBakedElementsLoader [False], groundMaterialBakedElementsLoader [Ok], riverBakedElementsLoader [NOK] constHexBufferProvider [Ok] groundMaterialsBufferProvider [Ok]cameraGraphicService [Ok]computeShaderSettings [Ok]renderPasses [Ok]

Amplitude.Mercury.Terrain.Matching.TerrainSectorProvider:ResolveDependencies()

14:54:10:109None Unable to resolve landmarkResolved [{14}] dependencies. cameraGraphicService [Amplitude.Mercury.Terrain.ProceduralTerrainRenderer], constHexBufferProvider [True], fogOfWarRenderer [Ok] sculptingBakedElementsLoader [NOK] groundMaterialBakedElementsLoader [Ok]riverBakedElementsLoader [Ok]debug [Ok]terrainDebuggingService [Ok]hexagonalGrid [Ok]fxComponentRenderFeature [Ok]terrainSectorProvider [Ok]gpuDiagnostics [NOK]technicalSettings [Ok]visualSettings [Ok]

Amplitude.Mercury.Terrain.ProceduralTerrainRenderer:ResolveDependencies()

14:54:10:109NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/TerrainAndFx/EdgeOfTheWorldRenderer [Amplitude.Mercury.Terrain.EdgeOfTheWorldRenderer is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:54:10:109NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/FxTerrainCompanion [Amplitude.Mercury.Terrain.Fx.FxComponentTerrain is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:54:10:109NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/FxTerrainCompanion [Amplitude.Mercury.Terrain.WorldLife.WorldLifeManager is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:54:10:112NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/FxTerrainCompanion [Amplitude.Mercury.Terrain.Fx.FxComponentLevelBuildParticleAdder is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:54:10:114None Unable to resolve Amplitude.Mercury.Terrain.Fx.FxComponentLevelBuildParticleAdder dependencies. globalSettingsOk [True], fxComponentEvolveOk [Ok], fxComponentLevelBuildContentOk [Ok] worldMapProviderOk [Ok] worldMapVisibilityProviderOk [Ok]worldMapVisibilityProviderOk [Ok]namesOk [Ok]proceduralTerrainRendererOk [NOK]groundMaterialBufferProviderOk [NOK]cameraGraphicServiceOk [Ok]matchingLayersOk [NOK]territoryDataProviderOk [Ok]baseOk [Ok]

Amplitude.Mercury.Terrain.Fx.FxComponentLevelBuildParticleAdder:ResolveDependencies()

14:54:10:114NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/FxTerrainCompanion [Amplitude.Mercury.Terrain.TerrainElevationResolver is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:54:10:114None Unable to resolve Amplitude.Mercury.Terrain.TerrainElevationResolver dependencies, sculptingBakedElementsLoaderResolved NOK, groundMaterialBakedElementsLoaderResolved NOK, riverBakedElementsLoaderResolved NOK, fogOfWarRendererResolved NOK, proceduralTerrainRendererOk NOK, cameraGraphicServiceOk Ok, resolveElevationShaderOk Ok, terrainPickingServiceOk Ok, fixAnchorElevationOk Ok, gpuDiagnosticsResolved Ok, baseResolveDependencies Ok

Amplitude.Mercury.Terrain.TerrainElevationResolver:ResolveDependencies()

14:54:10:114NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/WorldLabelRenderer [Amplitude.Mercury.Terrain.WorldLabelRenderer is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:54:10:114NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/LandmarkRenderer [Amplitude.Mercury.Terrain.LandmarksRenderer is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:54:10:114NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/WorldSpaceLineRenderer [Amplitude.Mercury.Terrain.WorldSpaceLineRenderer is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:54:10:114NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationFimsController/Renderer [Amplitude.Mercury.Terrain.Fx.FxComponentFIMS is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:54:10:114NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationFrontiersController/FrontiersRenderer [Amplitude.Mercury.Terrain.FrontiersRenderer is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:54:10:114NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationCharacterSet [Amplitude.Mercury.Presentation.CharacterRenderFeatures is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:54:10:115NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationProjectileManager [Amplitude.Mercury.Presentation.PresentationProjectileManager is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:54:10:115NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationTerritoryLabels [Amplitude.Mercury.Presentation.PresentationTerritoryLabels is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:54:10:118NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationBattleController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

14:54:10:118NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

Amplitude.Mercury.Presentation.PresentationLandmarkController+d__24:MoveNext()

14:54:10:120NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()

14:54:10:120NoneAmplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

14:54:10:120NoneAmplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

14:54:10:120NoneAmplitude.Mercury.Presentation.PresentationFimsController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

14:54:10:120NoneAmplitude.Mercury.Presentation.PresentationFrontiersController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

14:54:10:120NoneAmplitude.Mercury.Presentation.PresentationPathfindRenderingController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

14:54:10:120NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

14:54:10:120NoneAmplitude.Mercury.Presentation.PresentationBattleController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

14:54:10:120NoneAmplitude.Mercury.Presentation.PresentationAIController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

14:54:10:120NoneAmplitude.Mercury.Presentation.PresentationTradeRoadController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

14:54:10:120NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

14:54:10:120NoneAmplitude.Mercury.Presentation.PresentationTerritoryController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

14:54:10:120NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

14:54:11:821NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationBattleController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

14:54:11:833NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

Amplitude.Mercury.Presentation.PresentationLandmarkController+d__24:MoveNext()

14:54:11:833NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()

14:54:14:368NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

Amplitude.Mercury.Presentation.PresentationLandmarkController+d__24:MoveNext()

14:54:14:368NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()

14:54:14:368NoneAmplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

14:54:14:368NoneAmplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

14:54:14:368NoneAmplitude.Mercury.Presentation.PresentationFimsController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

14:54:14:368NoneAmplitude.Mercury.Presentation.PresentationFrontiersController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

14:54:14:368NoneAmplitude.Mercury.Presentation.PresentationPathfindRenderingController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

14:54:14:368NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

14:54:14:368NoneAmplitude.Mercury.Presentation.PresentationTradeRoadController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

14:54:14:368NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

14:54:14:368NoneAmplitude.Mercury.Presentation.PresentationTerritoryController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

14:54:14:368NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

14:54:15:491NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

Amplitude.Mercury.Presentation.PresentationLandmarkController+d__24:MoveNext()

14:54:15:491NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()

14:54:16:583NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

14:54:16:583NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

Amplitude.Mercury.Presentation.PresentationLandmarkController+d__24:MoveNext()

14:54:16:583NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()

14:54:16:583NoneAmplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

14:54:16:583NoneAmplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

14:54:16:583NoneAmplitude.Mercury.Presentation.PresentationFimsController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

14:54:16:583NoneAmplitude.Mercury.Presentation.PresentationFrontiersController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

14:54:16:583NoneAmplitude.Mercury.Presentation.PresentationPathfindRenderingController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

14:54:16:583NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

14:54:16:583NoneAmplitude.Mercury.Presentation.PresentationTradeRoadController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

14:54:16:583NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

14:54:16:583NoneAmplitude.Mercury.Presentation.PresentationTerritoryController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

14:54:16:583NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

14:54:17:664NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

14:54:17:664NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

Amplitude.Mercury.Presentation.PresentationLandmarkController+d__24:MoveNext()

14:54:17:664NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()

14:54:18:837NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

14:54:18:837NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

Amplitude.Mercury.Presentation.PresentationLandmarkController+d__24:MoveNext()

14:54:18:837NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()

14:54:18:837NoneAmplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

14:54:18:837NoneAmplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

14:54:18:837NoneAmplitude.Mercury.Presentation.PresentationFimsController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

14:54:18:837NoneAmplitude.Mercury.Presentation.PresentationFrontiersController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

14:54:18:837NoneAmplitude.Mercury.Presentation.PresentationPathfindRenderingController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

14:54:18:837NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

14:54:18:837NoneAmplitude.Mercury.Presentation.PresentationTradeRoadController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

14:54:18:837NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

14:54:18:837NoneAmplitude.Mercury.Presentation.PresentationTerritoryController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

14:54:18:837NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

14:54:20:270NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

14:54:20:270NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

Amplitude.Mercury.Presentation.PresentationLandmarkController+d__24:MoveNext()

14:54:20:270NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()

14:54:21:532NoneUnable to resolve Amplitude.Mercury.Presentation.PresentationFimsController dependencies or load fimsRenderer for 10 frames

Amplitude.Mercury.Presentation.PresentationFimsController+d__33:MoveNext()

14:54:21:532NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

14:54:21:532NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

Amplitude.Mercury.Presentation.PresentationLandmarkController+d__24:MoveNext()

14:54:21:532NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()

14:54:21:533NoneAmplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

14:54:21:533NoneAmplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

14:54:21:533NoneAmplitude.Mercury.Presentation.PresentationFimsController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

14:54:21:533NoneAmplitude.Mercury.Presentation.PresentationFrontiersController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

14:54:21:533NoneAmplitude.Mercury.Presentation.PresentationPathfindRenderingController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

14:54:21:533NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

14:54:21:533NoneAmplitude.Mercury.Presentation.PresentationTradeRoadController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

14:54:21:533NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

14:54:21:533NoneAmplitude.Mercury.Presentation.PresentationTerritoryController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

14:54:21:533NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

14:54:22:520NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

14:54:22:532NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()

14:54:27:933NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

14:54:27:934NoneAmplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

14:54:27:934NoneAmplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

14:54:27:934NoneAmplitude.Mercury.Presentation.PresentationFimsController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

14:54:27:934NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

14:54:28:030NoneExtracting MeshContent VFX_Ring_003

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:54:28:031NoneExtracting MeshContent PlaneAxis_YX

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:54:28:031NoneExtracting MeshContent VFX_HexagonExtrude000

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:54:29:113NoneElement of criteria NoPublicOrder in IconFims datatable is missing.

Amplitude.Mercury.Terrain.Fx.FxComponentFIMS:FillFIMSIEvolverMaterialInfo()

14:54:29:113NoneElement of criteria NoInfluence in IconFims datatable is missing.

Amplitude.Mercury.Terrain.Fx.FxComponentFIMS:FillFIMSIEvolverMaterialInfo()

14:54:29:113NoneElement of criteria NoFaith in IconFims datatable is missing.

Amplitude.Mercury.Terrain.Fx.FxComponentFIMS:FillFIMSIEvolverMaterialInfo()

14:54:29:185NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

14:54:30:361NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

14:54:30:361NoneAmplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

14:54:30:361NoneAmplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

14:54:30:361NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

14:54:30:555NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

14:54:30:648NoneExtracting MeshContent VFX_Hexagon_000

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:54:30:648NoneExtracting MeshContent VFX_Circle001

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:54:30:648NoneExtracting MeshContent VFX_Ring_000

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:54:30:739NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

14:54:30:869NoneExtracting MeshContent VFX_SpawnHemiGeoSphere

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:54:30:869NoneExtracting MeshContent FX_Quad

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:54:30:869NoneExtracting MeshContent VFX_cloudNuclear

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:54:30:870NoneExtracting MeshContent FX_NuclearMeshBot_01

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:54:30:870NoneExtracting MeshContent VFX_Wonder_BabylonGardens01_PollenSpawn

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:54:30:870NoneExtracting MeshContent VFX_Ring_004

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:54:31:070NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

14:54:31:207NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

14:54:31:309NoneExtracting MeshContent VFX_Ring_005

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:54:31:337NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

14:54:31:475NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

14:54:31:624NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

14:54:31:779NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

14:54:31:908NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

14:54:31:946NoneExtracting MeshContent FX_Border_02

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:54:31:946NoneExtracting MeshContent VFX_Ring_001

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:54:31:946NoneExtracting MeshContent FX_Border

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:54:31:953NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

14:54:31:974None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Huns #9697 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:54:31:982None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era2_Mesoamerican #10771 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:54:31:995None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_CelticCivilization #14913 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:54:32:004None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_OlmecCivilization #996 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:54:32:013None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_MayaCivilization #999 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:54:32:028None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_AztecEmpire #3153 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:54:32:030None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_Mediterranean #13159 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:54:32:049None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_Mediterranean #13808 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:54:32:058None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Goths #11543 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:54:32:068None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_Mediterranean #13431 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:54:32:080None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_AncientGreece #10438 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:54:32:092None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era1_Temperate #13727 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:54:32:096None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_AncientGreece #12750 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:54:32:103None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Huns #13933 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:54:32:105None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Goths #12528 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:54:32:114None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_Mediterranean #13436 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:54:32:126None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_AztecEmpire #11770 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:54:32:133None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Huns #15290 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:54:32:141None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era2_Mediterranean #13147 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:54:32:143None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_IroquoisConfederacy #11559 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:54:32:154None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_Mediterranean #13392 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:54:32:162None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_AncientGreece #12817 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:54:32:173None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_AztecEmpire #11987 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:54:32:184None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era1_Temperate #10215 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:54:32:186None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_MayaCivilization #6395 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:54:32:209None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_CelticCivilization #4671 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:54:32:221None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era2_Mediterranean #13898 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:54:32:223None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Huns #12980 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:54:32:238None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_CelticCivilization #12224 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:54:32:240None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_IroquoisConfederacy #7272 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:54:32:248None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_Mediterranean #12879 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:54:32:250None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Babylon #7378 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:54:32:263None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_AncientGreece #8033 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:54:32:271None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Goths #15280 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:54:32:278None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_Mediterranean #13411 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:54:32:287None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_MongolEmpire #13723 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:54:32:289None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_Mediterranean #13486 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:54:32:296None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_AncientGreece #12348 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:54:32:299None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Huns #14904 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:54:32:307None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Huns #15288 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:54:32:309None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_AztecEmpire #13385 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:54:32:320None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_IroquoisConfederacy #11042 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:54:32:321None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_IroquoisConfederacy #10338 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:54:32:333None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_Mediterranean #12968 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:54:32:346None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era4_Eastern #14924 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:54:32:358None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_Mediterranean #13755 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:54:32:370None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era1_Temperate #9001 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:54:32:386None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era1_Temperate #12235 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:54:32:394None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Huns #15286 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:54:32:402None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era2_European #14919 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:54:32:413None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_AncientGreece #10721 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:54:32:421None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Goths #12955 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:54:32:429None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_Mediterranean #13732 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:54:32:437None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era2_Mediterranean #13184 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:54:32:444None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Goths #13366 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:54:32:446None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_AztecEmpire #8417 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:54:32:458None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era1_Temperate #12289 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:54:32:471None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era1_Temperate #13372 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:54:32:480None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_UmayyadCaliphate #15587 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:54:32:488None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_Mediterranean #14692 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:54:32:501None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era1_Temperate #7627 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:54:32:502None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Huns #12959 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:54:32:503None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_AztecEmpire #13387 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:54:32:511None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_HarappanCivilization #4759 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:54:32:523None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_MayaCivilization #7380 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:54:32:531None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era2_Mediterranean #11281 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:54:32:532None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_AztecEmpire #15859 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:54:32:540None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_UmayyadCaliphate #11133 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:54:32:549None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Huns #14902 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:54:32:556None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Goths #10997 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:54:32:564None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Huns #11131 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:54:32:571None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_AncientGreece #11137 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:54:32:573None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_Mediterranean #13376 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:54:32:574None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_Mediterranean #13690 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:54:32:582None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_OlmecCivilization #1845 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:54:32:589None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Huns #15855 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:54:32:603None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_UmayyadCaliphate #12530 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:54:32:623None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_Mediterranean #12991 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:54:32:631None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era2_Mediterranean #13461 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:54:32:638None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_Mediterranean #13845 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:54:32:649None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_Mediterranean #13851 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:54:32:657None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Huns #13869 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:54:32:670None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_Mediterranean #13942 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:54:32:677None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_Mediterranean #14240 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:54:32:679None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Huns #14906 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:54:32:680None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_AztecEmpire #14900 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:54:32:682None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_AztecEmpire #14218 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:54:32:697None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_Mediterranean #15301 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:54:32:705None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Huns #15595 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:54:32:714None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_AncientGreece #15599 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:54:32:726None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era4_Eastern #15604 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:54:32:727NoneAmplitude.Mercury.Presentation.Presentation.DoStartAllPresentationController tooks 25099 ms

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

14:54:32:729UI Steam[UI] Start calling OnPresentationStarted on in-game windows.

Amplitude.Mercury.UI.Windows.WindowsManager+d__38:MoveNext()
Amplitude.Mercury.UI.Windows.WindowsManager+d__38:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__37:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
UnityEngine.MonoBehaviour:StartCoroutineManaged2(System.Reflection.MonoParameterInfo)
UnityEngine.MonoBehaviour:StartCoroutine(System.Reflection.MonoParameterInfo)
Amplitude.Framework.UnityCoroutine:StartCoroutine(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Windows.WindowsManager:OnPresentationStarted()
Amplitude.Mercury.UI.Windows.WindowsManager:Presentation_PresentationChange(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Presentation.Presentation:OnPresentationChange(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Presentation.Presentation+d__62:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__37:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:54:32:750NonePresentation has been started.

Amplitude.Mercury.Presentation.Presentation+d__62:MoveNext()

14:54:32:762NonePresentation has been presented.

Amplitude.Mercury.Presentation.Presentation+d__62:MoveNext()

14:54:32:762NonePresentation has been presented.

Amplitude.Mercury.Presentation.InGameView+d__4:MoveNext()

14:54:32:801NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.MonoParameterInfo)

14:54:32:801NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.MonoParameterInfo)

14:54:32:802NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.MonoParameterInfo)

14:54:32:859NoneTechnology 'Technology_Era3_05''s Unlock %ConstructibleExtension_VillageCenterTitle has no UnlockCategory.

Amplitude.Mercury.UI.TechnologyScreen_Search+Entry:.ctor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:54:32:861NoneTechnology 'Technology_Era5_07''s Unlock %Unlock_BattleAction_DugInTitle has no UnlockCategory.

Amplitude.Mercury.UI.TechnologyScreen_Search+Entry:.ctor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:54:32:930UI Steam[UI] Finished calling OnPresentationStarted on in-game windows in 0.1 seconds.

Amplitude.Mercury.UI.Windows.WindowsManager+d__38:MoveNext()
Amplitude.Mercury.UI.Windows.WindowsManager+d__38:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__37:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:54:33:053None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_Mediterranean #15865 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:54:33:064None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_Mediterranean #15871 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:54:33:098NoneAI Synchronization took 48.2832ms at frame 15 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

14:54:33:134NonePresentation Battle 15682: Execute action[0]: BattleLoaded. Loaded in progress=True, AdditionalData=-2146697216, currentRound=0, maximumRoundCount=12 (initialActionType: BattleLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:54:33:135NoneCreatePresentationBattlePreview attacker #0, defender #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:54:33:135NoneRestorePresentationBattlePreview created ticket #50883.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:54:33:135NonePresentation Battle 15682: Execute action[0]: BattleAreaLoaded (initialActionType: BattleLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:54:33:136NonePresentation Battle 15682: Execute action[0]: CapturePointLoaded (initialActionType: BattleLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:54:33:136NonePresentation Battle 15682: Execute action[0]: ContenderJoined. EmpireIndex=0, Group=Attacker, Modifiers=Besieger, unitCount=0 (initialActionType: BattleLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:54:33:136NonePresentation Battle 15682: Execute action[0]: ContenderJoined. EmpireIndex=3, Group=Defender, Modifiers=Besieged, unitCount=0 (initialActionType: BattleLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:54:33:136NonePresentation Battle 15682: Execute action[0]: SetAutoResolveFor. EmpireIndex=3, Value=True. (initialActionType: BattleLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:54:33:136NonePresentation Battle 15682: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:54:33:136NonePresentation Battle 15682: Execute action[1]: ParticipantJoined. EmpireIndex=0, Guid=5528, Group=Attacker, Modifiers=Besieger, Type=Army UnitCount=5 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:54:33:136NonePresentation Battle 15682: Execute action[2]: ParticipantJoined. EmpireIndex=0, Guid=15690, Group=Attacker, Modifiers=Besieger, Type=SiegeEngines UnitCount=0 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:54:33:136NonePresentation Battle 15682: Execute action[3]: ParticipantJoined. EmpireIndex=0, Guid=13400, Group=Attacker, Modifiers=Besieger, Type=Army UnitCount=5 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:54:33:136NonePresentation Battle 15682: Execute action[4]: ParticipantJoined. EmpireIndex=0, Guid=6001, Group=Attacker, Modifiers=Besieger, Type=Army UnitCount=4 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:54:33:136NonePresentation Battle 15682: Execute action[5]: ParticipantJoined. EmpireIndex=3, Guid=15684, Group=Defender, Modifiers=Besieged, Type=Militia UnitCount=5 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:54:33:136NonePresentation Battle 15682: Execute action[6]: ParticipantJoined. EmpireIndex=3, Guid=1291, Group=Defender, Modifiers=Besieged, Type=City UnitCount=0 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:54:33:136NonePresentation Battle 15682: Execute action[7]: ParticipantJoined. EmpireIndex=3, Guid=9697, Group=Defender, Modifiers=Besieged, Type=Army UnitCount=5 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:54:33:137NonePresentation Battle 15682: Execute action[8]: ParticipantJoined. EmpireIndex=3, Guid=11131, Group=Defender, Modifiers=Besieged, Type=Army UnitCount=5 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:54:33:137NonePresentation Battle 15682: Execute action[9]: StartSiege. EmpireIndex=0. (initialActionType: StartSiege)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:54:33:137NonePresentation Battle 15682: Execute action[9]: UpdateSiegeStatus. Stock=0.00, Net=9.00. (initialActionType: StartSiege)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:54:33:137NonePresentation Battle 15682: Execute action[10]: UpdateSiegeStatus. Stock=0.00, Net=9.00. (initialActionType: UpdateSiegeStatus)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:54:33:137NonePresentation Battle 15010: Execute action[0]: BattleLoaded. Loaded in progress=True, AdditionalData=-2146893824, currentRound=0, maximumRoundCount=9 (initialActionType: BattleLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:54:33:137NonePresentation Battle 15010: Execute action[0]: BattleAreaLoaded (initialActionType: BattleLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:54:33:137NonePresentation Battle 15010: Execute action[0]: CapturePointLoaded (initialActionType: BattleLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:54:33:137NonePresentation Battle 15010: Execute action[0]: ContenderJoined. EmpireIndex=1, Group=Attacker, Modifiers=Besieger, unitCount=0 (initialActionType: BattleLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:54:33:137NonePresentation Battle 15010: Execute action[0]: SetAutoResolveFor. EmpireIndex=1, Value=True. (initialActionType: BattleLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:54:33:137NonePresentation Battle 15010: Execute action[0]: ContenderJoined. EmpireIndex=15, Group=Defender, Modifiers=Besieged, unitCount=0 (initialActionType: BattleLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:54:33:137NonePresentation Battle 15010: Execute action[0]: SetAutoResolveFor. EmpireIndex=15, Value=True. (initialActionType: BattleLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:54:33:137NonePresentation Battle 15010: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:54:33:137NonePresentation Battle 15010: Execute action[1]: ParticipantJoined. EmpireIndex=1, Guid=13366, Group=Attacker, Modifiers=Besieger, Type=Army UnitCount=5 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:54:33:137NonePresentation Battle 15010: Execute action[2]: ParticipantJoined. EmpireIndex=1, Guid=15016, Group=Attacker, Modifiers=Besieger, Type=SiegeEngines UnitCount=0 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:54:33:138NonePresentation Battle 15010: Execute action[3]: ParticipantJoined. EmpireIndex=15, Guid=15012, Group=Defender, Modifiers=Besieged, Type=Militia UnitCount=3 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:54:33:138NonePresentation Battle 15010: Execute action[4]: ParticipantJoined. EmpireIndex=15, Guid=10794, Group=Defender, Modifiers=Besieged, Type=City UnitCount=0 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:54:33:138NonePresentation Battle 15010: Execute action[5]: ParticipantJoined. EmpireIndex=15, Guid=13372, Group=Defender, Modifiers=Besieged, Type=Army UnitCount=3 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:54:33:138NonePresentation Battle 15010: Execute action[6]: ParticipantJoined. EmpireIndex=15, Guid=13727, Group=Defender, Modifiers=Besieged, Type=Army UnitCount=4 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:54:33:138NonePresentation Battle 15010: Execute action[7]: ParticipantJoined. EmpireIndex=15, Guid=14919, Group=Defender, Modifiers=Besieged, Type=Army UnitCount=4 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:54:33:138NonePresentation Battle 15010: Execute action[8]: StartSiege. EmpireIndex=1. (initialActionType: StartSiege)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:54:33:138NonePresentation Battle 15010: Execute action[8]: UpdateSiegeStatus. Stock=3.00, Net=5.00. (initialActionType: StartSiege)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:54:33:138NonePresentation Battle 15010: Execute action[9]: UpdateSiegeParticipant. EmpireIndex=1, ParticipantGuid=0, ParticipantGroup=Attacker, unitCount=0 (initialActionType: UpdateSiegeParticipant)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:54:33:138NonePresentation Battle 15010: Execute action[10]: UpdateSiegeStatus. Stock=3.00, Net=5.00. (initialActionType: UpdateSiegeStatus)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:54:33:196NoneRequestRestoreAsyncOperation_Completed for ticket #50883.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.MonoParameterInfo)

14:54:33:196NoneRestorePresentationBattlePreview skipped due to invalid battle #15682

Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.MonoParameterInfo)

14:54:33:196NoneRequestAsyncOperation_Dismissed for ticket #50883.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.MonoParameterInfo)

14:54:34:286NoneThe AI decision process took 1.2 seconds to be executed (0.8 seconds of AI processing and 0.4 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

14:54:34:377NoneAI Synchronization took 50.8555ms at frame 50 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

14:54:35:132NoneAI Synchronization took 44.5282ms at frame 89 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

14:54:35:717NoneAI Synchronization took 51.1362ms at frame 115 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

14:54:36:170NoneAI Synchronization took 67.9576ms at frame 135 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

14:54:36:693NoneAI Synchronization took 49.1537ms at frame 156 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

14:54:37:225NoneAI Synchronization took 43.389ms at frame 182 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

14:54:37:323NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!

Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawnsCountWhenNotMoving()

14:54:37:363NonePresentation Battle 15010: Execute action[11]: CapturePointLoaded (initialActionType: CapturePointLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:54:37:365NonePresentation Battle 15010: Execute action[12]: ReportDeploymentZone. EmpireIndex=1, Group=Attacker, deploymentTileCount=9 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:54:37:369NonePresentation Battle 15010: Execute action[13]: ReportDeploymentZone. EmpireIndex=15, Group=Defender, deploymentTileCount=26 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:54:37:369NonePresentation Battle 15010: Execute action[14]: StartConfirmation. EmpireIndex=15 (initialActionType: StartConfirmation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:54:37:369None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #12348 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:54:37:369None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #12348 SetHiddenByFlag finished (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:54:37:370NonePresentation Battle 15010: Execute action[15]: ContenderConfirmed. EmpireIndex=1 (initialActionType: ContenderConfirmed)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:54:37:370NonePresentation Battle 15010: Execute action[16]: ContenderConfirmed. EmpireIndex=15 (initialActionType: ContenderConfirmed)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:54:37:370NonePresentation Battle 15010: Execute action[17]: AddMoneyToSpoilsOfWar (initialActionType: AddMoneyToSpoilsOfWar)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:54:37:370NonePresentation Battle 15010: Execute action[18]: AddMoneyToSpoilsOfWar (initialActionType: AddMoneyToSpoilsOfWar)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:54:37:370NonePresentation Battle 15010: Execute action[19]: AddMoneyToSpoilsOfWar (initialActionType: AddMoneyToSpoilsOfWar)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:54:37:370NonePresentation Battle 15010: Execute action[20]: AddMoneyToSpoilsOfWar (initialActionType: AddMoneyToSpoilsOfWar)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:54:37:370NonePresentation Battle 15010: Execute action[21]: AddMoneyToSpoilsOfWar (initialActionType: AddMoneyToSpoilsOfWar)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:54:37:370NonePresentation Battle 15010: Execute action[22]: AddMoneyToSpoilsOfWar (initialActionType: AddMoneyToSpoilsOfWar)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:54:37:370NonePresentation Battle 15010: Execute action[23]: AddMoneyToSpoilsOfWar (initialActionType: AddMoneyToSpoilsOfWar)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:54:37:370NonePresentation Battle 15010: Execute action[24]: AddMoneyToSpoilsOfWar (initialActionType: AddMoneyToSpoilsOfWar)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:54:37:370NonePresentation Battle 15010: Execute action[25]: AddMoneyToSpoilsOfWar (initialActionType: AddMoneyToSpoilsOfWar)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:54:37:370NonePresentation Battle 15010: Execute action[26]: AddMoneyToSpoilsOfWar (initialActionType: AddMoneyToSpoilsOfWar)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:54:37:370NonePresentation Battle 15010: Execute action[27]: AddMoneyToSpoilsOfWar (initialActionType: AddMoneyToSpoilsOfWar)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:54:37:370NonePresentation Battle 15010: Execute action[28]: AddMoneyToSpoilsOfWar (initialActionType: AddMoneyToSpoilsOfWar)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:54:37:370NonePresentation Battle 15010: Execute action[29]: AddMoneyToSpoilsOfWar (initialActionType: AddMoneyToSpoilsOfWar)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:54:37:370NonePresentation Battle 15010: Execute action[30]: AddMoneyToSpoilsOfWar (initialActionType: AddMoneyToSpoilsOfWar)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:54:37:370NonePresentation Battle 15010: Execute action[31]: BattleEnded (initialActionType: BattleEnded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:54:37:370None[Preview] PresentationArmy LandUnit_Era2_Goths_GothicCavalry #13366 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:54:37:370None[Preview] PresentationArmy LandUnit_Era2_Goths_GothicCavalry #13366 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:54:37:370None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #12348 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:54:37:370None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #12348 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:54:37:371NoneCould not find PresentationBattlePreview with armyEntityGUID=13366, targetEntityGUID=9852.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:54:37:626NoneAI Synchronization took 44.1595ms at frame 202 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

14:54:38:080NonePresentation Battle 15911: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:54:38:080NonePresentation Battle 15911: Execute action[1]: AdditionalParticipantJoined. EmpireIndex=0. ParticipantGuid=13402. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:54:38:080NonePresentation Battle 15911: Execute action[2]: AdditionalParticipantJoined. EmpireIndex=3. ParticipantGuid=12980. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:54:38:081NonePresentation Battle 15911: Execute action[3]: BattleLoaded. Loaded in progress=False, AdditionalData=589824, currentRound=0, maximumRoundCount=9 (initialActionType: BattleLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:54:38:081NonePresentation Battle 15911: Execute action[4]: ParticipantJoined. EmpireIndex=3, Guid=14906, Group=Attacker, Modifiers=Besieger, Type=Army UnitCount=5 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:54:38:081NonePresentation Battle 15911: Execute action[5]: ParticipantJoined. EmpireIndex=3, Guid=15920, Group=Attacker, Modifiers=Besieger, Type=SiegeEngines UnitCount=0 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:54:38:081NonePresentation Battle 15911: Execute action[6]: ParticipantJoined. EmpireIndex=3, Guid=12980, Group=Attacker, Modifiers=Besieger, Type=Army UnitCount=5 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:54:38:081NonePresentation Battle 15911: Execute action[7]: ParticipantJoined. EmpireIndex=0, Guid=15913, Group=Defender, Modifiers=Besieged, Type=Militia UnitCount=6 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:54:38:081NonePresentation Battle 15911: Execute action[8]: ParticipantJoined. EmpireIndex=0, Guid=13870, Group=Defender, Modifiers=Besieged, Type=City UnitCount=0 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:54:38:082NonePresentation Battle 15911: Execute action[9]: ParticipantJoined. EmpireIndex=0, Guid=13402, Group=Defender, Modifiers=Besieged, Type=Army UnitCount=5 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:54:38:082NonePresentation Battle 15911: Execute action[10]: CapturePointLoaded (initialActionType: CapturePointLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:54:38:084NonePresentation Battle 15911: Execute action[11]: ReportDeploymentZone. EmpireIndex=3, Group=Attacker, deploymentTileCount=11 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:54:38:084NonePresentation Battle 15911: Execute action[12]: ReportDeploymentZone. EmpireIndex=0, Group=Defender, deploymentTileCount=9 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:54:38:084NonePresentation Battle 15911: Execute action[13]: StartConfirmation. EmpireIndex=0 (initialActionType: StartConfirmation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:54:38:105NoneAI Synchronization took 43.8318ms at frame 225 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

14:54:38:495NonePresentation Battle 15911: Execute action[14]: ContenderConfirmed. EmpireIndex=3 (initialActionType: ContenderConfirmed)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:54:38:707NoneAI Synchronization took 42.9083ms at frame 248 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

14:54:39:080NoneAI Synchronization took 42.1165ms at frame 265 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

14:54:39:493NoneAI Synchronization took 48.1241ms at frame 276 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

14:54:40:074NoneAI Synchronization took 49.7813ms at frame 309 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

14:54:40:353None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Huns #12959 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:54:40:759NoneAI Synchronization took 59.5356ms at frame 324 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

14:54:41:183NoneAI Synchronization took 40.9556ms at frame 346 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

14:54:41:561NoneAI Synchronization took 49.0621ms at frame 349 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

14:54:42:290NoneAI Synchronization took 48.5529ms at frame 370 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

14:54:42:629NoneAI Synchronization took 41.7562ms at frame 374 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

14:54:43:062NoneAI Synchronization took 47.7491ms at frame 380 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

14:54:43:477NonePresentation Battle 16023: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:54:43:477NonePresentation Battle 16023: Execute action[1]: AdditionalParticipantJoined. EmpireIndex=1. ParticipantGuid=12955. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:54:43:477NonePresentation Battle 16023: Execute action[2]: AdditionalParticipantJoined. EmpireIndex=6. ParticipantGuid=12224. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:54:43:477NonePresentation Battle 16023: Execute action[3]: BattleLoaded. Loaded in progress=False, AdditionalData=393216, currentRound=0, maximumRoundCount=6 (initialActionType: BattleLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:54:43:477NoneCreatePresentationBattlePreview attacker #0, defender #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:54:43:477NoneRestorePresentationBattlePreview created ticket #51340.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:54:43:478NonePresentation Battle 16023: Execute action[4]: ParticipantJoined. EmpireIndex=6, Guid=13723, Group=Attacker, Modifiers=None, Type=Army UnitCount=5 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:54:43:478NonePresentation Battle 16023: Execute action[5]: ParticipantJoined. EmpireIndex=6, Guid=12224, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:54:43:478NonePresentation Battle 16023: Execute action[6]: ParticipantJoined. EmpireIndex=1, Guid=12528, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:54:43:478None[Preview] PresentationArmy LandUnit_Era2_Goths_GothicCavalry #12528 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:54:43:478NonePresentation Battle 16023: Execute action[7]: ParticipantJoined. EmpireIndex=1, Guid=12955, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:54:43:478NonePresentation Battle 16023: Execute action[8]: CapturePointLoaded (initialActionType: CapturePointLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:54:43:480NonePresentation Battle 16023: Execute action[9]: ReportDeploymentZone. EmpireIndex=6, Group=Attacker, deploymentTileCount=10 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:54:43:480NonePresentation Battle 16023: Execute action[10]: ReportDeploymentZone. EmpireIndex=1, Group=Defender, deploymentTileCount=3 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:54:43:480NonePresentation Battle 16023: Execute action[11]: StartConfirmation. EmpireIndex=1 (initialActionType: StartConfirmation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:54:43:480None[Preview] PresentationArmy LandUnit_Era1_Common_ScoutCavalry #4759 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:54:43:480None[Preview] PresentationArmy LandUnit_Era1_Common_ScoutCavalry #4759 SetHiddenByFlag finished (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:54:43:503NoneRequestRestoreAsyncOperation_Completed for ticket #51340.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.MonoParameterInfo)

14:54:43:503NoneRestorePresentationBattlePreview skipped due to ended battle #16023

Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.MonoParameterInfo)

14:54:43:503NoneRequestAsyncOperation_Dismissed for ticket #51340.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.MonoParameterInfo)

14:54:43:667NonePresentation Battle 16023: Execute action[12]: BattleResultAcknowledge (initialActionType: BattleResultAcknowledge)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:54:43:768NonePresentation Battle 16023: Execute action[13]: BattleEnded (initialActionType: BattleEnded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:54:43:768None[Preview] PresentationArmy LandUnit_Era3_MongolEmpire_MongolHorde #13723 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:54:43:768None[Preview] PresentationArmy LandUnit_Era2_CelticCivilization_Gaesatae #12224 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:54:43:768None[Preview] PresentationArmy LandUnit_Era2_Goths_GothicCavalry #12528 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:54:43:768None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #12955 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:54:43:768None[Preview] PresentationArmy LandUnit_Era2_CelticCivilization_Gaesatae #12224 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:54:43:768None[Preview] PresentationArmy LandUnit_Era2_Goths_GothicCavalry #12528 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:54:43:768None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #12955 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:54:43:768None[Preview] PresentationArmy LandUnit_Era1_Common_ScoutCavalry #4759 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:54:43:768None[Preview] PresentationArmy LandUnit_Era1_Common_ScoutCavalry #4759 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:54:43:768None[Preview] PresentationArmy LandUnit_Era3_MongolEmpire_MongolHorde #13723 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:54:43:768NoneReleasePresentationBattlePreview attacker #13723, defender #12528

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:54:43:768NoneHidePresentationBattlePreview attacker #13723, defender #12528

Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.MonoParameterInfo)

14:54:43:768None[Preview] PresentationArmy LandUnit_Era3_MongolEmpire_MongolHorde #13723 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:54:43:768None[Preview] PresentationArmy LandUnit_Era2_Goths_GothicCavalry #12528 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:54:43:768None[Preview] PresentationArmy LandUnit_Era3_MongolEmpire_MongolHorde #13723 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:54:43:768None[Preview] PresentationArmy LandUnit_Era2_Goths_GothicCavalry #12528 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:54:43:849NoneAI Synchronization took 42.374ms at frame 396 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

14:54:44:226NoneAI Synchronization took 44.2454ms at frame 403 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

14:54:45:278NonePresentation Battle 16098: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:54:45:278NonePresentation Battle 16098: Execute action[1]: AdditionalParticipantJoined. EmpireIndex=1. ParticipantGuid=15280. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:54:45:279NonePresentation Battle 16098: Execute action[2]: BattleLoaded. Loaded in progress=False, AdditionalData=393216, currentRound=0, maximumRoundCount=6 (initialActionType: BattleLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:54:45:279NoneCreatePresentationBattlePreview attacker #0, defender #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:54:45:279NoneRestorePresentationBattlePreview created ticket #51392.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:54:45:280NonePresentation Battle 16098: Execute action[3]: ParticipantJoined. EmpireIndex=2, Guid=12348, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:54:45:280NonePresentation Battle 16098: Execute action[4]: ParticipantJoined. EmpireIndex=1, Guid=11543, Group=Defender, Modifiers=None, Type=Army UnitCount=5 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:54:45:280None[Preview] PresentationArmy LandUnit_Era2_Goths_GothicCavalry #11543 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:54:45:280NonePresentation Battle 16098: Execute action[5]: ParticipantJoined. EmpireIndex=1, Guid=15280, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:54:45:280NonePresentation Battle 16098: Execute action[6]: CapturePointLoaded (initialActionType: CapturePointLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:54:45:283NonePresentation Battle 16098: Execute action[7]: ReportDeploymentZone. EmpireIndex=2, Group=Attacker, deploymentTileCount=4 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:54:45:283NonePresentation Battle 16098: Execute action[8]: ReportDeploymentZone. EmpireIndex=1, Group=Defender, deploymentTileCount=3 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:54:45:283NonePresentation Battle 16098: Execute action[9]: StartConfirmation. EmpireIndex=1 (initialActionType: StartConfirmation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:54:45:302NoneRequestRestoreAsyncOperation_Completed for ticket #51392.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.MonoParameterInfo)

14:54:45:302NoneRestorePresentationBattlePreview skipped due to ended battle #16098

Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.MonoParameterInfo)

14:54:45:302NoneRequestAsyncOperation_Dismissed for ticket #51392.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.MonoParameterInfo)

14:54:45:564NonePresentation Battle 16098: Execute action[10]: ContenderConfirmed. EmpireIndex=1 (initialActionType: ContenderConfirmed)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:54:45:663NonePresentation Battle 16098: Execute action[11]: ContenderConfirmed. EmpireIndex=2 (initialActionType: ContenderConfirmed)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:54:45:663NonePresentation Battle 16098: Execute action[12]: AddMoneyToSpoilsOfWar (initialActionType: AddMoneyToSpoilsOfWar)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:54:45:663NonePresentation Battle 16098: Execute action[13]: AddMoneyToSpoilsOfWar (initialActionType: AddMoneyToSpoilsOfWar)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:54:45:663NonePresentation Battle 16098: Execute action[14]: BattleEnded (initialActionType: BattleEnded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:54:45:663None[Preview] PresentationArmy LandUnit_Era2_Goths_GothicCavalry #11543 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:54:45:663None[Preview] PresentationArmy LandUnit_Era2_Goths_GothicCavalry #15280 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:54:45:663None[Preview] PresentationArmy LandUnit_Era2_Goths_GothicCavalry #11543 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:54:45:663NoneReleasePresentationBattlePreview attacker #12348, defender #11543

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:54:45:663NoneHidePresentationBattlePreview attacker #12348, defender #11543

Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.MonoParameterInfo)

14:54:45:663None[Preview] PresentationArmy LandUnit_Era2_Goths_GothicCavalry #11543 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:54:45:663None[Preview] PresentationArmy LandUnit_Era2_Goths_GothicCavalry #11543 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:54:45:856NoneAI Synchronization took 43.286ms at frame 423 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

14:54:45:961NoneArmy 12348 does not exists anymore. Fail task.

Amplitude.Mercury.AI.Brain.Actuators.BehaviorTreeActuator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.AI.Brain.Tasks.MilitaryMission, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Territory, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateTaskStatus()

14:54:46:266NoneCan't find entity 11543 of ongoing task. Fails the task 5897.

Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:54:48:324NoneCan't find entity 12955 of ongoing task. Fails the task 6080.

Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:54:51:797NoneAI Synchronization took 47.1463ms at frame 483 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

14:54:52:829NoneAI Synchronization took 41.7542ms at frame 494 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

14:54:53:851NoneAI Synchronization took 44.3762ms at frame 505 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

14:54:54:893NoneAI Synchronization took 47.9432ms at frame 508 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

14:54:55:991NoneAI Synchronization took 41.5313ms at frame 511 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

14:54:56:674NoneAI Synchronization took 46.0872ms at frame 514 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

14:54:57:919NoneAI Synchronization took 44.6944ms at frame 520 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

14:57:14:260NonePresentation Battle 15682: Execute action[11]: CapturePointLoaded (initialActionType: CapturePointLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:57:14:262NonePresentation Battle 15682: Execute action[12]: ReportDeploymentZone. EmpireIndex=0, Group=Attacker, deploymentTileCount=11 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:57:14:262NonePresentation Battle 15682: Execute action[13]: ReportDeploymentZone. EmpireIndex=3, Group=Defender, deploymentTileCount=26 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:57:14:262NonePresentation Battle 15682: Execute action[14]: StartConfirmation. EmpireIndex=3 (initialActionType: StartConfirmation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:57:16:161NonePresentation Battle 15682: Execute action[15]: ContenderConfirmed. EmpireIndex=0 (initialActionType: ContenderConfirmed)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:57:16:273NonePresentation Battle 15682: Execute action[16]: ContenderConfirmed. EmpireIndex=3 (initialActionType: ContenderConfirmed)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:57:16:273NonePresentation Battle 15682: Execute action[17]: StartDeployment (initialActionType: StartDeployment)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:57:16:528NonePresentation Battle 15682: Execute action[18]: ParticipantUnitCreation. EmpireIndex=0, ParticipantGuid=5528, ParticipantGroup=Attacker, unitCount=5 (initialActionType: ParticipantUnitCreation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:57:16:541NonePresentation Battle 15682: Execute action[18]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantUnitCreation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:57:16:664NonePresentation Battle 15682: Execute action[19]: ParticipantUnitCreation. EmpireIndex=0, ParticipantGuid=15690, ParticipantGroup=Attacker, unitCount=0 (initialActionType: ParticipantUnitCreation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:57:16:664NonePresentation Battle 15682: Execute action[19]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantUnitCreation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:57:16:664NonePresentation Battle 15682: Execute action[20]: ParticipantUnitCreation. EmpireIndex=0, ParticipantGuid=13400, ParticipantGroup=Attacker, unitCount=5 (initialActionType: ParticipantUnitCreation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:57:16:705NonePresentation Battle 15682: Execute action[20]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantUnitCreation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:57:16:828NonePresentation Battle 15682: Execute action[21]: ParticipantUnitCreation. EmpireIndex=0, ParticipantGuid=6001, ParticipantGroup=Attacker, unitCount=0 (initialActionType: ParticipantUnitCreation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:57:16:828NonePresentation Battle 15682: Execute action[21]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantUnitCreation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:57:16:828NonePresentation Battle 15682: Execute action[22]: ParticipantUnitCreation. EmpireIndex=3, ParticipantGuid=15684, ParticipantGroup=Defender, unitCount=5 (initialActionType: ParticipantUnitCreation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:57:16:849None[Preview] Force PresentationUnit UnitVisualAffinity_Era3_AztecEmpire #15700 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

14:57:16:849NonePresentation Battle 15682: Execute action[22]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantUnitCreation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:57:16:880None[Preview] Force PresentationUnit UnitVisualAffinity_Era3_AztecEmpire #15699 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

14:57:16:910None[Preview] Force PresentationUnit UnitVisualAffinity_Era3_AztecEmpire #15698 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

14:57:16:938None[Preview] Force PresentationUnit UnitVisualAffinity_Era3_AztecEmpire #15697 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

14:57:16:964None[Preview] Force PresentationUnit UnitVisualAffinity_Era3_AztecEmpire #15696 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

14:57:16:983NonePresentation Battle 15682: Execute action[23]: ParticipantUnitCreation. EmpireIndex=3, ParticipantGuid=1291, ParticipantGroup=Defender, unitCount=0 (initialActionType: ParticipantUnitCreation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:57:16:983NonePresentation Battle 15682: Execute action[23]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantUnitCreation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:57:16:983NonePresentation Battle 15682: Execute action[24]: ParticipantUnitCreation. EmpireIndex=3, ParticipantGuid=9697, ParticipantGroup=Defender, unitCount=5 (initialActionType: ParticipantUnitCreation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:57:16:992None[Preview] Force PresentationUnit UnitVisualAffinity_Era2_Huns #15695 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

14:57:16:992NonePresentation Battle 15682: Execute action[24]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantUnitCreation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:57:17:017None[Preview] Force PresentationUnit UnitVisualAffinity_Era2_Huns #15694 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

14:57:17:040None[Preview] Force PresentationUnit UnitVisualAffinity_Era2_Huns #15693 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

14:57:17:062None[Preview] Force PresentationUnit UnitVisualAffinity_Era2_Huns #15692 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

14:57:17:075None[Preview] Force PresentationUnit UnitVisualAffinity_Era2_Huns #15691 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

14:57:17:093NonePresentation Battle 15682: Execute action[25]: GroupUnitDeployment. Group=Attacker. (initialActionType: GroupUnitDeployment)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:57:17:093NonePresentation Battle 15682: Execute action[26]: GroupUnitDeployment. Group=Defender. (initialActionType: GroupUnitDeployment)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:57:17:165NonePresentation Battle 15682: Execute action[27]: EndUnstack. EmpireIndex=0. (initialActionType: EndUnstack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:57:17:572NonePresentation Battle 15682: Execute action[28]: EndUnstack. EmpireIndex=3. (initialActionType: EndUnstack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:57:17:572NonePresentation Battle 15682: Execute action[29]: UnstackAcknowledge (initialActionType: UnstackAcknowledge)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:57:17:663NonePresentation Battle 15682: Execute action[30]: ParticipantDeployed (initialActionType: ParticipantDeployed)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:57:17:664None[Preview] PresentationArmy PresentationArmy #5528 of empire 0 #5528 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:57:17:664None[Preview] PresentationArmy PresentationArmy #5528 of empire 0 #5528 SetHiddenByFlag finished (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:57:17:664None[Preview] PresentationArmy PresentationArmy #13400 of empire 0 #13400 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:57:17:664None[Preview] PresentationArmy PresentationArmy #13400 of empire 0 #13400 SetHiddenByFlag finished (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:57:17:664None[Preview] PresentationArmy PresentationArmy #9697 of empire 3 #9697 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:57:17:664None[Preview] PresentationArmy PresentationArmy #9697 of empire 3 #9697 SetHiddenByFlag finished (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:57:17:664None[Preview] PresentationArmy LandUnit_Era2_Huns_HunnicHorde #11131 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:57:17:664None[Preview] PresentationArmy LandUnit_Era2_Huns_HunnicHorde #11131 SetHiddenByFlag finished (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:57:17:664None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #6001 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:57:17:664None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_FrenchRepublic #6001 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:57:17:664None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #6001 SetHiddenByFlag finished (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:57:17:664NoneReleasePresentationBattlePreview attacker #5528, defender #2664

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:57:17:664None[Preview] PresentationArmy PresentationArmy #5528 of empire 0 #5528 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:57:17:664NoneCreatePresentationBattlePreview attacker #0, defender #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:57:17:665NoneRestorePresentationBattlePreview created ticket #52165.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:57:17:665NonePresentation Battle 15682: Execute action[30]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantDeployed)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:57:17:665NonePresentation Battle 15682: Execute action[31]: UnitTeleport. EmpireIndex=3. UnitGuid=15692, DestTile=[27, 37]. (initialActionType: UnitTeleport)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:57:17:665NonePresentation Battle 15682: Execute action[32]: UnitTeleport. EmpireIndex=3. UnitGuid=15700, DestTile=[25, 42]. (initialActionType: UnitTeleport)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:57:17:692NoneRequestRestoreAsyncOperation_Completed for ticket #52165.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.MonoParameterInfo)

14:57:17:692NoneRestorePresentationBattlePreview skipped due to invalid battle #15682

Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.MonoParameterInfo)

14:57:17:692NoneRequestAsyncOperation_Dismissed for ticket #52165.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.MonoParameterInfo)

14:57:17:783NonePresentation Battle 15682: Execute action[33]: UnitTeleport. EmpireIndex=3. UnitGuid=15700, DestTile=[25, 40]. (initialActionType: UnitTeleport)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:57:17:783NonePresentation Battle 15682: Execute action[34]: UnitTeleport. EmpireIndex=3. UnitGuid=15691, DestTile=[25, 42]. (initialActionType: UnitTeleport)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:57:17:876NonePresentation Battle 15682: Execute action[35]: UnitTeleport. EmpireIndex=3. UnitGuid=15694, DestTile=[22, 41]. (initialActionType: UnitTeleport)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:57:17:876NonePresentation Battle 15682: Execute action[36]: EndDeployment. EmpireIndex=3. (initialActionType: EndDeployment)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:57:17:876NonePresentation Battle 15682: Execute action[36]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: EndDeployment)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:57:27:554NoneShutting down session of type 'Amplitude.Mercury.Session.Session'...

Amplitude.Framework.Session.SessionManager+d__15:MoveNext()

14:57:27:554NoneDisconnecting...

Amplitude.Mercury.Game.GameClient:Disconnect()

14:57:27:555NoneDisconnected.

Amplitude.Mercury.Game.GameClient:Disconnect()

14:57:27:555NoneSending disconnection message...

Amplitude.Mercury.Game.GameServer:Disconnect()

14:57:27:555NoneClosing P2P session with 00000000-0000-0000-0000-000000000001...

Amplitude.Mercury.Game.GameServer:ClientDisconnected(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:57:27:555NoneClient 00000000-0000-0000-0000-000000000001 was disconnected (game server shutdown).

Amplitude.Mercury.Game.GameServer:Disconnect()

14:57:27:566NonePresentation has been shutdown.

Amplitude.Mercury.Presentation.Presentation+d__63:MoveNext()

14:57:27:629NoneShutting down game of type 'Amplitude.Mercury.Game.Game'...

Amplitude.Framework.Game.GameManager+d__17:MoveNext()

14:57:27:630None[Sandbox] Gracefully exited the sandbox loop; shutting down...

Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.MonoParameterInfo)

14:57:27:660NoneCan't update distance to capital : no capital yet for this empire.

Amplitude.Mercury.Simulation.DepartmentOfTheInterior:UpdateAllDistancesToCapital()

14:57:27:669NoneCan't update distance to capital : no capital yet for this empire.

Amplitude.Mercury.Simulation.DepartmentOfTheInterior:UpdateAllDistancesToCapital()

14:57:27:677NoneCan't update distance to capital : no capital yet for this empire.

Amplitude.Mercury.Simulation.DepartmentOfTheInterior:UpdateAllDistancesToCapital()

14:57:27:698NoneCan't update distance to capital : no capital yet for this empire.

Amplitude.Mercury.Simulation.DepartmentOfTheInterior:UpdateAllDistancesToCapital()

14:57:27:709NoneCan't update distance to capital : no capital yet for this empire.

Amplitude.Mercury.Simulation.DepartmentOfTheInterior:UpdateAllDistancesToCapital()

14:57:27:717NoneCan't update distance to capital : no capital yet for this empire.

Amplitude.Mercury.Simulation.DepartmentOfTheInterior:UpdateAllDistancesToCapital()

14:57:27:722NoneCan't update distance to capital : no capital yet for this empire.

Amplitude.Mercury.Simulation.DepartmentOfTheInterior:UpdateAllDistancesToCapital()

14:57:27:738NoneAIController shutdown...

Amplitude.Mercury.AI.AIController+d__104:MoveNext()

14:57:27:739NoneAIController shutdown terminated.

Amplitude.Mercury.AI.AIController+d__104:MoveNext()

14:57:27:793NoneGame of type 'Amplitude.Mercury.Game.Game' has been shutdown.

Amplitude.Framework.Game.GameManager+d__17:MoveNext()

14:57:27:807NoneSession of type 'Amplitude.Mercury.Session.Session' has been shutdown.

Amplitude.Framework.Session.SessionManager+d__15:MoveNext()

14:57:27:816NoneStarting new session of type 'Amplitude.Mercury.Session.Session'...

Amplitude.Framework.Session.SessionManager+d__14:MoveNext()

14:57:27:816NoneMetadata 'GameOption_StartingEra' already has a policy registered; ignoring...

Amplitude.Framework.Session.Session:SetMetadataPolicy(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:57:27:816NoneSession of type 'Amplitude.Mercury.Session.Session' has been started.

Amplitude.Framework.Session.SessionManager+d__14:MoveNext()

14:57:27:816NoneOpening the session, hosting an offline game...

Amplitude.Framework.Session.Session+d__53:MoveNext()

14:57:27:819NoneSession has been opened.

Amplitude.Framework.Session.Session+d__53:MoveNext()

14:57:27:819NoneMember 00000000-0000-0000-0000-000000000001: Added.

Amplitude.Framework.Session.Session:OnMemberChange(System.Reflection.MonoParameterInfo)

14:57:27:819NoneUsing (offline) local network identifier: 00000000-0000-0000-0000-000000000001.

Amplitude.Photon.Networking.PhotonNetworkingManager:Login(System.Reflection.MonoParameterInfo)

14:57:28:345NoneStarting new game of type 'Amplitude.Mercury.Game.Game'...

Amplitude.Framework.Game.GameManager+d__16:MoveNext()

14:57:28:938NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_Affinity_Merchant_GainPerTradeRoads.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:57:28:938NoneFormatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for Effect_CivilizationTrait_Era0_DefaultTribe.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:57:28:939NoneDescriptor 'MinorRelation_Base' Effect '0' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:57:28:939NoneDescriptor 'MinorRelation_Base' Effect '0' PropertyEffect '1' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:57:28:941NoneDescriptor 'Tag_Empire_Major' Effect '0' PropertyEffect '3' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:57:28:941NoneDescriptor 'Tag_Empire_Major' Effect '0' PropertyEffect '4' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:57:28:941NoneDescriptor 'Tag_Empire_Major' Effect '0' PropertyEffect '5' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:57:28:941NoneDescriptor 'Tag_Empire_Major' Effect '0' PropertyEffect '6' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:57:28:941NoneDescriptor 'Tag_Empire_Major' Effect '0' PropertyEffect '7' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:57:28:941NoneDescriptor 'Tag_Empire_Major' Effect '0' PropertyEffect '8' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:57:28:941NoneDescriptor 'Tag_Empire_Major' Effect '2' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:57:28:941NoneDescriptor 'Tag_Empire_Major' Effect '3' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:57:28:941NoneDescriptor 'Tag_Empire_Major' Effect '4' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:57:28:941NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Tag_Empire_Minor.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:57:28:943NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_Extension_InBattle.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:57:28:943NoneDescriptor 'GameEffect_DistrictStatus_None' Effect '0' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:57:28:943NoneDescriptor 'GameEffect_DistrictStatus_None' Effect '0' PropertyEffect '1' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:57:28:943NoneDescriptor 'GameEffect_DistrictStatus_None' Effect '0' PropertyEffect '2' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:57:28:943NoneDescriptor 'GameEffect_DistrictStatus_None' Effect '0' PropertyEffect '3' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:57:28:943NoneDescriptor 'GameEffect_DistrictStatus_None' Effect '0' PropertyEffect '4' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:57:28:943NoneDescriptor 'GameEffect_DistrictStatus_None' Effect '0' PropertyEffect '5' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:57:28:944NoneDescriptor 'Effect_Extension_Era5_BritishEmpire' Effect '0' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:57:28:947NoneDescriptor 'GameEffect_Settlement' Effect '0' PropertyEffect '1' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:57:28:947NoneDescriptor 'GameEffect_Settlement' Effect '0' PropertyEffect '3' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:57:28:947NoneDescriptor 'GameEffect_Settlement' Effect '0' PropertyEffect '4' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:57:28:947NoneDescriptor 'GameEffect_Settlement' Effect '0' PropertyEffect '5' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:57:28:947NoneFormatting of Operation 'Div' cannot be satisfying. Consider using an Exotic localization for GameEffect_BattleAction_DebuffTargetMove.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:57:28:947NoneFormatting of Operation 'Div' cannot be satisfying. Consider using an Exotic localization for GameEffect_BattleAction_DebuffTargetMove.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:57:28:947NoneFormatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for Effect_Army_Peacefull.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:57:28:948NoneDescriptor 'Effect_LandUnit_Era3_HolyRomanEmpire_TeutonicKnights' Effect '0' PropertyEffect '2' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:57:28:949NoneDescriptor 'GameEffect_Army' Effect '0' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:57:28:949NoneDescriptor 'GameEffect_Army' Effect '1' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:57:28:949NoneDescriptor 'GameEffect_Army' Effect '1' PropertyEffect '1' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:57:28:949NoneDescriptor 'GameEffect_Squadron' Effect '0' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:57:28:949NoneDescriptor 'GameEffect_Squadron' Effect '1' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:57:28:949NoneDescriptor 'GameEffect_Squadron' Effect '1' PropertyEffect '1' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:57:28:950NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_PersonaStrength_ArtificialWonders_03.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:57:28:950None[DATA] The descriptor Effect_Unit_HasRangedAttack is used both as a Unit and a UnitClass. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:57:28:950None[DATA] The descriptor Effect_Unit_SpecialtyLevel1 is used both as a Unit and a UnitClass. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:57:28:950None[DATA] The descriptor Effect_Unit_SpecialtyLevel1 is used both as a UnitClass and a UnitSpecialty. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:57:28:950None[DATA] The descriptor Effect_Unit_SpecialtyLevel2 is used both as a Unit and a UnitSpecialty. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:57:28:950None[DATA] The descriptor Effect_Unit_SpecialtyLevel3 is used both as a Unit and a UnitSpecialty. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:57:28:951None[DATA] The descriptor Effect_Extension_Base_Military is used both as a Extension and a NarrativeEvent. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:57:28:951None[DATA] The descriptor GameEffect_BattleAction_TileMilitary is used both as a UnitClass and a StatusCategory. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:57:28:965NoneCan't update distance to capital : no capital yet for this empire.

Amplitude.Mercury.Simulation.DepartmentOfTheInterior:UpdateAllDistancesToCapital()

14:57:29:045None[Sandbox] The sandbox thread has been started.

Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.MonoParameterInfo)

14:57:29:049NoneBackground worker has returned.

Amplitude.Mercury.Game.Game+d__4:MoveNext()

14:57:29:049NoneGame of type 'Amplitude.Mercury.Game.Game' has been started.

Amplitude.Framework.Game.GameManager+d__16:MoveNext()

14:57:29:070NoneStart AI players...

Amplitude.Mercury.AI.AIController:StartAI()

14:57:29:070NoneNo AI configuration set in SandboxStartSettings or retrieved from save. Fallback to default settings, all mods on all AIs.

Amplitude.Mercury.AI.AIController:StartAIAsync()

14:57:29:189NoneAn instance of type Amplitude.Graphics.Fx.FxComponentTextureAtlasManager has generated a cycling LoadIFN. Check the stack.

Amplitude.Graphics.LoadableBehaviour:LoadIFN()

14:57:29:432NoneAI players started. Check for a save to load...

Amplitude.Mercury.AI.AIController:StartAIAsync()

14:57:29:432NoneLoading AI save: auto-save 352.AI.bin

Amplitude.Mercury.AI.AIController:LoadAIPlayersIfNecessary()

14:57:29:438NoneAn instance of type Amplitude.Graphics.Fx.FxComponentTextureAtlasManager has generated a cycling LoadIFN. Check the stack.

Amplitude.Graphics.LoadableBehaviour:LoadIFN()

14:57:29:465NoneAI players ready to run.

Amplitude.Mercury.AI.AIController:StartAIAsync()

14:57:29:583NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationBattleController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

14:57:29:635NonePresentationLandmarks revolveDependencies True

Amplitude.Mercury.Presentation.PresentationLandmarkController:ResolveDependencies()

14:57:29:635NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

Amplitude.Mercury.Presentation.PresentationLandmarkController+d__24:MoveNext()

14:57:29:648NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()

14:57:29:996NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationCameraController/Camera [Amplitude.Mercury.Presentation.PresentationCameraMover is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:57:30:017NoneGround materials using full res textures

Amplitude.Mercury.Terrain.GroundMaterialCollection+RuntimeData:CreateOrUpdateTextureArrayFromAtlases(System.Reflection.MonoParameterInfo)

14:57:30:521NoneSculpting elements using full res albedo textures

Amplitude.Mercury.Terrain.Matching.SculptingBakedElementsLoader+d__67:MoveNext()

14:57:30:521NoneSculpting elements using full res ao textures

Amplitude.Mercury.Terrain.Matching.SculptingBakedElementsLoader+d__67:MoveNext()

14:57:30:521NoneSculpting elements using full res world space normal textures

Amplitude.Mercury.Terrain.Matching.SculptingBakedElementsLoader+d__67:MoveNext()

14:57:30:521NoneSculpting elements using full res transition mask textures

Amplitude.Mercury.Terrain.Matching.SculptingBakedElementsLoader+d__67:MoveNext()

14:57:30:521NoneSculpting elements using full res roughness textures

Amplitude.Mercury.Terrain.Matching.SculptingBakedElementsLoader+d__67:MoveNext()

14:57:30:521NoneSculpting elements using full res topography textures

Amplitude.Mercury.Terrain.Matching.SculptingBakedElementsLoader+d__67:MoveNext()

14:57:30:521NoneSculpting elements using full res border textures

Amplitude.Mercury.Terrain.Matching.SculptingBakedElementsLoader+d__67:MoveNext()

14:57:31:587NoneRivers using full res river bank textures

Amplitude.Mercury.Terrain.Matching.RiverBakedElementsLoader+d__44:MoveNext()

14:57:31:587NoneRivers using full res river normal textures

Amplitude.Mercury.Terrain.Matching.RiverBakedElementsLoader+d__44:MoveNext()

14:57:31:587NoneRivers using full res river water transitionMask textures

Amplitude.Mercury.Terrain.Matching.RiverBakedElementsLoader+d__44:MoveNext()

14:57:31:737NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/TerrainAndFx/Renderer [Amplitude.Mercury.Terrain.Matching.TerrainSectorProvider is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:57:31:737None Unable to resolve Amplitude.Mercury.Terrain.Matching.TerrainSectorProvider dependencies. sculptingBakedElementsLoader [False], groundMaterialBakedElementsLoader [Ok], riverBakedElementsLoader [NOK] constHexBufferProvider [Ok] groundMaterialsBufferProvider [Ok]cameraGraphicService [Ok]computeShaderSettings [Ok]renderPasses [Ok]

Amplitude.Mercury.Terrain.Matching.TerrainSectorProvider:ResolveDependencies()

14:57:31:739NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/TerrainAndFx/Renderer [Amplitude.Mercury.Terrain.TerrainPositionService is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:57:31:739NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/TerrainAndFx/Renderer [Amplitude.Mercury.Terrain.FogOfWarRenderer is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:57:31:739NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/TerrainAndFx/Renderer [Amplitude.Mercury.Terrain.ProceduralTerrainRenderer is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:57:31:739None Unable to resolve Amplitude.Mercury.Terrain.Matching.TerrainSectorProvider dependencies. sculptingBakedElementsLoader [False], groundMaterialBakedElementsLoader [Ok], riverBakedElementsLoader [NOK] constHexBufferProvider [Ok] groundMaterialsBufferProvider [Ok]cameraGraphicService [Ok]computeShaderSettings [Ok]renderPasses [Ok]

Amplitude.Mercury.Terrain.Matching.TerrainSectorProvider:ResolveDependencies()

14:57:31:739None Unable to resolve landmarkResolved [{14}] dependencies. cameraGraphicService [Amplitude.Mercury.Terrain.ProceduralTerrainRenderer], constHexBufferProvider [True], fogOfWarRenderer [Ok] sculptingBakedElementsLoader [NOK] groundMaterialBakedElementsLoader [Ok]riverBakedElementsLoader [Ok]debug [Ok]terrainDebuggingService [Ok]hexagonalGrid [Ok]fxComponentRenderFeature [Ok]terrainSectorProvider [Ok]gpuDiagnostics [NOK]technicalSettings [Ok]visualSettings [Ok]

Amplitude.Mercury.Terrain.ProceduralTerrainRenderer:ResolveDependencies()

14:57:31:739NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/TerrainAndFx/EdgeOfTheWorldRenderer [Amplitude.Mercury.Terrain.EdgeOfTheWorldRenderer is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:57:31:739NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/FxTerrainCompanion [Amplitude.Mercury.Terrain.Fx.FxComponentTerrain is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:57:31:739NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/FxTerrainCompanion [Amplitude.Mercury.Terrain.WorldLife.WorldLifeManager is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:57:31:742NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/FxTerrainCompanion [Amplitude.Mercury.Terrain.Fx.FxComponentLevelBuildParticleAdder is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:57:31:745None Unable to resolve Amplitude.Mercury.Terrain.Fx.FxComponentLevelBuildParticleAdder dependencies. globalSettingsOk [True], fxComponentEvolveOk [Ok], fxComponentLevelBuildContentOk [Ok] worldMapProviderOk [Ok] worldMapVisibilityProviderOk [Ok]worldMapVisibilityProviderOk [Ok]namesOk [Ok]proceduralTerrainRendererOk [NOK]groundMaterialBufferProviderOk [NOK]cameraGraphicServiceOk [Ok]matchingLayersOk [NOK]territoryDataProviderOk [Ok]baseOk [Ok]

Amplitude.Mercury.Terrain.Fx.FxComponentLevelBuildParticleAdder:ResolveDependencies()

14:57:31:745NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/FxTerrainCompanion [Amplitude.Mercury.Terrain.TerrainElevationResolver is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:57:31:745None Unable to resolve Amplitude.Mercury.Terrain.TerrainElevationResolver dependencies, sculptingBakedElementsLoaderResolved NOK, groundMaterialBakedElementsLoaderResolved NOK, riverBakedElementsLoaderResolved NOK, fogOfWarRendererResolved NOK, proceduralTerrainRendererOk NOK, cameraGraphicServiceOk Ok, resolveElevationShaderOk Ok, terrainPickingServiceOk Ok, fixAnchorElevationOk Ok, gpuDiagnosticsResolved Ok, baseResolveDependencies Ok

Amplitude.Mercury.Terrain.TerrainElevationResolver:ResolveDependencies()

14:57:31:745NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/WorldLabelRenderer [Amplitude.Mercury.Terrain.WorldLabelRenderer is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:57:31:745NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/LandmarkRenderer [Amplitude.Mercury.Terrain.LandmarksRenderer is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:57:31:745NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/WorldSpaceLineRenderer [Amplitude.Mercury.Terrain.WorldSpaceLineRenderer is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:57:31:746NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationFimsController/Renderer [Amplitude.Mercury.Terrain.Fx.FxComponentFIMS is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:57:31:746NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationFrontiersController/FrontiersRenderer [Amplitude.Mercury.Terrain.FrontiersRenderer is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:57:31:746NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationCharacterSet [Amplitude.Mercury.Presentation.CharacterRenderFeatures is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:57:31:746NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationProjectileManager [Amplitude.Mercury.Presentation.PresentationProjectileManager is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:57:31:746NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationTerritoryLabels [Amplitude.Mercury.Presentation.PresentationTerritoryLabels is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:57:31:750NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationBattleController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

14:57:31:750NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

Amplitude.Mercury.Presentation.PresentationLandmarkController+d__24:MoveNext()

14:57:31:751NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()

14:57:31:751NoneAmplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

14:57:31:751NoneAmplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

14:57:31:751NoneAmplitude.Mercury.Presentation.PresentationFimsController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

14:57:31:751NoneAmplitude.Mercury.Presentation.PresentationFrontiersController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

14:57:31:751NoneAmplitude.Mercury.Presentation.PresentationPathfindRenderingController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

14:57:31:751NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

14:57:31:751NoneAmplitude.Mercury.Presentation.PresentationBattleController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

14:57:31:751NoneAmplitude.Mercury.Presentation.PresentationAIController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

14:57:31:751NoneAmplitude.Mercury.Presentation.PresentationTradeRoadController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

14:57:31:751NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

14:57:31:751NoneAmplitude.Mercury.Presentation.PresentationTerritoryController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

14:57:31:751NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

14:57:33:201NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationBattleController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

14:57:33:209NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

Amplitude.Mercury.Presentation.PresentationLandmarkController+d__24:MoveNext()

14:57:33:209NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()

14:57:35:475NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

Amplitude.Mercury.Presentation.PresentationLandmarkController+d__24:MoveNext()

14:57:35:475NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()

14:57:35:475NoneAmplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

14:57:35:475NoneAmplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

14:57:35:475NoneAmplitude.Mercury.Presentation.PresentationFimsController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

14:57:35:475NoneAmplitude.Mercury.Presentation.PresentationFrontiersController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

14:57:35:475NoneAmplitude.Mercury.Presentation.PresentationPathfindRenderingController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

14:57:35:475NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

14:57:35:475NoneAmplitude.Mercury.Presentation.PresentationTradeRoadController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

14:57:35:475NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

14:57:35:475NoneAmplitude.Mercury.Presentation.PresentationTerritoryController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

14:57:35:475NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

14:57:36:707NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

Amplitude.Mercury.Presentation.PresentationLandmarkController+d__24:MoveNext()

14:57:36:707NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()

14:57:37:809NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

14:57:37:810NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

Amplitude.Mercury.Presentation.PresentationLandmarkController+d__24:MoveNext()

14:57:37:810NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()

14:57:37:810NoneAmplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

14:57:37:810NoneAmplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

14:57:37:810NoneAmplitude.Mercury.Presentation.PresentationFimsController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

14:57:37:810NoneAmplitude.Mercury.Presentation.PresentationFrontiersController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

14:57:37:810NoneAmplitude.Mercury.Presentation.PresentationPathfindRenderingController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

14:57:37:810NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

14:57:37:810NoneAmplitude.Mercury.Presentation.PresentationTradeRoadController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

14:57:37:810NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

14:57:37:810NoneAmplitude.Mercury.Presentation.PresentationTerritoryController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

14:57:37:810NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

14:57:38:887NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

14:57:38:887NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

Amplitude.Mercury.Presentation.PresentationLandmarkController+d__24:MoveNext()

14:57:38:887NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()

14:57:39:996NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

14:57:39:996NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

Amplitude.Mercury.Presentation.PresentationLandmarkController+d__24:MoveNext()

14:57:39:996NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()

14:57:39:996NoneAmplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

14:57:39:996NoneAmplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

14:57:39:996NoneAmplitude.Mercury.Presentation.PresentationFimsController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

14:57:39:996NoneAmplitude.Mercury.Presentation.PresentationFrontiersController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

14:57:39:996NoneAmplitude.Mercury.Presentation.PresentationPathfindRenderingController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

14:57:39:996NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

14:57:39:996NoneAmplitude.Mercury.Presentation.PresentationTradeRoadController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

14:57:39:996NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

14:57:39:996NoneAmplitude.Mercury.Presentation.PresentationTerritoryController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

14:57:39:996NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

14:57:41:492NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

14:57:41:492NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

Amplitude.Mercury.Presentation.PresentationLandmarkController+d__24:MoveNext()

14:57:41:492NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()

14:57:42:913NoneUnable to resolve Amplitude.Mercury.Presentation.PresentationFimsController dependencies or load fimsRenderer for 10 frames

Amplitude.Mercury.Presentation.PresentationFimsController+d__33:MoveNext()

14:57:42:913NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

14:57:42:913NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

Amplitude.Mercury.Presentation.PresentationLandmarkController+d__24:MoveNext()

14:57:42:913NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()

14:57:42:913NoneAmplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

14:57:42:913NoneAmplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

14:57:42:913NoneAmplitude.Mercury.Presentation.PresentationFimsController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

14:57:42:913NoneAmplitude.Mercury.Presentation.PresentationFrontiersController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

14:57:42:913NoneAmplitude.Mercury.Presentation.PresentationPathfindRenderingController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

14:57:42:913NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

14:57:42:913NoneAmplitude.Mercury.Presentation.PresentationTradeRoadController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

14:57:42:913NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

14:57:42:913NoneAmplitude.Mercury.Presentation.PresentationTerritoryController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

14:57:42:913NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

14:57:43:939NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

14:57:43:949NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()

14:57:48:329NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

14:57:48:331NoneAmplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

14:57:48:331NoneAmplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

14:57:48:331NoneAmplitude.Mercury.Presentation.PresentationFimsController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

14:57:48:331NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

14:57:48:439NoneExtracting MeshContent VFX_Ring_003

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:57:48:439NoneExtracting MeshContent PlaneAxis_YX

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:57:48:439NoneExtracting MeshContent VFX_HexagonExtrude000

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:57:49:695NoneElement of criteria NoPublicOrder in IconFims datatable is missing.

Amplitude.Mercury.Terrain.Fx.FxComponentFIMS:FillFIMSIEvolverMaterialInfo()

14:57:49:695NoneElement of criteria NoInfluence in IconFims datatable is missing.

Amplitude.Mercury.Terrain.Fx.FxComponentFIMS:FillFIMSIEvolverMaterialInfo()

14:57:49:695NoneElement of criteria NoFaith in IconFims datatable is missing.

Amplitude.Mercury.Terrain.Fx.FxComponentFIMS:FillFIMSIEvolverMaterialInfo()

14:57:49:754NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

14:57:50:977NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

14:57:50:977NoneAmplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

14:57:50:977NoneAmplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

14:57:50:977NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

14:57:51:209NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

14:57:51:414NoneExtracting MeshContent VFX_Hexagon_000

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:57:51:414NoneExtracting MeshContent VFX_Circle001

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:57:51:415NoneExtracting MeshContent VFX_Ring_000

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:57:51:415NoneExtracting MeshContent VFX_SpawnHemiGeoSphere

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:57:51:415NoneExtracting MeshContent FX_Quad

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:57:51:415NoneExtracting MeshContent VFX_cloudNuclear

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:57:51:416NoneExtracting MeshContent FX_NuclearMeshBot_01

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:57:51:416NoneExtracting MeshContent VFX_Wonder_BabylonGardens01_PollenSpawn

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:57:51:416NoneExtracting MeshContent VFX_Ring_004

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:57:51:588NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

14:57:51:858NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

14:57:52:050NoneExtracting MeshContent VFX_Ring_005

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:57:52:072NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

14:57:52:257NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

14:57:52:406NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

14:57:52:571NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

14:57:52:695NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

14:57:52:727NoneExtracting MeshContent FX_Border_02

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:57:52:727NoneExtracting MeshContent VFX_Ring_001

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:57:52:727NoneExtracting MeshContent FX_Border

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:57:52:736NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

14:57:52:755None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Huns #9697 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:57:52:765None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era2_Mesoamerican #10771 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:57:52:779None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_CelticCivilization #14913 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:57:52:786None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_OlmecCivilization #996 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:57:52:794None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_MayaCivilization #999 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:57:52:806None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_AztecEmpire #3153 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:57:52:809None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_Mediterranean #13159 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:57:52:831None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_Mediterranean #13808 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:57:52:839None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Goths #11543 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:57:52:849None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_Mediterranean #13431 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:57:52:861None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_AncientGreece #10438 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:57:52:874None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era1_Temperate #13727 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:57:52:875None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_AncientGreece #12750 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:57:52:885None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Huns #13933 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:57:52:887None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Goths #12528 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:57:52:895None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_Mediterranean #13436 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:57:52:909None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_AztecEmpire #11770 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:57:52:918None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Huns #15290 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:57:52:926None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era2_Mediterranean #13147 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:57:52:927None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_IroquoisConfederacy #11559 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:57:52:935None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_Mediterranean #13392 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:57:52:943None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_AncientGreece #12817 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:57:52:960None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_AztecEmpire #11987 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:57:52:972None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era1_Temperate #10215 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:57:52:973None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_MayaCivilization #6395 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:57:52:986None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_CelticCivilization #4671 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:57:52:992None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era2_Mediterranean #13898 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:57:52:994None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Huns #12980 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:57:53:007None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_CelticCivilization #12224 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:57:53:009None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_IroquoisConfederacy #7272 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:57:53:017None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_Mediterranean #12879 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:57:53:018None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Babylon #7378 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:57:53:030None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_AncientGreece #8033 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:57:53:038None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Goths #15280 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:57:53:045None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_Mediterranean #13411 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:57:53:056None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_MongolEmpire #13723 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:57:53:058None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_Mediterranean #13486 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:57:53:068None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_AncientGreece #12348 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:57:53:069None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Huns #14904 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:57:53:078None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Huns #15288 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:57:53:080None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_AztecEmpire #13385 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:57:53:090None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_IroquoisConfederacy #11042 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:57:53:092None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_IroquoisConfederacy #10338 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:57:53:103None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_Mediterranean #12968 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:57:53:115None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era4_Eastern #14924 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:57:53:128None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_Mediterranean #13755 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:57:53:141None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era1_Temperate #9001 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:57:53:159None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era1_Temperate #12235 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:57:53:168None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Huns #15286 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:57:53:175None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era2_European #14919 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:57:53:187None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_AncientGreece #10721 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:57:53:194None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Goths #12955 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:57:53:209None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_Mediterranean #13732 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:57:53:224None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era2_Mediterranean #13184 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:57:53:233None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Goths #13366 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:57:53:234None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_AztecEmpire #8417 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:57:53:246None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era1_Temperate #12289 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:57:53:258None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era1_Temperate #13372 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:57:53:266None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_UmayyadCaliphate #15587 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:57:53:273None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_Mediterranean #14692 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:57:53:285None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era1_Temperate #7627 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:57:53:286None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Huns #12959 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:57:53:288None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_AztecEmpire #13387 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:57:53:296None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_HarappanCivilization #4759 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:57:53:308None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_MayaCivilization #7380 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:57:53:315None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era2_Mediterranean #11281 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:57:53:317None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_AztecEmpire #15859 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:57:53:326None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_UmayyadCaliphate #11133 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:57:53:333None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Huns #14902 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:57:53:341None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Goths #10997 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:57:53:349None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Huns #11131 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:57:53:356None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_AncientGreece #11137 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:57:53:357None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_Mediterranean #13376 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:57:53:359None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_Mediterranean #13690 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:57:53:365None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_OlmecCivilization #1845 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:57:53:378None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Huns #15855 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:57:53:393None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_UmayyadCaliphate #12530 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:57:53:412None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_Mediterranean #12991 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:57:53:421None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era2_Mediterranean #13461 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:57:53:428None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_Mediterranean #13845 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:57:53:442None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_Mediterranean #13851 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:57:53:453None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Huns #13869 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:57:53:469None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_Mediterranean #13942 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:57:53:479None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_Mediterranean #14240 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:57:53:483None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Huns #14906 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:57:53:485None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_AztecEmpire #14900 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:57:53:486None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_AztecEmpire #14218 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:57:53:500None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_Mediterranean #15301 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:57:53:508None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Huns #15595 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:57:53:516None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_AncientGreece #15599 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:57:53:531None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era4_Eastern #15604 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:57:53:532NoneAmplitude.Mercury.Presentation.Presentation.DoStartAllPresentationController tooks 23963 ms

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

14:57:53:535UI Steam[UI] Start calling OnPresentationStarted on in-game windows.

Amplitude.Mercury.UI.Windows.WindowsManager+d__38:MoveNext()
Amplitude.Mercury.UI.Windows.WindowsManager+d__38:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__37:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
UnityEngine.MonoBehaviour:StartCoroutineManaged2(System.Reflection.MonoParameterInfo)
UnityEngine.MonoBehaviour:StartCoroutine(System.Reflection.MonoParameterInfo)
Amplitude.Framework.UnityCoroutine:StartCoroutine(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Windows.WindowsManager:OnPresentationStarted()
Amplitude.Mercury.UI.Windows.WindowsManager:Presentation_PresentationChange(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Presentation.Presentation:OnPresentationChange(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Presentation.Presentation+d__62:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__37:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:57:53:555NonePresentation has been started.

Amplitude.Mercury.Presentation.Presentation+d__62:MoveNext()

14:57:53:568NonePresentation has been presented.

Amplitude.Mercury.Presentation.Presentation+d__62:MoveNext()

14:57:53:568NonePresentation has been presented.

Amplitude.Mercury.Presentation.InGameView+d__4:MoveNext()

14:57:53:612NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.MonoParameterInfo)

14:57:53:613NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.MonoParameterInfo)

14:57:53:613NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.MonoParameterInfo)

14:57:53:671NoneTechnology 'Technology_Era3_05''s Unlock %ConstructibleExtension_VillageCenterTitle has no UnlockCategory.

Amplitude.Mercury.UI.TechnologyScreen_Search+Entry:.ctor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:57:53:674NoneTechnology 'Technology_Era5_07''s Unlock %Unlock_BattleAction_DugInTitle has no UnlockCategory.

Amplitude.Mercury.UI.TechnologyScreen_Search+Entry:.ctor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:57:53:749UI Steam[UI] Finished calling OnPresentationStarted on in-game windows in 0.1 seconds.

Amplitude.Mercury.UI.Windows.WindowsManager+d__38:MoveNext()
Amplitude.Mercury.UI.Windows.WindowsManager+d__38:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__37:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:57:53:929None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_Mediterranean #15865 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:57:53:947None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_Mediterranean #15871 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:57:54:005NoneAI Synchronization took 77.3034ms at frame 15 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

14:57:54:058NonePresentation Battle 15682: Execute action[0]: BattleLoaded. Loaded in progress=True, AdditionalData=-2146697216, currentRound=0, maximumRoundCount=12 (initialActionType: BattleLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:57:54:058NoneCreatePresentationBattlePreview attacker #0, defender #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:57:54:059NoneRestorePresentationBattlePreview created ticket #52233.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:57:54:060NonePresentation Battle 15682: Execute action[0]: BattleAreaLoaded (initialActionType: BattleLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:57:54:060NonePresentation Battle 15682: Execute action[0]: CapturePointLoaded (initialActionType: BattleLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:57:54:060NonePresentation Battle 15682: Execute action[0]: ContenderJoined. EmpireIndex=0, Group=Attacker, Modifiers=Besieger, unitCount=0 (initialActionType: BattleLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:57:54:060NonePresentation Battle 15682: Execute action[0]: ContenderJoined. EmpireIndex=3, Group=Defender, Modifiers=Besieged, unitCount=0 (initialActionType: BattleLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:57:54:060NonePresentation Battle 15682: Execute action[0]: SetAutoResolveFor. EmpireIndex=3, Value=True. (initialActionType: BattleLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:57:54:060NonePresentation Battle 15682: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:57:54:060NonePresentation Battle 15682: Execute action[1]: ParticipantJoined. EmpireIndex=0, Guid=5528, Group=Attacker, Modifiers=Besieger, Type=Army UnitCount=5 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:57:54:060NonePresentation Battle 15682: Execute action[2]: ParticipantJoined. EmpireIndex=0, Guid=15690, Group=Attacker, Modifiers=Besieger, Type=SiegeEngines UnitCount=0 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:57:54:061NonePresentation Battle 15682: Execute action[3]: ParticipantJoined. EmpireIndex=0, Guid=13400, Group=Attacker, Modifiers=Besieger, Type=Army UnitCount=5 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:57:54:061NonePresentation Battle 15682: Execute action[4]: ParticipantJoined. EmpireIndex=0, Guid=6001, Group=Attacker, Modifiers=Besieger, Type=Army UnitCount=4 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:57:54:061NonePresentation Battle 15682: Execute action[5]: ParticipantJoined. EmpireIndex=3, Guid=15684, Group=Defender, Modifiers=Besieged, Type=Militia UnitCount=5 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:57:54:061NonePresentation Battle 15682: Execute action[6]: ParticipantJoined. EmpireIndex=3, Guid=1291, Group=Defender, Modifiers=Besieged, Type=City UnitCount=0 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:57:54:061NonePresentation Battle 15682: Execute action[7]: ParticipantJoined. EmpireIndex=3, Guid=9697, Group=Defender, Modifiers=Besieged, Type=Army UnitCount=5 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:57:54:062NonePresentation Battle 15682: Execute action[8]: ParticipantJoined. EmpireIndex=3, Guid=11131, Group=Defender, Modifiers=Besieged, Type=Army UnitCount=5 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:57:54:062NonePresentation Battle 15682: Execute action[9]: StartSiege. EmpireIndex=0. (initialActionType: StartSiege)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:57:54:062NonePresentation Battle 15682: Execute action[9]: UpdateSiegeStatus. Stock=0.00, Net=9.00. (initialActionType: StartSiege)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:57:54:062NonePresentation Battle 15682: Execute action[10]: UpdateSiegeStatus. Stock=0.00, Net=9.00. (initialActionType: UpdateSiegeStatus)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:57:54:063NonePresentation Battle 15010: Execute action[0]: BattleLoaded. Loaded in progress=True, AdditionalData=-2146893824, currentRound=0, maximumRoundCount=9 (initialActionType: BattleLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:57:54:063NonePresentation Battle 15010: Execute action[0]: BattleAreaLoaded (initialActionType: BattleLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:57:54:063NonePresentation Battle 15010: Execute action[0]: CapturePointLoaded (initialActionType: BattleLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:57:54:063NonePresentation Battle 15010: Execute action[0]: ContenderJoined. EmpireIndex=1, Group=Attacker, Modifiers=Besieger, unitCount=0 (initialActionType: BattleLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:57:54:063NonePresentation Battle 15010: Execute action[0]: SetAutoResolveFor. EmpireIndex=1, Value=True. (initialActionType: BattleLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:57:54:063NonePresentation Battle 15010: Execute action[0]: ContenderJoined. EmpireIndex=15, Group=Defender, Modifiers=Besieged, unitCount=0 (initialActionType: BattleLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:57:54:063NonePresentation Battle 15010: Execute action[0]: SetAutoResolveFor. EmpireIndex=15, Value=True. (initialActionType: BattleLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:57:54:063NonePresentation Battle 15010: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:57:54:064NonePresentation Battle 15010: Execute action[1]: ParticipantJoined. EmpireIndex=1, Guid=13366, Group=Attacker, Modifiers=Besieger, Type=Army UnitCount=5 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:57:54:064NonePresentation Battle 15010: Execute action[2]: ParticipantJoined. EmpireIndex=1, Guid=15016, Group=Attacker, Modifiers=Besieger, Type=SiegeEngines UnitCount=0 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:57:54:064NonePresentation Battle 15010: Execute action[3]: ParticipantJoined. EmpireIndex=15, Guid=15012, Group=Defender, Modifiers=Besieged, Type=Militia UnitCount=3 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:57:54:065NonePresentation Battle 15010: Execute action[4]: ParticipantJoined. EmpireIndex=15, Guid=10794, Group=Defender, Modifiers=Besieged, Type=City UnitCount=0 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:57:54:065NonePresentation Battle 15010: Execute action[5]: ParticipantJoined. EmpireIndex=15, Guid=13372, Group=Defender, Modifiers=Besieged, Type=Army UnitCount=3 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:57:54:065NonePresentation Battle 15010: Execute action[6]: ParticipantJoined. EmpireIndex=15, Guid=13727, Group=Defender, Modifiers=Besieged, Type=Army UnitCount=4 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:57:54:066NonePresentation Battle 15010: Execute action[7]: ParticipantJoined. EmpireIndex=15, Guid=14919, Group=Defender, Modifiers=Besieged, Type=Army UnitCount=4 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:57:54:066NonePresentation Battle 15010: Execute action[8]: StartSiege. EmpireIndex=1. (initialActionType: StartSiege)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:57:54:066NonePresentation Battle 15010: Execute action[8]: UpdateSiegeStatus. Stock=3.00, Net=5.00. (initialActionType: StartSiege)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:57:54:066NonePresentation Battle 15010: Execute action[9]: UpdateSiegeParticipant. EmpireIndex=1, ParticipantGuid=0, ParticipantGroup=Attacker, unitCount=0 (initialActionType: UpdateSiegeParticipant)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:57:54:066NonePresentation Battle 15010: Execute action[10]: UpdateSiegeStatus. Stock=3.00, Net=5.00. (initialActionType: UpdateSiegeStatus)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:57:54:083NoneRequestRestoreAsyncOperation_Completed for ticket #52233.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.MonoParameterInfo)

14:57:54:083NoneRestorePresentationBattlePreview skipped due to invalid battle #15682

Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.MonoParameterInfo)

14:57:54:083NoneRequestAsyncOperation_Dismissed for ticket #52233.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.MonoParameterInfo)

14:57:55:295NoneThe AI decision process took 1.3 seconds to be executed (0.9 seconds of AI processing and 0.4 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

14:57:55:387NoneAI Synchronization took 50.3502ms at frame 50 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

14:57:55:497NonePresentation Battle 15010: Execute action[11]: CapturePointLoaded (initialActionType: CapturePointLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:57:55:499NonePresentation Battle 15010: Execute action[12]: ReportDeploymentZone. EmpireIndex=1, Group=Attacker, deploymentTileCount=9 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:57:55:503NonePresentation Battle 15010: Execute action[13]: ReportDeploymentZone. EmpireIndex=15, Group=Defender, deploymentTileCount=26 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:57:55:503NonePresentation Battle 15010: Execute action[14]: StartConfirmation. EmpireIndex=15 (initialActionType: StartConfirmation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:57:55:503None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #12348 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:57:55:503None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #12348 SetHiddenByFlag finished (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:57:55:632NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!

Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawnsCountWhenNotMoving()

14:57:55:678NonePresentation Battle 15010: Execute action[15]: ContenderConfirmed. EmpireIndex=1 (initialActionType: ContenderConfirmed)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:57:55:678NonePresentation Battle 15010: Execute action[16]: ContenderConfirmed. EmpireIndex=15 (initialActionType: ContenderConfirmed)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:57:55:678NonePresentation Battle 15010: Execute action[17]: AddMoneyToSpoilsOfWar (initialActionType: AddMoneyToSpoilsOfWar)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:57:55:678NonePresentation Battle 15010: Execute action[18]: AddMoneyToSpoilsOfWar (initialActionType: AddMoneyToSpoilsOfWar)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:57:55:678NonePresentation Battle 15010: Execute action[19]: AddMoneyToSpoilsOfWar (initialActionType: AddMoneyToSpoilsOfWar)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:57:55:678NonePresentation Battle 15010: Execute action[20]: AddMoneyToSpoilsOfWar (initialActionType: AddMoneyToSpoilsOfWar)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:57:55:678NonePresentation Battle 15010: Execute action[21]: AddMoneyToSpoilsOfWar (initialActionType: AddMoneyToSpoilsOfWar)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:57:55:679NonePresentation Battle 15010: Execute action[22]: AddMoneyToSpoilsOfWar (initialActionType: AddMoneyToSpoilsOfWar)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:57:55:679NonePresentation Battle 15010: Execute action[23]: AddMoneyToSpoilsOfWar (initialActionType: AddMoneyToSpoilsOfWar)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:57:55:679NonePresentation Battle 15010: Execute action[24]: AddMoneyToSpoilsOfWar (initialActionType: AddMoneyToSpoilsOfWar)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:57:55:679NonePresentation Battle 15010: Execute action[25]: AddMoneyToSpoilsOfWar (initialActionType: AddMoneyToSpoilsOfWar)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:57:55:679NonePresentation Battle 15010: Execute action[26]: AddMoneyToSpoilsOfWar (initialActionType: AddMoneyToSpoilsOfWar)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:57:55:679NonePresentation Battle 15010: Execute action[27]: AddMoneyToSpoilsOfWar (initialActionType: AddMoneyToSpoilsOfWar)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:57:55:679NonePresentation Battle 15010: Execute action[28]: AddMoneyToSpoilsOfWar (initialActionType: AddMoneyToSpoilsOfWar)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:57:55:679NonePresentation Battle 15010: Execute action[29]: AddMoneyToSpoilsOfWar (initialActionType: AddMoneyToSpoilsOfWar)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:57:55:679NonePresentation Battle 15010: Execute action[30]: AddMoneyToSpoilsOfWar (initialActionType: AddMoneyToSpoilsOfWar)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:57:55:679NonePresentation Battle 15010: Execute action[31]: BattleEnded (initialActionType: BattleEnded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:57:55:679None[Preview] PresentationArmy LandUnit_Era2_Goths_GothicCavalry #13366 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:57:55:679None[Preview] PresentationArmy LandUnit_Era2_Goths_GothicCavalry #13366 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:57:55:679None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #12348 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:57:55:679None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #12348 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:57:55:679NoneCould not find PresentationBattlePreview with armyEntityGUID=13366, targetEntityGUID=9852.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:57:56:179NoneAI Synchronization took 47.1155ms at frame 88 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

14:57:56:853NoneAI Synchronization took 46.4277ms at frame 118 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

14:57:57:250NoneAI Synchronization took 42.0492ms at frame 138 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

14:57:57:729NoneAI Synchronization took 46.7526ms at frame 156 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

14:57:58:293NoneAI Synchronization took 44.052ms at frame 188 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

14:57:58:668NoneAI Synchronization took 47.5857ms at frame 210 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

14:57:59:116NoneAI Synchronization took 42.2451ms at frame 231 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

14:57:59:373NonePresentation Battle 15911: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:57:59:373NonePresentation Battle 15911: Execute action[1]: AdditionalParticipantJoined. EmpireIndex=0. ParticipantGuid=13402. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:57:59:373NonePresentation Battle 15911: Execute action[2]: AdditionalParticipantJoined. EmpireIndex=3. ParticipantGuid=12980. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:57:59:373NonePresentation Battle 15911: Execute action[3]: BattleLoaded. Loaded in progress=False, AdditionalData=589824, currentRound=0, maximumRoundCount=9 (initialActionType: BattleLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:57:59:373NoneCreatePresentationBattlePreview attacker #0, defender #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:57:59:374NoneRestorePresentationBattlePreview created ticket #52519.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:57:59:374NonePresentation Battle 15911: Execute action[4]: ParticipantJoined. EmpireIndex=3, Guid=14906, Group=Attacker, Modifiers=Besieger, Type=Army UnitCount=5 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:57:59:374NonePresentation Battle 15911: Execute action[5]: ParticipantJoined. EmpireIndex=3, Guid=15920, Group=Attacker, Modifiers=Besieger, Type=SiegeEngines UnitCount=0 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:57:59:375NonePresentation Battle 15911: Execute action[6]: ParticipantJoined. EmpireIndex=3, Guid=12980, Group=Attacker, Modifiers=Besieger, Type=Army UnitCount=5 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:57:59:375NonePresentation Battle 15911: Execute action[7]: ParticipantJoined. EmpireIndex=0, Guid=15913, Group=Defender, Modifiers=Besieged, Type=Militia UnitCount=6 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:57:59:375NonePresentation Battle 15911: Execute action[8]: ParticipantJoined. EmpireIndex=0, Guid=13870, Group=Defender, Modifiers=Besieged, Type=City UnitCount=0 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:57:59:375NonePresentation Battle 15911: Execute action[9]: ParticipantJoined. EmpireIndex=0, Guid=13402, Group=Defender, Modifiers=Besieged, Type=Army UnitCount=5 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:57:59:375NonePresentation Battle 15911: Execute action[10]: CapturePointLoaded (initialActionType: CapturePointLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:57:59:377NonePresentation Battle 15911: Execute action[11]: ReportDeploymentZone. EmpireIndex=3, Group=Attacker, deploymentTileCount=11 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:57:59:377NonePresentation Battle 15911: Execute action[12]: ReportDeploymentZone. EmpireIndex=0, Group=Defender, deploymentTileCount=9 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:57:59:377NonePresentation Battle 15911: Execute action[13]: StartConfirmation. EmpireIndex=0 (initialActionType: StartConfirmation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:57:59:411NoneRequestRestoreAsyncOperation_Completed for ticket #52519.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.MonoParameterInfo)

14:57:59:411NoneRestorePresentationBattlePreview skipped due to ended battle #15911

Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.MonoParameterInfo)

14:57:59:411NoneRequestAsyncOperation_Dismissed for ticket #52519.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.MonoParameterInfo)

14:57:59:576NoneAI Synchronization took 40.7409ms at frame 246 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

14:57:59:862NonePresentation Battle 15911: Execute action[14]: ContenderConfirmed. EmpireIndex=3 (initialActionType: ContenderConfirmed)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:57:59:970NonePresentation Battle 15682: Execute action[11]: CapturePointLoaded (initialActionType: CapturePointLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:57:59:972NonePresentation Battle 15682: Execute action[12]: ReportDeploymentZone. EmpireIndex=0, Group=Attacker, deploymentTileCount=11 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:57:59:972NonePresentation Battle 15682: Execute action[13]: ReportDeploymentZone. EmpireIndex=3, Group=Defender, deploymentTileCount=26 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:57:59:972NonePresentation Battle 15682: Execute action[14]: StartConfirmation. EmpireIndex=3 (initialActionType: StartConfirmation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:00:049NoneAI Synchronization took 44.4283ms at frame 273 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

14:58:00:207None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Huns #12959 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:58:00:363NonePresentation Battle 15682: Execute action[15]: ContenderConfirmed. EmpireIndex=3 (initialActionType: ContenderConfirmed)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:00:492NoneAI Synchronization took 42.9988ms at frame 293 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

14:58:00:790NoneCould not latch intermediate variable 'BattleTerminated.WinningArmy'.

Amplitude.Mercury.Simulation.NarrativeEventManager:EnumerateArmyUnits(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:58:00:881NonePresentation Battle 15682: Execute action[16]: SetAutoResolveFor. EmpireIndex=0, Value=True. (initialActionType: SetAutoResolveFor)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:00:881NonePresentation Battle 15682: Execute action[17]: StartForcedAIControlFor. EmpireIndex=0. (initialActionType: StartForcedAIControlFor)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:00:881NonePresentation Battle 15682: Execute action[18]: ContenderConfirmed. EmpireIndex=0 (initialActionType: ContenderConfirmed)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:00:881NonePresentation Battle 15682: Execute action[19]: AddMoneyToSpoilsOfWar (initialActionType: AddMoneyToSpoilsOfWar)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:00:881NonePresentation Battle 15682: Execute action[20]: AddMoneyToSpoilsOfWar (initialActionType: AddMoneyToSpoilsOfWar)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:00:881NonePresentation Battle 15682: Execute action[21]: AddMoneyToSpoilsOfWar (initialActionType: AddMoneyToSpoilsOfWar)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:00:882NonePresentation Battle 15682: Execute action[22]: AddMoneyToSpoilsOfWar (initialActionType: AddMoneyToSpoilsOfWar)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:00:882NonePresentation Battle 15682: Execute action[23]: AddMoneyToSpoilsOfWar (initialActionType: AddMoneyToSpoilsOfWar)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:00:882NonePresentation Battle 15682: Execute action[24]: AddMoneyToSpoilsOfWar (initialActionType: AddMoneyToSpoilsOfWar)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:00:882NonePresentation Battle 15682: Execute action[25]: AddMoneyToSpoilsOfWar (initialActionType: AddMoneyToSpoilsOfWar)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:00:882NonePresentation Battle 15682: Execute action[26]: AddMoneyToSpoilsOfWar (initialActionType: AddMoneyToSpoilsOfWar)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:00:882NonePresentation Battle 15682: Execute action[27]: AddMoneyToSpoilsOfWar (initialActionType: AddMoneyToSpoilsOfWar)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:00:882NonePresentation Battle 15682: Execute action[28]: AddMoneyToSpoilsOfWar (initialActionType: AddMoneyToSpoilsOfWar)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:00:882NonePresentation Battle 15682: Execute action[29]: AddMoneyToSpoilsOfWar (initialActionType: AddMoneyToSpoilsOfWar)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:00:882NonePresentation Battle 15682: Execute action[30]: BattleEnded (initialActionType: BattleEnded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:00:882None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #5528 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:58:00:882None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #13400 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:58:00:882None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #6001 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:58:00:882None[Preview] PresentationArmy LandUnit_Era2_Huns_HunnicHorde #11131 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:58:00:882None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #5528 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:58:00:882None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #13400 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:58:00:882None[Preview] PresentationArmy LandUnit_Era2_Huns_HunnicHorde #11131 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:58:00:882None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #6001 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:58:00:882NoneReleasePresentationBattlePreview attacker #5528, defender #2664

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:58:00:882NoneHidePresentationBattlePreview attacker #5528, defender #2664

Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.MonoParameterInfo)

14:58:00:882None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #5528 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:58:00:882None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #5528 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:58:01:039NoneAI Synchronization took 50.3594ms at frame 320 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

14:58:01:165NoneArmy 9697 does not exists anymore. Fail task.

Amplitude.Mercury.AI.Brain.Actuators.BehaviorTreeActuator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.AI.Brain.Tasks.MilitaryMission, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Territory, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateTaskStatus()

14:58:01:213NoneCan't find entity 1291 of ongoing task. Fails the task 12898.

Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:58:01:749NoneAI Synchronization took 44.3819ms at frame 339 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

14:58:02:214NoneAI Synchronization took 48.7023ms at frame 363 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

14:58:02:640NoneAI Synchronization took 53.5266ms at frame 375 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

14:58:03:452NoneAI Synchronization took 52.4006ms at frame 398 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

14:58:03:795NoneAI Synchronization took 52.4717ms at frame 408 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

14:58:04:208NonePresentation Battle 16024: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:04:209NonePresentation Battle 16024: Execute action[1]: AdditionalParticipantJoined. EmpireIndex=1. ParticipantGuid=12955. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:04:209NonePresentation Battle 16024: Execute action[2]: AdditionalParticipantJoined. EmpireIndex=6. ParticipantGuid=12224. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:04:209NonePresentation Battle 16024: Execute action[3]: BattleLoaded. Loaded in progress=False, AdditionalData=393216, currentRound=0, maximumRoundCount=6 (initialActionType: BattleLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:04:209NoneCreatePresentationBattlePreview attacker #0, defender #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:58:04:209NoneRestorePresentationBattlePreview created ticket #52718.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:58:04:209NonePresentation Battle 16024: Execute action[4]: ParticipantJoined. EmpireIndex=6, Guid=13723, Group=Attacker, Modifiers=None, Type=Army UnitCount=5 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:04:209NonePresentation Battle 16024: Execute action[5]: ParticipantJoined. EmpireIndex=6, Guid=12224, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:04:210NonePresentation Battle 16024: Execute action[6]: ParticipantJoined. EmpireIndex=1, Guid=12528, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:04:210None[Preview] PresentationArmy LandUnit_Era2_Goths_GothicCavalry #12528 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:58:04:210NonePresentation Battle 16024: Execute action[7]: ParticipantJoined. EmpireIndex=1, Guid=12955, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:04:210NonePresentation Battle 16024: Execute action[8]: CapturePointLoaded (initialActionType: CapturePointLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:04:211NonePresentation Battle 16024: Execute action[9]: ReportDeploymentZone. EmpireIndex=6, Group=Attacker, deploymentTileCount=10 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:04:211NonePresentation Battle 16024: Execute action[10]: ReportDeploymentZone. EmpireIndex=1, Group=Defender, deploymentTileCount=3 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:04:212NonePresentation Battle 16024: Execute action[11]: StartConfirmation. EmpireIndex=1 (initialActionType: StartConfirmation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:04:212None[Preview] PresentationArmy LandUnit_Era1_Common_ScoutCavalry #4759 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:58:04:212None[Preview] PresentationArmy LandUnit_Era1_Common_ScoutCavalry #4759 SetHiddenByFlag finished (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:58:04:276NoneAI Synchronization took 45.9662ms at frame 417 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

14:58:04:306NoneRequestRestoreAsyncOperation_Completed for ticket #52718.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.MonoParameterInfo)

14:58:04:306NoneRestorePresentationBattlePreview skipped due to ended battle #16024

Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.MonoParameterInfo)

14:58:04:306NoneRequestAsyncOperation_Dismissed for ticket #52718.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.MonoParameterInfo)

14:58:04:497NonePresentation Battle 16024: Execute action[12]: BattleResultAcknowledge (initialActionType: BattleResultAcknowledge)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:04:599NonePresentation Battle 16024: Execute action[13]: BattleEnded (initialActionType: BattleEnded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:04:599None[Preview] PresentationArmy LandUnit_Era3_MongolEmpire_MongolHorde #13723 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:58:04:599None[Preview] PresentationArmy LandUnit_Era2_CelticCivilization_Gaesatae #12224 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:58:04:599None[Preview] PresentationArmy LandUnit_Era2_Goths_GothicCavalry #12528 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:58:04:599None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #12955 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:58:04:599None[Preview] PresentationArmy LandUnit_Era2_CelticCivilization_Gaesatae #12224 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:58:04:599None[Preview] PresentationArmy LandUnit_Era2_Goths_GothicCavalry #12528 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:58:04:599None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #12955 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:58:04:599None[Preview] PresentationArmy LandUnit_Era1_Common_ScoutCavalry #4759 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:58:04:599None[Preview] PresentationArmy LandUnit_Era1_Common_ScoutCavalry #4759 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:58:04:600None[Preview] PresentationArmy LandUnit_Era3_MongolEmpire_MongolHorde #13723 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:58:04:600NoneReleasePresentationBattlePreview attacker #13723, defender #12528

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:58:04:600NoneHidePresentationBattlePreview attacker #13723, defender #12528

Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.MonoParameterInfo)

14:58:04:600None[Preview] PresentationArmy LandUnit_Era3_MongolEmpire_MongolHorde #13723 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:58:04:600None[Preview] PresentationArmy LandUnit_Era2_Goths_GothicCavalry #12528 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:58:04:600None[Preview] PresentationArmy LandUnit_Era3_MongolEmpire_MongolHorde #13723 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:58:04:600None[Preview] PresentationArmy LandUnit_Era2_Goths_GothicCavalry #12528 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:58:04:732NoneAI Synchronization took 44.2996ms at frame 428 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

14:58:05:142NoneAI Synchronization took 44.8708ms at frame 434 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

14:58:05:531NoneAI Synchronization took 42.7338ms at frame 438 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

14:58:06:287NonePresentation Battle 16099: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:06:287NonePresentation Battle 16099: Execute action[1]: AdditionalParticipantJoined. EmpireIndex=1. ParticipantGuid=15280. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:06:287NonePresentation Battle 16099: Execute action[2]: BattleLoaded. Loaded in progress=False, AdditionalData=393216, currentRound=0, maximumRoundCount=6 (initialActionType: BattleLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:06:287NoneCreatePresentationBattlePreview attacker #0, defender #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:58:06:287NoneRestorePresentationBattlePreview created ticket #52779.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:58:06:288NonePresentation Battle 16099: Execute action[3]: ParticipantJoined. EmpireIndex=2, Guid=12348, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:06:288NonePresentation Battle 16099: Execute action[4]: ParticipantJoined. EmpireIndex=1, Guid=11543, Group=Defender, Modifiers=None, Type=Army UnitCount=5 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:06:288None[Preview] PresentationArmy LandUnit_Era2_Goths_GothicCavalry #11543 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:58:06:288NonePresentation Battle 16099: Execute action[5]: ParticipantJoined. EmpireIndex=1, Guid=15280, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:06:288NonePresentation Battle 16099: Execute action[6]: CapturePointLoaded (initialActionType: CapturePointLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:06:289NonePresentation Battle 16099: Execute action[7]: ReportDeploymentZone. EmpireIndex=2, Group=Attacker, deploymentTileCount=4 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:06:289NonePresentation Battle 16099: Execute action[8]: ReportDeploymentZone. EmpireIndex=1, Group=Defender, deploymentTileCount=3 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:06:291NonePresentation Battle 16099: Execute action[9]: StartConfirmation. EmpireIndex=1 (initialActionType: StartConfirmation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:06:311NoneRequestRestoreAsyncOperation_Completed for ticket #52779.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.MonoParameterInfo)

14:58:06:311NoneRestorePresentationBattlePreview skipped due to ended battle #16099

Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.MonoParameterInfo)

14:58:06:311NoneRequestAsyncOperation_Dismissed for ticket #52779.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.MonoParameterInfo)

14:58:06:401NoneAI Synchronization took 43.3441ms at frame 447 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

14:58:06:586NonePresentation Battle 16099: Execute action[10]: ContenderConfirmed. EmpireIndex=1 (initialActionType: ContenderConfirmed)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:06:695NonePresentation Battle 16099: Execute action[11]: ContenderConfirmed. EmpireIndex=2 (initialActionType: ContenderConfirmed)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:06:695NonePresentation Battle 16099: Execute action[12]: AddMoneyToSpoilsOfWar (initialActionType: AddMoneyToSpoilsOfWar)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:06:695NonePresentation Battle 16099: Execute action[13]: AddMoneyToSpoilsOfWar (initialActionType: AddMoneyToSpoilsOfWar)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:06:695NonePresentation Battle 16099: Execute action[14]: BattleEnded (initialActionType: BattleEnded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:06:695None[Preview] PresentationArmy LandUnit_Era2_Goths_GothicCavalry #11543 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:58:06:695None[Preview] PresentationArmy LandUnit_Era2_Goths_GothicCavalry #15280 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:58:06:695None[Preview] PresentationArmy LandUnit_Era2_Goths_GothicCavalry #11543 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:58:06:695None[Preview] PresentationArmy LandUnit_Era2_Goths_GothicCavalry #15280 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:58:06:695NoneReleasePresentationBattlePreview attacker #12348, defender #11543

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:58:06:695NoneHidePresentationBattlePreview attacker #12348, defender #11543

Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.MonoParameterInfo)

14:58:06:695None[Preview] PresentationArmy LandUnit_Era2_Goths_GothicCavalry #11543 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:58:06:695None[Preview] PresentationArmy LandUnit_Era2_Goths_GothicCavalry #11543 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:58:06:962NoneArmy 12348 does not exists anymore. Fail task.

Amplitude.Mercury.AI.Brain.Actuators.BehaviorTreeActuator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.AI.Brain.Tasks.MilitaryMission, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Territory, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateTaskStatus()

14:58:07:264NoneAI Synchronization took 42.6207ms at frame 460 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

14:58:07:341NoneCan't find entity 11543 of ongoing task. Fails the task 5897.

Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:58:09:641NoneCan't find entity 12955 of ongoing task. Fails the task 6080.

Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:58:10:597None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Huns #15288 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:58:11:455NoneAI Synchronization took 45.4179ms at frame 510 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

14:58:12:238NoneAI Synchronization took 45.0519ms at frame 517 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

14:58:12:988NoneAI Synchronization took 44.0786ms at frame 520 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

14:58:13:242NoneAI Synchronization took 42.5295ms at frame 527 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

14:58:14:286NoneAI Synchronization took 42.1791ms at frame 534 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

14:58:15:321NoneAI Synchronization took 51.7299ms at frame 541 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

14:58:16:507NoneAI Synchronization took 45.8428ms at frame 553 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

14:58:17:580NoneAI Synchronization took 43.7516ms at frame 559 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

14:58:18:322NoneAI Synchronization took 45.9357ms at frame 566 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

14:58:19:464NoneAI Synchronization took 42.0979ms at frame 572 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

14:58:20:622NoneAI Synchronization took 47.8847ms at frame 578 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

14:58:21:742NoneAI Synchronization took 49.205ms at frame 581 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

14:58:22:474NoneAI Synchronization took 55.5021ms at frame 584 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

14:58:29:958NonePresentation Battle 15911: Execute action[15]: ContenderConfirmed. EmpireIndex=0 (initialActionType: ContenderConfirmed)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:29:958NonePresentation Battle 15911: Execute action[16]: StartDeployment (initialActionType: StartDeployment)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:29:959NonePresentation Battle 15911: Execute action[17]: ParticipantUnitCreation. EmpireIndex=3, ParticipantGuid=14906, ParticipantGroup=Attacker, unitCount=5 (initialActionType: ParticipantUnitCreation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:29:961None[Preview] Force PresentationUnit UnitVisualAffinity_Era2_Huns #15931 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

14:58:29:962None[Preview] Force PresentationUnit UnitVisualAffinity_Era2_Huns #15930 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

14:58:29:963NonePresentation Battle 15911: Execute action[17]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantUnitCreation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:29:985None[Preview] Force PresentationUnit UnitVisualAffinity_Era2_Huns #15929 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

14:58:29:987None[Preview] Force PresentationUnit UnitVisualAffinity_Era2_Huns #15928 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

14:58:30:006None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Huns #15927 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:58:30:007None[Preview] Force PresentationUnit UnitVisualAffinity_Era2_Huns #15927 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

14:58:30:033NonePresentation Battle 15911: Execute action[18]: ParticipantUnitCreation. EmpireIndex=3, ParticipantGuid=15920, ParticipantGroup=Attacker, unitCount=0 (initialActionType: ParticipantUnitCreation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:30:033NonePresentation Battle 15911: Execute action[18]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantUnitCreation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:30:033NonePresentation Battle 15911: Execute action[19]: ParticipantUnitCreation. EmpireIndex=3, ParticipantGuid=12980, ParticipantGroup=Attacker, unitCount=5 (initialActionType: ParticipantUnitCreation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:30:035None[Preview] Force PresentationUnit UnitVisualAffinity_Era2_Huns #16018 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

14:58:30:038None[Preview] Force PresentationUnit UnitVisualAffinity_Era2_Huns #16017 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

14:58:30:038NonePresentation Battle 15911: Execute action[19]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantUnitCreation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:30:058None[Preview] Force PresentationUnit UnitVisualAffinity_Era2_Huns #16016 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

14:58:30:084None[Preview] Force PresentationUnit UnitVisualAffinity_Era2_Huns #16015 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

14:58:30:106None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Huns #16014 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:58:30:106None[Preview] Force PresentationUnit UnitVisualAffinity_Era2_Huns #16014 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

14:58:30:127NonePresentation Battle 15911: Execute action[20]: ParticipantUnitCreation. EmpireIndex=0, ParticipantGuid=15913, ParticipantGroup=Defender, unitCount=6 (initialActionType: ParticipantUnitCreation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:30:142NonePresentation Battle 15911: Execute action[20]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantUnitCreation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:30:326NonePresentation Battle 15911: Execute action[21]: ParticipantUnitCreation. EmpireIndex=0, ParticipantGuid=13870, ParticipantGroup=Defender, unitCount=0 (initialActionType: ParticipantUnitCreation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:30:327NonePresentation Battle 15911: Execute action[21]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantUnitCreation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:30:327NonePresentation Battle 15911: Execute action[22]: ParticipantUnitCreation. EmpireIndex=0, ParticipantGuid=13402, ParticipantGroup=Defender, unitCount=0 (initialActionType: ParticipantUnitCreation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:30:327NonePresentation Battle 15911: Execute action[22]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantUnitCreation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:30:327NonePresentation Battle 15911: Execute action[23]: GroupUnitDeployment. Group=Attacker. (initialActionType: GroupUnitDeployment)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:30:327NonePresentation Battle 15911: Execute action[24]: GroupUnitDeployment. Group=Defender. (initialActionType: GroupUnitDeployment)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:30:547NonePresentation Battle 15911: Execute action[25]: EndUnstack. EmpireIndex=3. (initialActionType: EndUnstack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:30:863NonePresentation Battle 15911: Execute action[26]: EndUnstack. EmpireIndex=0. (initialActionType: EndUnstack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:30:864NonePresentation Battle 15911: Execute action[27]: UnstackAcknowledge (initialActionType: UnstackAcknowledge)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:30:964NonePresentation Battle 15911: Execute action[28]: ParticipantDeployed (initialActionType: ParticipantDeployed)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:30:967None[Preview] PresentationArmy PresentationArmy #14906 of empire 3 #14906 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:58:30:967None[Preview] PresentationArmy PresentationArmy #14906 of empire 3 #14906 SetHiddenByFlag finished (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:58:30:967None[Preview] PresentationArmy LandUnit_Era4_Common_Musketeers #13402 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:58:30:967None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_TokugawaShogunate #13402 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:58:30:967None[Preview] PresentationArmy LandUnit_Era4_Common_Musketeers #13402 SetHiddenByFlag finished (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:58:30:967None[Preview] PresentationArmy PresentationArmy #12980 of empire 3 #12980 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:58:30:967None[Preview] PresentationArmy PresentationArmy #12980 of empire 3 #12980 SetHiddenByFlag finished (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:58:30:967NoneReleasePresentationBattlePreview attacker #14906, defender #13876

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:58:30:967None[Preview] PresentationArmy PresentationArmy #14906 of empire 3 #14906 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:58:30:967NoneCreatePresentationBattlePreview attacker #0, defender #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:58:30:968NoneRestorePresentationBattlePreview created ticket #53441.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:58:30:968NonePresentation Battle 15911: Execute action[28]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantDeployed)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:30:968NonePresentation Battle 15911: Execute action[29]: UnitTeleport. EmpireIndex=3. UnitGuid=15930, DestTile=[33, 28]. (initialActionType: UnitTeleport)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:30:968NonePresentation Battle 15911: Execute action[30]: UnitTeleport. EmpireIndex=3. UnitGuid=15928, DestTile=[31, 31]. (initialActionType: UnitTeleport)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:30:989NoneRequestRestoreAsyncOperation_Completed for ticket #53441.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.MonoParameterInfo)

14:58:30:989NoneRestorePresentationBattlePreview skipped due to invalid battle #15911

Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.MonoParameterInfo)

14:58:30:990NoneRequestAsyncOperation_Dismissed for ticket #53441.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.MonoParameterInfo)

14:58:31:057NonePresentation Battle 15911: Execute action[31]: EndDeployment. EmpireIndex=3. (initialActionType: EndDeployment)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:31:057NonePresentation Battle 15911: Execute action[31]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: EndDeployment)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:33:958NonePresentation Battle 15911: Execute action[32]: EndDeployment. EmpireIndex=0. (initialActionType: EndDeployment)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:33:958NonePresentation Battle 15911: Execute action[32]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: EndDeployment)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:33:958NonePresentation Battle 15911: Execute action[33]: DeploymentAcknowledge (initialActionType: DeploymentAcknowledge)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:33:959NonePresentation Battle 15911: Execute action[33]: UnitTeleport. EmpireIndex=3. UnitGuid=15928, DestTile=[31, 31]. (initialActionType: DeploymentAcknowledge)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:33:959NonePresentation Battle 15911: Execute action[33]: UnitTeleport. EmpireIndex=3. UnitGuid=15930, DestTile=[33, 28]. (initialActionType: DeploymentAcknowledge)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:34:062NonePresentation Battle 15911: Execute action[34]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:34:062NonePresentation Battle 15911: Execute action[35]: ParticipantUnitCreation. EmpireIndex=3, ParticipantGuid=12959, ParticipantGroup=Attacker, unitCount=0 (initialActionType: ParticipantUnitCreation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:34:062NonePresentation Battle 15911: Execute action[35]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantUnitCreation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:34:062NonePresentation Battle 15911: Execute action[36]: AdditionalParticipantJoined. EmpireIndex=3. ParticipantGuid=12959. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:34:062None[Preview] PresentationArmy LandUnit_Era2_Huns_HunnicHorde #12959 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:58:34:062None[Preview] PresentationArmy LandUnit_Era2_Huns_HunnicHorde #12959 SetHiddenByFlag finished (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:58:34:062NonePresentation Battle 15911: Execute action[37]: ParticipantUnitCreation. EmpireIndex=0, ParticipantGuid=10136, ParticipantGroup=Defender, unitCount=0 (initialActionType: ParticipantUnitCreation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:34:062NonePresentation Battle 15911: Execute action[37]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantUnitCreation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:34:062NonePresentation Battle 15911: Execute action[38]: AdditionalParticipantJoined. EmpireIndex=0. ParticipantGuid=10136. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:34:062None[Preview] PresentationArmy NavalUnit_Era3_Common_Cog #10136 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:58:34:062None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_MedievalEngland #10136 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:58:34:063None[Preview] PresentationArmy NavalUnit_Era3_Common_Cog #10136 SetHiddenByFlag finished (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:58:34:063NonePresentation Battle 15911: Execute action[39]: ReportDeploymentZone. EmpireIndex=3, Group=Attacker, deploymentTileCount=11 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:34:063NonePresentation Battle 15911: Execute action[40]: ReportDeploymentZone. EmpireIndex=0, Group=Defender, deploymentTileCount=9 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:34:063NonePresentation Battle 15911: Execute action[41]: BattleGrown. MaximumRoundCount=15 (initialActionType: BattleGrown)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:34:063None[Preview] PresentationArmy PresentationArmy #14906 of empire 3 #14906 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:58:34:063None[Preview] PresentationArmy LandUnit_Era4_Common_Musketeers #13402 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:58:34:063None[Preview] PresentationArmy PresentationArmy #12980 of empire 3 #12980 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:58:34:063None[Preview] PresentationArmy LandUnit_Era2_Huns_HunnicHorde #12959 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:58:34:063None[Preview] PresentationArmy NavalUnit_Era3_Common_Cog #10136 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:58:34:063NonePresentation Battle 15911: Execute action[42]: NewRound. Round=0. (initialActionType: NewRound)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:34:064NonePresentation Battle 15911: Execute action[43]: UpdateParticipant. EmpireIndex=3, ParticipantGuid=0, ParticipantGroup=Attacker (initialActionType: UpdateParticipant)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:34:064NonePresentation Battle 15911: Execute action[44]: StartEmpireRound. EmpireIndex=3. (initialActionType: StartEmpireRound)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:34:064NoneReleasePresentationBattlePreview attacker #14906, defender #13876

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:58:34:064None[Preview] PresentationArmy PresentationArmy #14906 of empire 3 #14906 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:58:34:064NonePresentation Battle 15911: Execute action[44]: UnitJoined. EmpireIndex=3. UnitGuid=16211, DestTile=[30, 26]. (initialActionType: StartEmpireRound)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:34:065None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Huns #16211 visual status as Hidden (previous visual status: ReinforcementStandby)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:58:34:065NonePresentation Battle 15911: Execute action[44]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: StartEmpireRound)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:34:260NonePresentation Battle 15911: Execute action[45]: UnitConfirmDeployment. EmpireIndex=3. UnitGuid=16211. (initialActionType: UnitConfirmDeployment)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:34:260NonePresentation Battle 15911: Execute action[45]: UpdateParticipant. EmpireIndex=3, ParticipantGuid=0, ParticipantGroup=Attacker (initialActionType: UnitConfirmDeployment)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:34:260NonePresentation Battle 15911: Execute action[46]: UpdateParticipant. EmpireIndex=3, ParticipantGuid=0, ParticipantGroup=Attacker (initialActionType: UpdateParticipant)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:34:260NonePresentation Battle 15911: Execute action[47]: UnitMove. EmpireIndex=3. UnitGuid=16211, DestTile=[30, 27]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:34:260NonePresentation Battle 15911: Execute action[47]: UnitGoto. EmpireIndex=3. UnitGuid=16211, DestTile=[30, 27]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:34:260NonePresentation Battle 15911: Execute action[47]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:34:260NonePresentation Battle 15911: Execute action[47]: UnitJoined. EmpireIndex=3. UnitGuid=16212, DestTile=[30, 26]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:34:263None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Huns #16212 visual status as Hidden (previous visual status: ReinforcementStandby)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:58:35:124NonePresentation Battle 15911: Execute action[48]: UnitConfirmDeployment. EmpireIndex=3. UnitGuid=16212. (initialActionType: UnitConfirmDeployment)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:35:124NonePresentation Battle 15911: Execute action[48]: UpdateParticipant. EmpireIndex=3, ParticipantGuid=0, ParticipantGroup=Attacker (initialActionType: UnitConfirmDeployment)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:35:124NonePresentation Battle 15911: Execute action[49]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:35:124NonePresentation Battle 15911: Execute action[49]: UnitGoto. EmpireIndex=3. UnitGuid=16212, DestTile=[30, 27]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:35:124NonePresentation Battle 15911: Execute action[49]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:35:124NonePresentation Battle 15911: Execute action[49]: UnitGoto. EmpireIndex=3. UnitGuid=16212, DestTile=[30, 28]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:35:125NonePresentation Battle 15911: Execute action[49]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:35:125NonePresentation Battle 15911: Execute action[49]: UnitGoto. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:35:125NonePresentation Battle 15911: Execute action[49]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:37:005NonePresentation Battle 15911: Execute action[50]: UnitMove. EmpireIndex=3. UnitGuid=16017, DestTile=[32, 28]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:37:005NonePresentation Battle 15911: Execute action[50]: UnitGoto. EmpireIndex=3. UnitGuid=16017, DestTile=[32, 28]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:37:005NonePresentation Battle 15911: Execute action[50]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:37:875NonePresentation Battle 15911: Execute action[51]: UnitMove. EmpireIndex=3. UnitGuid=15929, DestTile=[30, 30]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:37:875NonePresentation Battle 15911: Execute action[51]: UnitGoto. EmpireIndex=3. UnitGuid=15929, DestTile=[32, 30]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:37:875NonePresentation Battle 15911: Execute action[51]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:37:875NonePresentation Battle 15911: Execute action[51]: UnitGoto. EmpireIndex=3. UnitGuid=15929, DestTile=[31, 30]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:37:875NonePresentation Battle 15911: Execute action[51]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:37:875NonePresentation Battle 15911: Execute action[51]: UnitGoto. EmpireIndex=3. UnitGuid=15929, DestTile=[30, 30]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:37:875NonePresentation Battle 15911: Execute action[51]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:38:319None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Huns #16017 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:58:39:767NonePresentation Battle 15911: Execute action[52]: UnitMove. EmpireIndex=3. UnitGuid=16015, DestTile=[33, 30]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:39:768NonePresentation Battle 15911: Execute action[52]: UnitGoto. EmpireIndex=3. UnitGuid=16015, DestTile=[33, 28]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:39:768NonePresentation Battle 15911: Execute action[52]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:39:768NonePresentation Battle 15911: Execute action[52]: UnitGoto. EmpireIndex=3. UnitGuid=16015, DestTile=[33, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:39:768NonePresentation Battle 15911: Execute action[52]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:39:768NonePresentation Battle 15911: Execute action[52]: UnitGoto. EmpireIndex=3. UnitGuid=16015, DestTile=[33, 30]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:39:768NonePresentation Battle 15911: Execute action[52]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:41:660NonePresentation Battle 15911: Execute action[53]: UnitMove. EmpireIndex=3. UnitGuid=15928, DestTile=[32, 31]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:41:661NonePresentation Battle 15911: Execute action[53]: UnitGoto. EmpireIndex=3. UnitGuid=15928, DestTile=[32, 31]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:41:661NonePresentation Battle 15911: Execute action[53]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:42:510NonePresentation Battle 15911: Execute action[54]: UnitMove. EmpireIndex=3. UnitGuid=15930, DestTile=[34, 28]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:42:510NonePresentation Battle 15911: Execute action[54]: UnitGoto. EmpireIndex=3. UnitGuid=15930, DestTile=[34, 28]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:42:510NonePresentation Battle 15911: Execute action[54]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:43:370NonePresentation Battle 15911: Execute action[55]: UnitMove. EmpireIndex=3. UnitGuid=16016, DestTile=[33, 28]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:43:370NonePresentation Battle 15911: Execute action[55]: UnitGoto. EmpireIndex=3. UnitGuid=16016, DestTile=[31, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:43:370NonePresentation Battle 15911: Execute action[55]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:43:370NonePresentation Battle 15911: Execute action[55]: UnitGoto. EmpireIndex=3. UnitGuid=16016, DestTile=[32, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:43:371NonePresentation Battle 15911: Execute action[55]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:43:371NonePresentation Battle 15911: Execute action[55]: UnitGoto. EmpireIndex=3. UnitGuid=16016, DestTile=[33, 28]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:43:371NonePresentation Battle 15911: Execute action[55]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:45:263NonePresentation Battle 15911: Execute action[56]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:45:264NonePresentation Battle 15911: Execute action[57]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:45:264NonePresentation Battle 15911: Execute action[58]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:45:264NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:58:45:264NonePresentation Battle 15911: Execute action[59]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:45:264NonePresentation Battle 15911: Execute action[60]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:45:264NonePresentation Battle 15911: Execute action[61]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:45:264NonePresentation Battle 15911: Execute action[62]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:45:264NonePresentation Battle 15911: Execute action[63]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:45:405NonePresentation Battle 15911: Execute action[64]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:45:406NonePresentation Battle 15911: Execute action[65]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:45:406NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:58:45:501NonePresentation Battle 15911: Execute action[66]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:45:501NonePresentation Battle 15911: Execute action[67]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:45:501NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:58:45:595NonePresentation Battle 15911: Execute action[68]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:45:595NonePresentation Battle 15911: Execute action[69]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:45:595NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:58:45:688NonePresentation Battle 15911: Execute action[70]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:45:688NonePresentation Battle 15911: Execute action[71]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:45:688NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:58:45:804NonePresentation Battle 15911: Execute action[72]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:45:804NonePresentation Battle 15911: Execute action[73]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:45:804NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:58:45:897NonePresentation Battle 15911: Execute action[74]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:45:897NonePresentation Battle 15911: Execute action[75]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:45:897NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:58:45:992NonePresentation Battle 15911: Execute action[76]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:45:992NonePresentation Battle 15911: Execute action[77]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:45:992NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:58:46:088NonePresentation Battle 15911: Execute action[78]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:46:089NonePresentation Battle 15911: Execute action[79]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:46:089NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:58:46:203NonePresentation Battle 15911: Execute action[80]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:46:204NonePresentation Battle 15911: Execute action[81]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:46:204NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:58:46:300NonePresentation Battle 15911: Execute action[82]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:46:301NonePresentation Battle 15911: Execute action[83]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:46:301NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:58:46:392NonePresentation Battle 15911: Execute action[84]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:46:393NonePresentation Battle 15911: Execute action[85]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:46:393NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:58:46:485NonePresentation Battle 15911: Execute action[86]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:46:486NonePresentation Battle 15911: Execute action[87]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:46:486NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:58:46:603NonePresentation Battle 15911: Execute action[88]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:46:603NonePresentation Battle 15911: Execute action[89]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:46:603NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:58:46:698NonePresentation Battle 15911: Execute action[90]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:46:698NonePresentation Battle 15911: Execute action[91]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:46:698NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:58:46:812NonePresentation Battle 15911: Execute action[92]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:46:812NonePresentation Battle 15911: Execute action[93]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:46:812NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:58:46:905NonePresentation Battle 15911: Execute action[94]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:46:905NonePresentation Battle 15911: Execute action[95]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:46:905NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:58:46:905NonePresentation Battle 15911: Execute action[96]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:46:999NonePresentation Battle 15911: Execute action[97]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:47:000NonePresentation Battle 15911: Execute action[98]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:47:000NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:58:47:111NonePresentation Battle 15911: Execute action[99]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:47:111NonePresentation Battle 15911: Execute action[100]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:47:111NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:58:47:325NonePresentation Battle 15911: Execute action[101]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:47:325NonePresentation Battle 15911: Execute action[102]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:47:325NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:58:47:415NonePresentation Battle 15911: Execute action[103]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:47:416NonePresentation Battle 15911: Execute action[104]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:47:416NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:58:47:514NonePresentation Battle 15911: Execute action[105]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:47:515NonePresentation Battle 15911: Execute action[106]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:47:515NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:58:47:608NonePresentation Battle 15911: Execute action[107]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:47:608NonePresentation Battle 15911: Execute action[108]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:47:608NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:58:47:728NonePresentation Battle 15911: Execute action[109]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:47:728NonePresentation Battle 15911: Execute action[110]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:47:728NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:58:47:823NonePresentation Battle 15911: Execute action[111]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:47:823NonePresentation Battle 15911: Execute action[112]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:47:823NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:58:47:928NonePresentation Battle 15911: Execute action[113]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:47:929NonePresentation Battle 15911: Execute action[114]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:47:929NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:58:48:025NonePresentation Battle 15911: Execute action[115]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:48:025NonePresentation Battle 15911: Execute action[116]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:48:025NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:58:48:135NonePresentation Battle 15911: Execute action[117]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:48:135NonePresentation Battle 15911: Execute action[118]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:48:135NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:58:48:320NonePresentation Battle 15911: Execute action[119]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:48:320NonePresentation Battle 15911: Execute action[120]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:48:320NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:58:48:415NonePresentation Battle 15911: Execute action[121]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:48:415NonePresentation Battle 15911: Execute action[122]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:48:415NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:58:48:515NonePresentation Battle 15911: Execute action[123]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:48:515NonePresentation Battle 15911: Execute action[124]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:48:515NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:58:48:602NonePresentation Battle 15911: Execute action[125]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:48:602NonePresentation Battle 15911: Execute action[126]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:48:602NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:58:48:723NonePresentation Battle 15911: Execute action[127]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:48:723NonePresentation Battle 15911: Execute action[128]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:48:723NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:58:48:821NonePresentation Battle 15911: Execute action[129]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:48:822NonePresentation Battle 15911: Execute action[130]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:48:822NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:58:48:919NonePresentation Battle 15911: Execute action[131]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:48:919NonePresentation Battle 15911: Execute action[132]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:48:919NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:58:49:018NonePresentation Battle 15911: Execute action[133]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:49:018NonePresentation Battle 15911: Execute action[134]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:49:018NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:58:49:142NonePresentation Battle 15911: Execute action[135]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:49:212NonePresentation Battle 15911: Execute action[136]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:49:214NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:58:49:308NonePresentation Battle 15911: Execute action[137]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:49:308NonePresentation Battle 15911: Execute action[138]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:49:308NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:58:49:433NonePresentation Battle 15911: Execute action[139]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:49:433NonePresentation Battle 15911: Execute action[140]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:49:433NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:58:49:528NonePresentation Battle 15911: Execute action[141]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:49:528NonePresentation Battle 15911: Execute action[142]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:49:528NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:58:49:621NonePresentation Battle 15911: Execute action[143]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:49:621NonePresentation Battle 15911: Execute action[144]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:49:621NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:58:49:717NonePresentation Battle 15911: Execute action[145]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:49:717NonePresentation Battle 15911: Execute action[146]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:49:717NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:58:49:810NonePresentation Battle 15911: Execute action[147]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:49:810NonePresentation Battle 15911: Execute action[148]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:49:810NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:58:49:927NonePresentation Battle 15911: Execute action[149]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:49:927NonePresentation Battle 15911: Execute action[150]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:49:927NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:58:50:025NonePresentation Battle 15911: Execute action[151]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:50:124NonePresentation Battle 15911: Execute action[152]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:50:124NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:58:50:222NonePresentation Battle 15911: Execute action[153]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:50:222NonePresentation Battle 15911: Execute action[154]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:50:222NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:58:50:318NonePresentation Battle 15911: Execute action[155]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:50:318NonePresentation Battle 15911: Execute action[156]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:50:318NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:58:50:414NonePresentation Battle 15911: Execute action[157]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:50:531NonePresentation Battle 15911: Execute action[158]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:50:531NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:58:50:629NonePresentation Battle 15911: Execute action[159]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:50:629NonePresentation Battle 15911: Execute action[160]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:50:629NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:58:50:738NonePresentation Battle 15911: Execute action[161]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:50:739NonePresentation Battle 15911: Execute action[162]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:50:739NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:58:50:835NonePresentation Battle 15911: Execute action[163]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:50:940NonePresentation Battle 15911: Execute action[164]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:50:940NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:58:51:033NonePresentation Battle 15911: Execute action[165]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:51:135NonePresentation Battle 15911: Execute action[166]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:51:135NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:58:51:232NonePresentation Battle 15911: Execute action[167]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:51:232NonePresentation Battle 15911: Execute action[168]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:51:232NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:58:51:326NonePresentation Battle 15911: Execute action[169]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:51:449NonePresentation Battle 15911: Execute action[170]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:51:449NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:58:51:546NonePresentation Battle 15911: Execute action[171]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:51:546NonePresentation Battle 15911: Execute action[172]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:51:546NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:58:51:644NonePresentation Battle 15911: Execute action[173]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:51:645NonePresentation Battle 15911: Execute action[174]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:51:645NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:58:51:741NonePresentation Battle 15911: Execute action[175]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:51:741NonePresentation Battle 15911: Execute action[176]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:51:741NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:58:51:836NonePresentation Battle 15911: Execute action[177]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:51:836NonePresentation Battle 15911: Execute action[178]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:51:836NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:58:51:937NonePresentation Battle 15911: Execute action[179]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:51:937NonePresentation Battle 15911: Execute action[180]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:51:937NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:58:52:036NonePresentation Battle 15911: Execute action[181]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:52:036NonePresentation Battle 15911: Execute action[182]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:52:036NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:58:52:126NonePresentation Battle 15911: Execute action[183]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:52:126NonePresentation Battle 15911: Execute action[184]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:52:126NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:58:52:220NonePresentation Battle 15911: Execute action[185]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:52:221NonePresentation Battle 15911: Execute action[186]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:52:221NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:58:52:340NonePresentation Battle 15911: Execute action[187]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:52:340NonePresentation Battle 15911: Execute action[188]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:52:340NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:58:52:440NonePresentation Battle 15911: Execute action[189]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:52:440NonePresentation Battle 15911: Execute action[190]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:52:440NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:58:52:539NonePresentation Battle 15911: Execute action[191]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:52:540NonePresentation Battle 15911: Execute action[192]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:52:540NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:58:52:633NonePresentation Battle 15911: Execute action[193]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:52:633NonePresentation Battle 15911: Execute action[194]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:52:633NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:58:52:727NonePresentation Battle 15911: Execute action[195]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:52:727NonePresentation Battle 15911: Execute action[196]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:52:727NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:58:52:843NonePresentation Battle 15911: Execute action[197]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:52:844NonePresentation Battle 15911: Execute action[198]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:52:844NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:58:52:939NonePresentation Battle 15911: Execute action[199]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:52:939NonePresentation Battle 15911: Execute action[200]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:52:939NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:58:53:033NonePresentation Battle 15911: Execute action[201]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:53:033NonePresentation Battle 15911: Execute action[202]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:53:033NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:58:53:133NonePresentation Battle 15911: Execute action[203]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:53:134NonePresentation Battle 15911: Execute action[204]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:53:134NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:58:53:223NonePresentation Battle 15911: Execute action[205]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:53:223NonePresentation Battle 15911: Execute action[206]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:53:223NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:58:53:346NonePresentation Battle 15911: Execute action[207]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:53:346NonePresentation Battle 15911: Execute action[208]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:53:346NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:58:53:438NonePresentation Battle 15911: Execute action[209]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:53:438NonePresentation Battle 15911: Execute action[210]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:53:438NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:58:53:535NonePresentation Battle 15911: Execute action[211]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:53:535NonePresentation Battle 15911: Execute action[212]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:53:535NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:58:53:628NonePresentation Battle 15911: Execute action[213]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:53:629NonePresentation Battle 15911: Execute action[214]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:53:629NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:58:53:748NonePresentation Battle 15911: Execute action[215]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:53:748NonePresentation Battle 15911: Execute action[216]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:53:748NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:58:53:846NonePresentation Battle 15911: Execute action[217]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:53:846NonePresentation Battle 15911: Execute action[218]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:53:846NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:58:53:941NonePresentation Battle 15911: Execute action[219]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:53:941NonePresentation Battle 15911: Execute action[220]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:53:941NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:58:54:038NonePresentation Battle 15911: Execute action[221]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:54:038NonePresentation Battle 15911: Execute action[222]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:54:038NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:58:54:129NonePresentation Battle 15911: Execute action[223]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:54:129NonePresentation Battle 15911: Execute action[224]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:54:129NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:58:54:272NonePresentation Battle 15911: Execute action[225]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:54:273NonePresentation Battle 15911: Execute action[226]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:54:273NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:58:54:357NonePresentation Battle 15911: Execute action[227]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:54:446NonePresentation Battle 15911: Execute action[228]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:54:446NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:58:54:540NonePresentation Battle 15911: Execute action[229]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:54:541NonePresentation Battle 15911: Execute action[230]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:54:541NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:58:54:634NonePresentation Battle 15911: Execute action[231]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:54:634NonePresentation Battle 15911: Execute action[232]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:54:634NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:58:54:729NonePresentation Battle 15911: Execute action[233]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:54:729NonePresentation Battle 15911: Execute action[234]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:54:729NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:58:54:847NonePresentation Battle 15911: Execute action[235]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:54:847NonePresentation Battle 15911: Execute action[236]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:54:847NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:58:54:940NonePresentation Battle 15911: Execute action[237]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:54:940NonePresentation Battle 15911: Execute action[238]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:54:940NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:58:55:037NonePresentation Battle 15911: Execute action[239]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:55:037NonePresentation Battle 15911: Execute action[240]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:55:037NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:58:55:129NonePresentation Battle 15911: Execute action[241]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:55:129NonePresentation Battle 15911: Execute action[242]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:55:129NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:58:55:246NonePresentation Battle 15911: Execute action[243]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:55:246NonePresentation Battle 15911: Execute action[244]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:55:246NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:58:55:339NonePresentation Battle 15911: Execute action[245]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:55:339NonePresentation Battle 15911: Execute action[246]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:55:339NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:58:55:430NonePresentation Battle 15911: Execute action[247]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:55:430NonePresentation Battle 15911: Execute action[248]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:55:430NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:58:55:547NonePresentation Battle 15911: Execute action[249]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:55:548NonePresentation Battle 15911: Execute action[250]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:55:548NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:58:55:645NonePresentation Battle 15911: Execute action[251]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:55:645NonePresentation Battle 15911: Execute action[252]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:55:645NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:58:55:742NonePresentation Battle 15911: Execute action[253]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:55:742NonePresentation Battle 15911: Execute action[254]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:55:742NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:58:55:855NonePresentation Battle 15911: Execute action[255]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:55:855NonePresentation Battle 15911: Execute action[256]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:55:855NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:58:55:950NonePresentation Battle 15911: Execute action[257]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:55:950NonePresentation Battle 15911: Execute action[258]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:55:950NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:58:56:057NonePresentation Battle 15911: Execute action[259]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:56:057NonePresentation Battle 15911: Execute action[260]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:56:057NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:58:56:165NonePresentation Battle 15911: Execute action[261]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:56:165NonePresentation Battle 15911: Execute action[262]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:56:165NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:58:56:259NonePresentation Battle 15911: Execute action[263]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:56:259NonePresentation Battle 15911: Execute action[264]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:56:259NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:58:56:351NonePresentation Battle 15911: Execute action[265]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:56:448NonePresentation Battle 15911: Execute action[266]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:56:448NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:58:56:535NonePresentation Battle 15911: Execute action[267]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:56:535NonePresentation Battle 15911: Execute action[268]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:56:535NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:58:56:654NonePresentation Battle 15911: Execute action[269]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:56:655NonePresentation Battle 15911: Execute action[270]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:56:655NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:58:56:752NonePresentation Battle 15911: Execute action[271]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:56:752NonePresentation Battle 15911: Execute action[272]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:56:752NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:58:56:849NonePresentation Battle 15911: Execute action[273]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:56:849NonePresentation Battle 15911: Execute action[274]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:56:849NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:58:56:949NonePresentation Battle 15911: Execute action[275]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:57:045NonePresentation Battle 15911: Execute action[276]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:57:045NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:58:57:138NonePresentation Battle 15911: Execute action[277]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:57:138NonePresentation Battle 15911: Execute action[278]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:57:138NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:58:57:260NonePresentation Battle 15911: Execute action[279]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:57:260NonePresentation Battle 15911: Execute action[280]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:57:260NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:58:57:356NonePresentation Battle 15911: Execute action[281]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:57:455NonePresentation Battle 15911: Execute action[282]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:57:455NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:58:57:566NonePresentation Battle 15911: Execute action[283]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:57:566NonePresentation Battle 15911: Execute action[284]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:57:566NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:58:57:654NonePresentation Battle 15911: Execute action[285]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:57:755NonePresentation Battle 15911: Execute action[286]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:57:755NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:58:57:870NonePresentation Battle 15911: Execute action[287]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:57:942NonePresentation Battle 15911: Execute action[288]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:57:942NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:58:58:066NonePresentation Battle 15911: Execute action[289]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:58:066NonePresentation Battle 15911: Execute action[290]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:58:066NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:58:58:160NonePresentation Battle 15911: Execute action[291]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:58:161NonePresentation Battle 15911: Execute action[292]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:58:161NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:58:58:255NonePresentation Battle 15911: Execute action[293]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:58:256NonePresentation Battle 15911: Execute action[294]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:58:256NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:58:58:355NonePresentation Battle 15911: Execute action[295]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:58:355NonePresentation Battle 15911: Execute action[296]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:58:355NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:58:58:448NonePresentation Battle 15911: Execute action[297]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:58:448NonePresentation Battle 15911: Execute action[298]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:58:448NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:58:58:543NonePresentation Battle 15911: Execute action[299]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:58:543NonePresentation Battle 15911: Execute action[300]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:58:543NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:58:58:663NonePresentation Battle 15911: Execute action[301]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:58:663NonePresentation Battle 15911: Execute action[302]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:58:664NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:58:58:760NonePresentation Battle 15911: Execute action[303]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:58:760NonePresentation Battle 15911: Execute action[304]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:58:760NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:58:58:855NonePresentation Battle 15911: Execute action[305]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:58:855NonePresentation Battle 15911: Execute action[306]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:58:855NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:58:58:948NonePresentation Battle 15911: Execute action[307]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:58:948NonePresentation Battle 15911: Execute action[308]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:58:948NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:58:59:063NonePresentation Battle 15911: Execute action[309]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:59:063NonePresentation Battle 15911: Execute action[310]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:59:063NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:58:59:162NonePresentation Battle 15911: Execute action[311]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:59:162NonePresentation Battle 15911: Execute action[312]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:59:162NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:58:59:258NonePresentation Battle 15911: Execute action[313]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:59:258NonePresentation Battle 15911: Execute action[314]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:59:258NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:58:59:357NonePresentation Battle 15911: Execute action[315]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:59:357NonePresentation Battle 15911: Execute action[316]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:59:357NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:58:59:453NonePresentation Battle 15911: Execute action[317]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:59:453NonePresentation Battle 15911: Execute action[318]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:59:453NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:58:59:573NonePresentation Battle 15911: Execute action[319]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:59:573NonePresentation Battle 15911: Execute action[320]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:59:573NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:58:59:667NonePresentation Battle 15911: Execute action[321]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:59:668NonePresentation Battle 15911: Execute action[322]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:59:668NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:58:59:762NonePresentation Battle 15911: Execute action[323]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:59:763NonePresentation Battle 15911: Execute action[324]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:59:763NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:58:59:853NonePresentation Battle 15911: Execute action[325]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:59:853NonePresentation Battle 15911: Execute action[326]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:59:853NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:58:59:980NonePresentation Battle 15911: Execute action[327]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:59:980NonePresentation Battle 15911: Execute action[328]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:58:59:981NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:00:052NonePresentation Battle 15911: Execute action[329]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:00:171NonePresentation Battle 15911: Execute action[330]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:00:171NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:00:260NonePresentation Battle 15911: Execute action[331]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:00:260NonePresentation Battle 15911: Execute action[332]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:00:260NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:00:358NonePresentation Battle 15911: Execute action[333]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:00:358NonePresentation Battle 15911: Execute action[334]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:00:358NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:00:446NonePresentation Battle 15911: Execute action[335]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:00:446NonePresentation Battle 15911: Execute action[336]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:00:446NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:00:563NonePresentation Battle 15911: Execute action[337]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:00:563NonePresentation Battle 15911: Execute action[338]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:00:563NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:00:656NonePresentation Battle 15911: Execute action[339]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:00:656NonePresentation Battle 15911: Execute action[340]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:00:656NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:00:774NonePresentation Battle 15911: Execute action[341]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:00:775NonePresentation Battle 15911: Execute action[342]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:00:775NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:00:883NonePresentation Battle 15911: Execute action[343]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:00:883NonePresentation Battle 15911: Execute action[344]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:00:883NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:01:076NonePresentation Battle 15911: Execute action[345]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:01:077NonePresentation Battle 15911: Execute action[346]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:01:077NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:01:173NonePresentation Battle 15911: Execute action[347]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:01:173NonePresentation Battle 15911: Execute action[348]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:01:173NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:01:267NonePresentation Battle 15911: Execute action[349]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:01:267NonePresentation Battle 15911: Execute action[350]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:01:267NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:01:361NonePresentation Battle 15911: Execute action[351]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:01:476NonePresentation Battle 15911: Execute action[352]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:01:476NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:01:568NonePresentation Battle 15911: Execute action[353]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:01:568NonePresentation Battle 15911: Execute action[354]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:01:568NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:01:666NonePresentation Battle 15911: Execute action[355]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:01:666NonePresentation Battle 15911: Execute action[356]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:01:666NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:01:762NonePresentation Battle 15911: Execute action[357]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:01:762NonePresentation Battle 15911: Execute action[358]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:01:763NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:01:854NonePresentation Battle 15911: Execute action[359]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:01:855NonePresentation Battle 15911: Execute action[360]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:01:855NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:01:972NonePresentation Battle 15911: Execute action[361]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:01:972NonePresentation Battle 15911: Execute action[362]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:01:972NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:02:068NonePresentation Battle 15911: Execute action[363]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:02:068NonePresentation Battle 15911: Execute action[364]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:02:068NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:02:162NonePresentation Battle 15911: Execute action[365]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:02:162NonePresentation Battle 15911: Execute action[366]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:02:162NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:02:259NonePresentation Battle 15911: Execute action[367]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:02:259NonePresentation Battle 15911: Execute action[368]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:02:259NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:02:377NonePresentation Battle 15911: Execute action[369]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:02:377NonePresentation Battle 15911: Execute action[370]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:02:377NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:02:472NonePresentation Battle 15911: Execute action[371]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:02:472NonePresentation Battle 15911: Execute action[372]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:02:472NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:02:569NonePresentation Battle 15911: Execute action[373]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:02:570NonePresentation Battle 15911: Execute action[374]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:02:570NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:02:669NonePresentation Battle 15911: Execute action[375]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:02:669NonePresentation Battle 15911: Execute action[376]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:02:669NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:02:765NonePresentation Battle 15911: Execute action[377]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:02:765NonePresentation Battle 15911: Execute action[378]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:02:765NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:02:877NonePresentation Battle 15911: Execute action[379]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:02:877NonePresentation Battle 15911: Execute action[380]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:02:877NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:02:979NonePresentation Battle 15911: Execute action[381]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:02:979NonePresentation Battle 15911: Execute action[382]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:02:979NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:03:070NonePresentation Battle 15911: Execute action[383]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:03:070NonePresentation Battle 15911: Execute action[384]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:03:070NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:03:163NonePresentation Battle 15911: Execute action[385]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:03:163NonePresentation Battle 15911: Execute action[386]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:03:163NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:03:260NonePresentation Battle 15911: Execute action[387]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:03:260NonePresentation Battle 15911: Execute action[388]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:03:260NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:03:380NonePresentation Battle 15911: Execute action[389]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:03:381NonePresentation Battle 15911: Execute action[390]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:03:381NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:03:484NonePresentation Battle 15911: Execute action[391]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:03:484NonePresentation Battle 15911: Execute action[392]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:03:484NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:03:566NonePresentation Battle 15911: Execute action[393]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:03:566NonePresentation Battle 15911: Execute action[394]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:03:566NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:03:658NonePresentation Battle 15911: Execute action[395]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:03:658NonePresentation Battle 15911: Execute action[396]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:03:658NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:03:766NonePresentation Battle 15911: Execute action[397]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:03:766NonePresentation Battle 15911: Execute action[398]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:03:766NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:03:873NonePresentation Battle 15911: Execute action[399]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:03:873NonePresentation Battle 15911: Execute action[400]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:03:873NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:03:979NonePresentation Battle 15911: Execute action[401]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:03:979NonePresentation Battle 15911: Execute action[402]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:03:980NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:04:079NonePresentation Battle 15911: Execute action[403]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:04:079NonePresentation Battle 15911: Execute action[404]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:04:079NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:04:201NonePresentation Battle 15911: Execute action[405]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:04:236NonePresentation Battle 15911: Execute action[406]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:04:236NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:04:382NonePresentation Battle 15911: Execute action[407]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:04:382NonePresentation Battle 15911: Execute action[408]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:04:382NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:04:477NonePresentation Battle 15911: Execute action[409]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:04:477NonePresentation Battle 15911: Execute action[410]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:04:477NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:04:599NonePresentation Battle 15911: Execute action[411]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:04:599NonePresentation Battle 15911: Execute action[412]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:04:599NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:04:665NonePresentation Battle 15911: Execute action[413]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:04:665NonePresentation Battle 15911: Execute action[414]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:04:665NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:04:790NonePresentation Battle 15911: Execute action[415]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:04:790NonePresentation Battle 15911: Execute action[416]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:04:790NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:04:887NonePresentation Battle 15911: Execute action[417]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:04:888NonePresentation Battle 15911: Execute action[418]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:04:888NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:05:004NonePresentation Battle 15911: Execute action[419]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:05:004NonePresentation Battle 15911: Execute action[420]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:05:004NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:05:099NonePresentation Battle 15911: Execute action[421]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:05:100NonePresentation Battle 15911: Execute action[422]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:05:100NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:05:203NonePresentation Battle 15911: Execute action[423]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:05:203NonePresentation Battle 15911: Execute action[424]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:05:203NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:05:276NonePresentation Battle 15911: Execute action[425]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:05:276NonePresentation Battle 15911: Execute action[426]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:05:276NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:05:395NonePresentation Battle 15911: Execute action[427]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:05:395NonePresentation Battle 15911: Execute action[428]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:05:395NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:05:492NonePresentation Battle 15911: Execute action[429]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:05:493NonePresentation Battle 15911: Execute action[430]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:05:493NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:05:585NonePresentation Battle 15911: Execute action[431]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:05:680NonePresentation Battle 15911: Execute action[432]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:05:680NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:05:779NonePresentation Battle 15911: Execute action[433]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:05:779NonePresentation Battle 15911: Execute action[434]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:05:779NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:05:876NonePresentation Battle 15911: Execute action[435]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:05:877NonePresentation Battle 15911: Execute action[436]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:05:877NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:05:971NonePresentation Battle 15911: Execute action[437]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:05:971NonePresentation Battle 15911: Execute action[438]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:05:971NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:06:098NonePresentation Battle 15911: Execute action[439]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:06:098NonePresentation Battle 15911: Execute action[440]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:06:098NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:06:197NonePresentation Battle 15911: Execute action[441]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:06:197NonePresentation Battle 15911: Execute action[442]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:06:197NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:06:289NonePresentation Battle 15911: Execute action[443]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:06:289NonePresentation Battle 15911: Execute action[444]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:06:289NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:06:392NonePresentation Battle 15911: Execute action[445]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:06:392NonePresentation Battle 15911: Execute action[446]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:06:392NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:06:489NonePresentation Battle 15911: Execute action[447]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:06:489NonePresentation Battle 15911: Execute action[448]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:06:489NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:06:593NonePresentation Battle 15911: Execute action[449]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:06:593NonePresentation Battle 15911: Execute action[450]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:06:593NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:06:703NonePresentation Battle 15911: Execute action[451]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:06:703NonePresentation Battle 15911: Execute action[452]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:06:703NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:06:783NonePresentation Battle 15911: Execute action[453]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:06:783NonePresentation Battle 15911: Execute action[454]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:06:783NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:06:880NonePresentation Battle 15911: Execute action[455]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:06:880NonePresentation Battle 15911: Execute action[456]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:06:880NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:06:971NonePresentation Battle 15911: Execute action[457]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:06:971NonePresentation Battle 15911: Execute action[458]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:06:971NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:07:095NonePresentation Battle 15911: Execute action[459]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:07:095NonePresentation Battle 15911: Execute action[460]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:07:095NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:07:200NonePresentation Battle 15911: Execute action[461]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:07:200NonePresentation Battle 15911: Execute action[462]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:07:200NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:07:303NonePresentation Battle 15911: Execute action[463]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:07:303NonePresentation Battle 15911: Execute action[464]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:07:303NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:07:414NonePresentation Battle 15911: Execute action[465]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:07:619NonePresentation Battle 15911: Execute action[466]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:07:619NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:07:734NonePresentation Battle 15911: Execute action[467]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:07:734NonePresentation Battle 15911: Execute action[468]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:07:734NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:07:813NonePresentation Battle 15911: Execute action[469]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:07:813NonePresentation Battle 15911: Execute action[470]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:07:813NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:07:931NonePresentation Battle 15911: Execute action[471]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:07:931NonePresentation Battle 15911: Execute action[472]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:07:931NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:08:023NonePresentation Battle 15911: Execute action[473]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:08:023NonePresentation Battle 15911: Execute action[474]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:08:023NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:08:121NonePresentation Battle 15911: Execute action[475]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:08:121NonePresentation Battle 15911: Execute action[476]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:08:121NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:08:231NonePresentation Battle 15911: Execute action[477]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:08:231NonePresentation Battle 15911: Execute action[478]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:08:231NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:08:324NonePresentation Battle 15911: Execute action[479]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:08:324NonePresentation Battle 15911: Execute action[480]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:08:324NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:08:417NonePresentation Battle 15911: Execute action[481]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:08:417NonePresentation Battle 15911: Execute action[482]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:08:417NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:08:527NonePresentation Battle 15911: Execute action[483]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:08:527NonePresentation Battle 15911: Execute action[484]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:08:527NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:08:620NonePresentation Battle 15911: Execute action[485]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:08:620NonePresentation Battle 15911: Execute action[486]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:08:620NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:08:736NonePresentation Battle 15911: Execute action[487]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:08:736NonePresentation Battle 15911: Execute action[488]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:08:736NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:08:828NonePresentation Battle 15911: Execute action[489]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:08:828NonePresentation Battle 15911: Execute action[490]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:08:828NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:08:920NonePresentation Battle 15911: Execute action[491]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:08:920NonePresentation Battle 15911: Execute action[492]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:08:920NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:09:035NonePresentation Battle 15911: Execute action[493]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:09:036NonePresentation Battle 15911: Execute action[494]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:09:036NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:09:126NonePresentation Battle 15911: Execute action[495]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:09:126NonePresentation Battle 15911: Execute action[496]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:09:126NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:09:218NonePresentation Battle 15911: Execute action[497]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:09:331NonePresentation Battle 15911: Execute action[498]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:09:331NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:09:422NonePresentation Battle 15911: Execute action[499]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:09:422NonePresentation Battle 15911: Execute action[500]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:09:422NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:09:512NonePresentation Battle 15911: Execute action[501]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:09:513NonePresentation Battle 15911: Execute action[502]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:09:513NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:09:623NonePresentation Battle 15911: Execute action[503]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:09:623NonePresentation Battle 15911: Execute action[504]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:09:623NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:09:716NonePresentation Battle 15911: Execute action[505]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:09:717NonePresentation Battle 15911: Execute action[506]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:09:717NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:09:832NonePresentation Battle 15911: Execute action[507]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:09:832NonePresentation Battle 15911: Execute action[508]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:09:832NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:09:926NonePresentation Battle 15911: Execute action[509]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:09:926NonePresentation Battle 15911: Execute action[510]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:09:926NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:10:022NonePresentation Battle 15911: Execute action[511]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:10:022NonePresentation Battle 15911: Execute action[512]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:10:022NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:10:139NonePresentation Battle 15911: Execute action[513]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:10:140NonePresentation Battle 15911: Execute action[514]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:10:140NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:10:228NonePresentation Battle 15911: Execute action[515]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:10:228NonePresentation Battle 15911: Execute action[516]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:10:228NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:10:346NonePresentation Battle 15911: Execute action[517]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:10:346NonePresentation Battle 15911: Execute action[518]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:10:346NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:10:417NonePresentation Battle 15911: Execute action[519]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:10:418NonePresentation Battle 15911: Execute action[520]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:10:418NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:10:535NonePresentation Battle 15911: Execute action[521]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:10:535NonePresentation Battle 15911: Execute action[522]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:10:535NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:10:633NonePresentation Battle 15911: Execute action[523]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:10:634NonePresentation Battle 15911: Execute action[524]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:10:634NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:10:841NonePresentation Battle 15911: Execute action[525]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:10:841NonePresentation Battle 15911: Execute action[526]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:10:841NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:10:978NonePresentation Battle 15911: Execute action[527]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:10:978NonePresentation Battle 15911: Execute action[528]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:10:978NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:11:096NonePresentation Battle 15911: Execute action[529]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:11:096NonePresentation Battle 15911: Execute action[530]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:11:096NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:11:183NonePresentation Battle 15911: Execute action[531]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:11:183NonePresentation Battle 15911: Execute action[532]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:11:183NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:11:268NonePresentation Battle 15911: Execute action[533]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:11:268NonePresentation Battle 15911: Execute action[534]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:11:268NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:11:388NonePresentation Battle 15911: Execute action[535]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:11:388NonePresentation Battle 15911: Execute action[536]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:11:388NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:11:484NonePresentation Battle 15911: Execute action[537]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:11:484NonePresentation Battle 15911: Execute action[538]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:11:484NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:11:577NonePresentation Battle 15911: Execute action[539]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:11:577NonePresentation Battle 15911: Execute action[540]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:11:577NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:11:694NonePresentation Battle 15911: Execute action[541]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:11:694NonePresentation Battle 15911: Execute action[542]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:11:694NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:11:787NonePresentation Battle 15911: Execute action[543]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:11:787NonePresentation Battle 15911: Execute action[544]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:11:787NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:11:881NonePresentation Battle 15911: Execute action[545]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:11:881NonePresentation Battle 15911: Execute action[546]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:11:881NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:11:980NonePresentation Battle 15911: Execute action[547]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:11:981NonePresentation Battle 15911: Execute action[548]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:11:981NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:12:093NonePresentation Battle 15911: Execute action[549]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:12:093NonePresentation Battle 15911: Execute action[550]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:12:093NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:12:185NonePresentation Battle 15911: Execute action[551]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:12:185NonePresentation Battle 15911: Execute action[552]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:12:185NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:12:297NonePresentation Battle 15911: Execute action[553]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:12:298NonePresentation Battle 15911: Execute action[554]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:12:298NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:12:396NonePresentation Battle 15911: Execute action[555]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:12:396NonePresentation Battle 15911: Execute action[556]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:12:396NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:12:490NonePresentation Battle 15911: Execute action[557]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:12:490NonePresentation Battle 15911: Execute action[558]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:12:490NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:12:587NonePresentation Battle 15911: Execute action[559]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:12:587NonePresentation Battle 15911: Execute action[560]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:12:587NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:12:683NonePresentation Battle 15911: Execute action[561]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:12:684NonePresentation Battle 15911: Execute action[562]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:12:684NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:12:803NonePresentation Battle 15911: Execute action[563]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:12:803NonePresentation Battle 15911: Execute action[564]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:12:803NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:12:901NonePresentation Battle 15911: Execute action[565]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:12:901NonePresentation Battle 15911: Execute action[566]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:12:901NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:13:003NonePresentation Battle 15911: Execute action[567]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:13:086NonePresentation Battle 15911: Execute action[568]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:13:086NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:13:178NonePresentation Battle 15911: Execute action[569]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:13:178NonePresentation Battle 15911: Execute action[570]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:13:178NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:13:293NonePresentation Battle 15911: Execute action[571]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:13:294NonePresentation Battle 15911: Execute action[572]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:13:294NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:13:380NonePresentation Battle 15911: Execute action[573]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:13:381NonePresentation Battle 15911: Execute action[574]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:13:381NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:13:481NonePresentation Battle 15911: Execute action[575]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:13:481NonePresentation Battle 15911: Execute action[576]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:13:481NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:13:587NonePresentation Battle 15911: Execute action[577]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:13:587NonePresentation Battle 15911: Execute action[578]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:13:587NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:13:691NonePresentation Battle 15911: Execute action[579]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:13:691NonePresentation Battle 15911: Execute action[580]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:13:692NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:13:775NonePresentation Battle 15911: Execute action[581]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:13:885NonePresentation Battle 15911: Execute action[582]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:13:885NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:13:989NonePresentation Battle 15911: Execute action[583]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:13:989NonePresentation Battle 15911: Execute action[584]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:13:989NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:14:106NonePresentation Battle 15911: Execute action[585]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:14:107NonePresentation Battle 15911: Execute action[586]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:14:107NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:14:189NonePresentation Battle 15911: Execute action[587]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:14:189NonePresentation Battle 15911: Execute action[588]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:14:189NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:14:295NonePresentation Battle 15911: Execute action[589]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:14:295NonePresentation Battle 15911: Execute action[590]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:14:295NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:14:387NonePresentation Battle 15911: Execute action[591]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:14:477NonePresentation Battle 15911: Execute action[592]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:14:477NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:14:585NonePresentation Battle 15911: Execute action[593]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:14:586NonePresentation Battle 15911: Execute action[594]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:14:586NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:14:674NonePresentation Battle 15911: Execute action[595]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:14:786NonePresentation Battle 15911: Execute action[596]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:14:786NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:14:884NonePresentation Battle 15911: Execute action[597]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:14:884NonePresentation Battle 15911: Execute action[598]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:14:885NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:14:997NonePresentation Battle 15911: Execute action[599]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:14:997NonePresentation Battle 15911: Execute action[600]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:14:997NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:15:084NonePresentation Battle 15911: Execute action[601]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:15:084NonePresentation Battle 15911: Execute action[602]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:15:084NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:15:195NonePresentation Battle 15911: Execute action[603]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:15:195NonePresentation Battle 15911: Execute action[604]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:15:195NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:15:285NonePresentation Battle 15911: Execute action[605]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:15:286NonePresentation Battle 15911: Execute action[606]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:15:286NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:15:398NonePresentation Battle 15911: Execute action[607]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:15:398NonePresentation Battle 15911: Execute action[608]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:15:398NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:15:487NonePresentation Battle 15911: Execute action[609]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:15:487NonePresentation Battle 15911: Execute action[610]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:15:487NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:15:574NonePresentation Battle 15911: Execute action[611]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:15:574NonePresentation Battle 15911: Execute action[612]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:15:574NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:15:684NonePresentation Battle 15911: Execute action[613]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:15:684NonePresentation Battle 15911: Execute action[614]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:15:684NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:15:796NonePresentation Battle 15911: Execute action[615]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:15:796NonePresentation Battle 15911: Execute action[616]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:15:796NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:15:884NonePresentation Battle 15911: Execute action[617]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:15:884NonePresentation Battle 15911: Execute action[618]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:15:884NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:16:001NonePresentation Battle 15911: Execute action[619]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:16:002NonePresentation Battle 15911: Execute action[620]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:16:002NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:16:088NonePresentation Battle 15911: Execute action[621]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:16:088NonePresentation Battle 15911: Execute action[622]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:16:089NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:16:182NonePresentation Battle 15911: Execute action[623]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:16:182NonePresentation Battle 15911: Execute action[624]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:16:182NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:16:291NonePresentation Battle 15911: Execute action[625]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:16:291NonePresentation Battle 15911: Execute action[626]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:16:291NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:16:380NonePresentation Battle 15911: Execute action[627]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:16:380NonePresentation Battle 15911: Execute action[628]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:16:380NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:16:492NonePresentation Battle 15911: Execute action[629]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:16:492NonePresentation Battle 15911: Execute action[630]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:16:492NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:16:582NonePresentation Battle 15911: Execute action[631]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:16:582NonePresentation Battle 15911: Execute action[632]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:16:582NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:16:694NonePresentation Battle 15911: Execute action[633]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:16:694NonePresentation Battle 15911: Execute action[634]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:16:694NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:16:783NonePresentation Battle 15911: Execute action[635]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:16:783NonePresentation Battle 15911: Execute action[636]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:16:783NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:16:896NonePresentation Battle 15911: Execute action[637]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:16:896NonePresentation Battle 15911: Execute action[638]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:16:896NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:16:983NonePresentation Battle 15911: Execute action[639]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:16:983NonePresentation Battle 15911: Execute action[640]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:16:983NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:17:095NonePresentation Battle 15911: Execute action[641]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:17:095NonePresentation Battle 15911: Execute action[642]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:17:095NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:17:204NonePresentation Battle 15911: Execute action[643]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:17:204NonePresentation Battle 15911: Execute action[644]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:17:204NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:17:292NonePresentation Battle 15911: Execute action[645]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:17:292NonePresentation Battle 15911: Execute action[646]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:17:292NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:17:382NonePresentation Battle 15911: Execute action[647]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:17:382NonePresentation Battle 15911: Execute action[648]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:17:382NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:17:493NonePresentation Battle 15911: Execute action[649]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:17:493NonePresentation Battle 15911: Execute action[650]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:17:493NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:17:587NonePresentation Battle 15911: Execute action[651]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:17:587NonePresentation Battle 15911: Execute action[652]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:17:587NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:17:698NonePresentation Battle 15911: Execute action[653]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:17:698NonePresentation Battle 15911: Execute action[654]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:17:698NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:17:789NonePresentation Battle 15911: Execute action[655]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:17:790NonePresentation Battle 15911: Execute action[656]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:17:790NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:17:900NonePresentation Battle 15911: Execute action[657]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:17:900NonePresentation Battle 15911: Execute action[658]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:17:900NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:17:994NonePresentation Battle 15911: Execute action[659]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:18:082NonePresentation Battle 15911: Execute action[660]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:18:083NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:18:196NonePresentation Battle 15911: Execute action[661]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:18:196NonePresentation Battle 15911: Execute action[662]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:18:196NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:18:287NonePresentation Battle 15911: Execute action[663]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:18:287NonePresentation Battle 15911: Execute action[664]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:18:287NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:18:393NonePresentation Battle 15911: Execute action[665]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:18:393NonePresentation Battle 15911: Execute action[666]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:18:393NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:18:509NonePresentation Battle 15911: Execute action[667]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:18:509NonePresentation Battle 15911: Execute action[668]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:18:509NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:18:595NonePresentation Battle 15911: Execute action[669]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:18:595NonePresentation Battle 15911: Execute action[670]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:18:595NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:18:707NonePresentation Battle 15911: Execute action[671]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:18:707NonePresentation Battle 15911: Execute action[672]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:18:707NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:18:799NonePresentation Battle 15911: Execute action[673]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:18:886NonePresentation Battle 15911: Execute action[674]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:18:886NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:19:002NonePresentation Battle 15911: Execute action[675]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:19:002NonePresentation Battle 15911: Execute action[676]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:19:002NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:19:088NonePresentation Battle 15911: Execute action[677]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:19:089NonePresentation Battle 15911: Execute action[678]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:19:089NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:19:198NonePresentation Battle 15911: Execute action[679]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:19:199NonePresentation Battle 15911: Execute action[680]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:19:199NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:19:290NonePresentation Battle 15911: Execute action[681]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:19:290NonePresentation Battle 15911: Execute action[682]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:19:290NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:19:402NonePresentation Battle 15911: Execute action[683]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:19:402NonePresentation Battle 15911: Execute action[684]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:19:402NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:19:494NonePresentation Battle 15911: Execute action[685]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:19:494NonePresentation Battle 15911: Execute action[686]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:19:494NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:19:606NonePresentation Battle 15911: Execute action[687]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:19:606NonePresentation Battle 15911: Execute action[688]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:19:606NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:19:695NonePresentation Battle 15911: Execute action[689]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:19:695NonePresentation Battle 15911: Execute action[690]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:19:695NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:19:806NonePresentation Battle 15911: Execute action[691]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:19:806NonePresentation Battle 15911: Execute action[692]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:19:806NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:19:898NonePresentation Battle 15911: Execute action[693]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:19:899NonePresentation Battle 15911: Execute action[694]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:19:899NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:20:010NonePresentation Battle 15911: Execute action[695]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:20:010NonePresentation Battle 15911: Execute action[696]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:20:010NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:20:103NonePresentation Battle 15911: Execute action[697]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:20:103NonePresentation Battle 15911: Execute action[698]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:20:103NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:20:188NonePresentation Battle 15911: Execute action[699]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:20:188NonePresentation Battle 15911: Execute action[700]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:20:188NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:20:304NonePresentation Battle 15911: Execute action[701]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:20:304NonePresentation Battle 15911: Execute action[702]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:20:304NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:20:390NonePresentation Battle 15911: Execute action[703]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:20:390NonePresentation Battle 15911: Execute action[704]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:20:390NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:20:505NonePresentation Battle 15911: Execute action[705]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:20:505NonePresentation Battle 15911: Execute action[706]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:20:505NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:20:594NonePresentation Battle 15911: Execute action[707]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:20:594NonePresentation Battle 15911: Execute action[708]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:20:594NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:20:709NonePresentation Battle 15911: Execute action[709]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:20:710NonePresentation Battle 15911: Execute action[710]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:20:710NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:20:794NonePresentation Battle 15911: Execute action[711]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:20:794NonePresentation Battle 15911: Execute action[712]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:20:794NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:20:907NonePresentation Battle 15911: Execute action[713]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:20:908NonePresentation Battle 15911: Execute action[714]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:20:908NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:21:017NonePresentation Battle 15911: Execute action[715]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:21:109NonePresentation Battle 15911: Execute action[716]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:21:109NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:21:196NonePresentation Battle 15911: Execute action[717]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:21:197NonePresentation Battle 15911: Execute action[718]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:21:197NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:21:309NonePresentation Battle 15911: Execute action[719]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:21:309NonePresentation Battle 15911: Execute action[720]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:21:309NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:21:398NonePresentation Battle 15911: Execute action[721]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:21:398NonePresentation Battle 15911: Execute action[722]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:21:398NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:21:510NonePresentation Battle 15911: Execute action[723]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:21:511NonePresentation Battle 15911: Execute action[724]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:21:511NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:21:601NonePresentation Battle 15911: Execute action[725]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:21:601NonePresentation Battle 15911: Execute action[726]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:21:601NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:21:690NonePresentation Battle 15911: Execute action[727]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:21:690NonePresentation Battle 15911: Execute action[728]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:21:690NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:21:735NoneMetadata 'rmc0' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:59:21:736NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:59:22:662NonePresentation Battle 15911: Execute action[729]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:22:662NonePresentation Battle 15911: Execute action[730]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:22:662NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:22:813NonePresentation Battle 15911: Execute action[731]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:22:813NonePresentation Battle 15911: Execute action[732]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:22:813NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:22:898NonePresentation Battle 15911: Execute action[733]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:22:898NonePresentation Battle 15911: Execute action[734]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:22:898NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:23:005NonePresentation Battle 15911: Execute action[735]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:23:005NonePresentation Battle 15911: Execute action[736]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:23:005NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:23:109NonePresentation Battle 15911: Execute action[737]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:23:109NonePresentation Battle 15911: Execute action[738]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:23:109NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:23:214NonePresentation Battle 15911: Execute action[739]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:23:214NonePresentation Battle 15911: Execute action[740]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:23:214NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:23:299NonePresentation Battle 15911: Execute action[741]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:23:300NonePresentation Battle 15911: Execute action[742]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:23:300NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:23:402NonePresentation Battle 15911: Execute action[743]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:23:402NonePresentation Battle 15911: Execute action[744]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:23:402NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:23:508NonePresentation Battle 15911: Execute action[745]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:23:508NonePresentation Battle 15911: Execute action[746]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:23:508NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:23:613NonePresentation Battle 15911: Execute action[747]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:23:613NonePresentation Battle 15911: Execute action[748]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:23:613NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:23:703NonePresentation Battle 15911: Execute action[749]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:23:703NonePresentation Battle 15911: Execute action[750]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:23:703NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:23:823NonePresentation Battle 15911: Execute action[751]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:23:824NonePresentation Battle 15911: Execute action[752]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:23:824NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:23:917NonePresentation Battle 15911: Execute action[753]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:23:917NonePresentation Battle 15911: Execute action[754]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:23:917NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:24:012NonePresentation Battle 15911: Execute action[755]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:24:012NonePresentation Battle 15911: Execute action[756]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:24:012NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:24:101NonePresentation Battle 15911: Execute action[757]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:24:101NonePresentation Battle 15911: Execute action[758]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:24:101NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:24:218NonePresentation Battle 15911: Execute action[759]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:24:218NonePresentation Battle 15911: Execute action[760]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:24:218NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:24:309NonePresentation Battle 15911: Execute action[761]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:24:309NonePresentation Battle 15911: Execute action[762]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:24:309NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:24:422NonePresentation Battle 15911: Execute action[763]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:24:423NonePresentation Battle 15911: Execute action[764]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:24:423NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:24:510NonePresentation Battle 15911: Execute action[765]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:24:510NonePresentation Battle 15911: Execute action[766]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:24:510NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:24:613NonePresentation Battle 15911: Execute action[767]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:24:613NonePresentation Battle 15911: Execute action[768]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:24:613NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:24:715NonePresentation Battle 15911: Execute action[769]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:24:716NonePresentation Battle 15911: Execute action[770]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:24:716NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:24:824NonePresentation Battle 15911: Execute action[771]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:24:824NonePresentation Battle 15911: Execute action[772]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:24:824NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:24:907NonePresentation Battle 15911: Execute action[773]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:24:907NonePresentation Battle 15911: Execute action[774]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:24:907NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:25:014NonePresentation Battle 15911: Execute action[775]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:25:014NonePresentation Battle 15911: Execute action[776]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:25:014NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:25:120NonePresentation Battle 15911: Execute action[777]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:25:120NonePresentation Battle 15911: Execute action[778]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:25:120NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:25:210NonePresentation Battle 15911: Execute action[779]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:25:210NonePresentation Battle 15911: Execute action[780]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:25:210NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:25:322NonePresentation Battle 15911: Execute action[781]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:25:323NonePresentation Battle 15911: Execute action[782]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:25:323NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:25:412NonePresentation Battle 15911: Execute action[783]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:25:412NonePresentation Battle 15911: Execute action[784]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:25:412NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:25:524NonePresentation Battle 15911: Execute action[785]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:25:524NonePresentation Battle 15911: Execute action[786]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:25:524NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:25:615NonePresentation Battle 15911: Execute action[787]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:25:615NonePresentation Battle 15911: Execute action[788]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:25:615NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:25:722NonePresentation Battle 15911: Execute action[789]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:25:723NonePresentation Battle 15911: Execute action[790]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:25:723NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:25:836NonePresentation Battle 15911: Execute action[791]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:25:836NonePresentation Battle 15911: Execute action[792]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:25:836NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:25:926NonePresentation Battle 15911: Execute action[793]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:25:927NonePresentation Battle 15911: Execute action[794]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:25:927NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:26:017NonePresentation Battle 15911: Execute action[795]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:26:017NonePresentation Battle 15911: Execute action[796]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:26:017NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:26:127NonePresentation Battle 15911: Execute action[797]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:26:128NonePresentation Battle 15911: Execute action[798]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:26:128NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:26:217NonePresentation Battle 15911: Execute action[799]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:26:217NonePresentation Battle 15911: Execute action[800]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:26:217NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:26:328NonePresentation Battle 15911: Execute action[801]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:26:328NonePresentation Battle 15911: Execute action[802]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:26:328NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:26:418NonePresentation Battle 15911: Execute action[803]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:26:418NonePresentation Battle 15911: Execute action[804]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:26:418NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:26:527NonePresentation Battle 15911: Execute action[805]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:26:528NonePresentation Battle 15911: Execute action[806]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:26:528NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:26:549NoneShutting down session of type 'Amplitude.Mercury.Session.Session'...

Amplitude.Framework.Session.SessionManager+d__15:MoveNext()

14:59:26:549NoneDisconnecting...

Amplitude.Mercury.Game.GameClient:Disconnect()

14:59:26:549NoneDisconnected.

Amplitude.Mercury.Game.GameClient:Disconnect()

14:59:26:549NoneSending disconnection message...

Amplitude.Mercury.Game.GameServer:Disconnect()

14:59:26:550NoneClosing P2P session with 00000000-0000-0000-0000-000000000001...

Amplitude.Mercury.Game.GameServer:ClientDisconnected(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:59:26:550NoneClient 00000000-0000-0000-0000-000000000001 was disconnected (game server shutdown).

Amplitude.Mercury.Game.GameServer:Disconnect()

14:59:26:560NonePresentation has been shutdown.

Amplitude.Mercury.Presentation.Presentation+d__63:MoveNext()

14:59:26:619NoneShutting down game of type 'Amplitude.Mercury.Game.Game'...

Amplitude.Framework.Game.GameManager+d__17:MoveNext()

14:59:26:621None[Sandbox] Gracefully exited the sandbox loop; shutting down...

Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.MonoParameterInfo)

14:59:26:654NoneCan't update distance to capital : no capital yet for this empire.

Amplitude.Mercury.Simulation.DepartmentOfTheInterior:UpdateAllDistancesToCapital()

14:59:26:667NoneCan't update distance to capital : no capital yet for this empire.

Amplitude.Mercury.Simulation.DepartmentOfTheInterior:UpdateAllDistancesToCapital()

14:59:26:679NoneCan't update distance to capital : no capital yet for this empire.

Amplitude.Mercury.Simulation.DepartmentOfTheInterior:UpdateAllDistancesToCapital()

14:59:26:702NoneCan't update distance to capital : no capital yet for this empire.

Amplitude.Mercury.Simulation.DepartmentOfTheInterior:UpdateAllDistancesToCapital()

14:59:26:717NoneCan't update distance to capital : no capital yet for this empire.

Amplitude.Mercury.Simulation.DepartmentOfTheInterior:UpdateAllDistancesToCapital()

14:59:26:724NoneCan't update distance to capital : no capital yet for this empire.

Amplitude.Mercury.Simulation.DepartmentOfTheInterior:UpdateAllDistancesToCapital()

14:59:26:727NoneCan't update distance to capital : no capital yet for this empire.

Amplitude.Mercury.Simulation.DepartmentOfTheInterior:UpdateAllDistancesToCapital()

14:59:26:740NoneAIController shutdown...

Amplitude.Mercury.AI.AIController+d__104:MoveNext()

14:59:26:753NoneAIController shutdown terminated.

Amplitude.Mercury.AI.AIController+d__104:MoveNext()

14:59:26:867NoneSession of type 'Amplitude.Mercury.Session.Session' has been shutdown.

Amplitude.Framework.Session.SessionManager+d__15:MoveNext()

14:59:26:876NoneStarting new session of type 'Amplitude.Mercury.Session.Session'...

Amplitude.Framework.Session.SessionManager+d__14:MoveNext()

14:59:26:876NoneMetadata 'GameOption_StartingEra' already has a policy registered; ignoring...

Amplitude.Framework.Session.Session:SetMetadataPolicy(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:59:26:876NoneSession of type 'Amplitude.Mercury.Session.Session' has been started.

Amplitude.Framework.Session.SessionManager+d__14:MoveNext()

14:59:26:876NoneGame of type 'Amplitude.Mercury.Game.Game' has been shutdown.

Amplitude.Framework.Game.GameManager+d__17:MoveNext()

14:59:26:877NoneOpening the session, hosting an offline game...

Amplitude.Framework.Session.Session+d__53:MoveNext()

14:59:26:880NoneSession has been opened.

Amplitude.Framework.Session.Session+d__53:MoveNext()

14:59:26:880NoneMember 00000000-0000-0000-0000-000000000001: Added.

Amplitude.Framework.Session.Session:OnMemberChange(System.Reflection.MonoParameterInfo)

14:59:26:880NoneUsing (offline) local network identifier: 00000000-0000-0000-0000-000000000001.

Amplitude.Photon.Networking.PhotonNetworkingManager:Login(System.Reflection.MonoParameterInfo)

14:59:27:391NoneStarting new game of type 'Amplitude.Mercury.Game.Game'...

Amplitude.Framework.Game.GameManager+d__16:MoveNext()

14:59:27:905NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_Affinity_Merchant_GainPerTradeRoads.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:59:27:906NoneFormatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for Effect_CivilizationTrait_Era0_DefaultTribe.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:59:27:923NoneDescriptor 'MinorRelation_Base' Effect '0' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:59:27:923NoneDescriptor 'MinorRelation_Base' Effect '0' PropertyEffect '1' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:59:27:941NoneDescriptor 'Tag_Empire_Major' Effect '0' PropertyEffect '3' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:59:27:941NoneDescriptor 'Tag_Empire_Major' Effect '0' PropertyEffect '4' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:59:27:941NoneDescriptor 'Tag_Empire_Major' Effect '0' PropertyEffect '5' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:59:27:941NoneDescriptor 'Tag_Empire_Major' Effect '0' PropertyEffect '6' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:59:27:941NoneDescriptor 'Tag_Empire_Major' Effect '0' PropertyEffect '7' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:59:27:941NoneDescriptor 'Tag_Empire_Major' Effect '0' PropertyEffect '8' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:59:27:941NoneDescriptor 'Tag_Empire_Major' Effect '2' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:59:27:941NoneDescriptor 'Tag_Empire_Major' Effect '3' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:59:27:941NoneDescriptor 'Tag_Empire_Major' Effect '4' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:59:27:941NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Tag_Empire_Minor.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:59:27:968NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_Extension_InBattle.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:59:27:969NoneDescriptor 'GameEffect_DistrictStatus_None' Effect '0' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:59:27:970NoneDescriptor 'GameEffect_DistrictStatus_None' Effect '0' PropertyEffect '1' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:59:27:970NoneDescriptor 'GameEffect_DistrictStatus_None' Effect '0' PropertyEffect '2' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:59:27:970NoneDescriptor 'GameEffect_DistrictStatus_None' Effect '0' PropertyEffect '3' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:59:27:970NoneDescriptor 'GameEffect_DistrictStatus_None' Effect '0' PropertyEffect '4' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:59:27:970NoneDescriptor 'GameEffect_DistrictStatus_None' Effect '0' PropertyEffect '5' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:59:27:973NoneDescriptor 'Effect_Extension_Era5_BritishEmpire' Effect '0' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:59:27:987NoneDescriptor 'GameEffect_Settlement' Effect '0' PropertyEffect '1' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:59:27:987NoneDescriptor 'GameEffect_Settlement' Effect '0' PropertyEffect '3' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:59:27:987NoneDescriptor 'GameEffect_Settlement' Effect '0' PropertyEffect '4' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:59:27:987NoneDescriptor 'GameEffect_Settlement' Effect '0' PropertyEffect '5' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:59:27:987NoneFormatting of Operation 'Div' cannot be satisfying. Consider using an Exotic localization for GameEffect_BattleAction_DebuffTargetMove.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:59:27:987NoneFormatting of Operation 'Div' cannot be satisfying. Consider using an Exotic localization for GameEffect_BattleAction_DebuffTargetMove.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:59:27:988NoneFormatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for Effect_Army_Peacefull.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:59:27:991NoneDescriptor 'Effect_LandUnit_Era3_HolyRomanEmpire_TeutonicKnights' Effect '0' PropertyEffect '2' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:59:27:998NoneDescriptor 'GameEffect_Army' Effect '0' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:59:27:998NoneDescriptor 'GameEffect_Army' Effect '1' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:59:27:998NoneDescriptor 'GameEffect_Army' Effect '1' PropertyEffect '1' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:59:27:998NoneDescriptor 'GameEffect_Squadron' Effect '0' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:59:27:998NoneDescriptor 'GameEffect_Squadron' Effect '1' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:59:27:998NoneDescriptor 'GameEffect_Squadron' Effect '1' PropertyEffect '1' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:59:28:007NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_PersonaStrength_ArtificialWonders_03.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:59:28:055None[DATA] The descriptor Effect_Unit_HasRangedAttack is used both as a Unit and a UnitClass. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:59:28:055None[DATA] The descriptor Effect_Unit_SpecialtyLevel1 is used both as a Unit and a UnitClass. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:59:28:055None[DATA] The descriptor Effect_Unit_SpecialtyLevel1 is used both as a UnitClass and a UnitSpecialty. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:59:28:055None[DATA] The descriptor Effect_Unit_SpecialtyLevel2 is used both as a Unit and a UnitSpecialty. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:59:28:055None[DATA] The descriptor Effect_Unit_SpecialtyLevel3 is used both as a Unit and a UnitSpecialty. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:59:28:055None[DATA] The descriptor Effect_Extension_Base_Military is used both as a Extension and a NarrativeEvent. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:59:28:056None[DATA] The descriptor GameEffect_BattleAction_TileMilitary is used both as a UnitClass and a StatusCategory. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:59:28:070NoneCan't update distance to capital : no capital yet for this empire.

Amplitude.Mercury.Simulation.DepartmentOfTheInterior:UpdateAllDistancesToCapital()

14:59:28:170None[Sandbox] The sandbox thread has been started.

Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.MonoParameterInfo)

14:59:28:189NoneBackground worker has returned.

Amplitude.Mercury.Game.Game+d__4:MoveNext()

14:59:28:189NoneGame of type 'Amplitude.Mercury.Game.Game' has been started.

Amplitude.Framework.Game.GameManager+d__16:MoveNext()

14:59:28:209NoneStart AI players...

Amplitude.Mercury.AI.AIController:StartAI()

14:59:28:209NoneNo AI configuration set in SandboxStartSettings or retrieved from save. Fallback to default settings, all mods on all AIs.

Amplitude.Mercury.AI.AIController:StartAIAsync()

14:59:28:340NoneAn instance of type Amplitude.Graphics.Fx.FxComponentTextureAtlasManager has generated a cycling LoadIFN. Check the stack.

Amplitude.Graphics.LoadableBehaviour:LoadIFN()

14:59:28:528NoneAI players started. Check for a save to load...

Amplitude.Mercury.AI.AIController:StartAIAsync()

14:59:28:528NoneLoading AI save: Bugged out combat.AI.bin

Amplitude.Mercury.AI.AIController:LoadAIPlayersIfNecessary()

14:59:28:637NoneAn instance of type Amplitude.Graphics.Fx.FxComponentTextureAtlasManager has generated a cycling LoadIFN. Check the stack.

Amplitude.Graphics.LoadableBehaviour:LoadIFN()

14:59:28:646NoneAI players ready to run.

Amplitude.Mercury.AI.AIController:StartAIAsync()

14:59:28:782NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationBattleController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

14:59:28:839NonePresentationLandmarks revolveDependencies True

Amplitude.Mercury.Presentation.PresentationLandmarkController:ResolveDependencies()

14:59:28:839NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

Amplitude.Mercury.Presentation.PresentationLandmarkController+d__24:MoveNext()

14:59:28:855NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()

14:59:29:243NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationCameraController/Camera [Amplitude.Mercury.Presentation.PresentationCameraMover is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:59:29:267NoneGround materials using full res textures

Amplitude.Mercury.Terrain.GroundMaterialCollection+RuntimeData:CreateOrUpdateTextureArrayFromAtlases(System.Reflection.MonoParameterInfo)

14:59:29:754NoneSculpting elements using full res albedo textures

Amplitude.Mercury.Terrain.Matching.SculptingBakedElementsLoader+d__67:MoveNext()

14:59:29:754NoneSculpting elements using full res ao textures

Amplitude.Mercury.Terrain.Matching.SculptingBakedElementsLoader+d__67:MoveNext()

14:59:29:754NoneSculpting elements using full res world space normal textures

Amplitude.Mercury.Terrain.Matching.SculptingBakedElementsLoader+d__67:MoveNext()

14:59:29:754NoneSculpting elements using full res transition mask textures

Amplitude.Mercury.Terrain.Matching.SculptingBakedElementsLoader+d__67:MoveNext()

14:59:29:754NoneSculpting elements using full res roughness textures

Amplitude.Mercury.Terrain.Matching.SculptingBakedElementsLoader+d__67:MoveNext()

14:59:29:754NoneSculpting elements using full res topography textures

Amplitude.Mercury.Terrain.Matching.SculptingBakedElementsLoader+d__67:MoveNext()

14:59:29:754NoneSculpting elements using full res border textures

Amplitude.Mercury.Terrain.Matching.SculptingBakedElementsLoader+d__67:MoveNext()

14:59:30:658NoneRivers using full res river bank textures

Amplitude.Mercury.Terrain.Matching.RiverBakedElementsLoader+d__44:MoveNext()

14:59:30:658NoneRivers using full res river normal textures

Amplitude.Mercury.Terrain.Matching.RiverBakedElementsLoader+d__44:MoveNext()

14:59:30:658NoneRivers using full res river water transitionMask textures

Amplitude.Mercury.Terrain.Matching.RiverBakedElementsLoader+d__44:MoveNext()

14:59:30:774NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/TerrainAndFx/Renderer [Amplitude.Mercury.Terrain.Matching.TerrainSectorProvider is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:59:30:774None Unable to resolve Amplitude.Mercury.Terrain.Matching.TerrainSectorProvider dependencies. sculptingBakedElementsLoader [False], groundMaterialBakedElementsLoader [Ok], riverBakedElementsLoader [NOK] constHexBufferProvider [Ok] groundMaterialsBufferProvider [Ok]cameraGraphicService [Ok]computeShaderSettings [Ok]renderPasses [Ok]

Amplitude.Mercury.Terrain.Matching.TerrainSectorProvider:ResolveDependencies()

14:59:30:776NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/TerrainAndFx/Renderer [Amplitude.Mercury.Terrain.TerrainPositionService is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:59:30:776NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/TerrainAndFx/Renderer [Amplitude.Mercury.Terrain.FogOfWarRenderer is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:59:30:777NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/TerrainAndFx/Renderer [Amplitude.Mercury.Terrain.ProceduralTerrainRenderer is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:59:30:777None Unable to resolve Amplitude.Mercury.Terrain.Matching.TerrainSectorProvider dependencies. sculptingBakedElementsLoader [False], groundMaterialBakedElementsLoader [Ok], riverBakedElementsLoader [NOK] constHexBufferProvider [Ok] groundMaterialsBufferProvider [Ok]cameraGraphicService [Ok]computeShaderSettings [Ok]renderPasses [Ok]

Amplitude.Mercury.Terrain.Matching.TerrainSectorProvider:ResolveDependencies()

14:59:30:777None Unable to resolve landmarkResolved [{14}] dependencies. cameraGraphicService [Amplitude.Mercury.Terrain.ProceduralTerrainRenderer], constHexBufferProvider [True], fogOfWarRenderer [Ok] sculptingBakedElementsLoader [NOK] groundMaterialBakedElementsLoader [Ok]riverBakedElementsLoader [Ok]debug [Ok]terrainDebuggingService [Ok]hexagonalGrid [Ok]fxComponentRenderFeature [Ok]terrainSectorProvider [Ok]gpuDiagnostics [NOK]technicalSettings [Ok]visualSettings [Ok]

Amplitude.Mercury.Terrain.ProceduralTerrainRenderer:ResolveDependencies()

14:59:30:777NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/TerrainAndFx/EdgeOfTheWorldRenderer [Amplitude.Mercury.Terrain.EdgeOfTheWorldRenderer is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:59:30:777NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/FxTerrainCompanion [Amplitude.Mercury.Terrain.Fx.FxComponentTerrain is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:59:30:777NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/FxTerrainCompanion [Amplitude.Mercury.Terrain.WorldLife.WorldLifeManager is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:59:30:779NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/FxTerrainCompanion [Amplitude.Mercury.Terrain.Fx.FxComponentLevelBuildParticleAdder is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:59:30:781None Unable to resolve Amplitude.Mercury.Terrain.Fx.FxComponentLevelBuildParticleAdder dependencies. globalSettingsOk [True], fxComponentEvolveOk [Ok], fxComponentLevelBuildContentOk [Ok] worldMapProviderOk [Ok] worldMapVisibilityProviderOk [Ok]worldMapVisibilityProviderOk [Ok]namesOk [Ok]proceduralTerrainRendererOk [NOK]groundMaterialBufferProviderOk [NOK]cameraGraphicServiceOk [Ok]matchingLayersOk [NOK]territoryDataProviderOk [Ok]baseOk [Ok]

Amplitude.Mercury.Terrain.Fx.FxComponentLevelBuildParticleAdder:ResolveDependencies()

14:59:30:781NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/FxTerrainCompanion [Amplitude.Mercury.Terrain.TerrainElevationResolver is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:59:30:781None Unable to resolve Amplitude.Mercury.Terrain.TerrainElevationResolver dependencies, sculptingBakedElementsLoaderResolved NOK, groundMaterialBakedElementsLoaderResolved NOK, riverBakedElementsLoaderResolved NOK, fogOfWarRendererResolved NOK, proceduralTerrainRendererOk NOK, cameraGraphicServiceOk Ok, resolveElevationShaderOk Ok, terrainPickingServiceOk Ok, fixAnchorElevationOk Ok, gpuDiagnosticsResolved Ok, baseResolveDependencies Ok

Amplitude.Mercury.Terrain.TerrainElevationResolver:ResolveDependencies()

14:59:30:781NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/WorldLabelRenderer [Amplitude.Mercury.Terrain.WorldLabelRenderer is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:59:30:781NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/LandmarkRenderer [Amplitude.Mercury.Terrain.LandmarksRenderer is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:59:30:781NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/WorldSpaceLineRenderer [Amplitude.Mercury.Terrain.WorldSpaceLineRenderer is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:59:30:781NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationFimsController/Renderer [Amplitude.Mercury.Terrain.Fx.FxComponentFIMS is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:59:30:781NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationFrontiersController/FrontiersRenderer [Amplitude.Mercury.Terrain.FrontiersRenderer is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:59:30:782NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationCharacterSet [Amplitude.Mercury.Presentation.CharacterRenderFeatures is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:59:30:782NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationProjectileManager [Amplitude.Mercury.Presentation.PresentationProjectileManager is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:59:30:782NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationTerritoryLabels [Amplitude.Mercury.Presentation.PresentationTerritoryLabels is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:59:30:785NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationBattleController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

14:59:30:785NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

Amplitude.Mercury.Presentation.PresentationLandmarkController+d__24:MoveNext()

14:59:30:786NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()

14:59:30:786NoneAmplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

14:59:30:786NoneAmplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

14:59:30:786NoneAmplitude.Mercury.Presentation.PresentationFimsController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

14:59:30:786NoneAmplitude.Mercury.Presentation.PresentationFrontiersController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

14:59:30:786NoneAmplitude.Mercury.Presentation.PresentationPathfindRenderingController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

14:59:30:786NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

14:59:30:786NoneAmplitude.Mercury.Presentation.PresentationBattleController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

14:59:30:786NoneAmplitude.Mercury.Presentation.PresentationAIController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

14:59:30:786NoneAmplitude.Mercury.Presentation.PresentationTradeRoadController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

14:59:30:786NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

14:59:30:786NoneAmplitude.Mercury.Presentation.PresentationTerritoryController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

14:59:30:786NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

14:59:32:288NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationBattleController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

14:59:32:303NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

Amplitude.Mercury.Presentation.PresentationLandmarkController+d__24:MoveNext()

14:59:32:303NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()

14:59:34:476NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

Amplitude.Mercury.Presentation.PresentationLandmarkController+d__24:MoveNext()

14:59:34:476NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()

14:59:34:476NoneAmplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

14:59:34:476NoneAmplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

14:59:34:476NoneAmplitude.Mercury.Presentation.PresentationFimsController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

14:59:34:476NoneAmplitude.Mercury.Presentation.PresentationFrontiersController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

14:59:34:476NoneAmplitude.Mercury.Presentation.PresentationPathfindRenderingController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

14:59:34:476NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

14:59:34:476NoneAmplitude.Mercury.Presentation.PresentationTradeRoadController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

14:59:34:476NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

14:59:34:476NoneAmplitude.Mercury.Presentation.PresentationTerritoryController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

14:59:34:476NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

14:59:35:625NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

Amplitude.Mercury.Presentation.PresentationLandmarkController+d__24:MoveNext()

14:59:35:625NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()

14:59:36:684NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

14:59:36:684NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

Amplitude.Mercury.Presentation.PresentationLandmarkController+d__24:MoveNext()

14:59:36:684NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()

14:59:36:684NoneAmplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

14:59:36:684NoneAmplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

14:59:36:684NoneAmplitude.Mercury.Presentation.PresentationFimsController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

14:59:36:684NoneAmplitude.Mercury.Presentation.PresentationFrontiersController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

14:59:36:684NoneAmplitude.Mercury.Presentation.PresentationPathfindRenderingController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

14:59:36:684NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

14:59:36:684NoneAmplitude.Mercury.Presentation.PresentationTradeRoadController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

14:59:36:684NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

14:59:36:684NoneAmplitude.Mercury.Presentation.PresentationTerritoryController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

14:59:36:684NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

14:59:37:714NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

14:59:37:714NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

Amplitude.Mercury.Presentation.PresentationLandmarkController+d__24:MoveNext()

14:59:37:714NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()

14:59:38:767NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

14:59:38:767NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

Amplitude.Mercury.Presentation.PresentationLandmarkController+d__24:MoveNext()

14:59:38:767NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()

14:59:38:767NoneAmplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

14:59:38:767NoneAmplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

14:59:38:767NoneAmplitude.Mercury.Presentation.PresentationFimsController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

14:59:38:767NoneAmplitude.Mercury.Presentation.PresentationFrontiersController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

14:59:38:767NoneAmplitude.Mercury.Presentation.PresentationPathfindRenderingController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

14:59:38:767NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

14:59:38:767NoneAmplitude.Mercury.Presentation.PresentationTradeRoadController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

14:59:38:767NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

14:59:38:767NoneAmplitude.Mercury.Presentation.PresentationTerritoryController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

14:59:38:767NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

14:59:40:185NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

14:59:40:185NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

Amplitude.Mercury.Presentation.PresentationLandmarkController+d__24:MoveNext()

14:59:40:185NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()

14:59:41:409NoneUnable to resolve Amplitude.Mercury.Presentation.PresentationFimsController dependencies or load fimsRenderer for 10 frames

Amplitude.Mercury.Presentation.PresentationFimsController+d__33:MoveNext()

14:59:41:409NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

14:59:41:409NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

Amplitude.Mercury.Presentation.PresentationLandmarkController+d__24:MoveNext()

14:59:41:409NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()

14:59:41:410NoneAmplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

14:59:41:410NoneAmplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

14:59:41:410NoneAmplitude.Mercury.Presentation.PresentationFimsController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

14:59:41:410NoneAmplitude.Mercury.Presentation.PresentationFrontiersController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

14:59:41:410NoneAmplitude.Mercury.Presentation.PresentationPathfindRenderingController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

14:59:41:410NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

14:59:41:410NoneAmplitude.Mercury.Presentation.PresentationTradeRoadController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

14:59:41:410NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

14:59:41:410NoneAmplitude.Mercury.Presentation.PresentationTerritoryController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

14:59:41:410NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

14:59:42:392NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

14:59:42:403NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()

14:59:45:907NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

14:59:45:908NoneAmplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

14:59:45:908NoneAmplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

14:59:45:908NoneAmplitude.Mercury.Presentation.PresentationFimsController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

14:59:45:908NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

14:59:46:006NoneExtracting MeshContent VFX_Ring_003

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:59:46:006NoneExtracting MeshContent PlaneAxis_YX

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:59:46:006NoneExtracting MeshContent VFX_HexagonExtrude000

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:59:47:139NoneElement of criteria NoPublicOrder in IconFims datatable is missing.

Amplitude.Mercury.Terrain.Fx.FxComponentFIMS:FillFIMSIEvolverMaterialInfo()

14:59:47:139NoneElement of criteria NoInfluence in IconFims datatable is missing.

Amplitude.Mercury.Terrain.Fx.FxComponentFIMS:FillFIMSIEvolverMaterialInfo()

14:59:47:139NoneElement of criteria NoFaith in IconFims datatable is missing.

Amplitude.Mercury.Terrain.Fx.FxComponentFIMS:FillFIMSIEvolverMaterialInfo()

14:59:47:196NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

14:59:48:371NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

14:59:48:371NoneAmplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

14:59:48:371NoneAmplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

14:59:48:371NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

14:59:48:605NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

14:59:48:726NoneExtracting MeshContent VFX_Hexagon_000

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:59:48:726NoneExtracting MeshContent VFX_Circle001

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:59:48:726NoneExtracting MeshContent VFX_Ring_000

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:59:48:726NoneExtracting MeshContent VFX_SpawnHemiGeoSphere

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:59:48:727NoneExtracting MeshContent FX_Quad

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:59:48:727NoneExtracting MeshContent VFX_cloudNuclear

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:59:48:727NoneExtracting MeshContent FX_NuclearMeshBot_01

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:59:48:728NoneExtracting MeshContent VFX_Wonder_BabylonGardens01_PollenSpawn

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:59:48:728NoneExtracting MeshContent VFX_Ring_004

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:59:48:891NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

14:59:49:025NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

14:59:49:122NoneExtracting MeshContent VFX_Ring_005

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:59:49:144NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

14:59:49:260NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

14:59:49:391NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

14:59:49:543NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

14:59:49:671NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

14:59:49:704NoneExtracting MeshContent FX_Border_02

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:59:49:704NoneExtracting MeshContent VFX_Ring_001

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:59:49:704NoneExtracting MeshContent FX_Border

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:59:49:712NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

14:59:49:731None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era2_Mesoamerican #10771 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:59:49:742None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_CelticCivilization #14913 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:59:49:749None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_OlmecCivilization #996 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:59:49:756None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_MayaCivilization #999 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:59:49:771None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_AztecEmpire #3153 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:59:49:773None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_Mediterranean #13159 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:59:49:781None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_Mediterranean #13808 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:59:49:800None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Goths #11543 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:59:49:810None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_Mediterranean #13431 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:59:49:823None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_AncientGreece #10438 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:59:49:825None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_AncientGreece #12750 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:59:49:834None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Huns #13933 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:59:49:848None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Goths #12528 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:59:49:860None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_Mediterranean #13436 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:59:49:883None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_AztecEmpire #11770 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:59:49:893None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Huns #15290 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:59:49:903None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era2_Mediterranean #13147 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:59:49:905None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_IroquoisConfederacy #11559 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:59:49:916None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_Mediterranean #13392 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:59:49:930None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_AncientGreece #12817 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:59:49:952None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_AztecEmpire #11987 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:59:49:967None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era1_Temperate #10215 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:59:49:969None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_MayaCivilization #6395 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:59:49:985None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_CelticCivilization #4671 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:59:49:994None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era2_Mediterranean #13898 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:59:50:006None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_CelticCivilization #12224 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:59:50:008None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_IroquoisConfederacy #7272 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:59:50:015None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_Mediterranean #12879 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:59:50:017None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Babylon #7378 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:59:50:030None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_AncientGreece #8033 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:59:50:037None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Goths #15280 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:59:50:044None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_Mediterranean #13411 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:59:50:054None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_MongolEmpire #13723 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:59:50:055None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_Mediterranean #13486 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:59:50:056None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Huns #14904 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:59:50:064None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Huns #15288 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:59:50:065None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_AztecEmpire #13385 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:59:50:079None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_IroquoisConfederacy #11042 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:59:50:083None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_IroquoisConfederacy #10338 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:59:50:104None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_Mediterranean #12968 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:59:50:120None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era4_Eastern #14924 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:59:50:133None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_Mediterranean #13755 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:59:50:147None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era1_Temperate #9001 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:59:50:162None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era1_Temperate #12235 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:59:50:170None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Huns #15286 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:59:50:182None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_AncientGreece #10721 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:59:50:183None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Goths #12955 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:59:50:191None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_Mediterranean #13732 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:59:50:199None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era2_Mediterranean #13184 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:59:50:205None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Goths #13366 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:59:50:208None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_AztecEmpire #8417 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:59:50:219None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era1_Temperate #12289 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:59:50:227None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_UmayyadCaliphate #15587 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:59:50:235None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_Mediterranean #14692 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:59:50:246None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era1_Temperate #7627 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:59:50:248None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_AztecEmpire #13387 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:59:50:255None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_HarappanCivilization #4759 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:59:50:268None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_MayaCivilization #7380 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:59:50:279None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era2_Mediterranean #11281 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:59:50:281None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_AztecEmpire #15859 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:59:50:290None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_UmayyadCaliphate #11133 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:59:50:292None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Huns #14902 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:59:50:299None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Goths #10997 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:59:50:306None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Huns #11131 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:59:50:314None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_AncientGreece #11137 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:59:50:317None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_Mediterranean #13376 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:59:50:319None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_Mediterranean #13690 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:59:50:326None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_OlmecCivilization #1845 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:59:50:337None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Huns #15855 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:59:50:352None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_UmayyadCaliphate #12530 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:59:50:371None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_Mediterranean #12991 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:59:50:379None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era2_Mediterranean #13461 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:59:50:386None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_Mediterranean #13845 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:59:50:397None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_Mediterranean #13851 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:59:50:404None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Huns #13869 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:59:50:417None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_Mediterranean #13942 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:59:50:424None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_Mediterranean #14240 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:59:50:426None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_AztecEmpire #14900 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:59:50:427None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_AztecEmpire #14218 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:59:50:439None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_Mediterranean #15301 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:59:50:447None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_AncientGreece #15599 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:59:50:460None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era4_Eastern #15604 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:59:50:472None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_Mediterranean #15865 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:59:50:481None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_Mediterranean #15871 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:59:50:482NoneAmplitude.Mercury.Presentation.Presentation.DoStartAllPresentationController tooks 21715 ms

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

14:59:50:484UI Steam[UI] Start calling OnPresentationStarted on in-game windows.

Amplitude.Mercury.UI.Windows.WindowsManager+d__38:MoveNext()
Amplitude.Mercury.UI.Windows.WindowsManager+d__38:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__37:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
UnityEngine.MonoBehaviour:StartCoroutineManaged2(System.Reflection.MonoParameterInfo)
UnityEngine.MonoBehaviour:StartCoroutine(System.Reflection.MonoParameterInfo)
Amplitude.Framework.UnityCoroutine:StartCoroutine(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Windows.WindowsManager:OnPresentationStarted()
Amplitude.Mercury.UI.Windows.WindowsManager:Presentation_PresentationChange(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Presentation.Presentation:OnPresentationChange(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Presentation.Presentation+d__62:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__37:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:59:50:503NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.MonoParameterInfo)

14:59:50:503NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.MonoParameterInfo)

14:59:50:503NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.MonoParameterInfo)

14:59:50:504NonePresentation has been started.

Amplitude.Mercury.Presentation.Presentation+d__62:MoveNext()

14:59:50:518NonePresentation has been presented.

Amplitude.Mercury.Presentation.Presentation+d__62:MoveNext()

14:59:50:518NonePresentation has been presented.

Amplitude.Mercury.Presentation.InGameView+d__4:MoveNext()

14:59:50:637NoneTechnology 'Technology_Era3_05''s Unlock %ConstructibleExtension_VillageCenterTitle has no UnlockCategory.

Amplitude.Mercury.UI.TechnologyScreen_Search+Entry:.ctor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:59:50:639NoneTechnology 'Technology_Era5_07''s Unlock %Unlock_BattleAction_DugInTitle has no UnlockCategory.

Amplitude.Mercury.UI.TechnologyScreen_Search+Entry:.ctor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:59:50:708UI Steam[UI] Finished calling OnPresentationStarted on in-game windows in 0.1 seconds.

Amplitude.Mercury.UI.Windows.WindowsManager+d__38:MoveNext()
Amplitude.Mercury.UI.Windows.WindowsManager+d__38:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__37:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:59:50:852NoneAI Synchronization took 50.9906ms at frame 15 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

14:59:50:916NonePresentation Battle 15911: Execute action[0]: BattleLoaded. Loaded in progress=True, AdditionalData=-2146500608, currentRound=0, maximumRoundCount=15 (initialActionType: BattleLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:50:916NonePresentation Battle 15911: Execute action[0]: BattleAreaLoaded (initialActionType: BattleLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:50:917NonePresentation Battle 15911: Execute action[0]: CapturePointLoaded (initialActionType: BattleLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:50:920NonePresentation Battle 15911: Execute action[0]: ContenderJoined. EmpireIndex=3, Group=Attacker, Modifiers=Besieger, unitCount=12 (initialActionType: BattleLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:50:923None[Preview] Force PresentationUnit UnitVisualAffinity_Era2_Huns #15927 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

14:59:50:924None[Preview] Force PresentationUnit UnitVisualAffinity_Era2_Huns #15928 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

14:59:50:926None[Preview] Force PresentationUnit UnitVisualAffinity_Era2_Huns #15929 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

14:59:50:940None[Preview] Force PresentationUnit UnitVisualAffinity_Era2_Huns #15930 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

14:59:50:942None[Preview] Force PresentationUnit UnitVisualAffinity_Era2_Huns #15931 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

14:59:50:945None[Preview] Force PresentationUnit UnitVisualAffinity_Era2_Huns #16014 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

14:59:50:950None[Preview] Force PresentationUnit UnitVisualAffinity_Era2_Huns #16015 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

14:59:50:952None[Preview] Force PresentationUnit UnitVisualAffinity_Era2_Huns #16016 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

14:59:50:960None[Preview] Force PresentationUnit UnitVisualAffinity_Era2_Huns #16017 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

14:59:50:964None[Preview] Force PresentationUnit UnitVisualAffinity_Era2_Huns #16018 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

14:59:50:966None[Preview] Force PresentationUnit UnitVisualAffinity_Era2_Huns #16211 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

14:59:50:967None[Preview] Force PresentationUnit UnitVisualAffinity_Era2_Huns #16212 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

14:59:50:967NonePresentation Battle 15911: Execute action[0]: SetAutoResolveFor. EmpireIndex=3, Value=True. (initialActionType: BattleLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:50:967NonePresentation Battle 15911: Execute action[0]: ContenderJoined. EmpireIndex=0, Group=Defender, Modifiers=Besieged, unitCount=6 (initialActionType: BattleLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:51:051NonePresentation Battle 15911: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:51:051NonePresentation Battle 15911: Execute action[1]: ParticipantJoined. EmpireIndex=3, Guid=14906, Group=Attacker, Modifiers=Besieger, Type=Army UnitCount=5 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:51:051NonePresentation Battle 15911: Execute action[2]: ParticipantJoined. EmpireIndex=3, Guid=15920, Group=Attacker, Modifiers=Besieger, Type=SiegeEngines UnitCount=0 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:51:051NonePresentation Battle 15911: Execute action[3]: ParticipantJoined. EmpireIndex=3, Guid=12980, Group=Attacker, Modifiers=Besieger, Type=Army UnitCount=5 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:51:051NonePresentation Battle 15911: Execute action[4]: ParticipantJoined. EmpireIndex=3, Guid=12959, Group=Attacker, Modifiers=Besieger, Type=Army UnitCount=2 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:51:052NonePresentation Battle 15911: Execute action[5]: ParticipantJoined. EmpireIndex=0, Guid=15913, Group=Defender, Modifiers=Besieged, Type=Militia UnitCount=6 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:51:052NonePresentation Battle 15911: Execute action[6]: ParticipantJoined. EmpireIndex=0, Guid=13870, Group=Defender, Modifiers=Besieged, Type=City UnitCount=0 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:51:052NonePresentation Battle 15911: Execute action[7]: ParticipantJoined. EmpireIndex=0, Guid=13402, Group=Defender, Modifiers=Besieged, Type=Army UnitCount=5 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:51:052NonePresentation Battle 15911: Execute action[8]: ParticipantJoined. EmpireIndex=0, Guid=10136, Group=Defender, Modifiers=Besieged, Type=Army UnitCount=3 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:51:052NonePresentation Battle 15911: Execute action[9]: StartEmpireRound. EmpireIndex=3. (initialActionType: StartEmpireRound)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:51:052NoneCould not find PresentationBattlePreview with armyEntityGUID=14906, targetEntityGUID=13876.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:59:51:052None[Preview] PresentationArmy PresentationArmy #14906 of empire 3 #14906 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:59:51:052None[Preview] PresentationArmy PresentationArmy #14906 of empire 3 #14906 SetHiddenByFlag finished (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:59:51:052None[Preview] PresentationArmy PresentationArmy #13402 of empire 0 #13402 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:59:51:052None[Preview] PresentationArmy PresentationArmy #13402 of empire 0 #13402 SetHiddenByFlag finished (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:59:51:052None[Preview] PresentationArmy PresentationArmy #12980 of empire 3 #12980 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:59:51:052None[Preview] PresentationArmy PresentationArmy #12980 of empire 3 #12980 SetHiddenByFlag finished (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:59:51:053None[Preview] PresentationArmy PresentationArmy #12959 of empire 3 #12959 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:59:51:053None[Preview] PresentationArmy PresentationArmy #12959 of empire 3 #12959 SetHiddenByFlag finished (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:59:51:053None[Preview] PresentationArmy PresentationArmy #10136 of empire 0 #10136 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:59:51:053None[Preview] PresentationArmy PresentationArmy #10136 of empire 0 #10136 SetHiddenByFlag finished (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:59:51:054NonePresentation Battle 15911: Execute action[9]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: StartEmpireRound)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:51:782NoneAI Synchronization took 43.5813ms at frame 27 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

14:59:51:933NoneCan't find entity 12955 of ongoing task. Fails the task 6275.

Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

14:59:52:875None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_CelticCivilization #16217 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

14:59:52:922NonePresentation Battle 15911: Execute action[10]: UnitMove. EmpireIndex=3. UnitGuid=15929, DestTile=[30, 30]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:52:922NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:52:923NonePresentation Battle 15911: Execute action[11]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:52:923NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:53:053NonePresentation Battle 15911: Execute action[12]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:53:053NonePresentation Battle 15911: Execute action[13]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:53:053NonePresentation Battle 15911: Execute action[14]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:53:053NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:53:181NonePresentation Battle 15911: Execute action[15]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:53:299NonePresentation Battle 15911: Execute action[16]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:53:299NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:53:469NonePresentation Battle 15911: Execute action[17]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:53:469NonePresentation Battle 15911: Execute action[18]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:53:469NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:53:593NonePresentation Battle 15911: Execute action[19]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:53:677NonePresentation Battle 15911: Execute action[20]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:53:677NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:53:760NonePresentation Battle 15911: Execute action[21]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:53:760NonePresentation Battle 15911: Execute action[22]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:53:760NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:53:890NonePresentation Battle 15911: Execute action[23]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:53:890NonePresentation Battle 15911: Execute action[24]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:53:890NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:53:970NonePresentation Battle 15911: Execute action[25]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:54:096NonePresentation Battle 15911: Execute action[26]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:54:096NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:54:179NonePresentation Battle 15911: Execute action[27]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:54:256NonePresentation Battle 15911: Execute action[28]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:54:256NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:54:347NonePresentation Battle 15911: Execute action[29]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:54:347NonePresentation Battle 15911: Execute action[30]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:54:347NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:54:454NonePresentation Battle 15911: Execute action[31]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:54:454NonePresentation Battle 15911: Execute action[32]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:54:454NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:54:553NonePresentation Battle 15911: Execute action[33]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:54:553NonePresentation Battle 15911: Execute action[34]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:54:553NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:54:656NonePresentation Battle 15911: Execute action[35]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:54:656NonePresentation Battle 15911: Execute action[36]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:54:656NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:54:758NonePresentation Battle 15911: Execute action[37]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:54:758NonePresentation Battle 15911: Execute action[38]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:54:758NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:54:840NonePresentation Battle 15911: Execute action[39]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:54:840NonePresentation Battle 15911: Execute action[40]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:54:840NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:54:972NonePresentation Battle 15911: Execute action[41]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:54:972NonePresentation Battle 15911: Execute action[42]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:54:972NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:55:073NonePresentation Battle 15911: Execute action[43]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:55:074NonePresentation Battle 15911: Execute action[44]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:55:074NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:55:147NonePresentation Battle 15911: Execute action[45]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:55:147NonePresentation Battle 15911: Execute action[46]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:55:147NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:55:250NonePresentation Battle 15911: Execute action[47]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:55:250NonePresentation Battle 15911: Execute action[48]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:55:250NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:55:355NonePresentation Battle 15911: Execute action[49]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:55:355NonePresentation Battle 15911: Execute action[50]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:55:355NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:55:455NonePresentation Battle 15911: Execute action[51]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:55:455NonePresentation Battle 15911: Execute action[52]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:55:455NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:55:558NonePresentation Battle 15911: Execute action[53]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:55:558NonePresentation Battle 15911: Execute action[54]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:55:558NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:55:658NonePresentation Battle 15911: Execute action[55]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:55:659NonePresentation Battle 15911: Execute action[56]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:55:659NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:55:763NonePresentation Battle 15911: Execute action[57]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:55:763NonePresentation Battle 15911: Execute action[58]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:55:763NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:55:846NonePresentation Battle 15911: Execute action[59]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:55:846NonePresentation Battle 15911: Execute action[60]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:55:846NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:55:954NonePresentation Battle 15911: Execute action[61]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:55:954NonePresentation Battle 15911: Execute action[62]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:55:954NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:56:062NonePresentation Battle 15911: Execute action[63]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:56:062NonePresentation Battle 15911: Execute action[64]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:56:062NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:56:164NonePresentation Battle 15911: Execute action[65]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:56:164NonePresentation Battle 15911: Execute action[66]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:56:164NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:56:255NonePresentation Battle 15911: Execute action[67]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:56:255NonePresentation Battle 15911: Execute action[68]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:56:255NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:56:370NonePresentation Battle 15911: Execute action[69]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:56:371NonePresentation Battle 15911: Execute action[70]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:56:371NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:56:472NonePresentation Battle 15911: Execute action[71]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:56:472NonePresentation Battle 15911: Execute action[72]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:56:472NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:56:554NonePresentation Battle 15911: Execute action[73]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:56:554NonePresentation Battle 15911: Execute action[74]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:56:554NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:56:659NonePresentation Battle 15911: Execute action[75]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:56:659NonePresentation Battle 15911: Execute action[76]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:56:659NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:56:762NonePresentation Battle 15911: Execute action[77]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:56:762NonePresentation Battle 15911: Execute action[78]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:56:762NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:56:869NonePresentation Battle 15911: Execute action[79]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:56:869NonePresentation Battle 15911: Execute action[80]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:56:869NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:56:952NonePresentation Battle 15911: Execute action[81]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:56:953NonePresentation Battle 15911: Execute action[82]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:56:953NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:57:052NonePresentation Battle 15911: Execute action[83]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:57:052NonePresentation Battle 15911: Execute action[84]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:57:052NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:57:156NonePresentation Battle 15911: Execute action[85]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:57:156NonePresentation Battle 15911: Execute action[86]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:57:156NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:57:259NonePresentation Battle 15911: Execute action[87]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:57:259NonePresentation Battle 15911: Execute action[88]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:57:259NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:57:367NonePresentation Battle 15911: Execute action[89]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:57:367NonePresentation Battle 15911: Execute action[90]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:57:367NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:57:461NonePresentation Battle 15911: Execute action[91]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:57:461NonePresentation Battle 15911: Execute action[92]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:57:461NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:57:575NonePresentation Battle 15911: Execute action[93]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:57:575NonePresentation Battle 15911: Execute action[94]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:57:575NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:57:662NonePresentation Battle 15911: Execute action[95]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:57:662NonePresentation Battle 15911: Execute action[96]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:57:662NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:57:767NonePresentation Battle 15911: Execute action[97]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:57:767NonePresentation Battle 15911: Execute action[98]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:57:767NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:57:849NonePresentation Battle 15911: Execute action[99]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:57:850NonePresentation Battle 15911: Execute action[100]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:57:850NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:57:958NonePresentation Battle 15911: Execute action[101]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:57:958NonePresentation Battle 15911: Execute action[102]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:57:958NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:58:067NonePresentation Battle 15911: Execute action[103]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:58:067NonePresentation Battle 15911: Execute action[104]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:58:067NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:58:149NonePresentation Battle 15911: Execute action[105]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:58:149NonePresentation Battle 15911: Execute action[106]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:58:149NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:58:272NonePresentation Battle 15911: Execute action[107]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:58:272NonePresentation Battle 15911: Execute action[108]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:58:272NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:58:372NonePresentation Battle 15911: Execute action[109]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:58:372NonePresentation Battle 15911: Execute action[110]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:58:372NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:58:460NonePresentation Battle 15911: Execute action[111]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:58:460NonePresentation Battle 15911: Execute action[112]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:58:460NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:58:561NonePresentation Battle 15911: Execute action[113]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:58:561NonePresentation Battle 15911: Execute action[114]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:58:561NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:58:666NonePresentation Battle 15911: Execute action[115]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:58:666NonePresentation Battle 15911: Execute action[116]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:58:666NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:58:753NonePresentation Battle 15911: Execute action[117]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:58:753NonePresentation Battle 15911: Execute action[118]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:58:753NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:58:876NonePresentation Battle 15911: Execute action[119]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:58:876NonePresentation Battle 15911: Execute action[120]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:58:876NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:58:954NonePresentation Battle 15911: Execute action[121]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:58:954NonePresentation Battle 15911: Execute action[122]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:58:954NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:59:070NonePresentation Battle 15911: Execute action[123]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:59:070NonePresentation Battle 15911: Execute action[124]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:59:070NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:59:167NonePresentation Battle 15911: Execute action[125]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:59:262NonePresentation Battle 15911: Execute action[126]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:59:262NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:59:355NonePresentation Battle 15911: Execute action[127]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:59:355NonePresentation Battle 15911: Execute action[128]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:59:355NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:59:468NonePresentation Battle 15911: Execute action[129]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:59:468NonePresentation Battle 15911: Execute action[130]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:59:468NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:59:562NonePresentation Battle 15911: Execute action[131]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:59:562NonePresentation Battle 15911: Execute action[132]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:59:562NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:59:681NonePresentation Battle 15911: Execute action[133]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:59:681NonePresentation Battle 15911: Execute action[134]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:59:681NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:59:769NonePresentation Battle 15911: Execute action[135]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:59:769NonePresentation Battle 15911: Execute action[136]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:59:769NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:59:884NonePresentation Battle 15911: Execute action[137]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:59:884NonePresentation Battle 15911: Execute action[138]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:59:884NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

14:59:59:976NonePresentation Battle 15911: Execute action[139]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:59:977NonePresentation Battle 15911: Execute action[140]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

14:59:59:977NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:00:067NonePresentation Battle 15911: Execute action[141]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:00:068NonePresentation Battle 15911: Execute action[142]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:00:068NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:00:169NonePresentation Battle 15911: Execute action[143]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:00:169NonePresentation Battle 15911: Execute action[144]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:00:169NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:00:268NonePresentation Battle 15911: Execute action[145]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:00:269NonePresentation Battle 15911: Execute action[146]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:00:269NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:00:394NonePresentation Battle 15911: Execute action[147]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:00:394NonePresentation Battle 15911: Execute action[148]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:00:394NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:00:465NonePresentation Battle 15911: Execute action[149]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:00:466NonePresentation Battle 15911: Execute action[150]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:00:466NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:00:560NonePresentation Battle 15911: Execute action[151]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:00:560NonePresentation Battle 15911: Execute action[152]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:00:560NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:00:680NonePresentation Battle 15911: Execute action[153]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:00:680NonePresentation Battle 15911: Execute action[154]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:00:680NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:00:777NonePresentation Battle 15911: Execute action[155]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:00:777NonePresentation Battle 15911: Execute action[156]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:00:777NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:00:874NonePresentation Battle 15911: Execute action[157]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:00:874NonePresentation Battle 15911: Execute action[158]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:00:874NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:00:965NonePresentation Battle 15911: Execute action[159]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:00:965NonePresentation Battle 15911: Execute action[160]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:00:965NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:01:084NonePresentation Battle 15911: Execute action[161]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:01:084NonePresentation Battle 15911: Execute action[162]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:01:084NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:01:176NonePresentation Battle 15911: Execute action[163]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:01:176NonePresentation Battle 15911: Execute action[164]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:01:176NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:01:275NonePresentation Battle 15911: Execute action[165]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:01:275NonePresentation Battle 15911: Execute action[166]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:01:275NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:01:387NonePresentation Battle 15911: Execute action[167]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:01:459NonePresentation Battle 15911: Execute action[168]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:01:459NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:01:576NonePresentation Battle 15911: Execute action[169]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:01:576NonePresentation Battle 15911: Execute action[170]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:01:576NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:01:679NonePresentation Battle 15911: Execute action[171]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:01:679NonePresentation Battle 15911: Execute action[172]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:01:679NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:01:775NonePresentation Battle 15911: Execute action[173]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:01:776NonePresentation Battle 15911: Execute action[174]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:01:776NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:01:874NonePresentation Battle 15911: Execute action[175]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:01:874NonePresentation Battle 15911: Execute action[176]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:01:874NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:01:985NonePresentation Battle 15911: Execute action[177]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:01:986NonePresentation Battle 15911: Execute action[178]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:01:986NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:02:084NonePresentation Battle 15911: Execute action[179]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:02:084NonePresentation Battle 15911: Execute action[180]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:02:084NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:02:177NonePresentation Battle 15911: Execute action[181]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:02:177NonePresentation Battle 15911: Execute action[182]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:02:177NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:02:270NonePresentation Battle 15911: Execute action[183]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:02:270NonePresentation Battle 15911: Execute action[184]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:02:270NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:02:388NonePresentation Battle 15911: Execute action[185]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:02:388NonePresentation Battle 15911: Execute action[186]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:02:388NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:02:486NonePresentation Battle 15911: Execute action[187]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:02:486NonePresentation Battle 15911: Execute action[188]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:02:486NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:02:578NonePresentation Battle 15911: Execute action[189]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:02:578NonePresentation Battle 15911: Execute action[190]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:02:578NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:02:689NonePresentation Battle 15911: Execute action[191]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:02:689NonePresentation Battle 15911: Execute action[192]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:02:689NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:02:784NonePresentation Battle 15911: Execute action[193]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:02:784NonePresentation Battle 15911: Execute action[194]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:02:784NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:02:887NonePresentation Battle 15911: Execute action[195]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:02:887NonePresentation Battle 15911: Execute action[196]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:02:887NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:02:974NonePresentation Battle 15911: Execute action[197]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:02:974NonePresentation Battle 15911: Execute action[198]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:02:974NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:03:082NonePresentation Battle 15911: Execute action[199]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:03:082NonePresentation Battle 15911: Execute action[200]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:03:082NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:03:180NonePresentation Battle 15911: Execute action[201]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:03:281NonePresentation Battle 15911: Execute action[202]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:03:281NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:03:382NonePresentation Battle 15911: Execute action[203]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:03:382NonePresentation Battle 15911: Execute action[204]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:03:382NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:03:486NonePresentation Battle 15911: Execute action[205]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:03:486NonePresentation Battle 15911: Execute action[206]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:03:486NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:03:569NonePresentation Battle 15911: Execute action[207]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:03:569NonePresentation Battle 15911: Execute action[208]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:03:569NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:03:669NonePresentation Battle 15911: Execute action[209]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:03:669NonePresentation Battle 15911: Execute action[210]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:03:669NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:03:787NonePresentation Battle 15911: Execute action[211]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:03:787NonePresentation Battle 15911: Execute action[212]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:03:787NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:03:897NonePresentation Battle 15911: Execute action[213]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:03:897NonePresentation Battle 15911: Execute action[214]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:03:897NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:03:990NonePresentation Battle 15911: Execute action[215]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:03:990NonePresentation Battle 15911: Execute action[216]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:03:990NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:04:082NonePresentation Battle 15911: Execute action[217]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:04:082NonePresentation Battle 15911: Execute action[218]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:04:082NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:04:191NonePresentation Battle 15911: Execute action[219]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:04:191NonePresentation Battle 15911: Execute action[220]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:04:191NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:04:283NonePresentation Battle 15911: Execute action[221]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:04:283NonePresentation Battle 15911: Execute action[222]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:04:283NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:04:394NonePresentation Battle 15911: Execute action[223]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:04:394NonePresentation Battle 15911: Execute action[224]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:04:394NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:04:484NonePresentation Battle 15911: Execute action[225]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:04:484NonePresentation Battle 15911: Execute action[226]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:04:484NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:04:601NonePresentation Battle 15911: Execute action[227]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:04:601NonePresentation Battle 15911: Execute action[228]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:04:601NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:04:697NonePresentation Battle 15911: Execute action[229]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:04:697NonePresentation Battle 15911: Execute action[230]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:04:697NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:04:799NonePresentation Battle 15911: Execute action[231]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:04:800NonePresentation Battle 15911: Execute action[232]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:04:800NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:04:899NonePresentation Battle 15911: Execute action[233]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:04:899NonePresentation Battle 15911: Execute action[234]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:04:899NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:04:999NonePresentation Battle 15911: Execute action[235]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:04:999NonePresentation Battle 15911: Execute action[236]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:04:999NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:05:098NonePresentation Battle 15911: Execute action[237]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:05:099NonePresentation Battle 15911: Execute action[238]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:05:099NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:05:199NonePresentation Battle 15911: Execute action[239]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:05:199NonePresentation Battle 15911: Execute action[240]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:05:199NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:05:306NonePresentation Battle 15911: Execute action[241]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:05:306NonePresentation Battle 15911: Execute action[242]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:05:306NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:05:406NonePresentation Battle 15911: Execute action[243]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:05:406NonePresentation Battle 15911: Execute action[244]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:05:406NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:05:507NonePresentation Battle 15911: Execute action[245]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:05:610NonePresentation Battle 15911: Execute action[246]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:05:610NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:05:711NonePresentation Battle 15911: Execute action[247]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:05:711NonePresentation Battle 15911: Execute action[248]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:05:711NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:05:795NonePresentation Battle 15911: Execute action[249]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:05:795NonePresentation Battle 15911: Execute action[250]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:05:795NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:05:897NonePresentation Battle 15911: Execute action[251]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:05:898NonePresentation Battle 15911: Execute action[252]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:05:898NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:06:000NonePresentation Battle 15911: Execute action[253]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:06:000NonePresentation Battle 15911: Execute action[254]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:06:000NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:06:105NonePresentation Battle 15911: Execute action[255]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:06:105NonePresentation Battle 15911: Execute action[256]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:06:105NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:06:206NonePresentation Battle 15911: Execute action[257]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:06:206NonePresentation Battle 15911: Execute action[258]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:06:206NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:06:308NonePresentation Battle 15911: Execute action[259]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:06:308NonePresentation Battle 15911: Execute action[260]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:06:308NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:06:410NonePresentation Battle 15911: Execute action[261]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:06:514NonePresentation Battle 15911: Execute action[262]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:06:514NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:06:599NonePresentation Battle 15911: Execute action[263]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:06:599NonePresentation Battle 15911: Execute action[264]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:06:599NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:06:702NonePresentation Battle 15911: Execute action[265]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:06:702NonePresentation Battle 15911: Execute action[266]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:06:702NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:06:807NonePresentation Battle 15911: Execute action[267]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:06:807NonePresentation Battle 15911: Execute action[268]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:06:807NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:06:907NonePresentation Battle 15911: Execute action[269]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:06:907NonePresentation Battle 15911: Execute action[270]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:06:907NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:07:008NonePresentation Battle 15911: Execute action[271]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:07:009NonePresentation Battle 15911: Execute action[272]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:07:009NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:07:113NonePresentation Battle 15911: Execute action[273]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:07:113NonePresentation Battle 15911: Execute action[274]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:07:113NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:07:214NonePresentation Battle 15911: Execute action[275]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:07:214NonePresentation Battle 15911: Execute action[276]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:07:214NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:07:291NonePresentation Battle 15911: Execute action[277]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:07:405NonePresentation Battle 15911: Execute action[278]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:07:405NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:07:512NonePresentation Battle 15911: Execute action[279]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:07:513NonePresentation Battle 15911: Execute action[280]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:07:513NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:07:618NonePresentation Battle 15911: Execute action[281]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:07:618NonePresentation Battle 15911: Execute action[282]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:07:618NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:07:696NonePresentation Battle 15911: Execute action[283]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:07:696NonePresentation Battle 15911: Execute action[284]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:07:696NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:07:802NonePresentation Battle 15911: Execute action[285]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:07:802NonePresentation Battle 15911: Execute action[286]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:07:802NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:07:910NonePresentation Battle 15911: Execute action[287]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:07:911NonePresentation Battle 15911: Execute action[288]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:07:911NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:08:015NonePresentation Battle 15911: Execute action[289]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:08:015NonePresentation Battle 15911: Execute action[290]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:08:015NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:08:120NonePresentation Battle 15911: Execute action[291]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:08:120NonePresentation Battle 15911: Execute action[292]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:08:120NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:08:194NonePresentation Battle 15911: Execute action[293]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:08:194NonePresentation Battle 15911: Execute action[294]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:08:194NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:08:317NonePresentation Battle 15911: Execute action[295]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:08:317NonePresentation Battle 15911: Execute action[296]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:08:317NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:08:418NonePresentation Battle 15911: Execute action[297]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:08:418NonePresentation Battle 15911: Execute action[298]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:08:418NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:08:495NonePresentation Battle 15911: Execute action[299]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:08:495NonePresentation Battle 15911: Execute action[300]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:08:495NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:08:621NonePresentation Battle 15911: Execute action[301]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:08:621NonePresentation Battle 15911: Execute action[302]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:08:621NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:08:703NonePresentation Battle 15911: Execute action[303]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:08:703NonePresentation Battle 15911: Execute action[304]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:08:703NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:08:806NonePresentation Battle 15911: Execute action[305]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:08:806NonePresentation Battle 15911: Execute action[306]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:08:806NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:08:927NonePresentation Battle 15911: Execute action[307]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:08:927NonePresentation Battle 15911: Execute action[308]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:08:927NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:09:011NonePresentation Battle 15911: Execute action[309]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:09:011NonePresentation Battle 15911: Execute action[310]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:09:011NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:09:117NonePresentation Battle 15911: Execute action[311]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:09:117NonePresentation Battle 15911: Execute action[312]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:09:117NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:09:219NonePresentation Battle 15911: Execute action[313]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:09:219NonePresentation Battle 15911: Execute action[314]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:09:219NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:09:307NonePresentation Battle 15911: Execute action[315]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:09:307NonePresentation Battle 15911: Execute action[316]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:09:307NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:09:424NonePresentation Battle 15911: Execute action[317]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:09:424NonePresentation Battle 15911: Execute action[318]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:09:424NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:09:531NonePresentation Battle 15911: Execute action[319]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:09:620NonePresentation Battle 15911: Execute action[320]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:09:620NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:09:720NonePresentation Battle 15911: Execute action[321]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:09:721NonePresentation Battle 15911: Execute action[322]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:09:721NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:09:821NonePresentation Battle 15911: Execute action[323]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:09:821NonePresentation Battle 15911: Execute action[324]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:09:821NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:09:927NonePresentation Battle 15911: Execute action[325]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:09:928NonePresentation Battle 15911: Execute action[326]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:09:928NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:10:027NonePresentation Battle 15911: Execute action[327]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:10:027NonePresentation Battle 15911: Execute action[328]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:10:027NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:10:241NonePresentation Battle 15911: Execute action[329]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:10:241NonePresentation Battle 15911: Execute action[330]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:10:241NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:10:340NonePresentation Battle 15911: Execute action[331]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:10:340NonePresentation Battle 15911: Execute action[332]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:10:340NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:10:445NonePresentation Battle 15911: Execute action[333]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:10:445NonePresentation Battle 15911: Execute action[334]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:10:445NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:10:545NonePresentation Battle 15911: Execute action[335]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:10:546NonePresentation Battle 15911: Execute action[336]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:10:546NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:10:649NonePresentation Battle 15911: Execute action[337]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:10:649NonePresentation Battle 15911: Execute action[338]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:10:649NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:10:749NonePresentation Battle 15911: Execute action[339]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:10:749NonePresentation Battle 15911: Execute action[340]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:10:749NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:10:838NonePresentation Battle 15911: Execute action[341]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:10:838NonePresentation Battle 15911: Execute action[342]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:10:838NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:10:937NonePresentation Battle 15911: Execute action[343]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:10:938NonePresentation Battle 15911: Execute action[344]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:10:938NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:11:041NonePresentation Battle 15911: Execute action[345]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:11:041NonePresentation Battle 15911: Execute action[346]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:11:041NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:11:150NonePresentation Battle 15911: Execute action[347]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:11:151NonePresentation Battle 15911: Execute action[348]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:11:151NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:11:238NonePresentation Battle 15911: Execute action[349]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:11:239NonePresentation Battle 15911: Execute action[350]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:11:239NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:11:340NonePresentation Battle 15911: Execute action[351]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:11:340NonePresentation Battle 15911: Execute action[352]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:11:340NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:11:444NonePresentation Battle 15911: Execute action[353]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:11:444NonePresentation Battle 15911: Execute action[354]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:11:444NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:11:550NonePresentation Battle 15911: Execute action[355]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:11:550NonePresentation Battle 15911: Execute action[356]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:11:550NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:11:650NonePresentation Battle 15911: Execute action[357]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:11:650NonePresentation Battle 15911: Execute action[358]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:11:650NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:11:757NonePresentation Battle 15911: Execute action[359]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:11:757NonePresentation Battle 15911: Execute action[360]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:11:757NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:11:840NonePresentation Battle 15911: Execute action[361]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:11:840NonePresentation Battle 15911: Execute action[362]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:11:840NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:11:939NonePresentation Battle 15911: Execute action[363]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:11:939NonePresentation Battle 15911: Execute action[364]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:11:939NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:12:042NonePresentation Battle 15911: Execute action[365]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:12:042NonePresentation Battle 15911: Execute action[366]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:12:042NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:12:144NonePresentation Battle 15911: Execute action[367]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:12:144NonePresentation Battle 15911: Execute action[368]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:12:144NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:12:246NonePresentation Battle 15911: Execute action[369]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:12:247NonePresentation Battle 15911: Execute action[370]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:12:247NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:12:358NonePresentation Battle 15911: Execute action[371]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:12:445NonePresentation Battle 15911: Execute action[372]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:12:445NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:12:546NonePresentation Battle 15911: Execute action[373]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:12:546NonePresentation Battle 15911: Execute action[374]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:12:546NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:12:650NonePresentation Battle 15911: Execute action[375]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:12:651NonePresentation Battle 15911: Execute action[376]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:12:651NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:12:754NonePresentation Battle 15911: Execute action[377]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:12:754NonePresentation Battle 15911: Execute action[378]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:12:754NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:12:859NonePresentation Battle 15911: Execute action[379]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:12:859NonePresentation Battle 15911: Execute action[380]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:12:859NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:12:937NonePresentation Battle 15911: Execute action[381]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:12:937NonePresentation Battle 15911: Execute action[382]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:12:937NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:13:036NonePresentation Battle 15911: Execute action[383]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:13:036NonePresentation Battle 15911: Execute action[384]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:13:036NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:13:142NonePresentation Battle 15911: Execute action[385]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:13:142NonePresentation Battle 15911: Execute action[386]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:13:142NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:13:242NonePresentation Battle 15911: Execute action[387]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:13:242NonePresentation Battle 15911: Execute action[388]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:13:242NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:13:345NonePresentation Battle 15911: Execute action[389]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:13:345NonePresentation Battle 15911: Execute action[390]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:13:345NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:13:448NonePresentation Battle 15911: Execute action[391]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:13:448NonePresentation Battle 15911: Execute action[392]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:13:448NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:13:552NonePresentation Battle 15911: Execute action[393]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:13:553NonePresentation Battle 15911: Execute action[394]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:13:553NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:13:658NonePresentation Battle 15911: Execute action[395]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:13:658NonePresentation Battle 15911: Execute action[396]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:13:658NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:13:736NonePresentation Battle 15911: Execute action[397]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:13:736NonePresentation Battle 15911: Execute action[398]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:13:736NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:13:866NonePresentation Battle 15911: Execute action[399]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:13:867NonePresentation Battle 15911: Execute action[400]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:13:867NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:13:950NonePresentation Battle 15911: Execute action[401]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:13:950NonePresentation Battle 15911: Execute action[402]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:13:950NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:14:052NonePresentation Battle 15911: Execute action[403]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:14:052NonePresentation Battle 15911: Execute action[404]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:14:052NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:14:153NonePresentation Battle 15911: Execute action[405]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:14:153NonePresentation Battle 15911: Execute action[406]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:14:153NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:14:256NonePresentation Battle 15911: Execute action[407]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:14:256NonePresentation Battle 15911: Execute action[408]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:14:256NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:14:358NonePresentation Battle 15911: Execute action[409]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:14:358NonePresentation Battle 15911: Execute action[410]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:14:358NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:14:436NonePresentation Battle 15911: Execute action[411]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:14:436NonePresentation Battle 15911: Execute action[412]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:14:436NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:14:558NonePresentation Battle 15911: Execute action[413]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:14:558NonePresentation Battle 15911: Execute action[414]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:14:558NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:14:660NonePresentation Battle 15911: Execute action[415]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:14:660NonePresentation Battle 15911: Execute action[416]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:14:660NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:14:745NonePresentation Battle 15911: Execute action[417]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:14:745NonePresentation Battle 15911: Execute action[418]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:14:745NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:14:850NonePresentation Battle 15911: Execute action[419]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:14:850NonePresentation Battle 15911: Execute action[420]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:14:850NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:14:951NonePresentation Battle 15911: Execute action[421]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:14:951NonePresentation Battle 15911: Execute action[422]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:14:951NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:15:052NonePresentation Battle 15911: Execute action[423]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:15:052NonePresentation Battle 15911: Execute action[424]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:15:052NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:15:154NonePresentation Battle 15911: Execute action[425]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:15:154NonePresentation Battle 15911: Execute action[426]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:15:155NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:15:260NonePresentation Battle 15911: Execute action[427]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:15:260NonePresentation Battle 15911: Execute action[428]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:15:260NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:15:401NonePresentation Battle 15911: Execute action[429]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:15:401NonePresentation Battle 15911: Execute action[430]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:15:401NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:15:485NonePresentation Battle 15911: Execute action[431]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:15:561NonePresentation Battle 15911: Execute action[432]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:15:561NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:15:664NonePresentation Battle 15911: Execute action[433]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:15:664NonePresentation Battle 15911: Execute action[434]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:15:664NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:15:750NonePresentation Battle 15911: Execute action[435]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:15:750NonePresentation Battle 15911: Execute action[436]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:15:750NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:15:873NonePresentation Battle 15911: Execute action[437]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:15:874NonePresentation Battle 15911: Execute action[438]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:15:874NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:15:956NonePresentation Battle 15911: Execute action[439]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:15:956NonePresentation Battle 15911: Execute action[440]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:15:956NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:16:058NonePresentation Battle 15911: Execute action[441]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:16:059NonePresentation Battle 15911: Execute action[442]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:16:059NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:16:158NonePresentation Battle 15911: Execute action[443]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:16:158NonePresentation Battle 15911: Execute action[444]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:16:158NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:16:261NonePresentation Battle 15911: Execute action[445]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:16:261NonePresentation Battle 15911: Execute action[446]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:16:261NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:16:368NonePresentation Battle 15911: Execute action[447]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:16:368NonePresentation Battle 15911: Execute action[448]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:16:368NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:16:453NonePresentation Battle 15911: Execute action[449]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:16:453NonePresentation Battle 15911: Execute action[450]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:16:453NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:16:560NonePresentation Battle 15911: Execute action[451]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:16:560NonePresentation Battle 15911: Execute action[452]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:16:560NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:16:662NonePresentation Battle 15911: Execute action[453]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:16:662NonePresentation Battle 15911: Execute action[454]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:16:662NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:16:762NonePresentation Battle 15911: Execute action[455]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:16:762NonePresentation Battle 15911: Execute action[456]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:16:763NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:16:865NonePresentation Battle 15911: Execute action[457]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:16:865NonePresentation Battle 15911: Execute action[458]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:16:865NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:16:970NonePresentation Battle 15911: Execute action[459]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:16:971NonePresentation Battle 15911: Execute action[460]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:16:971NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:17:055NonePresentation Battle 15911: Execute action[461]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:17:055NonePresentation Battle 15911: Execute action[462]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:17:055NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:17:154NonePresentation Battle 15911: Execute action[463]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:17:154NonePresentation Battle 15911: Execute action[464]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:17:154NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:17:257NonePresentation Battle 15911: Execute action[465]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:17:257NonePresentation Battle 15911: Execute action[466]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:17:257NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:17:363NonePresentation Battle 15911: Execute action[467]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:17:363NonePresentation Battle 15911: Execute action[468]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:17:363NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:17:473NonePresentation Battle 15911: Execute action[469]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:17:473NonePresentation Battle 15911: Execute action[470]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:17:473NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:17:559NonePresentation Battle 15911: Execute action[471]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:17:559NonePresentation Battle 15911: Execute action[472]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:17:559NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:17:665NonePresentation Battle 15911: Execute action[473]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:17:665NonePresentation Battle 15911: Execute action[474]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:17:665NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:17:769NonePresentation Battle 15911: Execute action[475]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:17:769NonePresentation Battle 15911: Execute action[476]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:17:769NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:17:874NonePresentation Battle 15911: Execute action[477]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:17:874NonePresentation Battle 15911: Execute action[478]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:17:874NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:17:981NonePresentation Battle 15911: Execute action[479]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:18:070NonePresentation Battle 15911: Execute action[480]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:18:070NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:18:174NonePresentation Battle 15911: Execute action[481]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:18:174NonePresentation Battle 15911: Execute action[482]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:18:174NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:18:254NonePresentation Battle 15911: Execute action[483]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:18:254NonePresentation Battle 15911: Execute action[484]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:18:254NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:18:369NonePresentation Battle 15911: Execute action[485]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:18:369NonePresentation Battle 15911: Execute action[486]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:18:369NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:18:483NonePresentation Battle 15911: Execute action[487]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:18:483NonePresentation Battle 15911: Execute action[488]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:18:483NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:18:577NonePresentation Battle 15911: Execute action[489]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:18:577NonePresentation Battle 15911: Execute action[490]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:18:577NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:18:668NonePresentation Battle 15911: Execute action[491]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:18:668NonePresentation Battle 15911: Execute action[492]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:18:668NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:18:780NonePresentation Battle 15911: Execute action[493]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:18:780NonePresentation Battle 15911: Execute action[494]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:18:780NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:18:869NonePresentation Battle 15911: Execute action[495]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:18:869NonePresentation Battle 15911: Execute action[496]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:18:869NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:18:977NonePresentation Battle 15911: Execute action[497]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:18:977NonePresentation Battle 15911: Execute action[498]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:18:977NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:19:065NonePresentation Battle 15911: Execute action[499]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:19:065NonePresentation Battle 15911: Execute action[500]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:19:065NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:19:173NonePresentation Battle 15911: Execute action[501]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:19:174NonePresentation Battle 15911: Execute action[502]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:19:174NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:19:282NonePresentation Battle 15911: Execute action[503]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:19:282NonePresentation Battle 15911: Execute action[504]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:19:282NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:19:365NonePresentation Battle 15911: Execute action[505]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:19:365NonePresentation Battle 15911: Execute action[506]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:19:365NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:19:475NonePresentation Battle 15911: Execute action[507]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:19:475NonePresentation Battle 15911: Execute action[508]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:19:475NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:19:579NonePresentation Battle 15911: Execute action[509]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:19:579NonePresentation Battle 15911: Execute action[510]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:19:579NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:19:669NonePresentation Battle 15911: Execute action[511]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:19:669NonePresentation Battle 15911: Execute action[512]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:19:669NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:19:775NonePresentation Battle 15911: Execute action[513]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:19:775NonePresentation Battle 15911: Execute action[514]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:19:775NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:19:881NonePresentation Battle 15911: Execute action[515]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:19:881NonePresentation Battle 15911: Execute action[516]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:19:881NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:19:969NonePresentation Battle 15911: Execute action[517]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:19:969NonePresentation Battle 15911: Execute action[518]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:19:969NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:20:080NonePresentation Battle 15911: Execute action[519]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:20:081NonePresentation Battle 15911: Execute action[520]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:20:081NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:20:185NonePresentation Battle 15911: Execute action[521]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:20:185NonePresentation Battle 15911: Execute action[522]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:20:185NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:20:229Nonethis.battleScreen.PresentationBattle should not be null here as The CanRetreatOperation should be correctly canceled.

Amplitude.Mercury.UI.BattleScreen_BattleActions:CanRetreatOperation_UponCompletion(System.Reflection.MonoParameterInfo)

15:00:20:283NonePresentation Battle 15911: Execute action[523]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:20:283NonePresentation Battle 15911: Execute action[524]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:20:283NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:20:401NonePresentation Battle 15911: Execute action[525]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:20:401NonePresentation Battle 15911: Execute action[526]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:20:401NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:20:481NonePresentation Battle 15911: Execute action[527]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:20:481NonePresentation Battle 15911: Execute action[528]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:20:481NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:20:566NonePresentation Battle 15911: Execute action[529]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:20:566NonePresentation Battle 15911: Execute action[530]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:20:567NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:20:676NonePresentation Battle 15911: Execute action[531]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:20:676NonePresentation Battle 15911: Execute action[532]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:20:676NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:20:782NonePresentation Battle 15911: Execute action[533]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:20:866NonePresentation Battle 15911: Execute action[534]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:20:866NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:20:962NonePresentation Battle 15911: Execute action[535]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:20:963NonePresentation Battle 15911: Execute action[536]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:20:963NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:21:064NonePresentation Battle 15911: Execute action[537]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:21:064NonePresentation Battle 15911: Execute action[538]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:21:064NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:21:157NonePresentation Battle 15911: Execute action[539]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:21:158NonePresentation Battle 15911: Execute action[540]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:21:158NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:21:277NonePresentation Battle 15911: Execute action[541]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:21:277NonePresentation Battle 15911: Execute action[542]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:21:277NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:21:374NonePresentation Battle 15911: Execute action[543]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:21:375NonePresentation Battle 15911: Execute action[544]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:21:375NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:21:472NonePresentation Battle 15911: Execute action[545]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:21:472NonePresentation Battle 15911: Execute action[546]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:21:472NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:21:567NonePresentation Battle 15911: Execute action[547]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:21:664NonePresentation Battle 15911: Execute action[548]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:21:664NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:21:777NonePresentation Battle 15911: Execute action[549]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:21:777NonePresentation Battle 15911: Execute action[550]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:21:777NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:21:874NonePresentation Battle 15911: Execute action[551]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:21:874NonePresentation Battle 15911: Execute action[552]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:21:874NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:21:968NonePresentation Battle 15911: Execute action[553]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:21:968NonePresentation Battle 15911: Execute action[554]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:21:968NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:22:069NonePresentation Battle 15911: Execute action[555]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:22:069NonePresentation Battle 15911: Execute action[556]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:22:069NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:22:160NonePresentation Battle 15911: Execute action[557]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:22:160NonePresentation Battle 15911: Execute action[558]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:22:160NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:22:276NonePresentation Battle 15911: Execute action[559]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:22:276NonePresentation Battle 15911: Execute action[560]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:22:276NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:22:370NonePresentation Battle 15911: Execute action[561]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:22:370NonePresentation Battle 15911: Execute action[562]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:22:370NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:22:560NonePresentation Battle 15911: Execute action[563]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:22:589NonePresentation Battle 15911: Execute action[564]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:22:589NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:22:678NonePresentation Battle 15911: Execute action[565]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:22:678NonePresentation Battle 15911: Execute action[566]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:22:678NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:22:760NonePresentation Battle 15911: Execute action[567]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:22:760NonePresentation Battle 15911: Execute action[568]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:22:760NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:22:864NonePresentation Battle 15911: Execute action[569]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:22:865NonePresentation Battle 15911: Execute action[570]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:22:865NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:22:970NonePresentation Battle 15911: Execute action[571]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:22:970NonePresentation Battle 15911: Execute action[572]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:22:970NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:23:080NonePresentation Battle 15911: Execute action[573]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:23:080NonePresentation Battle 15911: Execute action[574]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:23:080NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:23:184NonePresentation Battle 15911: Execute action[575]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:23:185NonePresentation Battle 15911: Execute action[576]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:23:185NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:23:268NonePresentation Battle 15911: Execute action[577]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:23:268NonePresentation Battle 15911: Execute action[578]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:23:268NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:23:368NonePresentation Battle 15911: Execute action[579]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:23:368NonePresentation Battle 15911: Execute action[580]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:23:368NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:23:468NonePresentation Battle 15911: Execute action[581]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:23:468NonePresentation Battle 15911: Execute action[582]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:23:468NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:23:569NonePresentation Battle 15911: Execute action[583]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:23:569NonePresentation Battle 15911: Execute action[584]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:23:569NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:23:664NonePresentation Battle 15911: Execute action[585]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:23:665NonePresentation Battle 15911: Execute action[586]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:23:665NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:23:765NonePresentation Battle 15911: Execute action[587]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:23:765NonePresentation Battle 15911: Execute action[588]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:23:765NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:23:881NonePresentation Battle 15911: Execute action[589]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:23:881NonePresentation Battle 15911: Execute action[590]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:23:881NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:23:982NonePresentation Battle 15911: Execute action[591]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:23:982NonePresentation Battle 15911: Execute action[592]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:23:982NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:24:084NonePresentation Battle 15911: Execute action[593]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:24:084NonePresentation Battle 15911: Execute action[594]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:24:084NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:24:181NonePresentation Battle 15911: Execute action[595]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:24:181NonePresentation Battle 15911: Execute action[596]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:24:181NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:24:276NonePresentation Battle 15911: Execute action[597]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:24:276NonePresentation Battle 15911: Execute action[598]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:24:276NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:24:374NonePresentation Battle 15911: Execute action[599]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:24:473NonePresentation Battle 15911: Execute action[600]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:24:473NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:24:572NonePresentation Battle 15911: Execute action[601]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:24:573NonePresentation Battle 15911: Execute action[602]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:24:573NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:24:670NonePresentation Battle 15911: Execute action[603]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:24:670NonePresentation Battle 15911: Execute action[604]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:24:670NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:24:788NonePresentation Battle 15911: Execute action[605]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:24:788NonePresentation Battle 15911: Execute action[606]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:24:788NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:24:866NonePresentation Battle 15911: Execute action[607]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:24:866NonePresentation Battle 15911: Execute action[608]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:24:866NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:24:966NonePresentation Battle 15911: Execute action[609]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:24:966NonePresentation Battle 15911: Execute action[610]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:24:966NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:25:083NonePresentation Battle 15911: Execute action[611]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:25:083NonePresentation Battle 15911: Execute action[612]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:25:083NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:25:182NonePresentation Battle 15911: Execute action[613]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:25:182NonePresentation Battle 15911: Execute action[614]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:25:182NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:25:280NonePresentation Battle 15911: Execute action[615]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:25:280NonePresentation Battle 15911: Execute action[616]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:25:280NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:25:381NonePresentation Battle 15911: Execute action[617]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:25:381NonePresentation Battle 15911: Execute action[618]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:25:381NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:25:477NonePresentation Battle 15911: Execute action[619]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:25:478NonePresentation Battle 15911: Execute action[620]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:25:478NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:25:577NonePresentation Battle 15911: Execute action[621]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:25:577NonePresentation Battle 15911: Execute action[622]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:25:577NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:25:673NonePresentation Battle 15911: Execute action[623]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:25:674NonePresentation Battle 15911: Execute action[624]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:25:674NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:25:775NonePresentation Battle 15911: Execute action[625]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:25:775NonePresentation Battle 15911: Execute action[626]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:25:775NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:25:870NonePresentation Battle 15911: Execute action[627]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:25:870NonePresentation Battle 15911: Execute action[628]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:25:870NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:25:986NonePresentation Battle 15911: Execute action[629]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:25:986NonePresentation Battle 15911: Execute action[630]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:25:986NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:26:094NonePresentation Battle 15911: Execute action[631]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:26:095NonePresentation Battle 15911: Execute action[632]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:26:095NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:26:175NonePresentation Battle 15911: Execute action[633]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:26:175NonePresentation Battle 15911: Execute action[634]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:26:175NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:26:276NonePresentation Battle 15911: Execute action[635]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:26:276NonePresentation Battle 15911: Execute action[636]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:26:276NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:26:375NonePresentation Battle 15911: Execute action[637]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:26:375NonePresentation Battle 15911: Execute action[638]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:26:375NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:26:475NonePresentation Battle 15911: Execute action[639]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:26:475NonePresentation Battle 15911: Execute action[640]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:26:475NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:26:579NonePresentation Battle 15911: Execute action[641]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:26:579NonePresentation Battle 15911: Execute action[642]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:26:579NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:26:685NonePresentation Battle 15911: Execute action[643]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:26:685NonePresentation Battle 15911: Execute action[644]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:26:685NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:26:787NonePresentation Battle 15911: Execute action[645]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:26:787NonePresentation Battle 15911: Execute action[646]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:26:787NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:26:881NonePresentation Battle 15911: Execute action[647]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:26:881NonePresentation Battle 15911: Execute action[648]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:26:881NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:26:977NonePresentation Battle 15911: Execute action[649]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:26:978NonePresentation Battle 15911: Execute action[650]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:26:978NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:27:081NonePresentation Battle 15911: Execute action[651]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:27:081NonePresentation Battle 15911: Execute action[652]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:27:081NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:27:186NonePresentation Battle 15911: Execute action[653]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:27:186NonePresentation Battle 15911: Execute action[654]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:27:186NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:27:287NonePresentation Battle 15911: Execute action[655]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:27:287NonePresentation Battle 15911: Execute action[656]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:27:287NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:27:400NonePresentation Battle 15911: Execute action[657]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:27:401NonePresentation Battle 15911: Execute action[658]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:27:401NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:27:521NonePresentation Battle 15911: Execute action[659]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:27:521NonePresentation Battle 15911: Execute action[660]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:27:521NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:27:615NonePresentation Battle 15911: Execute action[661]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:27:616NonePresentation Battle 15911: Execute action[662]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:27:616NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:27:697NonePresentation Battle 15911: Execute action[663]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:27:698NonePresentation Battle 15911: Execute action[664]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:27:698NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:27:791NonePresentation Battle 15911: Execute action[665]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:27:791NonePresentation Battle 15911: Execute action[666]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:27:791NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:27:890NonePresentation Battle 15911: Execute action[667]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:27:890NonePresentation Battle 15911: Execute action[668]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:27:890NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:27:993NonePresentation Battle 15911: Execute action[669]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:27:994NonePresentation Battle 15911: Execute action[670]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:27:994NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:28:103NonePresentation Battle 15911: Execute action[671]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:28:103NonePresentation Battle 15911: Execute action[672]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:28:103NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:28:176NonePresentation Battle 15911: Execute action[673]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:28:176NonePresentation Battle 15911: Execute action[674]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:28:176NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:28:272NonePresentation Battle 15911: Execute action[675]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:28:272NonePresentation Battle 15911: Execute action[676]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:28:272NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:28:373NonePresentation Battle 15911: Execute action[677]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:28:373NonePresentation Battle 15911: Execute action[678]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:28:373NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:28:470NonePresentation Battle 15911: Execute action[679]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:28:470NonePresentation Battle 15911: Execute action[680]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:28:470NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:28:590NonePresentation Battle 15911: Execute action[681]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:28:590NonePresentation Battle 15911: Execute action[682]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:28:590NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:28:686NonePresentation Battle 15911: Execute action[683]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:28:686NonePresentation Battle 15911: Execute action[684]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:28:686NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:28:780NonePresentation Battle 15911: Execute action[685]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:28:781NonePresentation Battle 15911: Execute action[686]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:28:781NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:28:879NonePresentation Battle 15911: Execute action[687]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:28:879NonePresentation Battle 15911: Execute action[688]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:28:879NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:28:993NonePresentation Battle 15911: Execute action[689]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:28:993NonePresentation Battle 15911: Execute action[690]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:28:993NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:29:088NonePresentation Battle 15911: Execute action[691]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:29:089NonePresentation Battle 15911: Execute action[692]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:29:089NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:29:186NonePresentation Battle 15911: Execute action[693]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:29:186NonePresentation Battle 15911: Execute action[694]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:29:186NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:29:283NonePresentation Battle 15911: Execute action[695]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:29:283NonePresentation Battle 15911: Execute action[696]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:29:283NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:29:384NonePresentation Battle 15911: Execute action[697]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:29:384NonePresentation Battle 15911: Execute action[698]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:29:384NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:29:480NonePresentation Battle 15911: Execute action[699]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:29:480NonePresentation Battle 15911: Execute action[700]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:29:480NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:29:593NonePresentation Battle 15911: Execute action[701]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:29:593NonePresentation Battle 15911: Execute action[702]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:29:593NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:29:690NonePresentation Battle 15911: Execute action[703]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:29:690NonePresentation Battle 15911: Execute action[704]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:29:690NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:29:787NonePresentation Battle 15911: Execute action[705]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:29:788NonePresentation Battle 15911: Execute action[706]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:29:788NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:29:890NonePresentation Battle 15911: Execute action[707]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:29:890NonePresentation Battle 15911: Execute action[708]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:29:890NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:29:986NonePresentation Battle 15911: Execute action[709]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:29:987NonePresentation Battle 15911: Execute action[710]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:29:987NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:30:084NonePresentation Battle 15911: Execute action[711]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:30:085NonePresentation Battle 15911: Execute action[712]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:30:085NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:30:181NonePresentation Battle 15911: Execute action[713]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:30:181NonePresentation Battle 15911: Execute action[714]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:30:181NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:30:297NonePresentation Battle 15911: Execute action[715]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:30:297NonePresentation Battle 15911: Execute action[716]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:30:297NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:30:391NonePresentation Battle 15911: Execute action[717]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:30:391NonePresentation Battle 15911: Execute action[718]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:30:391NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:30:489NonePresentation Battle 15911: Execute action[719]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:30:489NonePresentation Battle 15911: Execute action[720]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:30:489NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:30:586NonePresentation Battle 15911: Execute action[721]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:30:586NonePresentation Battle 15911: Execute action[722]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:30:586NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:30:684NonePresentation Battle 15911: Execute action[723]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:30:684NonePresentation Battle 15911: Execute action[724]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:30:684NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:30:778NonePresentation Battle 15911: Execute action[725]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:30:778NonePresentation Battle 15911: Execute action[726]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:30:778NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:30:895NonePresentation Battle 15911: Execute action[727]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:30:896NonePresentation Battle 15911: Execute action[728]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:30:896NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:30:980NonePresentation Battle 15911: Execute action[729]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:30:980NonePresentation Battle 15911: Execute action[730]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:30:980NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:31:096NonePresentation Battle 15911: Execute action[731]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:31:096NonePresentation Battle 15911: Execute action[732]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:31:096NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:31:190NonePresentation Battle 15911: Execute action[733]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:31:190NonePresentation Battle 15911: Execute action[734]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:31:190NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:31:287NonePresentation Battle 15911: Execute action[735]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:31:287NonePresentation Battle 15911: Execute action[736]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:31:287NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:31:387NonePresentation Battle 15911: Execute action[737]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:31:387NonePresentation Battle 15911: Execute action[738]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:31:387NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:31:486NonePresentation Battle 15911: Execute action[739]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:31:486NonePresentation Battle 15911: Execute action[740]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:31:486NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:31:586NonePresentation Battle 15911: Execute action[741]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:31:586NonePresentation Battle 15911: Execute action[742]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:31:586NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:31:683NonePresentation Battle 15911: Execute action[743]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:31:683NonePresentation Battle 15911: Execute action[744]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:31:683NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:31:790None[Empire 2] Too many AI decisions needed (100 > 100).

Amplitude.Mercury.AI.AIController:LateUpdate()

15:00:31:795NonePresentation Battle 15911: Execute action[745]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:31:795NonePresentation Battle 15911: Execute action[746]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:31:795NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:31:893NonePresentation Battle 15911: Execute action[747]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:31:989NonePresentation Battle 15911: Execute action[748]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:31:989NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:32:092NonePresentation Battle 15911: Execute action[749]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:32:093NonePresentation Battle 15911: Execute action[750]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:32:093NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:32:190NonePresentation Battle 15911: Execute action[751]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:32:190NonePresentation Battle 15911: Execute action[752]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:32:190NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:32:290NonePresentation Battle 15911: Execute action[753]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:32:290NonePresentation Battle 15911: Execute action[754]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:32:290NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:32:389NonePresentation Battle 15911: Execute action[755]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:32:390NonePresentation Battle 15911: Execute action[756]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:32:390NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:32:491NonePresentation Battle 15911: Execute action[757]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:32:491NonePresentation Battle 15911: Execute action[758]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:32:491NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:32:585NonePresentation Battle 15911: Execute action[759]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:32:585NonePresentation Battle 15911: Execute action[760]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:32:585NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:32:703NonePresentation Battle 15911: Execute action[761]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:32:703NonePresentation Battle 15911: Execute action[762]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:32:703NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:32:799NonePresentation Battle 15911: Execute action[763]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:32:799NonePresentation Battle 15911: Execute action[764]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:32:799NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:32:896NonePresentation Battle 15911: Execute action[765]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:32:896NonePresentation Battle 15911: Execute action[766]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:32:896NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:32:998NonePresentation Battle 15911: Execute action[767]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:32:998NonePresentation Battle 15911: Execute action[768]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:32:998NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:33:099NonePresentation Battle 15911: Execute action[769]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:33:099NonePresentation Battle 15911: Execute action[770]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:33:099NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:33:197NonePresentation Battle 15911: Execute action[771]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:33:197NonePresentation Battle 15911: Execute action[772]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:33:197NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:33:299NonePresentation Battle 15911: Execute action[773]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:33:299NonePresentation Battle 15911: Execute action[774]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:33:299NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:33:394NonePresentation Battle 15911: Execute action[775]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:33:394NonePresentation Battle 15911: Execute action[776]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:33:394NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:33:492NonePresentation Battle 15911: Execute action[777]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:33:492NonePresentation Battle 15911: Execute action[778]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:33:492NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:33:593NonePresentation Battle 15911: Execute action[779]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:33:593NonePresentation Battle 15911: Execute action[780]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:33:593NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:33:694NonePresentation Battle 15911: Execute action[781]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:33:694NonePresentation Battle 15911: Execute action[782]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:33:694NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:33:790NonePresentation Battle 15911: Execute action[783]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:33:790NonePresentation Battle 15911: Execute action[784]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:33:790NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:33:890NonePresentation Battle 15911: Execute action[785]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:33:988NonePresentation Battle 15911: Execute action[786]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:33:988NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:34:085NonePresentation Battle 15911: Execute action[787]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:34:085NonePresentation Battle 15911: Execute action[788]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:34:085NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:34:207NonePresentation Battle 15911: Execute action[789]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:34:207NonePresentation Battle 15911: Execute action[790]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:34:207NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:34:303NonePresentation Battle 15911: Execute action[791]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:34:303NonePresentation Battle 15911: Execute action[792]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:34:303NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:34:399NonePresentation Battle 15911: Execute action[793]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:34:399NonePresentation Battle 15911: Execute action[794]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:34:399NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:34:501NonePresentation Battle 15911: Execute action[795]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:34:501NonePresentation Battle 15911: Execute action[796]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:34:501NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:34:599NonePresentation Battle 15911: Execute action[797]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:34:599NonePresentation Battle 15911: Execute action[798]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:34:599NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:34:696NonePresentation Battle 15911: Execute action[799]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:34:696NonePresentation Battle 15911: Execute action[800]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:34:696NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:34:793NonePresentation Battle 15911: Execute action[801]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:34:794NonePresentation Battle 15911: Execute action[802]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:34:794NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:34:892NonePresentation Battle 15911: Execute action[803]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:34:892NonePresentation Battle 15911: Execute action[804]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:34:892NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:35:009NonePresentation Battle 15911: Execute action[805]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:35:009NonePresentation Battle 15911: Execute action[806]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:35:009NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:35:106NonePresentation Battle 15911: Execute action[807]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:35:107NonePresentation Battle 15911: Execute action[808]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:35:107NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:35:202NonePresentation Battle 15911: Execute action[809]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:35:202NonePresentation Battle 15911: Execute action[810]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:35:202NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:35:299NonePresentation Battle 15911: Execute action[811]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:35:299NonePresentation Battle 15911: Execute action[812]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:35:299NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:35:398NonePresentation Battle 15911: Execute action[813]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:35:398NonePresentation Battle 15911: Execute action[814]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:35:398NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:35:497NonePresentation Battle 15911: Execute action[815]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:35:497NonePresentation Battle 15911: Execute action[816]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:35:497NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:35:598NonePresentation Battle 15911: Execute action[817]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:35:598NonePresentation Battle 15911: Execute action[818]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:35:598NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:35:692NonePresentation Battle 15911: Execute action[819]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:35:692NonePresentation Battle 15911: Execute action[820]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:35:692NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:35:791NonePresentation Battle 15911: Execute action[821]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:35:792NonePresentation Battle 15911: Execute action[822]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:35:792NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:35:919NonePresentation Battle 15911: Execute action[823]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:36:001NonePresentation Battle 15911: Execute action[824]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:36:001NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:36:098NonePresentation Battle 15911: Execute action[825]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:36:098NonePresentation Battle 15911: Execute action[826]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:36:098NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:36:198NonePresentation Battle 15911: Execute action[827]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:36:198NonePresentation Battle 15911: Execute action[828]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:36:198NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:36:301NonePresentation Battle 15911: Execute action[829]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:36:301NonePresentation Battle 15911: Execute action[830]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:36:301NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:36:395NonePresentation Battle 15911: Execute action[831]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:36:396NonePresentation Battle 15911: Execute action[832]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:36:396NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:36:492NonePresentation Battle 15911: Execute action[833]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:36:492NonePresentation Battle 15911: Execute action[834]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:36:492NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:36:612NonePresentation Battle 15911: Execute action[835]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:36:612NonePresentation Battle 15911: Execute action[836]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:36:612NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:36:723NonePresentation Battle 15911: Execute action[837]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:36:723NonePresentation Battle 15911: Execute action[838]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:36:723NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:36:815NonePresentation Battle 15911: Execute action[839]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:36:909NonePresentation Battle 15911: Execute action[840]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:36:909NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:37:009NonePresentation Battle 15911: Execute action[841]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:37:009NonePresentation Battle 15911: Execute action[842]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:37:009NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:37:105NonePresentation Battle 15911: Execute action[843]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:37:105NonePresentation Battle 15911: Execute action[844]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:37:105NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:37:204NonePresentation Battle 15911: Execute action[845]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:37:205NonePresentation Battle 15911: Execute action[846]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:37:205NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:37:307NonePresentation Battle 15911: Execute action[847]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:37:307NonePresentation Battle 15911: Execute action[848]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:37:307NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:37:411NonePresentation Battle 15911: Execute action[849]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:37:411NonePresentation Battle 15911: Execute action[850]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:37:411NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:37:511NonePresentation Battle 15911: Execute action[851]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:37:512NonePresentation Battle 15911: Execute action[852]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:37:512NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:37:603NonePresentation Battle 15911: Execute action[853]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:37:603NonePresentation Battle 15911: Execute action[854]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:37:603NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:37:704NonePresentation Battle 15911: Execute action[855]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:37:704NonePresentation Battle 15911: Execute action[856]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:37:704NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:37:802NonePresentation Battle 15911: Execute action[857]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:37:802NonePresentation Battle 15911: Execute action[858]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:37:802NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:37:900NonePresentation Battle 15911: Execute action[859]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:37:901NonePresentation Battle 15911: Execute action[860]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:37:901NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:38:005NonePresentation Battle 15911: Execute action[861]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:38:005NonePresentation Battle 15911: Execute action[862]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:38:005NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:38:102NonePresentation Battle 15911: Execute action[863]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:38:102NonePresentation Battle 15911: Execute action[864]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:38:102NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:38:200NonePresentation Battle 15911: Execute action[865]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:38:201NonePresentation Battle 15911: Execute action[866]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:38:201NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:38:299NonePresentation Battle 15911: Execute action[867]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:38:299NonePresentation Battle 15911: Execute action[868]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:38:299NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:38:402NonePresentation Battle 15911: Execute action[869]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:38:402NonePresentation Battle 15911: Execute action[870]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:38:402NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:38:517NonePresentation Battle 15911: Execute action[871]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:38:517NonePresentation Battle 15911: Execute action[872]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:38:517NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:38:620NonePresentation Battle 15911: Execute action[873]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:38:620NonePresentation Battle 15911: Execute action[874]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:38:620NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:38:696NonePresentation Battle 15911: Execute action[875]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:38:696NonePresentation Battle 15911: Execute action[876]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:38:696NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:38:812NonePresentation Battle 15911: Execute action[877]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:38:812NonePresentation Battle 15911: Execute action[878]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:38:812NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:38:911NonePresentation Battle 15911: Execute action[879]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:38:911NonePresentation Battle 15911: Execute action[880]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:38:911NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:39:011NonePresentation Battle 15911: Execute action[881]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:39:011NonePresentation Battle 15911: Execute action[882]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:39:011NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:39:110NonePresentation Battle 15911: Execute action[883]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:39:110NonePresentation Battle 15911: Execute action[884]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:39:110NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:39:211NonePresentation Battle 15911: Execute action[885]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:39:211NonePresentation Battle 15911: Execute action[886]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:39:211NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:39:308NonePresentation Battle 15911: Execute action[887]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:39:308NonePresentation Battle 15911: Execute action[888]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:39:308NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:39:406NonePresentation Battle 15911: Execute action[889]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:39:406NonePresentation Battle 15911: Execute action[890]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:39:406NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:39:503NonePresentation Battle 15911: Execute action[891]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:39:503NonePresentation Battle 15911: Execute action[892]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:39:503NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:39:599NonePresentation Battle 15911: Execute action[893]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:39:599NonePresentation Battle 15911: Execute action[894]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:39:599NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:39:700NonePresentation Battle 15911: Execute action[895]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:39:701NonePresentation Battle 15911: Execute action[896]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:39:701NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:39:818NonePresentation Battle 15911: Execute action[897]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:39:819NonePresentation Battle 15911: Execute action[898]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:39:819NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:39:920NonePresentation Battle 15911: Execute action[899]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:39:920NonePresentation Battle 15911: Execute action[900]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:39:920NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:40:017NonePresentation Battle 15911: Execute action[901]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:40:017NonePresentation Battle 15911: Execute action[902]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:40:017NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:40:116NonePresentation Battle 15911: Execute action[903]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:40:116NonePresentation Battle 15911: Execute action[904]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:40:116NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:40:215NonePresentation Battle 15911: Execute action[905]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:40:215NonePresentation Battle 15911: Execute action[906]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:40:215NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:40:315NonePresentation Battle 15911: Execute action[907]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:40:315NonePresentation Battle 15911: Execute action[908]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:40:315NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:40:415NonePresentation Battle 15911: Execute action[909]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:40:415NonePresentation Battle 15911: Execute action[910]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:40:415NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:40:511NonePresentation Battle 15911: Execute action[911]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:40:511NonePresentation Battle 15911: Execute action[912]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:40:511NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:40:613NonePresentation Battle 15911: Execute action[913]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:40:613NonePresentation Battle 15911: Execute action[914]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:40:613NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:40:709NonePresentation Battle 15911: Execute action[915]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:40:709NonePresentation Battle 15911: Execute action[916]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:40:709NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:40:829NonePresentation Battle 15911: Execute action[917]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:40:829NonePresentation Battle 15911: Execute action[918]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:40:829NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:40:904NonePresentation Battle 15911: Execute action[919]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:40:904NonePresentation Battle 15911: Execute action[920]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:40:904NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:41:028NonePresentation Battle 15911: Execute action[921]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:41:028NonePresentation Battle 15911: Execute action[922]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:41:028NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:41:134NonePresentation Battle 15911: Execute action[923]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:41:134NonePresentation Battle 15911: Execute action[924]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:41:134NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:41:229NonePresentation Battle 15911: Execute action[925]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:41:229NonePresentation Battle 15911: Execute action[926]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:41:229NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:41:325NonePresentation Battle 15911: Execute action[927]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:41:325NonePresentation Battle 15911: Execute action[928]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:41:325NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:41:420NonePresentation Battle 15911: Execute action[929]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:41:420NonePresentation Battle 15911: Execute action[930]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:41:420NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:41:526NonePresentation Battle 15911: Execute action[931]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:41:526NonePresentation Battle 15911: Execute action[932]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:41:526NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:41:674NonePresentation Battle 15911: Execute action[933]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:41:674NonePresentation Battle 15911: Execute action[934]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:41:674NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:41:838NonePresentation Battle 15911: Execute action[935]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:41:838NonePresentation Battle 15911: Execute action[936]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:41:838NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:41:918NonePresentation Battle 15911: Execute action[937]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:41:918NonePresentation Battle 15911: Execute action[938]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:41:918NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:42:016NonePresentation Battle 15911: Execute action[939]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:42:115NonePresentation Battle 15911: Execute action[940]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:42:115NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:42:231NonePresentation Battle 15911: Execute action[941]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:42:231NonePresentation Battle 15911: Execute action[942]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:42:231NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:42:332NonePresentation Battle 15911: Execute action[943]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:42:332NonePresentation Battle 15911: Execute action[944]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:42:332NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:42:428NonePresentation Battle 15911: Execute action[945]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:42:428NonePresentation Battle 15911: Execute action[946]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:42:428NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:42:524NonePresentation Battle 15911: Execute action[947]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:42:524NonePresentation Battle 15911: Execute action[948]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:42:524NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:42:621NonePresentation Battle 15911: Execute action[949]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:42:622NonePresentation Battle 15911: Execute action[950]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:42:622NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:42:722NonePresentation Battle 15911: Execute action[951]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:42:722NonePresentation Battle 15911: Execute action[952]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:42:722NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:42:829NonePresentation Battle 15911: Execute action[953]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:42:926NonePresentation Battle 15911: Execute action[954]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:42:926NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:43:022NonePresentation Battle 15911: Execute action[955]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:43:022NonePresentation Battle 15911: Execute action[956]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:43:022NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:43:119NonePresentation Battle 15911: Execute action[957]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:43:120NonePresentation Battle 15911: Execute action[958]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:43:120NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:43:251NonePresentation Battle 15911: Execute action[959]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:43:251NonePresentation Battle 15911: Execute action[960]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:43:251NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:43:321NonePresentation Battle 15911: Execute action[961]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:43:321NonePresentation Battle 15911: Execute action[962]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:43:321NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:43:505NonePresentation Battle 15911: Execute action[963]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:43:505NonePresentation Battle 15911: Execute action[964]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:43:505NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:43:626NonePresentation Battle 15911: Execute action[965]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:43:626NonePresentation Battle 15911: Execute action[966]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:43:626NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:43:728NonePresentation Battle 15911: Execute action[967]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:43:728NonePresentation Battle 15911: Execute action[968]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:43:728NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:43:830NonePresentation Battle 15911: Execute action[969]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:43:830NonePresentation Battle 15911: Execute action[970]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:43:830NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:43:933NonePresentation Battle 15911: Execute action[971]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:43:933NonePresentation Battle 15911: Execute action[972]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:43:933NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:44:035NonePresentation Battle 15911: Execute action[973]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:44:035NonePresentation Battle 15911: Execute action[974]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:44:035NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:44:145NonePresentation Battle 15911: Execute action[975]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:44:222NonePresentation Battle 15911: Execute action[976]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:44:222NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:44:319NonePresentation Battle 15911: Execute action[977]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:44:319NonePresentation Battle 15911: Execute action[978]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:44:319NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:44:438NonePresentation Battle 15911: Execute action[979]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:44:438NonePresentation Battle 15911: Execute action[980]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:44:438NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:44:521NonePresentation Battle 15911: Execute action[981]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:44:521NonePresentation Battle 15911: Execute action[982]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:44:521NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:44:637NonePresentation Battle 15911: Execute action[983]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:44:637NonePresentation Battle 15911: Execute action[984]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:44:637NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:44:736NonePresentation Battle 15911: Execute action[985]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:44:736NonePresentation Battle 15911: Execute action[986]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:44:736NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:44:830NonePresentation Battle 15911: Execute action[987]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:44:830NonePresentation Battle 15911: Execute action[988]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:44:830NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:44:928NonePresentation Battle 15911: Execute action[989]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:44:929NonePresentation Battle 15911: Execute action[990]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:44:929NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:45:026NonePresentation Battle 15911: Execute action[991]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:45:026NonePresentation Battle 15911: Execute action[992]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:45:026NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:45:123NonePresentation Battle 15911: Execute action[993]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:45:123NonePresentation Battle 15911: Execute action[994]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:45:123NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:45:220NonePresentation Battle 15911: Execute action[995]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:45:220NonePresentation Battle 15911: Execute action[996]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:45:220NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:45:317NonePresentation Battle 15911: Execute action[997]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:45:317NonePresentation Battle 15911: Execute action[998]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:45:317NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:45:437NonePresentation Battle 15911: Execute action[999]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:45:437NonePresentation Battle 15911: Execute action[1000]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:45:437NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:45:534NonePresentation Battle 15911: Execute action[1001]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:45:534NonePresentation Battle 15911: Execute action[1002]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:45:534NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:45:629NonePresentation Battle 15911: Execute action[1003]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:45:629NonePresentation Battle 15911: Execute action[1004]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:45:629NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:45:729NonePresentation Battle 15911: Execute action[1005]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:45:729NonePresentation Battle 15911: Execute action[1006]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:45:729NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:45:827NonePresentation Battle 15911: Execute action[1007]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:45:827NonePresentation Battle 15911: Execute action[1008]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:45:827NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:45:923NonePresentation Battle 15911: Execute action[1009]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:45:923NonePresentation Battle 15911: Execute action[1010]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:45:923NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:46:022NonePresentation Battle 15911: Execute action[1011]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:46:022NonePresentation Battle 15911: Execute action[1012]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:46:022NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:46:135NonePresentation Battle 15911: Execute action[1013]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:46:135NonePresentation Battle 15911: Execute action[1014]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:46:135NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:46:233NonePresentation Battle 15911: Execute action[1015]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:46:233NonePresentation Battle 15911: Execute action[1016]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:46:233NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:46:329NonePresentation Battle 15911: Execute action[1017]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:46:329NonePresentation Battle 15911: Execute action[1018]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:46:329NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:46:425NonePresentation Battle 15911: Execute action[1019]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:46:425NonePresentation Battle 15911: Execute action[1020]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:46:425NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:46:521NonePresentation Battle 15911: Execute action[1021]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:46:521NonePresentation Battle 15911: Execute action[1022]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:46:521NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:46:637NonePresentation Battle 15911: Execute action[1023]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:46:637NonePresentation Battle 15911: Execute action[1024]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:46:637NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:46:733NonePresentation Battle 15911: Execute action[1025]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:46:733NonePresentation Battle 15911: Execute action[1026]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:46:733NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:46:830NonePresentation Battle 15911: Execute action[1027]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:46:830NonePresentation Battle 15911: Execute action[1028]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:46:830NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:46:927NonePresentation Battle 15911: Execute action[1029]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:46:927NonePresentation Battle 15911: Execute action[1030]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:46:927NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:47:044NonePresentation Battle 15911: Execute action[1031]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:47:044NonePresentation Battle 15911: Execute action[1032]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:47:044NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:47:141NonePresentation Battle 15911: Execute action[1033]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:47:141NonePresentation Battle 15911: Execute action[1034]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:47:141NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:47:239NonePresentation Battle 15911: Execute action[1035]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:47:239NonePresentation Battle 15911: Execute action[1036]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:47:239NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:47:339NonePresentation Battle 15911: Execute action[1037]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:47:339NonePresentation Battle 15911: Execute action[1038]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:47:339NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:47:437NonePresentation Battle 15911: Execute action[1039]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:47:437NonePresentation Battle 15911: Execute action[1040]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:47:437NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:47:539NonePresentation Battle 15911: Execute action[1041]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:47:539NonePresentation Battle 15911: Execute action[1042]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:47:539NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:47:641NonePresentation Battle 15911: Execute action[1043]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:47:641NonePresentation Battle 15911: Execute action[1044]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:47:641NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:47:743NonePresentation Battle 15911: Execute action[1045]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:47:743NonePresentation Battle 15911: Execute action[1046]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:47:743NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:47:846NonePresentation Battle 15911: Execute action[1047]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:47:847NonePresentation Battle 15911: Execute action[1048]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:47:847NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:47:925NonePresentation Battle 15911: Execute action[1049]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:47:925NonePresentation Battle 15911: Execute action[1050]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:47:925NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:48:033NonePresentation Battle 15911: Execute action[1051]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:48:033NonePresentation Battle 15911: Execute action[1052]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:48:033NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:48:136NonePresentation Battle 15911: Execute action[1053]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:48:136NonePresentation Battle 15911: Execute action[1054]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:48:136NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:48:236NonePresentation Battle 15911: Execute action[1055]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:48:236NonePresentation Battle 15911: Execute action[1056]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:48:236NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:48:336NonePresentation Battle 15911: Execute action[1057]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:48:336NonePresentation Battle 15911: Execute action[1058]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:48:336NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:48:432NonePresentation Battle 15911: Execute action[1059]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:48:432NonePresentation Battle 15911: Execute action[1060]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:48:432NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:48:530NonePresentation Battle 15911: Execute action[1061]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:48:531NonePresentation Battle 15911: Execute action[1062]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:48:531NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:48:631NonePresentation Battle 15911: Execute action[1063]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:48:632NonePresentation Battle 15911: Execute action[1064]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:48:632NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:48:733NonePresentation Battle 15911: Execute action[1065]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:48:733NonePresentation Battle 15911: Execute action[1066]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:48:733NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:48:848NonePresentation Battle 15911: Execute action[1067]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:48:848NonePresentation Battle 15911: Execute action[1068]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:48:848NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:48:948NonePresentation Battle 15911: Execute action[1069]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:48:948NonePresentation Battle 15911: Execute action[1070]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:48:948NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:49:047NonePresentation Battle 15911: Execute action[1071]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:49:047NonePresentation Battle 15911: Execute action[1072]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:49:047NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:49:148NonePresentation Battle 15911: Execute action[1073]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:49:149NonePresentation Battle 15911: Execute action[1074]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:49:149NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:49:247NonePresentation Battle 15911: Execute action[1075]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:49:247NonePresentation Battle 15911: Execute action[1076]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:49:247NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:49:349NonePresentation Battle 15911: Execute action[1077]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:49:349NonePresentation Battle 15911: Execute action[1078]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:49:349NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:49:447NonePresentation Battle 15911: Execute action[1079]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:49:447NonePresentation Battle 15911: Execute action[1080]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:49:447NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:49:547NonePresentation Battle 15911: Execute action[1081]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:49:547NonePresentation Battle 15911: Execute action[1082]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:49:547NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:49:647NonePresentation Battle 15911: Execute action[1083]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:49:745NonePresentation Battle 15911: Execute action[1084]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:49:745NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:49:843NonePresentation Battle 15911: Execute action[1085]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:49:843NonePresentation Battle 15911: Execute action[1086]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:49:843NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:49:941NonePresentation Battle 15911: Execute action[1087]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:49:941NonePresentation Battle 15911: Execute action[1088]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:49:941NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:50:046NonePresentation Battle 15911: Execute action[1089]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:50:046NonePresentation Battle 15911: Execute action[1090]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:50:046NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:50:142NonePresentation Battle 15911: Execute action[1091]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:50:143NonePresentation Battle 15911: Execute action[1092]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:50:143NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:50:244NonePresentation Battle 15911: Execute action[1093]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:50:244NonePresentation Battle 15911: Execute action[1094]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:50:244NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:50:339NonePresentation Battle 15911: Execute action[1095]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:50:339NonePresentation Battle 15911: Execute action[1096]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:50:339NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:50:440NonePresentation Battle 15911: Execute action[1097]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:50:440NonePresentation Battle 15911: Execute action[1098]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:50:440NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:50:541NonePresentation Battle 15911: Execute action[1099]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:50:541NonePresentation Battle 15911: Execute action[1100]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:50:541NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:50:640NonePresentation Battle 15911: Execute action[1101]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:50:640NonePresentation Battle 15911: Execute action[1102]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:50:640NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:50:737NonePresentation Battle 15911: Execute action[1103]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:50:737NonePresentation Battle 15911: Execute action[1104]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:50:737NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:50:835NonePresentation Battle 15911: Execute action[1105]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:50:836NonePresentation Battle 15911: Execute action[1106]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:50:836NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:50:936NonePresentation Battle 15911: Execute action[1107]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:50:936NonePresentation Battle 15911: Execute action[1108]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:50:936NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:51:053NonePresentation Battle 15911: Execute action[1109]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:51:053NonePresentation Battle 15911: Execute action[1110]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:51:053NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:51:151NonePresentation Battle 15911: Execute action[1111]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:51:151NonePresentation Battle 15911: Execute action[1112]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:51:151NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:51:248NonePresentation Battle 15911: Execute action[1113]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:51:248NonePresentation Battle 15911: Execute action[1114]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:51:248NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:51:352NonePresentation Battle 15911: Execute action[1115]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:51:352NonePresentation Battle 15911: Execute action[1116]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:51:352NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:51:448NonePresentation Battle 15911: Execute action[1117]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:51:448NonePresentation Battle 15911: Execute action[1118]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:51:448NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:51:545NonePresentation Battle 15911: Execute action[1119]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:51:545NonePresentation Battle 15911: Execute action[1120]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:51:545NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:51:646NonePresentation Battle 15911: Execute action[1121]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:51:646NonePresentation Battle 15911: Execute action[1122]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:51:646NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:51:750NonePresentation Battle 15911: Execute action[1123]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:51:750NonePresentation Battle 15911: Execute action[1124]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:51:750NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:51:849NonePresentation Battle 15911: Execute action[1125]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:51:849NonePresentation Battle 15911: Execute action[1126]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:51:849NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:51:983NonePresentation Battle 15911: Execute action[1127]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:51:983NonePresentation Battle 15911: Execute action[1128]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:51:983NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:52:058NonePresentation Battle 15911: Execute action[1129]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:52:151NonePresentation Battle 15911: Execute action[1130]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:52:151NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:52:246NonePresentation Battle 15911: Execute action[1131]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:52:246NonePresentation Battle 15911: Execute action[1132]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:52:246NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:52:344NonePresentation Battle 15911: Execute action[1133]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:52:462NonePresentation Battle 15911: Execute action[1134]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:52:463NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:52:580NonePresentation Battle 15911: Execute action[1135]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:52:580NonePresentation Battle 15911: Execute action[1136]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:52:580NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:52:677NonePresentation Battle 15911: Execute action[1137]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:52:677NonePresentation Battle 15911: Execute action[1138]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:52:677NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:52:744NonePresentation Battle 15911: Execute action[1139]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:52:745NonePresentation Battle 15911: Execute action[1140]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:52:745NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:52:841NonePresentation Battle 15911: Execute action[1141]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:52:841NonePresentation Battle 15911: Execute action[1142]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:52:841NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:52:940NonePresentation Battle 15911: Execute action[1143]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:52:940NonePresentation Battle 15911: Execute action[1144]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:52:940NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:53:056NonePresentation Battle 15911: Execute action[1145]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:53:056NonePresentation Battle 15911: Execute action[1146]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:53:056NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:53:152NonePresentation Battle 15911: Execute action[1147]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:53:152NonePresentation Battle 15911: Execute action[1148]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:53:152NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:53:246NonePresentation Battle 15911: Execute action[1149]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:53:247NonePresentation Battle 15911: Execute action[1150]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:53:247NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:53:342NonePresentation Battle 15911: Execute action[1151]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:53:342NonePresentation Battle 15911: Execute action[1152]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:53:342NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:53:457NonePresentation Battle 15911: Execute action[1153]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:53:457NonePresentation Battle 15911: Execute action[1154]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:53:457NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:53:555NonePresentation Battle 15911: Execute action[1155]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:53:555NonePresentation Battle 15911: Execute action[1156]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:53:555NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:53:653NonePresentation Battle 15911: Execute action[1157]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:53:653NonePresentation Battle 15911: Execute action[1158]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:53:653NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:53:750NonePresentation Battle 15911: Execute action[1159]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:53:750NonePresentation Battle 15911: Execute action[1160]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:53:750NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:53:849NonePresentation Battle 15911: Execute action[1161]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:53:849NonePresentation Battle 15911: Execute action[1162]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:53:849NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:53:946NonePresentation Battle 15911: Execute action[1163]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:53:947NonePresentation Battle 15911: Execute action[1164]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:53:947NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:54:044NonePresentation Battle 15911: Execute action[1165]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:54:044NonePresentation Battle 15911: Execute action[1166]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:54:044NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:54:143NonePresentation Battle 15911: Execute action[1167]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:54:143NonePresentation Battle 15911: Execute action[1168]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:54:143NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:54:259NonePresentation Battle 15911: Execute action[1169]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:54:259NonePresentation Battle 15911: Execute action[1170]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:54:259NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:54:360NonePresentation Battle 15911: Execute action[1171]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:54:361NonePresentation Battle 15911: Execute action[1172]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:54:361NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:54:456NonePresentation Battle 15911: Execute action[1173]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:54:456NonePresentation Battle 15911: Execute action[1174]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:54:456NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:54:555NonePresentation Battle 15911: Execute action[1175]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:54:555NonePresentation Battle 15911: Execute action[1176]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:54:555NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:54:657NonePresentation Battle 15911: Execute action[1177]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:54:657NonePresentation Battle 15911: Execute action[1178]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:54:657NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:54:754NonePresentation Battle 15911: Execute action[1179]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:54:754NonePresentation Battle 15911: Execute action[1180]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:54:754NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:54:851NonePresentation Battle 15911: Execute action[1181]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:54:851NonePresentation Battle 15911: Execute action[1182]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:54:851NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:54:947NonePresentation Battle 15911: Execute action[1183]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:54:947NonePresentation Battle 15911: Execute action[1184]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:54:947NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:55:047NonePresentation Battle 15911: Execute action[1185]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:55:047NonePresentation Battle 15911: Execute action[1186]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:55:047NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:55:144NonePresentation Battle 15911: Execute action[1187]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:55:144NonePresentation Battle 15911: Execute action[1188]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:00:55:144NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:00:55:226NoneShutting down session of type 'Amplitude.Mercury.Session.Session'...

Amplitude.Framework.Session.SessionManager+d__15:MoveNext()

15:00:55:226NoneDisconnecting...

Amplitude.Mercury.Game.GameClient:Disconnect()

15:00:55:226NoneDisconnected.

Amplitude.Mercury.Game.GameClient:Disconnect()

15:00:55:226NoneSending disconnection message...

Amplitude.Mercury.Game.GameServer:Disconnect()

15:00:55:226NoneClosing P2P session with 00000000-0000-0000-0000-000000000001...

Amplitude.Mercury.Game.GameServer:ClientDisconnected(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

15:00:55:226NoneClient 00000000-0000-0000-0000-000000000001 was disconnected (game server shutdown).

Amplitude.Mercury.Game.GameServer:Disconnect()

15:00:55:238NonePresentation has been shutdown.

Amplitude.Mercury.Presentation.Presentation+d__63:MoveNext()

15:00:55:401NoneAn instance of type Amplitude.Graphics.Fx.FxComponentTextureAtlasManager has generated a cycling LoadIFN. Check the stack.

Amplitude.Graphics.LoadableBehaviour:LoadIFN()

15:00:55:576NoneAn instance of type Amplitude.Graphics.Fx.FxComponentTextureAtlasManager has generated a cycling LoadIFN. Check the stack.

Amplitude.Graphics.LoadableBehaviour:LoadIFN()

15:00:55:722NoneShutting down game of type 'Amplitude.Mercury.Game.Game'...

Amplitude.Framework.Game.GameManager+d__17:MoveNext()

15:00:55:722NoneSession of type 'Amplitude.Mercury.Session.Session' has been shutdown.

Amplitude.Framework.Session.SessionManager+d__15:MoveNext()

15:00:55:724None[Sandbox] Gracefully exited the sandbox loop; shutting down...

Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.MonoParameterInfo)

15:00:55:754NoneCan't update distance to capital : no capital yet for this empire.

Amplitude.Mercury.Simulation.DepartmentOfTheInterior:UpdateAllDistancesToCapital()

15:00:55:765NoneCan't update distance to capital : no capital yet for this empire.

Amplitude.Mercury.Simulation.DepartmentOfTheInterior:UpdateAllDistancesToCapital()

15:00:55:775NoneCan't update distance to capital : no capital yet for this empire.

Amplitude.Mercury.Simulation.DepartmentOfTheInterior:UpdateAllDistancesToCapital()

15:00:55:791NoneCan't update distance to capital : no capital yet for this empire.

Amplitude.Mercury.Simulation.DepartmentOfTheInterior:UpdateAllDistancesToCapital()

15:00:55:799NoneCan't update distance to capital : no capital yet for this empire.

Amplitude.Mercury.Simulation.DepartmentOfTheInterior:UpdateAllDistancesToCapital()

15:00:55:805NoneCan't update distance to capital : no capital yet for this empire.

Amplitude.Mercury.Simulation.DepartmentOfTheInterior:UpdateAllDistancesToCapital()

15:00:55:807NoneCan't update distance to capital : no capital yet for this empire.

Amplitude.Mercury.Simulation.DepartmentOfTheInterior:UpdateAllDistancesToCapital()

15:00:55:822NoneAIController shutdown...

Amplitude.Mercury.AI.AIController+d__104:MoveNext()

15:00:55:848NoneMaximum allocation passes count reached (1) for empire 3.

Amplitude.AI.Brain:Run()

15:00:55:863NoneMaximum allocation passes count reached (1) for empire 4.

Amplitude.AI.Brain:Run()

15:00:55:880NoneMaximum allocation passes count reached (1) for empire 6.

Amplitude.AI.Brain:Run()

15:00:55:900NoneAIController shutdown terminated.

Amplitude.Mercury.AI.AIController+d__104:MoveNext()

15:00:55:921NoneGame of type 'Amplitude.Mercury.Game.Game' has been shutdown.

Amplitude.Framework.Game.GameManager+d__17:MoveNext()

15:02:34:353NoneStarting new session of type 'Amplitude.Mercury.Session.Session'...

Amplitude.Framework.Session.SessionManager+d__14:MoveNext()

15:02:34:353NoneMetadata 'GameOption_StartingEra' already has a policy registered; ignoring...

Amplitude.Framework.Session.Session:SetMetadataPolicy(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

15:02:34:353NoneSession of type 'Amplitude.Mercury.Session.Session' has been started.

Amplitude.Framework.Session.SessionManager+d__14:MoveNext()

15:02:34:354NoneOpening the session, hosting an offline game...

Amplitude.Framework.Session.Session+d__53:MoveNext()

15:02:34:357NoneSession has been opened.

Amplitude.Framework.Session.Session+d__53:MoveNext()

15:02:34:357NoneMember 00000000-0000-0000-0000-000000000001: Added.

Amplitude.Framework.Session.Session:OnMemberChange(System.Reflection.MonoParameterInfo)

15:02:34:357NoneUsing (offline) local network identifier: 00000000-0000-0000-0000-000000000001.

Amplitude.Photon.Networking.PhotonNetworkingManager:Login(System.Reflection.MonoParameterInfo)

15:02:34:872NoneStarting new game of type 'Amplitude.Mercury.Game.Game'...

Amplitude.Framework.Game.GameManager+d__16:MoveNext()

15:02:35:363NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_Affinity_Merchant_GainPerTradeRoads.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

15:02:35:363NoneFormatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for Effect_CivilizationTrait_Era0_DefaultTribe.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

15:02:35:364NoneDescriptor 'MinorRelation_Base' Effect '0' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

15:02:35:364NoneDescriptor 'MinorRelation_Base' Effect '0' PropertyEffect '1' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

15:02:35:365NoneDescriptor 'Tag_Empire_Major' Effect '0' PropertyEffect '3' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

15:02:35:365NoneDescriptor 'Tag_Empire_Major' Effect '0' PropertyEffect '4' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

15:02:35:365NoneDescriptor 'Tag_Empire_Major' Effect '0' PropertyEffect '5' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

15:02:35:366NoneDescriptor 'Tag_Empire_Major' Effect '0' PropertyEffect '6' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

15:02:35:366NoneDescriptor 'Tag_Empire_Major' Effect '0' PropertyEffect '7' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

15:02:35:366NoneDescriptor 'Tag_Empire_Major' Effect '0' PropertyEffect '8' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

15:02:35:366NoneDescriptor 'Tag_Empire_Major' Effect '2' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

15:02:35:366NoneDescriptor 'Tag_Empire_Major' Effect '3' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

15:02:35:366NoneDescriptor 'Tag_Empire_Major' Effect '4' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

15:02:35:366NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Tag_Empire_Minor.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

15:02:35:367NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_Extension_InBattle.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

15:02:35:368NoneDescriptor 'GameEffect_DistrictStatus_None' Effect '0' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

15:02:35:368NoneDescriptor 'GameEffect_DistrictStatus_None' Effect '0' PropertyEffect '1' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

15:02:35:368NoneDescriptor 'GameEffect_DistrictStatus_None' Effect '0' PropertyEffect '2' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

15:02:35:368NoneDescriptor 'GameEffect_DistrictStatus_None' Effect '0' PropertyEffect '3' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

15:02:35:368NoneDescriptor 'GameEffect_DistrictStatus_None' Effect '0' PropertyEffect '4' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

15:02:35:368NoneDescriptor 'GameEffect_DistrictStatus_None' Effect '0' PropertyEffect '5' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

15:02:35:368NoneDescriptor 'Effect_Extension_Era5_BritishEmpire' Effect '0' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

15:02:35:372NoneDescriptor 'GameEffect_Settlement' Effect '0' PropertyEffect '1' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

15:02:35:372NoneDescriptor 'GameEffect_Settlement' Effect '0' PropertyEffect '3' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

15:02:35:372NoneDescriptor 'GameEffect_Settlement' Effect '0' PropertyEffect '4' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

15:02:35:372NoneDescriptor 'GameEffect_Settlement' Effect '0' PropertyEffect '5' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

15:02:35:372NoneFormatting of Operation 'Div' cannot be satisfying. Consider using an Exotic localization for GameEffect_BattleAction_DebuffTargetMove.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

15:02:35:372NoneFormatting of Operation 'Div' cannot be satisfying. Consider using an Exotic localization for GameEffect_BattleAction_DebuffTargetMove.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

15:02:35:372NoneFormatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for Effect_Army_Peacefull.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

15:02:35:373NoneDescriptor 'Effect_LandUnit_Era3_HolyRomanEmpire_TeutonicKnights' Effect '0' PropertyEffect '2' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

15:02:35:374NoneDescriptor 'GameEffect_Army' Effect '0' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

15:02:35:374NoneDescriptor 'GameEffect_Army' Effect '1' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

15:02:35:374NoneDescriptor 'GameEffect_Army' Effect '1' PropertyEffect '1' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

15:02:35:374NoneDescriptor 'GameEffect_Squadron' Effect '0' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

15:02:35:374NoneDescriptor 'GameEffect_Squadron' Effect '1' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

15:02:35:374NoneDescriptor 'GameEffect_Squadron' Effect '1' PropertyEffect '1' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

15:02:35:375NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_PersonaStrength_ArtificialWonders_03.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

15:02:35:376None[DATA] The descriptor Effect_Unit_HasRangedAttack is used both as a Unit and a UnitClass. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

15:02:35:376None[DATA] The descriptor Effect_Unit_SpecialtyLevel1 is used both as a Unit and a UnitClass. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

15:02:35:376None[DATA] The descriptor Effect_Unit_SpecialtyLevel1 is used both as a UnitClass and a UnitSpecialty. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

15:02:35:376None[DATA] The descriptor Effect_Unit_SpecialtyLevel2 is used both as a Unit and a UnitSpecialty. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

15:02:35:376None[DATA] The descriptor Effect_Unit_SpecialtyLevel3 is used both as a Unit and a UnitSpecialty. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

15:02:35:376None[DATA] The descriptor Effect_Extension_Base_Military is used both as a Extension and a NarrativeEvent. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

15:02:35:377None[DATA] The descriptor GameEffect_BattleAction_TileMilitary is used both as a UnitClass and a StatusCategory. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

15:02:35:391NoneCan't update distance to capital : no capital yet for this empire.

Amplitude.Mercury.Simulation.DepartmentOfTheInterior:UpdateAllDistancesToCapital()

15:02:35:481None[Sandbox] The sandbox thread has been started.

Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.MonoParameterInfo)

15:02:35:487NoneBackground worker has returned.

Amplitude.Mercury.Game.Game+d__4:MoveNext()

15:02:35:487NoneGame of type 'Amplitude.Mercury.Game.Game' has been started.

Amplitude.Framework.Game.GameManager+d__16:MoveNext()

15:02:35:506NoneStart AI players...

Amplitude.Mercury.AI.AIController:StartAI()

15:02:35:506NoneNo AI configuration set in SandboxStartSettings or retrieved from save. Fallback to default settings, all mods on all AIs.

Amplitude.Mercury.AI.AIController:StartAIAsync()

15:02:35:633NoneAn instance of type Amplitude.Graphics.Fx.FxComponentTextureAtlasManager has generated a cycling LoadIFN. Check the stack.

Amplitude.Graphics.LoadableBehaviour:LoadIFN()

15:02:36:062NoneAI players started. Check for a save to load...

Amplitude.Mercury.AI.AIController:StartAIAsync()

15:02:36:063NoneLoading AI save: Bugged out combat.AI.bin

Amplitude.Mercury.AI.AIController:LoadAIPlayersIfNecessary()

15:02:36:106NoneAI players ready to run.

Amplitude.Mercury.AI.AIController:StartAIAsync()

15:02:36:139NoneAn instance of type Amplitude.Graphics.Fx.FxComponentTextureAtlasManager has generated a cycling LoadIFN. Check the stack.

Amplitude.Graphics.LoadableBehaviour:LoadIFN()

15:02:36:284NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationBattleController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

15:02:36:342NonePresentationLandmarks revolveDependencies True

Amplitude.Mercury.Presentation.PresentationLandmarkController:ResolveDependencies()

15:02:36:342NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

Amplitude.Mercury.Presentation.PresentationLandmarkController+d__24:MoveNext()

15:02:36:357NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()

15:02:36:757NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationCameraController/Camera [Amplitude.Mercury.Presentation.PresentationCameraMover is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

15:02:36:779NoneGround materials using full res textures

Amplitude.Mercury.Terrain.GroundMaterialCollection+RuntimeData:CreateOrUpdateTextureArrayFromAtlases(System.Reflection.MonoParameterInfo)

15:02:37:247NoneSculpting elements using full res albedo textures

Amplitude.Mercury.Terrain.Matching.SculptingBakedElementsLoader+d__67:MoveNext()

15:02:37:247NoneSculpting elements using full res ao textures

Amplitude.Mercury.Terrain.Matching.SculptingBakedElementsLoader+d__67:MoveNext()

15:02:37:247NoneSculpting elements using full res world space normal textures

Amplitude.Mercury.Terrain.Matching.SculptingBakedElementsLoader+d__67:MoveNext()

15:02:37:247NoneSculpting elements using full res transition mask textures

Amplitude.Mercury.Terrain.Matching.SculptingBakedElementsLoader+d__67:MoveNext()

15:02:37:247NoneSculpting elements using full res roughness textures

Amplitude.Mercury.Terrain.Matching.SculptingBakedElementsLoader+d__67:MoveNext()

15:02:37:247NoneSculpting elements using full res topography textures

Amplitude.Mercury.Terrain.Matching.SculptingBakedElementsLoader+d__67:MoveNext()

15:02:37:247NoneSculpting elements using full res border textures

Amplitude.Mercury.Terrain.Matching.SculptingBakedElementsLoader+d__67:MoveNext()

15:02:38:373NoneRivers using full res river bank textures

Amplitude.Mercury.Terrain.Matching.RiverBakedElementsLoader+d__44:MoveNext()

15:02:38:374NoneRivers using full res river normal textures

Amplitude.Mercury.Terrain.Matching.RiverBakedElementsLoader+d__44:MoveNext()

15:02:38:374NoneRivers using full res river water transitionMask textures

Amplitude.Mercury.Terrain.Matching.RiverBakedElementsLoader+d__44:MoveNext()

15:02:38:486NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/TerrainAndFx/Renderer [Amplitude.Mercury.Terrain.Matching.TerrainSectorProvider is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

15:02:38:486None Unable to resolve Amplitude.Mercury.Terrain.Matching.TerrainSectorProvider dependencies. sculptingBakedElementsLoader [False], groundMaterialBakedElementsLoader [Ok], riverBakedElementsLoader [NOK] constHexBufferProvider [Ok] groundMaterialsBufferProvider [Ok]cameraGraphicService [Ok]computeShaderSettings [Ok]renderPasses [Ok]

Amplitude.Mercury.Terrain.Matching.TerrainSectorProvider:ResolveDependencies()

15:02:38:489NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/TerrainAndFx/Renderer [Amplitude.Mercury.Terrain.TerrainPositionService is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

15:02:38:489NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/TerrainAndFx/Renderer [Amplitude.Mercury.Terrain.FogOfWarRenderer is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

15:02:38:489NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/TerrainAndFx/Renderer [Amplitude.Mercury.Terrain.ProceduralTerrainRenderer is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

15:02:38:489None Unable to resolve Amplitude.Mercury.Terrain.Matching.TerrainSectorProvider dependencies. sculptingBakedElementsLoader [False], groundMaterialBakedElementsLoader [Ok], riverBakedElementsLoader [NOK] constHexBufferProvider [Ok] groundMaterialsBufferProvider [Ok]cameraGraphicService [Ok]computeShaderSettings [Ok]renderPasses [Ok]

Amplitude.Mercury.Terrain.Matching.TerrainSectorProvider:ResolveDependencies()

15:02:38:489None Unable to resolve landmarkResolved [{14}] dependencies. cameraGraphicService [Amplitude.Mercury.Terrain.ProceduralTerrainRenderer], constHexBufferProvider [True], fogOfWarRenderer [Ok] sculptingBakedElementsLoader [NOK] groundMaterialBakedElementsLoader [Ok]riverBakedElementsLoader [Ok]debug [Ok]terrainDebuggingService [Ok]hexagonalGrid [Ok]fxComponentRenderFeature [Ok]terrainSectorProvider [Ok]gpuDiagnostics [NOK]technicalSettings [Ok]visualSettings [Ok]

Amplitude.Mercury.Terrain.ProceduralTerrainRenderer:ResolveDependencies()

15:02:38:489NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/TerrainAndFx/EdgeOfTheWorldRenderer [Amplitude.Mercury.Terrain.EdgeOfTheWorldRenderer is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

15:02:38:490NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/FxTerrainCompanion [Amplitude.Mercury.Terrain.Fx.FxComponentTerrain is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

15:02:38:490NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/FxTerrainCompanion [Amplitude.Mercury.Terrain.WorldLife.WorldLifeManager is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

15:02:38:492NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/FxTerrainCompanion [Amplitude.Mercury.Terrain.Fx.FxComponentLevelBuildParticleAdder is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

15:02:38:494None Unable to resolve Amplitude.Mercury.Terrain.Fx.FxComponentLevelBuildParticleAdder dependencies. globalSettingsOk [True], fxComponentEvolveOk [Ok], fxComponentLevelBuildContentOk [Ok] worldMapProviderOk [Ok] worldMapVisibilityProviderOk [Ok]worldMapVisibilityProviderOk [Ok]namesOk [Ok]proceduralTerrainRendererOk [NOK]groundMaterialBufferProviderOk [NOK]cameraGraphicServiceOk [Ok]matchingLayersOk [NOK]territoryDataProviderOk [Ok]baseOk [Ok]

Amplitude.Mercury.Terrain.Fx.FxComponentLevelBuildParticleAdder:ResolveDependencies()

15:02:38:494NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/FxTerrainCompanion [Amplitude.Mercury.Terrain.TerrainElevationResolver is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

15:02:38:494None Unable to resolve Amplitude.Mercury.Terrain.TerrainElevationResolver dependencies, sculptingBakedElementsLoaderResolved NOK, groundMaterialBakedElementsLoaderResolved NOK, riverBakedElementsLoaderResolved NOK, fogOfWarRendererResolved NOK, proceduralTerrainRendererOk NOK, cameraGraphicServiceOk Ok, resolveElevationShaderOk Ok, terrainPickingServiceOk Ok, fixAnchorElevationOk Ok, gpuDiagnosticsResolved Ok, baseResolveDependencies Ok

Amplitude.Mercury.Terrain.TerrainElevationResolver:ResolveDependencies()

15:02:38:494NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/WorldLabelRenderer [Amplitude.Mercury.Terrain.WorldLabelRenderer is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

15:02:38:494NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/LandmarkRenderer [Amplitude.Mercury.Terrain.LandmarksRenderer is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

15:02:38:494NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/WorldSpaceLineRenderer [Amplitude.Mercury.Terrain.WorldSpaceLineRenderer is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

15:02:38:494NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationFimsController/Renderer [Amplitude.Mercury.Terrain.Fx.FxComponentFIMS is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

15:02:38:494NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationFrontiersController/FrontiersRenderer [Amplitude.Mercury.Terrain.FrontiersRenderer is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

15:02:38:494NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationCharacterSet [Amplitude.Mercury.Presentation.CharacterRenderFeatures is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

15:02:38:494NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationProjectileManager [Amplitude.Mercury.Presentation.PresentationProjectileManager is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

15:02:38:494NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationTerritoryLabels [Amplitude.Mercury.Presentation.PresentationTerritoryLabels is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

15:02:38:498NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationBattleController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

15:02:38:498NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

Amplitude.Mercury.Presentation.PresentationLandmarkController+d__24:MoveNext()

15:02:38:500NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()

15:02:38:500NoneAmplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

15:02:38:500NoneAmplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

15:02:38:500NoneAmplitude.Mercury.Presentation.PresentationFimsController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

15:02:38:500NoneAmplitude.Mercury.Presentation.PresentationFrontiersController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

15:02:38:500NoneAmplitude.Mercury.Presentation.PresentationPathfindRenderingController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

15:02:38:500NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

15:02:38:500NoneAmplitude.Mercury.Presentation.PresentationBattleController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

15:02:38:500NoneAmplitude.Mercury.Presentation.PresentationAIController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

15:02:38:500NoneAmplitude.Mercury.Presentation.PresentationTradeRoadController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

15:02:38:500NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

15:02:38:500NoneAmplitude.Mercury.Presentation.PresentationTerritoryController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

15:02:38:500NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

15:02:40:074NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationBattleController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

15:02:40:088NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

Amplitude.Mercury.Presentation.PresentationLandmarkController+d__24:MoveNext()

15:02:40:088NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()

15:02:42:480NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

Amplitude.Mercury.Presentation.PresentationLandmarkController+d__24:MoveNext()

15:02:42:480NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()

15:02:42:480NoneAmplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

15:02:42:480NoneAmplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

15:02:42:480NoneAmplitude.Mercury.Presentation.PresentationFimsController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

15:02:42:480NoneAmplitude.Mercury.Presentation.PresentationFrontiersController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

15:02:42:480NoneAmplitude.Mercury.Presentation.PresentationPathfindRenderingController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

15:02:42:480NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

15:02:42:480NoneAmplitude.Mercury.Presentation.PresentationTradeRoadController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

15:02:42:480NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

15:02:42:480NoneAmplitude.Mercury.Presentation.PresentationTerritoryController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

15:02:42:481NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

15:02:43:770NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

Amplitude.Mercury.Presentation.PresentationLandmarkController+d__24:MoveNext()

15:02:43:770NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()

15:02:44:855NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

15:02:44:856NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

Amplitude.Mercury.Presentation.PresentationLandmarkController+d__24:MoveNext()

15:02:44:856NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()

15:02:44:856NoneAmplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

15:02:44:856NoneAmplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

15:02:44:856NoneAmplitude.Mercury.Presentation.PresentationFimsController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

15:02:44:856NoneAmplitude.Mercury.Presentation.PresentationFrontiersController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

15:02:44:856NoneAmplitude.Mercury.Presentation.PresentationPathfindRenderingController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

15:02:44:856NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

15:02:44:856NoneAmplitude.Mercury.Presentation.PresentationTradeRoadController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

15:02:44:856NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

15:02:44:856NoneAmplitude.Mercury.Presentation.PresentationTerritoryController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

15:02:44:856NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

15:02:45:964NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

15:02:45:964NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

Amplitude.Mercury.Presentation.PresentationLandmarkController+d__24:MoveNext()

15:02:45:964NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()

15:02:47:022NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

15:02:47:022NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

Amplitude.Mercury.Presentation.PresentationLandmarkController+d__24:MoveNext()

15:02:47:022NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()

15:02:47:022NoneAmplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

15:02:47:022NoneAmplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

15:02:47:022NoneAmplitude.Mercury.Presentation.PresentationFimsController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

15:02:47:022NoneAmplitude.Mercury.Presentation.PresentationFrontiersController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

15:02:47:022NoneAmplitude.Mercury.Presentation.PresentationPathfindRenderingController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

15:02:47:022NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

15:02:47:022NoneAmplitude.Mercury.Presentation.PresentationTradeRoadController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

15:02:47:022NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

15:02:47:022NoneAmplitude.Mercury.Presentation.PresentationTerritoryController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

15:02:47:022NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

15:02:48:640NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

15:02:48:640NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

Amplitude.Mercury.Presentation.PresentationLandmarkController+d__24:MoveNext()

15:02:48:640NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()

15:02:49:968NoneUnable to resolve Amplitude.Mercury.Presentation.PresentationFimsController dependencies or load fimsRenderer for 10 frames

Amplitude.Mercury.Presentation.PresentationFimsController+d__33:MoveNext()

15:02:49:968NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

15:02:49:968NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

Amplitude.Mercury.Presentation.PresentationLandmarkController+d__24:MoveNext()

15:02:49:968NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()

15:02:49:968NoneAmplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

15:02:49:968NoneAmplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

15:02:49:968NoneAmplitude.Mercury.Presentation.PresentationFimsController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

15:02:49:968NoneAmplitude.Mercury.Presentation.PresentationFrontiersController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

15:02:49:968NoneAmplitude.Mercury.Presentation.PresentationPathfindRenderingController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

15:02:49:968NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

15:02:49:968NoneAmplitude.Mercury.Presentation.PresentationTradeRoadController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

15:02:49:968NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

15:02:49:968NoneAmplitude.Mercury.Presentation.PresentationTerritoryController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

15:02:49:968NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

15:02:51:100NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

15:02:51:112NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()

15:02:54:973NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

15:02:54:973NoneAmplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

15:02:54:973NoneAmplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

15:02:54:973NoneAmplitude.Mercury.Presentation.PresentationFimsController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

15:02:54:973NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

15:02:55:174NoneExtracting MeshContent VFX_Ring_003

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

15:02:55:174NoneExtracting MeshContent PlaneAxis_YX

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

15:02:55:174NoneExtracting MeshContent VFX_HexagonExtrude000

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

15:02:56:342NoneElement of criteria NoPublicOrder in IconFims datatable is missing.

Amplitude.Mercury.Terrain.Fx.FxComponentFIMS:FillFIMSIEvolverMaterialInfo()

15:02:56:342NoneElement of criteria NoInfluence in IconFims datatable is missing.

Amplitude.Mercury.Terrain.Fx.FxComponentFIMS:FillFIMSIEvolverMaterialInfo()

15:02:56:342NoneElement of criteria NoFaith in IconFims datatable is missing.

Amplitude.Mercury.Terrain.Fx.FxComponentFIMS:FillFIMSIEvolverMaterialInfo()

15:02:56:397NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

15:02:57:600NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

15:02:57:600NoneAmplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

15:02:57:600NoneAmplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

15:02:57:600NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

15:02:57:834NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

15:02:57:981NoneExtracting MeshContent VFX_Hexagon_000

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

15:02:57:982NoneExtracting MeshContent VFX_Circle001

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

15:02:57:982NoneExtracting MeshContent VFX_Ring_000

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

15:02:57:982NoneExtracting MeshContent VFX_SpawnHemiGeoSphere

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

15:02:57:982NoneExtracting MeshContent FX_Quad

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

15:02:57:982NoneExtracting MeshContent VFX_cloudNuclear

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

15:02:57:983NoneExtracting MeshContent FX_NuclearMeshBot_01

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

15:02:57:983NoneExtracting MeshContent VFX_Wonder_BabylonGardens01_PollenSpawn

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

15:02:57:984NoneExtracting MeshContent VFX_Ring_004

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

15:02:58:162NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

15:02:58:319NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

15:02:58:429NoneExtracting MeshContent VFX_Ring_005

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

15:02:58:454NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

15:02:58:584NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

15:02:58:725NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

15:02:58:874NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

15:02:59:007NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

15:02:59:039NoneExtracting MeshContent FX_Border_02

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

15:02:59:039NoneExtracting MeshContent VFX_Ring_001

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

15:02:59:039NoneExtracting MeshContent FX_Border

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

15:02:59:046NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

15:02:59:067None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era2_Mesoamerican #10771 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

15:02:59:084None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_CelticCivilization #14913 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

15:02:59:092None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_OlmecCivilization #996 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

15:02:59:101None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_MayaCivilization #999 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

15:02:59:112None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_AztecEmpire #3153 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

15:02:59:114None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_Mediterranean #13159 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

15:02:59:125None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_Mediterranean #13808 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

15:02:59:137None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Goths #11543 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

15:02:59:146None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_Mediterranean #13431 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

15:02:59:162None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_AncientGreece #10438 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

15:02:59:164None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_AncientGreece #12750 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

15:02:59:172None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Huns #13933 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

15:02:59:181None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Goths #12528 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

15:02:59:188None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_Mediterranean #13436 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

15:02:59:199None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_AztecEmpire #11770 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

15:02:59:207None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Huns #15290 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

15:02:59:214None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era2_Mediterranean #13147 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

15:02:59:216None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_IroquoisConfederacy #11559 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

15:02:59:224None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_Mediterranean #13392 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

15:02:59:231None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_AncientGreece #12817 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

15:02:59:243None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_AztecEmpire #11987 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

15:02:59:255None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era1_Temperate #10215 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

15:02:59:256None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_MayaCivilization #6395 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

15:02:59:268None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_CelticCivilization #4671 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

15:02:59:275None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era2_Mediterranean #13898 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

15:02:59:286None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_CelticCivilization #12224 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

15:02:59:288None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_IroquoisConfederacy #7272 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

15:02:59:295None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_Mediterranean #12879 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

15:02:59:297None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Babylon #7378 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

15:02:59:308None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_AncientGreece #8033 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

15:02:59:316None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Goths #15280 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

15:02:59:324None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_Mediterranean #13411 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

15:02:59:334None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_MongolEmpire #13723 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

15:02:59:337None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_Mediterranean #13486 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

15:02:59:341None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Huns #14904 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

15:02:59:349None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Huns #15288 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

15:02:59:352None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_AztecEmpire #13385 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

15:02:59:362None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_IroquoisConfederacy #11042 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

15:02:59:363None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_IroquoisConfederacy #10338 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

15:02:59:375None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_Mediterranean #12968 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

15:02:59:388None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era4_Eastern #14924 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

15:02:59:403None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_Mediterranean #13755 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

15:02:59:415None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era1_Temperate #9001 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

15:02:59:426None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era1_Temperate #12235 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

15:02:59:435None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Huns #15286 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

15:02:59:447None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_AncientGreece #10721 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

15:02:59:448None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Goths #12955 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

15:02:59:456None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_Mediterranean #13732 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

15:02:59:464None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era2_Mediterranean #13184 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

15:02:59:469None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Goths #13366 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

15:02:59:471None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_AztecEmpire #8417 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

15:02:59:485None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era1_Temperate #12289 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

15:02:59:496None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_UmayyadCaliphate #15587 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

15:02:59:505None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_Mediterranean #14692 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

15:02:59:518None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era1_Temperate #7627 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

15:02:59:519None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_AztecEmpire #13387 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

15:02:59:529None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_HarappanCivilization #4759 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

15:02:59:540None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_MayaCivilization #7380 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

15:02:59:548None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era2_Mediterranean #11281 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

15:02:59:550None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_AztecEmpire #15859 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

15:02:59:565None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_UmayyadCaliphate #11133 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

15:02:59:567None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Huns #14902 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

15:02:59:580None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Goths #10997 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

15:02:59:592None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Huns #11131 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

15:02:59:603None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_AncientGreece #11137 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

15:02:59:605None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_Mediterranean #13376 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

15:02:59:607None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_Mediterranean #13690 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

15:02:59:614None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_OlmecCivilization #1845 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

15:02:59:623None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Huns #15855 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

15:02:59:637None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_UmayyadCaliphate #12530 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

15:02:59:657None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_Mediterranean #12991 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

15:02:59:666None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era2_Mediterranean #13461 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

15:02:59:674None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_Mediterranean #13845 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

15:02:59:690None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_Mediterranean #13851 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

15:02:59:697None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Huns #13869 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

15:02:59:711None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_Mediterranean #13942 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

15:02:59:718None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_Mediterranean #14240 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

15:02:59:720None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_AztecEmpire #14900 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

15:02:59:721None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_AztecEmpire #14218 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

15:02:59:732None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_Mediterranean #15301 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

15:02:59:740None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_AncientGreece #15599 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

15:02:59:751None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era4_Eastern #15604 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

15:02:59:762None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_Mediterranean #15865 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

15:02:59:769None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_Mediterranean #15871 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

15:02:59:771NoneAmplitude.Mercury.Presentation.Presentation.DoStartAllPresentationController tooks 23502 ms

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

15:02:59:772UI Steam[UI] Start calling OnPresentationStarted on in-game windows.

Amplitude.Mercury.UI.Windows.WindowsManager+d__38:MoveNext()
Amplitude.Mercury.UI.Windows.WindowsManager+d__38:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__37:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
UnityEngine.MonoBehaviour:StartCoroutineManaged2(System.Reflection.MonoParameterInfo)
UnityEngine.MonoBehaviour:StartCoroutine(System.Reflection.MonoParameterInfo)
Amplitude.Framework.UnityCoroutine:StartCoroutine(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Windows.WindowsManager:OnPresentationStarted()
Amplitude.Mercury.UI.Windows.WindowsManager:Presentation_PresentationChange(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Presentation.Presentation:OnPresentationChange(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Presentation.Presentation+d__62:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__37:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

15:02:59:792NonePresentation has been started.

Amplitude.Mercury.Presentation.Presentation+d__62:MoveNext()

15:02:59:805NonePresentation has been presented.

Amplitude.Mercury.Presentation.Presentation+d__62:MoveNext()

15:02:59:805NonePresentation has been presented.

Amplitude.Mercury.Presentation.InGameView+d__4:MoveNext()

15:02:59:833NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.MonoParameterInfo)

15:02:59:834NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.MonoParameterInfo)

15:02:59:834NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.MonoParameterInfo)

15:02:59:877NoneTechnology 'Technology_Era3_05''s Unlock %ConstructibleExtension_VillageCenterTitle has no UnlockCategory.

Amplitude.Mercury.UI.TechnologyScreen_Search+Entry:.ctor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

15:02:59:878NoneTechnology 'Technology_Era5_07''s Unlock %Unlock_BattleAction_DugInTitle has no UnlockCategory.

Amplitude.Mercury.UI.TechnologyScreen_Search+Entry:.ctor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

15:02:59:944UI Steam[UI] Finished calling OnPresentationStarted on in-game windows in 0.1 seconds.

Amplitude.Mercury.UI.Windows.WindowsManager+d__38:MoveNext()
Amplitude.Mercury.UI.Windows.WindowsManager+d__38:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__37:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

15:03:00:109NoneAI Synchronization took 54.2066ms at frame 15 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

15:03:00:125NonePresentation Battle 15911: Execute action[0]: BattleLoaded. Loaded in progress=True, AdditionalData=-2146500608, currentRound=0, maximumRoundCount=15 (initialActionType: BattleLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:00:125NonePresentation Battle 15911: Execute action[0]: BattleAreaLoaded (initialActionType: BattleLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:00:125NonePresentation Battle 15911: Execute action[0]: CapturePointLoaded (initialActionType: BattleLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:00:129NonePresentation Battle 15911: Execute action[0]: ContenderJoined. EmpireIndex=3, Group=Attacker, Modifiers=Besieger, unitCount=12 (initialActionType: BattleLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:00:132None[Preview] Force PresentationUnit UnitVisualAffinity_Era2_Huns #15927 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

15:03:00:134None[Preview] Force PresentationUnit UnitVisualAffinity_Era2_Huns #15928 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

15:03:00:136None[Preview] Force PresentationUnit UnitVisualAffinity_Era2_Huns #15929 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

15:03:00:154None[Preview] Force PresentationUnit UnitVisualAffinity_Era2_Huns #15930 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

15:03:00:157None[Preview] Force PresentationUnit UnitVisualAffinity_Era2_Huns #15931 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

15:03:00:160None[Preview] Force PresentationUnit UnitVisualAffinity_Era2_Huns #16014 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

15:03:00:163None[Preview] Force PresentationUnit UnitVisualAffinity_Era2_Huns #16015 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

15:03:00:165None[Preview] Force PresentationUnit UnitVisualAffinity_Era2_Huns #16016 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

15:03:00:177None[Preview] Force PresentationUnit UnitVisualAffinity_Era2_Huns #16017 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

15:03:00:180None[Preview] Force PresentationUnit UnitVisualAffinity_Era2_Huns #16018 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

15:03:00:183None[Preview] Force PresentationUnit UnitVisualAffinity_Era2_Huns #16211 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

15:03:00:185None[Preview] Force PresentationUnit UnitVisualAffinity_Era2_Huns #16212 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

15:03:00:185NonePresentation Battle 15911: Execute action[0]: SetAutoResolveFor. EmpireIndex=3, Value=True. (initialActionType: BattleLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:00:185NonePresentation Battle 15911: Execute action[0]: ContenderJoined. EmpireIndex=0, Group=Defender, Modifiers=Besieged, unitCount=6 (initialActionType: BattleLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:00:295NonePresentation Battle 15911: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:00:296NonePresentation Battle 15911: Execute action[1]: ParticipantJoined. EmpireIndex=3, Guid=14906, Group=Attacker, Modifiers=Besieger, Type=Army UnitCount=5 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:00:296NonePresentation Battle 15911: Execute action[2]: ParticipantJoined. EmpireIndex=3, Guid=15920, Group=Attacker, Modifiers=Besieger, Type=SiegeEngines UnitCount=0 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:00:296NonePresentation Battle 15911: Execute action[3]: ParticipantJoined. EmpireIndex=3, Guid=12980, Group=Attacker, Modifiers=Besieger, Type=Army UnitCount=5 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:00:296NonePresentation Battle 15911: Execute action[4]: ParticipantJoined. EmpireIndex=3, Guid=12959, Group=Attacker, Modifiers=Besieger, Type=Army UnitCount=2 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:00:297NonePresentation Battle 15911: Execute action[5]: ParticipantJoined. EmpireIndex=0, Guid=15913, Group=Defender, Modifiers=Besieged, Type=Militia UnitCount=6 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:00:297NonePresentation Battle 15911: Execute action[6]: ParticipantJoined. EmpireIndex=0, Guid=13870, Group=Defender, Modifiers=Besieged, Type=City UnitCount=0 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:00:297NonePresentation Battle 15911: Execute action[7]: ParticipantJoined. EmpireIndex=0, Guid=13402, Group=Defender, Modifiers=Besieged, Type=Army UnitCount=5 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:00:298NonePresentation Battle 15911: Execute action[8]: ParticipantJoined. EmpireIndex=0, Guid=10136, Group=Defender, Modifiers=Besieged, Type=Army UnitCount=3 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:00:298NonePresentation Battle 15911: Execute action[9]: StartEmpireRound. EmpireIndex=3. (initialActionType: StartEmpireRound)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:00:298NoneCould not find PresentationBattlePreview with armyEntityGUID=14906, targetEntityGUID=13876.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

15:03:00:298None[Preview] PresentationArmy PresentationArmy #14906 of empire 3 #14906 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

15:03:00:298None[Preview] PresentationArmy PresentationArmy #14906 of empire 3 #14906 SetHiddenByFlag finished (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

15:03:00:298None[Preview] PresentationArmy PresentationArmy #13402 of empire 0 #13402 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

15:03:00:298None[Preview] PresentationArmy PresentationArmy #13402 of empire 0 #13402 SetHiddenByFlag finished (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

15:03:00:298None[Preview] PresentationArmy PresentationArmy #12980 of empire 3 #12980 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

15:03:00:298None[Preview] PresentationArmy PresentationArmy #12980 of empire 3 #12980 SetHiddenByFlag finished (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

15:03:00:298None[Preview] PresentationArmy PresentationArmy #12959 of empire 3 #12959 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

15:03:00:298None[Preview] PresentationArmy PresentationArmy #12959 of empire 3 #12959 SetHiddenByFlag finished (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

15:03:00:298None[Preview] PresentationArmy PresentationArmy #10136 of empire 0 #10136 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

15:03:00:298None[Preview] PresentationArmy PresentationArmy #10136 of empire 0 #10136 SetHiddenByFlag finished (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

15:03:00:299NonePresentation Battle 15911: Execute action[9]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: StartEmpireRound)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:01:297NoneThe AI decision process took 1.2 seconds to be executed (1.1 seconds of AI processing and 0.1 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

15:03:01:449NoneAI Synchronization took 62.8939ms at frame 28 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

15:03:01:585NoneCan't find entity 12955 of ongoing task. Fails the task 6275.

Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

15:03:02:604None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_CelticCivilization #16217 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

15:03:02:631NonePresentation Battle 15911: Execute action[10]: UnitMove. EmpireIndex=3. UnitGuid=15929, DestTile=[30, 30]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:02:631NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:02:631NonePresentation Battle 15911: Execute action[11]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:02:631NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:02:796NonePresentation Battle 15911: Execute action[12]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:02:796NonePresentation Battle 15911: Execute action[13]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:02:796NonePresentation Battle 15911: Execute action[14]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:02:796NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:02:925NonePresentation Battle 15911: Execute action[15]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:02:925NonePresentation Battle 15911: Execute action[16]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:02:925NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:03:092NonePresentation Battle 15911: Execute action[17]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:03:092NonePresentation Battle 15911: Execute action[18]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:03:092NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:03:219NonePresentation Battle 15911: Execute action[19]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:03:219NonePresentation Battle 15911: Execute action[20]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:03:219NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:03:300NonePresentation Battle 15911: Execute action[21]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:03:423NonePresentation Battle 15911: Execute action[22]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:03:423NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:03:594NonePresentation Battle 15911: Execute action[23]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:03:594NonePresentation Battle 15911: Execute action[24]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:03:594NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:03:721NonePresentation Battle 15911: Execute action[25]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:03:721NonePresentation Battle 15911: Execute action[26]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:03:721NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:03:807NonePresentation Battle 15911: Execute action[27]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:03:807NonePresentation Battle 15911: Execute action[28]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:03:807NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:03:916NonePresentation Battle 15911: Execute action[29]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:03:987NonePresentation Battle 15911: Execute action[30]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:03:987NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:04:076NonePresentation Battle 15911: Execute action[31]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:04:076NonePresentation Battle 15911: Execute action[32]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:04:076NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:04:183NonePresentation Battle 15911: Execute action[33]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:04:184NonePresentation Battle 15911: Execute action[34]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:04:184NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:04:299NonePresentation Battle 15911: Execute action[35]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:04:299NonePresentation Battle 15911: Execute action[36]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:04:299NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:04:402NonePresentation Battle 15911: Execute action[37]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:04:402NonePresentation Battle 15911: Execute action[38]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:04:402NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:04:483NonePresentation Battle 15911: Execute action[39]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:04:589NonePresentation Battle 15911: Execute action[40]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:04:589NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:04:694NonePresentation Battle 15911: Execute action[41]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:04:695NonePresentation Battle 15911: Execute action[42]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:04:695NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:04:796NonePresentation Battle 15911: Execute action[43]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:04:796NonePresentation Battle 15911: Execute action[44]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:04:796NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:04:898NonePresentation Battle 15911: Execute action[45]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:04:898NonePresentation Battle 15911: Execute action[46]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:04:898NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:05:000NonePresentation Battle 15911: Execute action[47]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:05:000NonePresentation Battle 15911: Execute action[48]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:05:000NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:05:102NonePresentation Battle 15911: Execute action[49]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:05:102NonePresentation Battle 15911: Execute action[50]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:05:102NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:05:204NonePresentation Battle 15911: Execute action[51]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:05:204NonePresentation Battle 15911: Execute action[52]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:05:204NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:05:307NonePresentation Battle 15911: Execute action[53]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:05:307NonePresentation Battle 15911: Execute action[54]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:05:307NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:05:394NonePresentation Battle 15911: Execute action[55]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:05:395NonePresentation Battle 15911: Execute action[56]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:05:395NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:05:501NonePresentation Battle 15911: Execute action[57]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:05:501NonePresentation Battle 15911: Execute action[58]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:05:501NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:05:629NonePresentation Battle 15911: Execute action[59]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:05:629NonePresentation Battle 15911: Execute action[60]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:05:629NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:05:710NonePresentation Battle 15911: Execute action[61]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:05:710NonePresentation Battle 15911: Execute action[62]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:05:710NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:05:798NonePresentation Battle 15911: Execute action[63]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:05:798NonePresentation Battle 15911: Execute action[64]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:05:798NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:05:912NonePresentation Battle 15911: Execute action[65]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:05:912NonePresentation Battle 15911: Execute action[66]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:05:912NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:05:999NonePresentation Battle 15911: Execute action[67]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:06:000NonePresentation Battle 15911: Execute action[68]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:06:000NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:06:110NonePresentation Battle 15911: Execute action[69]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:06:111NonePresentation Battle 15911: Execute action[70]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:06:111NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:06:199NonePresentation Battle 15911: Execute action[71]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:06:199NonePresentation Battle 15911: Execute action[72]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:06:199NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:06:302NonePresentation Battle 15911: Execute action[73]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:06:302NonePresentation Battle 15911: Execute action[74]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:06:302NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:06:410NonePresentation Battle 15911: Execute action[75]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:06:410NonePresentation Battle 15911: Execute action[76]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:06:410NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:06:498NonePresentation Battle 15911: Execute action[77]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:06:499NonePresentation Battle 15911: Execute action[78]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:06:499NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:06:602NonePresentation Battle 15911: Execute action[79]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:06:603NonePresentation Battle 15911: Execute action[80]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:06:603NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:06:706NonePresentation Battle 15911: Execute action[81]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:06:706NonePresentation Battle 15911: Execute action[82]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:06:706NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:06:809NonePresentation Battle 15911: Execute action[83]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:06:810NonePresentation Battle 15911: Execute action[84]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:06:810NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:06:899NonePresentation Battle 15911: Execute action[85]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:06:900NonePresentation Battle 15911: Execute action[86]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:06:900NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:07:002NonePresentation Battle 15911: Execute action[87]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:07:002NonePresentation Battle 15911: Execute action[88]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:07:002NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:07:109NonePresentation Battle 15911: Execute action[89]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:07:109NonePresentation Battle 15911: Execute action[90]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:07:109NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:07:213NonePresentation Battle 15911: Execute action[91]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:07:213NonePresentation Battle 15911: Execute action[92]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:07:213NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:07:297NonePresentation Battle 15911: Execute action[93]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:07:297NonePresentation Battle 15911: Execute action[94]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:07:297NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:07:401NonePresentation Battle 15911: Execute action[95]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:07:401NonePresentation Battle 15911: Execute action[96]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:07:401NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:07:503NonePresentation Battle 15911: Execute action[97]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:07:503NonePresentation Battle 15911: Execute action[98]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:07:503NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:07:613NonePresentation Battle 15911: Execute action[99]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:07:613NonePresentation Battle 15911: Execute action[100]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:07:613NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:07:693NonePresentation Battle 15911: Execute action[101]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:07:803NonePresentation Battle 15911: Execute action[102]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:07:803NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:07:910NonePresentation Battle 15911: Execute action[103]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:07:911NonePresentation Battle 15911: Execute action[104]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:07:911NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:08:012NonePresentation Battle 15911: Execute action[105]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:08:012NonePresentation Battle 15911: Execute action[106]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:08:012NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:08:092NonePresentation Battle 15911: Execute action[107]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:08:093NonePresentation Battle 15911: Execute action[108]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:08:093NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:08:193NonePresentation Battle 15911: Execute action[109]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:08:193NonePresentation Battle 15911: Execute action[110]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:08:193NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:08:320NonePresentation Battle 15911: Execute action[111]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:08:320NonePresentation Battle 15911: Execute action[112]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:08:320NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:08:403NonePresentation Battle 15911: Execute action[113]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:08:403NonePresentation Battle 15911: Execute action[114]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:08:403NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:08:503NonePresentation Battle 15911: Execute action[115]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:08:503NonePresentation Battle 15911: Execute action[116]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:08:503NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:08:604NonePresentation Battle 15911: Execute action[117]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:08:605NonePresentation Battle 15911: Execute action[118]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:08:605NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:08:705NonePresentation Battle 15911: Execute action[119]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:08:705NonePresentation Battle 15911: Execute action[120]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:08:705NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:08:812NonePresentation Battle 15911: Execute action[121]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:08:812NonePresentation Battle 15911: Execute action[122]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:08:812NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:08:893NonePresentation Battle 15911: Execute action[123]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:08:893NonePresentation Battle 15911: Execute action[124]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:08:893NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:09:017NonePresentation Battle 15911: Execute action[125]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:09:017NonePresentation Battle 15911: Execute action[126]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:09:017NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:09:096NonePresentation Battle 15911: Execute action[127]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:09:096NonePresentation Battle 15911: Execute action[128]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:09:096NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:09:197NonePresentation Battle 15911: Execute action[129]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:09:198NonePresentation Battle 15911: Execute action[130]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:09:198NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:09:301NonePresentation Battle 15911: Execute action[131]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:09:301NonePresentation Battle 15911: Execute action[132]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:09:301NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:09:406NonePresentation Battle 15911: Execute action[133]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:09:406NonePresentation Battle 15911: Execute action[134]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:09:406NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:09:511NonePresentation Battle 15911: Execute action[135]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:09:511NonePresentation Battle 15911: Execute action[136]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:09:511NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:09:614NonePresentation Battle 15911: Execute action[137]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:09:615NonePresentation Battle 15911: Execute action[138]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:09:615NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:09:717NonePresentation Battle 15911: Execute action[139]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:09:717NonePresentation Battle 15911: Execute action[140]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:09:717NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:09:799NonePresentation Battle 15911: Execute action[141]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:09:799NonePresentation Battle 15911: Execute action[142]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:09:799NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:09:906NonePresentation Battle 15911: Execute action[143]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:09:906NonePresentation Battle 15911: Execute action[144]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:09:906NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:10:011NonePresentation Battle 15911: Execute action[145]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:10:012NonePresentation Battle 15911: Execute action[146]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:10:012NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:10:120NonePresentation Battle 15911: Execute action[147]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:10:120NonePresentation Battle 15911: Execute action[148]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:10:120NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:10:228NonePresentation Battle 15911: Execute action[149]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:10:228NonePresentation Battle 15911: Execute action[150]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:10:228NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:10:308NonePresentation Battle 15911: Execute action[151]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:10:308NonePresentation Battle 15911: Execute action[152]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:10:308NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:10:415NonePresentation Battle 15911: Execute action[153]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:10:415NonePresentation Battle 15911: Execute action[154]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:10:415NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:10:517NonePresentation Battle 15911: Execute action[155]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:10:517NonePresentation Battle 15911: Execute action[156]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:10:517NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:10:624NonePresentation Battle 15911: Execute action[157]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:10:624NonePresentation Battle 15911: Execute action[158]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:10:624NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:10:732NonePresentation Battle 15911: Execute action[159]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:10:732NonePresentation Battle 15911: Execute action[160]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:10:732NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:10:818NonePresentation Battle 15911: Execute action[161]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:10:818NonePresentation Battle 15911: Execute action[162]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:10:818NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:10:932NonePresentation Battle 15911: Execute action[163]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:10:932NonePresentation Battle 15911: Execute action[164]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:10:932NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:11:020NonePresentation Battle 15911: Execute action[165]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:11:129NonePresentation Battle 15911: Execute action[166]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:11:129NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:11:214NonePresentation Battle 15911: Execute action[167]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:11:214NonePresentation Battle 15911: Execute action[168]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:11:214NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:11:319NonePresentation Battle 15911: Execute action[169]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:11:319NonePresentation Battle 15911: Execute action[170]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:11:319NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:11:403NonePresentation Battle 15911: Execute action[171]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:11:403NonePresentation Battle 15911: Execute action[172]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:11:403NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:11:511NonePresentation Battle 15911: Execute action[173]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:11:511NonePresentation Battle 15911: Execute action[174]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:11:511NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:11:616NonePresentation Battle 15911: Execute action[175]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:11:616NonePresentation Battle 15911: Execute action[176]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:11:616NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:11:717NonePresentation Battle 15911: Execute action[177]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:11:717NonePresentation Battle 15911: Execute action[178]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:11:717NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:11:822NonePresentation Battle 15911: Execute action[179]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:11:823NonePresentation Battle 15911: Execute action[180]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:11:823NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:11:927NonePresentation Battle 15911: Execute action[181]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:12:013NonePresentation Battle 15911: Execute action[182]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:12:013NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:12:117NonePresentation Battle 15911: Execute action[183]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:12:117NonePresentation Battle 15911: Execute action[184]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:12:117NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:12:224NonePresentation Battle 15911: Execute action[185]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:12:224NonePresentation Battle 15911: Execute action[186]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:12:224NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:12:327NonePresentation Battle 15911: Execute action[187]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:12:327NonePresentation Battle 15911: Execute action[188]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:12:327NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:12:418NonePresentation Battle 15911: Execute action[189]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:12:418NonePresentation Battle 15911: Execute action[190]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:12:418NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:12:521NonePresentation Battle 15911: Execute action[191]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:12:521NonePresentation Battle 15911: Execute action[192]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:12:521NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:12:632NonePresentation Battle 15911: Execute action[193]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:12:632NonePresentation Battle 15911: Execute action[194]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:12:633NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:12:740NonePresentation Battle 15911: Execute action[195]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:12:740NonePresentation Battle 15911: Execute action[196]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:12:740NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:12:825NonePresentation Battle 15911: Execute action[197]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:12:825NonePresentation Battle 15911: Execute action[198]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:12:825NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:12:929NonePresentation Battle 15911: Execute action[199]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:12:929NonePresentation Battle 15911: Execute action[200]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:12:929NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:13:014NonePresentation Battle 15911: Execute action[201]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:13:014NonePresentation Battle 15911: Execute action[202]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:13:014NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:13:123NonePresentation Battle 15911: Execute action[203]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:13:123NonePresentation Battle 15911: Execute action[204]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:13:123NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:13:232NonePresentation Battle 15911: Execute action[205]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:13:232NonePresentation Battle 15911: Execute action[206]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:13:232NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:13:318NonePresentation Battle 15911: Execute action[207]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:13:318NonePresentation Battle 15911: Execute action[208]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:13:318NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:13:424NonePresentation Battle 15911: Execute action[209]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:13:424NonePresentation Battle 15911: Execute action[210]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:13:424NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:13:531NonePresentation Battle 15911: Execute action[211]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:13:531NonePresentation Battle 15911: Execute action[212]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:13:531NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:13:620NonePresentation Battle 15911: Execute action[213]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:13:620NonePresentation Battle 15911: Execute action[214]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:13:620NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:13:726NonePresentation Battle 15911: Execute action[215]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:13:726NonePresentation Battle 15911: Execute action[216]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:13:726NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:13:826NonePresentation Battle 15911: Execute action[217]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:13:826NonePresentation Battle 15911: Execute action[218]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:13:826NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:13:929NonePresentation Battle 15911: Execute action[219]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:13:929NonePresentation Battle 15911: Execute action[220]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:13:929NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:14:011NonePresentation Battle 15911: Execute action[221]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:14:012NonePresentation Battle 15911: Execute action[222]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:14:012NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:14:118NonePresentation Battle 15911: Execute action[223]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:14:118NonePresentation Battle 15911: Execute action[224]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:14:118NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:14:220NonePresentation Battle 15911: Execute action[225]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:14:220NonePresentation Battle 15911: Execute action[226]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:14:220NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:14:324NonePresentation Battle 15911: Execute action[227]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:14:325NonePresentation Battle 15911: Execute action[228]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:14:325NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:14:424NonePresentation Battle 15911: Execute action[229]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:14:424NonePresentation Battle 15911: Execute action[230]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:14:424NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:14:531NonePresentation Battle 15911: Execute action[231]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:14:531NonePresentation Battle 15911: Execute action[232]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:14:531NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:14:613NonePresentation Battle 15911: Execute action[233]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:14:613NonePresentation Battle 15911: Execute action[234]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:14:613NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:14:715NonePresentation Battle 15911: Execute action[235]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:14:715NonePresentation Battle 15911: Execute action[236]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:14:715NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:14:819NonePresentation Battle 15911: Execute action[237]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:14:819NonePresentation Battle 15911: Execute action[238]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:14:819NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:14:924NonePresentation Battle 15911: Execute action[239]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:14:924NonePresentation Battle 15911: Execute action[240]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:14:924NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:15:028NonePresentation Battle 15911: Execute action[241]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:15:028NonePresentation Battle 15911: Execute action[242]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:15:028NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:15:135NonePresentation Battle 15911: Execute action[243]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:15:135NonePresentation Battle 15911: Execute action[244]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:15:135NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:15:213NonePresentation Battle 15911: Execute action[245]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:15:213NonePresentation Battle 15911: Execute action[246]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:15:213NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:15:319NonePresentation Battle 15911: Execute action[247]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:15:319NonePresentation Battle 15911: Execute action[248]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:15:319NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:15:421NonePresentation Battle 15911: Execute action[249]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:15:421NonePresentation Battle 15911: Execute action[250]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:15:421NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:15:523NonePresentation Battle 15911: Execute action[251]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:15:523NonePresentation Battle 15911: Execute action[252]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:15:523NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:15:628NonePresentation Battle 15911: Execute action[253]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:15:629NonePresentation Battle 15911: Execute action[254]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:15:629NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:15:735NonePresentation Battle 15911: Execute action[255]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:15:735NonePresentation Battle 15911: Execute action[256]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:15:735NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:15:845NonePresentation Battle 15911: Execute action[257]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:15:845NonePresentation Battle 15911: Execute action[258]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:15:845NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:15:934NonePresentation Battle 15911: Execute action[259]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:15:934NonePresentation Battle 15911: Execute action[260]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:15:934NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:16:021NonePresentation Battle 15911: Execute action[261]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:16:022NonePresentation Battle 15911: Execute action[262]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:16:022NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:16:130NonePresentation Battle 15911: Execute action[263]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:16:130NonePresentation Battle 15911: Execute action[264]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:16:130NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:16:214NonePresentation Battle 15911: Execute action[265]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:16:214NonePresentation Battle 15911: Execute action[266]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:16:214NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:16:323NonePresentation Battle 15911: Execute action[267]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:16:324NonePresentation Battle 15911: Execute action[268]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:16:324NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:16:433NonePresentation Battle 15911: Execute action[269]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:16:433NonePresentation Battle 15911: Execute action[270]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:16:433NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:16:535NonePresentation Battle 15911: Execute action[271]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:16:535NonePresentation Battle 15911: Execute action[272]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:16:535NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:16:619NonePresentation Battle 15911: Execute action[273]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:16:619NonePresentation Battle 15911: Execute action[274]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:16:619NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:16:720NonePresentation Battle 15911: Execute action[275]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:16:720NonePresentation Battle 15911: Execute action[276]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:16:720NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:16:825NonePresentation Battle 15911: Execute action[277]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:16:825NonePresentation Battle 15911: Execute action[278]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:16:825NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:16:927NonePresentation Battle 15911: Execute action[279]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:16:927NonePresentation Battle 15911: Execute action[280]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:16:927NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:17:033NonePresentation Battle 15911: Execute action[281]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:17:033NonePresentation Battle 15911: Execute action[282]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:17:033NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:17:137NonePresentation Battle 15911: Execute action[283]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:17:137NonePresentation Battle 15911: Execute action[284]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:17:137NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:17:239NonePresentation Battle 15911: Execute action[285]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:17:239NonePresentation Battle 15911: Execute action[286]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:17:239NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:17:344NonePresentation Battle 15911: Execute action[287]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:17:344NonePresentation Battle 15911: Execute action[288]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:17:344NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:17:453NonePresentation Battle 15911: Execute action[289]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:17:453NonePresentation Battle 15911: Execute action[290]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:17:453NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:17:536NonePresentation Battle 15911: Execute action[291]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:17:536NonePresentation Battle 15911: Execute action[292]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:17:536NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:17:645NonePresentation Battle 15911: Execute action[293]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:17:646NonePresentation Battle 15911: Execute action[294]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:17:646NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:17:728NonePresentation Battle 15911: Execute action[295]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:17:729NonePresentation Battle 15911: Execute action[296]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:17:729NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:17:834NonePresentation Battle 15911: Execute action[297]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:17:834NonePresentation Battle 15911: Execute action[298]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:17:834NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:17:941NonePresentation Battle 15911: Execute action[299]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:17:941NonePresentation Battle 15911: Execute action[300]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:17:941NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:18:037NonePresentation Battle 15911: Execute action[301]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:18:037NonePresentation Battle 15911: Execute action[302]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:18:037NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:18:148NonePresentation Battle 15911: Execute action[303]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:18:148NonePresentation Battle 15911: Execute action[304]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:18:148NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:18:255NonePresentation Battle 15911: Execute action[305]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:18:343NonePresentation Battle 15911: Execute action[306]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:18:343NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:18:433NonePresentation Battle 15911: Execute action[307]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:18:433NonePresentation Battle 15911: Execute action[308]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:18:433NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:18:539NonePresentation Battle 15911: Execute action[309]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:18:540NonePresentation Battle 15911: Execute action[310]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:18:540NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:18:646NonePresentation Battle 15911: Execute action[311]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:18:646NonePresentation Battle 15911: Execute action[312]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:18:646NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:18:732NonePresentation Battle 15911: Execute action[313]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:18:732NonePresentation Battle 15911: Execute action[314]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:18:732NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:18:836NonePresentation Battle 15911: Execute action[315]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:18:836NonePresentation Battle 15911: Execute action[316]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:18:836NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:18:943NonePresentation Battle 15911: Execute action[317]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:18:943NonePresentation Battle 15911: Execute action[318]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:18:943NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:19:026NonePresentation Battle 15911: Execute action[319]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:19:026NonePresentation Battle 15911: Execute action[320]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:19:026NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:19:157NonePresentation Battle 15911: Execute action[321]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:19:157NonePresentation Battle 15911: Execute action[322]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:19:157NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:19:242NonePresentation Battle 15911: Execute action[323]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:19:242NonePresentation Battle 15911: Execute action[324]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:19:242NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:19:326NonePresentation Battle 15911: Execute action[325]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:19:326NonePresentation Battle 15911: Execute action[326]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:19:326NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:19:427NonePresentation Battle 15911: Execute action[327]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:19:427NonePresentation Battle 15911: Execute action[328]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:19:427NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:19:537NonePresentation Battle 15911: Execute action[329]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:19:537NonePresentation Battle 15911: Execute action[330]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:19:538NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:19:645NonePresentation Battle 15911: Execute action[331]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:19:645NonePresentation Battle 15911: Execute action[332]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:19:645NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:19:731NonePresentation Battle 15911: Execute action[333]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:19:731NonePresentation Battle 15911: Execute action[334]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:19:731NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:19:836NonePresentation Battle 15911: Execute action[335]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:19:836NonePresentation Battle 15911: Execute action[336]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:19:836NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:19:943NonePresentation Battle 15911: Execute action[337]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:19:943NonePresentation Battle 15911: Execute action[338]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:19:943NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:20:049NonePresentation Battle 15911: Execute action[339]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:20:049NonePresentation Battle 15911: Execute action[340]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:20:049NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:20:135NonePresentation Battle 15911: Execute action[341]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:20:135NonePresentation Battle 15911: Execute action[342]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:20:135NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:20:242NonePresentation Battle 15911: Execute action[343]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:20:242NonePresentation Battle 15911: Execute action[344]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:20:242NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:20:347NonePresentation Battle 15911: Execute action[345]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:20:347NonePresentation Battle 15911: Execute action[346]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:20:347NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:20:440NonePresentation Battle 15911: Execute action[347]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:20:440NonePresentation Battle 15911: Execute action[348]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:20:440NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:20:542NonePresentation Battle 15911: Execute action[349]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:20:543NonePresentation Battle 15911: Execute action[350]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:20:543NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:20:652NonePresentation Battle 15911: Execute action[351]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:20:652NonePresentation Battle 15911: Execute action[352]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:20:652NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:20:739NonePresentation Battle 15911: Execute action[353]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:20:739NonePresentation Battle 15911: Execute action[354]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:20:739NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:20:845NonePresentation Battle 15911: Execute action[355]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:20:845NonePresentation Battle 15911: Execute action[356]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:20:845NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:20:931NonePresentation Battle 15911: Execute action[357]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:20:931NonePresentation Battle 15911: Execute action[358]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:20:931NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:21:037NonePresentation Battle 15911: Execute action[359]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:21:037NonePresentation Battle 15911: Execute action[360]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:21:037NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:21:147NonePresentation Battle 15911: Execute action[361]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:21:147NonePresentation Battle 15911: Execute action[362]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:21:147NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:21:235NonePresentation Battle 15911: Execute action[363]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:21:235NonePresentation Battle 15911: Execute action[364]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:21:235NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:21:338NonePresentation Battle 15911: Execute action[365]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:21:338NonePresentation Battle 15911: Execute action[366]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:21:338NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:21:443NonePresentation Battle 15911: Execute action[367]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:21:443NonePresentation Battle 15911: Execute action[368]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:21:443NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:21:546NonePresentation Battle 15911: Execute action[369]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:21:547NonePresentation Battle 15911: Execute action[370]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:21:547NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:21:634NonePresentation Battle 15911: Execute action[371]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:21:634NonePresentation Battle 15911: Execute action[372]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:21:635NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:21:742NonePresentation Battle 15911: Execute action[373]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:21:743NonePresentation Battle 15911: Execute action[374]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:21:743NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:21:848NonePresentation Battle 15911: Execute action[375]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:21:848NonePresentation Battle 15911: Execute action[376]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:21:848NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:21:937NonePresentation Battle 15911: Execute action[377]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:21:938NonePresentation Battle 15911: Execute action[378]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:21:938NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:22:041NonePresentation Battle 15911: Execute action[379]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:22:041NonePresentation Battle 15911: Execute action[380]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:22:041NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:22:148NonePresentation Battle 15911: Execute action[381]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:22:148NonePresentation Battle 15911: Execute action[382]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:22:148NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:22:236NonePresentation Battle 15911: Execute action[383]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:22:236NonePresentation Battle 15911: Execute action[384]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:22:236NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:22:345NonePresentation Battle 15911: Execute action[385]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:22:345NonePresentation Battle 15911: Execute action[386]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:22:345NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:22:454NonePresentation Battle 15911: Execute action[387]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:22:454NonePresentation Battle 15911: Execute action[388]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:22:454NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:22:537NonePresentation Battle 15911: Execute action[389]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:22:537NonePresentation Battle 15911: Execute action[390]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:22:537NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:22:653NonePresentation Battle 15911: Execute action[391]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:22:653NonePresentation Battle 15911: Execute action[392]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:22:653NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:22:742NonePresentation Battle 15911: Execute action[393]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:22:742NonePresentation Battle 15911: Execute action[394]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:22:742NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:22:852NonePresentation Battle 15911: Execute action[395]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:22:852NonePresentation Battle 15911: Execute action[396]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:22:852NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:22:935NonePresentation Battle 15911: Execute action[397]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:22:935NonePresentation Battle 15911: Execute action[398]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:22:935NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:23:044NonePresentation Battle 15911: Execute action[399]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:23:044NonePresentation Battle 15911: Execute action[400]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:23:044NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:23:159NonePresentation Battle 15911: Execute action[401]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:23:159NonePresentation Battle 15911: Execute action[402]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:23:159NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:23:252NonePresentation Battle 15911: Execute action[403]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:23:252NonePresentation Battle 15911: Execute action[404]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:23:252NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:23:339NonePresentation Battle 15911: Execute action[405]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:23:339NonePresentation Battle 15911: Execute action[406]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:23:339NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:23:455NonePresentation Battle 15911: Execute action[407]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:23:456NonePresentation Battle 15911: Execute action[408]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:23:456NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:23:549NonePresentation Battle 15911: Execute action[409]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:23:549NonePresentation Battle 15911: Execute action[410]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:23:549NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:23:637NonePresentation Battle 15911: Execute action[411]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:23:638NonePresentation Battle 15911: Execute action[412]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:23:638NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:23:753NonePresentation Battle 15911: Execute action[413]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:23:753NonePresentation Battle 15911: Execute action[414]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:23:753NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:23:843NonePresentation Battle 15911: Execute action[415]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:23:843NonePresentation Battle 15911: Execute action[416]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:23:843NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:23:966NonePresentation Battle 15911: Execute action[417]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:23:966NonePresentation Battle 15911: Execute action[418]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:23:966NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:24:051NonePresentation Battle 15911: Execute action[419]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:24:051NonePresentation Battle 15911: Execute action[420]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:24:051NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:24:157NonePresentation Battle 15911: Execute action[421]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:24:157NonePresentation Battle 15911: Execute action[422]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:24:157NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:24:247NonePresentation Battle 15911: Execute action[423]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:24:247NonePresentation Battle 15911: Execute action[424]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:24:247NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:24:359NonePresentation Battle 15911: Execute action[425]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:24:359NonePresentation Battle 15911: Execute action[426]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:24:359NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:24:473NonePresentation Battle 15911: Execute action[427]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:24:535NonePresentation Battle 15911: Execute action[428]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:24:535NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:24:652NonePresentation Battle 15911: Execute action[429]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:24:652NonePresentation Battle 15911: Execute action[430]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:24:652NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:24:766NonePresentation Battle 15911: Execute action[431]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:24:766NonePresentation Battle 15911: Execute action[432]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:24:766NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:24:854NonePresentation Battle 15911: Execute action[433]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:24:854NonePresentation Battle 15911: Execute action[434]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:24:854NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:24:937NonePresentation Battle 15911: Execute action[435]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:24:937NonePresentation Battle 15911: Execute action[436]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:24:937NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:25:049NonePresentation Battle 15911: Execute action[437]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:25:049NonePresentation Battle 15911: Execute action[438]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:25:049NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:25:159NonePresentation Battle 15911: Execute action[439]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:25:159NonePresentation Battle 15911: Execute action[440]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:25:159NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:25:240NonePresentation Battle 15911: Execute action[441]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:25:241NonePresentation Battle 15911: Execute action[442]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:25:241NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:25:343NonePresentation Battle 15911: Execute action[443]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:25:446NonePresentation Battle 15911: Execute action[444]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:25:446NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:25:555NonePresentation Battle 15911: Execute action[445]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:25:555NonePresentation Battle 15911: Execute action[446]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:25:555NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:25:638NonePresentation Battle 15911: Execute action[447]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:25:638NonePresentation Battle 15911: Execute action[448]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:25:638NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:25:747NonePresentation Battle 15911: Execute action[449]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:25:747NonePresentation Battle 15911: Execute action[450]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:25:747NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:25:860NonePresentation Battle 15911: Execute action[451]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:25:860NonePresentation Battle 15911: Execute action[452]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:25:860NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:25:942NonePresentation Battle 15911: Execute action[453]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:25:943NonePresentation Battle 15911: Execute action[454]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:25:943NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:26:047NonePresentation Battle 15911: Execute action[455]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:26:047NonePresentation Battle 15911: Execute action[456]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:26:047NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:26:158NonePresentation Battle 15911: Execute action[457]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:26:158NonePresentation Battle 15911: Execute action[458]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:26:158NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:26:258NonePresentation Battle 15911: Execute action[459]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:26:258NonePresentation Battle 15911: Execute action[460]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:26:258NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:26:339NonePresentation Battle 15911: Execute action[461]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:26:339NonePresentation Battle 15911: Execute action[462]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:26:339NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:26:446NonePresentation Battle 15911: Execute action[463]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:26:446NonePresentation Battle 15911: Execute action[464]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:26:446NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:26:557NonePresentation Battle 15911: Execute action[465]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:26:557NonePresentation Battle 15911: Execute action[466]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:26:557NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:26:663NonePresentation Battle 15911: Execute action[467]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:26:663NonePresentation Battle 15911: Execute action[468]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:26:663NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:26:743NonePresentation Battle 15911: Execute action[469]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:26:743NonePresentation Battle 15911: Execute action[470]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:26:743NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:26:856NonePresentation Battle 15911: Execute action[471]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:26:856NonePresentation Battle 15911: Execute action[472]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:26:856NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:26:966NonePresentation Battle 15911: Execute action[473]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:27:050NonePresentation Battle 15911: Execute action[474]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:27:050NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:27:157NonePresentation Battle 15911: Execute action[475]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:27:157NonePresentation Battle 15911: Execute action[476]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:27:157NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:27:261NonePresentation Battle 15911: Execute action[477]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:27:261NonePresentation Battle 15911: Execute action[478]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:27:261NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:27:370NonePresentation Battle 15911: Execute action[479]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:27:370NonePresentation Battle 15911: Execute action[480]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:27:370NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:27:449NonePresentation Battle 15911: Execute action[481]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:27:449NonePresentation Battle 15911: Execute action[482]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:27:449NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:27:559NonePresentation Battle 15911: Execute action[483]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:27:559NonePresentation Battle 15911: Execute action[484]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:27:559NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:27:667NonePresentation Battle 15911: Execute action[485]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:27:667NonePresentation Battle 15911: Execute action[486]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:27:667NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:27:758NonePresentation Battle 15911: Execute action[487]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:27:758NonePresentation Battle 15911: Execute action[488]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:27:758NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:27:862NonePresentation Battle 15911: Execute action[489]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:27:862NonePresentation Battle 15911: Execute action[490]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:27:862NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:27:969NonePresentation Battle 15911: Execute action[491]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:27:969NonePresentation Battle 15911: Execute action[492]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:27:969NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:28:062NonePresentation Battle 15911: Execute action[493]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:28:148NonePresentation Battle 15911: Execute action[494]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:28:148NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:28:254NonePresentation Battle 15911: Execute action[495]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:28:254NonePresentation Battle 15911: Execute action[496]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:28:255NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:28:366NonePresentation Battle 15911: Execute action[497]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:28:366NonePresentation Battle 15911: Execute action[498]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:28:366NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:28:457NonePresentation Battle 15911: Execute action[499]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:28:457NonePresentation Battle 15911: Execute action[500]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:28:457NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:28:566NonePresentation Battle 15911: Execute action[501]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:28:566NonePresentation Battle 15911: Execute action[502]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:28:566NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:28:659NonePresentation Battle 15911: Execute action[503]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:28:659NonePresentation Battle 15911: Execute action[504]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:28:659NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:28:768NonePresentation Battle 15911: Execute action[505]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:28:768NonePresentation Battle 15911: Execute action[506]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:28:768NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:28:864NonePresentation Battle 15911: Execute action[507]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:28:864NonePresentation Battle 15911: Execute action[508]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:28:864NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:28:976NonePresentation Battle 15911: Execute action[509]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:28:976NonePresentation Battle 15911: Execute action[510]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:28:976NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:29:064NonePresentation Battle 15911: Execute action[511]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:29:065NonePresentation Battle 15911: Execute action[512]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:29:065NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:29:169NonePresentation Battle 15911: Execute action[513]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:29:170NonePresentation Battle 15911: Execute action[514]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:29:170NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:29:262NonePresentation Battle 15911: Execute action[515]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:29:262NonePresentation Battle 15911: Execute action[516]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:29:262NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:29:368NonePresentation Battle 15911: Execute action[517]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:29:368NonePresentation Battle 15911: Execute action[518]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:29:368NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:29:472NonePresentation Battle 15911: Execute action[519]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:29:473NonePresentation Battle 15911: Execute action[520]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:29:473NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:29:558NonePresentation Battle 15911: Execute action[521]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:29:558NonePresentation Battle 15911: Execute action[522]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:29:558NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:29:660NonePresentation Battle 15911: Execute action[523]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:29:660NonePresentation Battle 15911: Execute action[524]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:29:660NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:29:765NonePresentation Battle 15911: Execute action[525]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:29:765NonePresentation Battle 15911: Execute action[526]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:29:765NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:29:871NonePresentation Battle 15911: Execute action[527]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:29:871NonePresentation Battle 15911: Execute action[528]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:29:871NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:29:975NonePresentation Battle 15911: Execute action[529]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:29:975NonePresentation Battle 15911: Execute action[530]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:29:975NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:30:066NonePresentation Battle 15911: Execute action[531]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:30:066NonePresentation Battle 15911: Execute action[532]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:30:066NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:30:172NonePresentation Battle 15911: Execute action[533]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:30:172NonePresentation Battle 15911: Execute action[534]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:30:172NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:30:255NonePresentation Battle 15911: Execute action[535]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:30:255NonePresentation Battle 15911: Execute action[536]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:30:255NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:30:361NonePresentation Battle 15911: Execute action[537]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:30:361NonePresentation Battle 15911: Execute action[538]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:30:361NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:30:463NonePresentation Battle 15911: Execute action[539]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:30:463NonePresentation Battle 15911: Execute action[540]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:30:463NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:30:568NonePresentation Battle 15911: Execute action[541]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:30:569NonePresentation Battle 15911: Execute action[542]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:30:569NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:30:671NonePresentation Battle 15911: Execute action[543]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:30:671NonePresentation Battle 15911: Execute action[544]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:30:671NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:30:755NonePresentation Battle 15911: Execute action[545]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:30:755NonePresentation Battle 15911: Execute action[546]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:30:755NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:30:860NonePresentation Battle 15911: Execute action[547]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:30:860NonePresentation Battle 15911: Execute action[548]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:30:860NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:30:961NonePresentation Battle 15911: Execute action[549]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:30:962NonePresentation Battle 15911: Execute action[550]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:30:962NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:31:064NonePresentation Battle 15911: Execute action[551]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:31:064NonePresentation Battle 15911: Execute action[552]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:31:065NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:31:172NonePresentation Battle 15911: Execute action[553]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:31:172NonePresentation Battle 15911: Execute action[554]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:31:172NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:31:276NonePresentation Battle 15911: Execute action[555]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:31:276NonePresentation Battle 15911: Execute action[556]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:31:276NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:31:363NonePresentation Battle 15911: Execute action[557]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:31:363NonePresentation Battle 15911: Execute action[558]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:31:363NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:31:467NonePresentation Battle 15911: Execute action[559]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:31:467NonePresentation Battle 15911: Execute action[560]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:31:467NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:31:570NonePresentation Battle 15911: Execute action[561]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:31:570NonePresentation Battle 15911: Execute action[562]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:31:570NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:31:678NonePresentation Battle 15911: Execute action[563]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:31:678NonePresentation Battle 15911: Execute action[564]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:31:678NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:31:764NonePresentation Battle 15911: Execute action[565]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:31:872NonePresentation Battle 15911: Execute action[566]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:31:872NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:31:976NonePresentation Battle 15911: Execute action[567]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:31:976NonePresentation Battle 15911: Execute action[568]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:31:976NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:32:064NonePresentation Battle 15911: Execute action[569]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:32:065NonePresentation Battle 15911: Execute action[570]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:32:065NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:32:171NonePresentation Battle 15911: Execute action[571]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:32:171NonePresentation Battle 15911: Execute action[572]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:32:171NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:32:276NonePresentation Battle 15911: Execute action[573]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:32:276NonePresentation Battle 15911: Execute action[574]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:32:276NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:32:356NonePresentation Battle 15911: Execute action[575]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:32:356NonePresentation Battle 15911: Execute action[576]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:32:356NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:32:463NonePresentation Battle 15911: Execute action[577]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:32:463NonePresentation Battle 15911: Execute action[578]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:32:463NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:32:566NonePresentation Battle 15911: Execute action[579]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:32:567NonePresentation Battle 15911: Execute action[580]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:32:567NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:32:671NonePresentation Battle 15911: Execute action[581]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:32:671NonePresentation Battle 15911: Execute action[582]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:32:671NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:32:773NonePresentation Battle 15911: Execute action[583]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:32:773NonePresentation Battle 15911: Execute action[584]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:32:773NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:32:878NonePresentation Battle 15911: Execute action[585]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:32:878NonePresentation Battle 15911: Execute action[586]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:32:878NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:32:983NonePresentation Battle 15911: Execute action[587]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:32:983NonePresentation Battle 15911: Execute action[588]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:32:983NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:33:067NonePresentation Battle 15911: Execute action[589]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:33:067NonePresentation Battle 15911: Execute action[590]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:33:067NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:33:173NonePresentation Battle 15911: Execute action[591]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:33:173NonePresentation Battle 15911: Execute action[592]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:33:173NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:33:278NonePresentation Battle 15911: Execute action[593]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:33:278NonePresentation Battle 15911: Execute action[594]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:33:278NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:33:383NonePresentation Battle 15911: Execute action[595]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:33:383NonePresentation Battle 15911: Execute action[596]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:33:383NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:33:466NonePresentation Battle 15911: Execute action[597]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:33:466NonePresentation Battle 15911: Execute action[598]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:33:466NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:33:573NonePresentation Battle 15911: Execute action[599]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:33:574NonePresentation Battle 15911: Execute action[600]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:33:574NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:33:684NonePresentation Battle 15911: Execute action[601]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:33:684NonePresentation Battle 15911: Execute action[602]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:33:684NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:33:793NonePresentation Battle 15911: Execute action[603]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:33:880NonePresentation Battle 15911: Execute action[604]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:33:880NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:33:990NonePresentation Battle 15911: Execute action[605]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:33:990NonePresentation Battle 15911: Execute action[606]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:33:990NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:34:078NonePresentation Battle 15911: Execute action[607]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:34:078NonePresentation Battle 15911: Execute action[608]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:34:078NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:34:184NonePresentation Battle 15911: Execute action[609]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:34:184NonePresentation Battle 15911: Execute action[610]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:34:184NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:34:270NonePresentation Battle 15911: Execute action[611]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:34:383NonePresentation Battle 15911: Execute action[612]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:34:383NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:34:473NonePresentation Battle 15911: Execute action[613]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:34:473NonePresentation Battle 15911: Execute action[614]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:34:473NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:34:581NonePresentation Battle 15911: Execute action[615]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:34:581NonePresentation Battle 15911: Execute action[616]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:34:581NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:34:684NonePresentation Battle 15911: Execute action[617]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:34:684NonePresentation Battle 15911: Execute action[618]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:34:684NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:34:794NonePresentation Battle 15911: Execute action[619]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:34:794NonePresentation Battle 15911: Execute action[620]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:34:794NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:34:886NonePresentation Battle 15911: Execute action[621]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:34:886NonePresentation Battle 15911: Execute action[622]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:34:886NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:34:973NonePresentation Battle 15911: Execute action[623]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:34:973NonePresentation Battle 15911: Execute action[624]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:34:973NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:35:080NonePresentation Battle 15911: Execute action[625]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:35:080NonePresentation Battle 15911: Execute action[626]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:35:080NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:35:189NonePresentation Battle 15911: Execute action[627]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:35:274NonePresentation Battle 15911: Execute action[628]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:35:274NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:35:383NonePresentation Battle 15911: Execute action[629]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:35:384NonePresentation Battle 15911: Execute action[630]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:35:384NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:35:490NonePresentation Battle 15911: Execute action[631]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:35:490NonePresentation Battle 15911: Execute action[632]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:35:490NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:35:577NonePresentation Battle 15911: Execute action[633]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:35:577NonePresentation Battle 15911: Execute action[634]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:35:577NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:35:681NonePresentation Battle 15911: Execute action[635]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:35:681NonePresentation Battle 15911: Execute action[636]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:35:681NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:35:793NonePresentation Battle 15911: Execute action[637]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:35:793NonePresentation Battle 15911: Execute action[638]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:35:793NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:35:883NonePresentation Battle 15911: Execute action[639]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:35:883NonePresentation Battle 15911: Execute action[640]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:35:883NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:35:987NonePresentation Battle 15911: Execute action[641]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:35:987NonePresentation Battle 15911: Execute action[642]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:35:987NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:36:070NonePresentation Battle 15911: Execute action[643]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:36:070NonePresentation Battle 15911: Execute action[644]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:36:070NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:36:180NonePresentation Battle 15911: Execute action[645]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:36:180NonePresentation Battle 15911: Execute action[646]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:36:180NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:36:286NonePresentation Battle 15911: Execute action[647]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:36:286NonePresentation Battle 15911: Execute action[648]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:36:286NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:36:392NonePresentation Battle 15911: Execute action[649]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:36:482NonePresentation Battle 15911: Execute action[650]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:36:482NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:36:586NonePresentation Battle 15911: Execute action[651]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:36:586NonePresentation Battle 15911: Execute action[652]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:36:586NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:36:675NonePresentation Battle 15911: Execute action[653]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:36:675NonePresentation Battle 15911: Execute action[654]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:36:675NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:36:789NonePresentation Battle 15911: Execute action[655]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:36:789NonePresentation Battle 15911: Execute action[656]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:36:789NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:36:898NonePresentation Battle 15911: Execute action[657]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:36:898NonePresentation Battle 15911: Execute action[658]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:36:898NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:36:980NonePresentation Battle 15911: Execute action[659]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:36:980NonePresentation Battle 15911: Execute action[660]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:36:980NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:37:084NonePresentation Battle 15911: Execute action[661]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:37:084NonePresentation Battle 15911: Execute action[662]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:37:084NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:37:190NonePresentation Battle 15911: Execute action[663]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:37:190NonePresentation Battle 15911: Execute action[664]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:37:190NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:37:292NonePresentation Battle 15911: Execute action[665]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:37:292NonePresentation Battle 15911: Execute action[666]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:37:292NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:37:376NonePresentation Battle 15911: Execute action[667]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:37:376NonePresentation Battle 15911: Execute action[668]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:37:376NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:37:480NonePresentation Battle 15911: Execute action[669]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:37:480NonePresentation Battle 15911: Execute action[670]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:37:480NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:37:582NonePresentation Battle 15911: Execute action[671]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:37:582NonePresentation Battle 15911: Execute action[672]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:37:582NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:37:689NonePresentation Battle 15911: Execute action[673]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:37:689NonePresentation Battle 15911: Execute action[674]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:37:689NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:37:791NonePresentation Battle 15911: Execute action[675]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:37:791NonePresentation Battle 15911: Execute action[676]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:37:791NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:37:876NonePresentation Battle 15911: Execute action[677]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:37:877NonePresentation Battle 15911: Execute action[678]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:37:877NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:37:999NonePresentation Battle 15911: Execute action[679]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:37:999NonePresentation Battle 15911: Execute action[680]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:37:999NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:38:084NonePresentation Battle 15911: Execute action[681]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:38:084NonePresentation Battle 15911: Execute action[682]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:38:084NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:38:187NonePresentation Battle 15911: Execute action[683]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:38:187NonePresentation Battle 15911: Execute action[684]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:38:187NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:38:294NonePresentation Battle 15911: Execute action[685]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:38:294NonePresentation Battle 15911: Execute action[686]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:38:294NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:38:374NonePresentation Battle 15911: Execute action[687]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:38:374NonePresentation Battle 15911: Execute action[688]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:38:375NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:38:479NonePresentation Battle 15911: Execute action[689]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:38:479NonePresentation Battle 15911: Execute action[690]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:38:479NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:38:584NonePresentation Battle 15911: Execute action[691]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:38:584NonePresentation Battle 15911: Execute action[692]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:38:584NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:38:692NonePresentation Battle 15911: Execute action[693]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:38:693NonePresentation Battle 15911: Execute action[694]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:38:693NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:38:775NonePresentation Battle 15911: Execute action[695]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:38:775NonePresentation Battle 15911: Execute action[696]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:38:775NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:38:881NonePresentation Battle 15911: Execute action[697]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:38:985NonePresentation Battle 15911: Execute action[698]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:38:985NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:39:094NonePresentation Battle 15911: Execute action[699]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:39:094NonePresentation Battle 15911: Execute action[700]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:39:094NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:39:198NonePresentation Battle 15911: Execute action[701]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:39:198NonePresentation Battle 15911: Execute action[702]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:39:198NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:39:303NonePresentation Battle 15911: Execute action[703]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:39:303NonePresentation Battle 15911: Execute action[704]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:39:303NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:39:386NonePresentation Battle 15911: Execute action[705]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:39:387NonePresentation Battle 15911: Execute action[706]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:39:387NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:39:493NonePresentation Battle 15911: Execute action[707]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:39:493NonePresentation Battle 15911: Execute action[708]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:39:493NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:39:597NonePresentation Battle 15911: Execute action[709]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:39:597NonePresentation Battle 15911: Execute action[710]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:39:597NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:39:678NonePresentation Battle 15911: Execute action[711]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:39:678NonePresentation Battle 15911: Execute action[712]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:39:678NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:39:786NonePresentation Battle 15911: Execute action[713]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:39:786NonePresentation Battle 15911: Execute action[714]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:39:786NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:39:892NonePresentation Battle 15911: Execute action[715]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:39:892NonePresentation Battle 15911: Execute action[716]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:39:892NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:39:999NonePresentation Battle 15911: Execute action[717]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:39:999NonePresentation Battle 15911: Execute action[718]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:39:999NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:40:081NonePresentation Battle 15911: Execute action[719]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:40:081NonePresentation Battle 15911: Execute action[720]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:40:081NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:40:189NonePresentation Battle 15911: Execute action[721]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:40:189NonePresentation Battle 15911: Execute action[722]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:40:189NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:40:302NonePresentation Battle 15911: Execute action[723]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:40:303NonePresentation Battle 15911: Execute action[724]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:40:303NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:40:382NonePresentation Battle 15911: Execute action[725]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:40:383NonePresentation Battle 15911: Execute action[726]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:40:383NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:40:491NonePresentation Battle 15911: Execute action[727]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:40:492NonePresentation Battle 15911: Execute action[728]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:40:492NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:40:596NonePresentation Battle 15911: Execute action[729]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:40:596NonePresentation Battle 15911: Execute action[730]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:40:596NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:40:706NonePresentation Battle 15911: Execute action[731]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:40:706NonePresentation Battle 15911: Execute action[732]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:40:706NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:40:811NonePresentation Battle 15911: Execute action[733]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:40:811NonePresentation Battle 15911: Execute action[734]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:40:811NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:40:897NonePresentation Battle 15911: Execute action[735]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:40:897NonePresentation Battle 15911: Execute action[736]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:40:897NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:41:006NonePresentation Battle 15911: Execute action[737]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:41:006NonePresentation Battle 15911: Execute action[738]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:41:006NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:41:110NonePresentation Battle 15911: Execute action[739]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:41:110NonePresentation Battle 15911: Execute action[740]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:41:110NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:41:193NonePresentation Battle 15911: Execute action[741]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:41:302NonePresentation Battle 15911: Execute action[742]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:41:302NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:41:404NonePresentation Battle 15911: Execute action[743]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:41:404NonePresentation Battle 15911: Execute action[744]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:41:404NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:41:512NonePresentation Battle 15911: Execute action[745]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:41:512NonePresentation Battle 15911: Execute action[746]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:41:512NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:41:600NonePresentation Battle 15911: Execute action[747]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:41:600NonePresentation Battle 15911: Execute action[748]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:41:600NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:41:643None[Empire 2] Too many AI decisions needed (100 > 100).

Amplitude.Mercury.AI.AIController:LateUpdate()

15:03:41:722NonePresentation Battle 15911: Execute action[749]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:41:722NonePresentation Battle 15911: Execute action[750]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:41:722NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:41:806NonePresentation Battle 15911: Execute action[751]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:41:806NonePresentation Battle 15911: Execute action[752]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:41:806NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:41:894NonePresentation Battle 15911: Execute action[753]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:41:894NonePresentation Battle 15911: Execute action[754]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:41:894NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:41:998NonePresentation Battle 15911: Execute action[755]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:41:999NonePresentation Battle 15911: Execute action[756]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:41:999NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:42:109NonePresentation Battle 15911: Execute action[757]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:42:109NonePresentation Battle 15911: Execute action[758]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:42:109NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:42:196NonePresentation Battle 15911: Execute action[759]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:42:196NonePresentation Battle 15911: Execute action[760]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:42:196NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:42:300NonePresentation Battle 15911: Execute action[761]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:42:300NonePresentation Battle 15911: Execute action[762]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:42:300NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:42:408NonePresentation Battle 15911: Execute action[763]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:42:408NonePresentation Battle 15911: Execute action[764]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:42:408NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

15:03:42:496NonePresentation Battle 15911: Execute action[765]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:42:496NonePresentation Battle 15911: Execute action[766]: UnitMove. EmpireIndex=3. UnitGuid=16212, DestTile=[29, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

15:03:42:496NoneOnUnitMove skipped for #0 due to empty workingPath result.

Amplitude.Mercury.Presentation.PresentationBattle:OnUnitMove(System.Reflection.MonoParameterInfo)

This file is continued in "Diagnostics (2021'08'19 @1425'31''528''')p4.html"...